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Game title |
Version |
Latest Report |
Message |
WWE SmackDown vs. RAW 2007 |
v1.16.1 |
2023-09-18 |
An uneaten prefix at end of block: 0893bd34 |
WWE SmackDown vs. RAW 2007 |
v1.11.2 |
2023-08-22 |
sceGeBreak(mode=0, unknown=08d09918): unknown ptr (valid) |
WWE SmackDown vs. RAW 2007 |
v1.11.2 |
2023-08-15 |
sceDmacMemcpy(dest=04143110, src=093798c0, size=65552): overlapping read |
WWE SmackDown vs. RAW 2007 |
v1.11.2 |
2023-08-13 |
80630007=sceAtracSetData(2, 08bb1680, 00035238): atracID uses different codec type than data |
WWE SmackDown vs. RAW 2007 |
v1.11.2 |
2023-08-12 |
80630007=sceAtracSetData(2, 08be96c0, 000095a0): atracID uses different codec type than data |
WWE SmackDown vs. RAW 2007 |
v1.11.2 |
2023-08-12 |
80630007=sceAtracSetData(2, 08be96c0, 00001da0): atracID uses different codec type than data |
WWE SmackDown vs. RAW 2007 |
v1.11.2 |
2023-08-12 |
80630007=sceAtracSetData(2, 08be96c0, 000031e0): atracID uses different codec type than data |
WWE SmackDown vs. RAW 2007 |
v1.11.2 |
2023-08-13 |
80630007=sceAtracSetData(2, 08bb1680, 00038000): atracID uses different codec type than data |
WWE SmackDown vs. RAW 2007 |
v1.11.2 |
2023-08-12 |
sceGeBreak(mode=0, unknown=08ba8c64): unknown ptr (valid) |
WWE SmackDown vs. RAW 2007 |
v1.11.2 |
2023-08-12 |
sceDmacMemcpy(dest=04144030, src=093440b0, size=65552): overlapping read |
WWE SmackDown vs. RAW 2007 |
v1.11.2 |
2023-08-12 |
sceDmacMemcpy(dest=040cc000, src=0912ca00, size=262160): overlapping read |
WWE SmackDown vs. RAW 2007 |
v1.4 |
2023-08-04 |
sceDmacMemcpy(dest=040cc000, src=090f30c0, size=262160): overlapping read |
WWE SmackDown vs. RAW 2007 |
v1.14.4 |
2023-05-02 |
sceDmacMemcpy(dest=0413e370, src=0939ab50, size=65552): overlapping read |
WWE SmackDown vs. RAW 2007 |
v1.14.4 |
2023-04-30 |
sceDmacMemcpy(dest=0416b0d0, src=092e9870, size=65552): overlapping read |
WWE SmackDown vs. RAW 2007 |
v1.14.4 |
2023-04-25 |
Error in shader compilation: info: 0:1: F0002: Mali-400 GP register allocation failed for vertex shader.
Please contact [email protected] with the shader causing
the problem, along with this error message.
Mali online shader compiler r8p0-00dev0 [Revision 96995].
07f71000:41400b39 HWX C T N LM Tex Bones:6 Light: 0: c:0 t:0 1: c:0 t:0 2: c:0 t:0 3: c:1 t:0 MatUp:7 WScale 3 Cull
#version 100
// Driver: Mali-400 MP - GLSL 100
precision highp float;
#define gl_VertexIndex gl_VertexID
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
// 07f71000:41400b39 HWX C T N LM Tex Bones:6 Light: 0: c:0 t:0 1: c:0 t:0 2: c:0 t:0 3: c:1 t:0 MatUp:7 WScale 3 Cull
attribute mediump vec4 w1;
attribute mediump vec2 w2;
attribute vec3 position;
attribute mediump vec3 normal;
attribute vec2 texcoord;
attribute lowp vec4 color0;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform mat4 u_bone0;
uniform mat4 u_bone1;
uniform mat4 u_bone2;
uniform mat4 u_bone3;
uniform mat4 u_bone4;
uniform mat4 u_bone5;
uniform vec4 u_uvscaleoffset;
uniform vec3 u_lightpos0;
uniform lowp vec3 u_lightambient0;
uniform lowp vec3 u_lightdiffuse0;
uniform vec3 u_lightpos1;
uniform lowp vec3 u_lightambient1;
uniform lowp vec3 u_lightdiffuse1;
uniform vec3 u_lightpos2;
uniform lowp vec3 u_lightambient2;
uniform lowp vec3 u_lightdiffuse2;
uniform vec3 u_lightpos3;
uniform lowp vec3 u_lightambient3;
uniform lowp vec3 u_lightdiffuse3;
uniform lowp vec3 u_lightspecular3;
uniform lowp vec4 u_ambient;
uniform lowp vec4 u_matspecular;
uniform lowp vec3 u_matemissive;
uniform lowp vec4 u_matambientalpha;
uniform highp vec2 u_fogcoef;
uniform highp vec4 u_depthRange;
uniform highp vec4 u_cullRangeMin;
uniform highp vec4 u_cullRangeMax;
varying lowp vec4 v_color0;
varying lowp vec3 v_color1;
varying mediump vec3 v_texcoord;
varying mediump float v_fogdepth;
vec3 normalizeOr001(vec3 v) {
return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v);
}
void main() {
mat4 skinMatrix = mul(w1.x, u_bone0) + mul(w1.y, u_bone1) + mul(w1.z, u_bone2) + mul(w1.w, u_bone3) + mul(w2.x, u_bone4) + mul(w2.y, u_bone5);
vec3 skinnedpos = mul(vec4(position, 1.0), skinMatrix).xyz;
vec3 worldpos = mul(vec4(skinnedpos, 1.0), u_world).xyz;
mediump vec3 skinnednormal = mul(vec4(normal, 0.0), skinMatrix).xyz;
mediump vec3 worldnormal = normalizeOr001(mul(vec4(skinnednormal, 0.0), u_world).xyz);
vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0);
vec4 outPos = mul(u_proj, viewPos);
vec4 ambientColor = color0;
vec3 diffuseColor = color0.rgb;
vec3 specularColor = color0.rgb;
lowp vec4 lightSum0 = u_ambient * ambientColor + vec4(u_matemissive, 0.0);
lowp vec3 lightSum1 = splat3(0.0);
vec3 toLight;
lowp vec3 diffuse;
mediump float ldot;
toLight = u_lightpos0;
ldot = dot(toLight, worldnormal);
diffuse = (u_lightdiffuse0 * diffuseColor) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient0 * ambientColor.rgb + diffuse);
toLight = u_lightpos1;
ldot = dot(toLight, worldnormal);
diffuse = (u_lightdiffuse1 * diffuseColor) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient1 * ambientColor.rgb + diffuse);
toLight = u_lightpos2;
ldot = dot(toLight, worldnormal);
diffuse = (u_lightdiffuse2 * diffuseColor) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient2 * ambientColor.rgb + diffuse);
toLight = u_lightpos3;
ldot = dot(toLight, worldnormal);
diffuse = (u_lightdiffuse3 * diffuseColor) * max(ldot, 0.0);
if (ldot >= 0.0) {
ldot = dot(normalize(toLight + vec3(0.0, 0.0, 1.0)), worldnormal);
if (u_matspecular.a <= 0.0) {
ldot = 1.0;
} else {
ldot = pow(max(ldot, 0.0), u_matspecular.a);
}
if (ldot > 0.0)
lightSum1 += u_lightspecular3 * specularColor * ldot ;
}
lightSum0.rgb += (u_lightambient3 * ambientColor.rgb + diffuse);
v_color0 = clamp(lightSum0, 0.0, 1.0);
v_color1 = clamp(lightSum1, 0.0, 1.0);
v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0);
v_fogdepth = (viewPos.z + u_fogcoef.x) * u_fogcoef.y;
vec3 projPos = outPo |
WWE SmackDown vs. RAW 2007 |
v1.14.4 |
2023-04-10 |
sceDmacMemcpy(dest=04126d00, src=0929a6c0, size=65552): overlapping read |
WWE SmackDown vs. RAW 2007 |
v1.14.4 |
2023-03-05 |
sceDmacMemcpy(dest=041353d0, src=09281030, size=65552): overlapping read |
WWE SmackDown vs. RAW 2007 |
v1.10.2 |
2023-02-19 |
sceDmacMemcpy(dest=040cc000, src=09128960, size=262160): overlapping read |
WWE SmackDown vs. RAW 2007 |
v1.14.4 |
2023-02-05 |
sceDmacMemcpy(dest=041799f0, src=093f0fd0, size=65552): overlapping read |
WWE SmackDown vs. RAW 2007 |
v1.14.4 |
2023-01-28 |
sceKernelLoadModule: unsupported options size=00000014, flags=deadbeef, pos=0, access=1, data=1, text=1 |
WWE SmackDown vs. RAW 2007 |
v1.11.2 |
2022-11-25 |
sceDmacMemcpy(dest=041632e0, src=094ccd90, size=65552): overlapping read |
WWE SmackDown vs. RAW 2007 |
v1.11.2 |
2022-11-24 |
sceDmacMemcpy(dest=0412b5f0, src=092b4060, size=65552): overlapping read |
WWE SmackDown vs. RAW 2007 |
v1.16.1 |
2023-09-25 |
Rendering to framebuffer offset at 04000000 +480x0 (stride 512) |
WWE SmackDown vs. RAW 2007 |
v1.13.2 |
2022-10-08 |
sceDmacMemcpy(dest=04131f30, src=09326d90, size=65552): overlapping read |
WWE SmackDown vs. RAW 2007 |
v1.13.1 |
2022-09-26 |
sceDmacMemcpy(dest=0412a900, src=0934b610, size=65552): overlapping read |
WWE SmackDown vs. RAW 2007 |
v1.14.4 |
2023-03-05 |
sceNetAdhocMatchingInit(32768) at 08a18c20 |
WWE SmackDown vs. RAW 2007 |
v1.11.3 |
2022-08-02 |
sceDmacMemcpy(dest=04183fa0, src=0923f4f0, size=65552): overlapping read |
WWE SmackDown vs. RAW 2007 |
v1.11.3 |
2022-08-02 |
sceDmacMemcpy(dest=04134130, src=092716a0, size=65552): overlapping read |
WWE SmackDown vs. RAW 2007 |
v1.13.2 |
2023-04-23 |
GetFramebufferCandidates(COLOR): Multiple (2) candidate framebuffers. First will be chosen. texaddr: 040103c0 offset: 0 (32x64 stride 512, 5551):
[C:04000000/512 Z:04088000/512 X:480 Y:64 reint: false] [C:040103c0/512 Z:040883c0/512 X:0 Y:0 reint: false] |
WWE SmackDown vs. RAW 2007 |
v1.11.3 |
2022-07-28 |
sceDmacMemcpy(dest=04141e00, src=092f6620, size=65552): overlapping read |
WWE SmackDown vs. RAW 2007 |
v1.11.3 |
2022-07-24 |
sceDmacMemcpy(dest=04149c80, src=092efaf0, size=65552): overlapping read |
WWE SmackDown vs. RAW 2007 |
v1.12.3 |
2022-06-10 |
sceDmacMemcpy(dest=0412a4b0, src=0926c770, size=65552): overlapping read |
WWE SmackDown vs. RAW 2007 |
v1.12.3 |
2022-05-06 |
sceDmacMemcpy(dest=04128c30, src=09279da0, size=65552): overlapping read |
WWE SmackDown vs. RAW 2007 |
v1.12.3 |
2022-04-18 |
sceDmacMemcpy(dest=04130320, src=09346250, size=65552): overlapping read |
WWE SmackDown vs. RAW 2007 |
v1.12.3 |
2022-04-14 |
sceDmacMemcpy(dest=04106c30, src=093befc0, size=65552): overlapping read |
WWE SmackDown vs. RAW 2007 |
v1.12.3 |
2022-03-25 |
sceDmacMemcpy(dest=04116c80, src=09352360, size=65552): overlapping read |
WWE SmackDown vs. RAW 2007 |
v1.12.3 |
2022-03-24 |
sceDmacMemcpy(dest=0414b5f0, src=093471d0, size=65552): overlapping read |
WWE SmackDown vs. RAW 2007 |
v1.11.3 |
2022-03-23 |
80630006=sceAtracSetData(2, 08bb1680, 00038000): invalid RIFF header |
WWE SmackDown vs. RAW 2007 |
v1.12.3 |
2022-03-23 |
sceDmacMemcpy(dest=04149900, src=09384df0, size=65552): overlapping read |
WWE SmackDown vs. RAW 2007 |
v1.12.3 |
2022-03-21 |
sceDmacMemcpy(dest=04145140, src=091a82c0, size=65552): overlapping read |
WWE SmackDown vs. RAW 2007 |
v1.12.3 |
2023-08-12 |
sceDmacMemcpy(dest=04173c70, src=09217220, size=65552): overlapping read |
WWE SmackDown vs. RAW 2007 |
v1.12.3 |
2022-03-21 |
sceDmacMemcpy(dest=0415c330, src=092064b0, size=65552): overlapping read |
WWE SmackDown vs. RAW 2007 |
v1.12.3 |
2022-03-20 |
sceDmacMemcpy(dest=04174c90, src=09222ce0, size=65552): overlapping read |
WWE SmackDown vs. RAW 2007 |
v1.12.3 |
2022-03-05 |
sceDmacMemcpy(dest=04126bc0, src=09291220, size=65552): overlapping read |
WWE SmackDown vs. RAW 2007 |
v1.12.3 |
2022-01-15 |
sceDmacMemcpy(dest=04141b80, src=09389ec0, size=65552): overlapping read |
WWE SmackDown vs. RAW 2007 |
v1.12.3 |
2022-01-14 |
sceDmacMemcpy(dest=04136780, src=092d8d30, size=65552): overlapping read |
WWE SmackDown vs. RAW 2007 |
v1.11.3 |
2021-11-20 |
ReadFromHardware: Invalid address 20434150 near PC 20434150 LR 20434150 |
WWE SmackDown vs. RAW 2007 |
v1.11.2 |
2021-11-15 |
sceDmacMemcpy(dest=04173b80, src=092b1a70, size=65552): overlapping read |
WWE SmackDown vs. RAW 2007 |
v1.12.2 |
2021-10-17 |
BREAK instruction hit |
WWE SmackDown vs. RAW 2007 |
v1.11.3 |
2021-09-19 |
sceDmacMemcpy(dest=0412b2e0, src=092e3450, size=65552): overlapping read |
WWE SmackDown vs. RAW 2007 |
v1.11.3 |
2021-08-13 |
Unknown GetPointer 1348c51c PC 08cb10fc LR 08c10460 |
WWE SmackDown vs. RAW 2007 |
v1.11.2 |
2021-08-10 |
80630007=sceAtracSetData(2, 08b9d5c0, 00038000): atracID uses different codec type than data |
WWE SmackDown vs. RAW 2007 |
v1.9.4 |
2021-07-06 |
sceDmacMemcpy(dest=0418c030, src=091fcc90, size=262160): overlapping read |
WWE SmackDown vs. RAW 2007 |
v1.4.2 |
2021-06-03 |
sceDmacMemcpy(dest=0414c020, src=0901f4a0, size=262160): overlapping read |
WWE SmackDown vs. RAW 2007 |
v1.4.2 |
2021-06-03 |
sceDmacMemcpy(dest=0418c030, src=091fcef0, size=262160): overlapping read |
WWE SmackDown vs. RAW 2007 |
v1.4.2 |
2021-06-03 |
sceDmacMemcpy(dest=040cc000, src=08f9f460, size=262160): overlapping read |
WWE SmackDown vs. RAW 2007 |
v1.4.2 |
2021-06-03 |
sceDmacMemcpy(dest=040cc000, src=08f9f430, size=262160): overlapping read |
WWE SmackDown vs. RAW 2007 |
v1.4.2 |
2021-06-03 |
sceDmacMemcpy(dest=0418c030, src=091fcc90, size=262160): overlapping read |
WWE SmackDown vs. RAW 2007 |
v1.15.4 |
2023-08-04 |
sceGeBreak(mode=0, unknown=08a6ac20): unknown ptr (valid) |
WWE SmackDown vs. RAW 2007 |
v1.11.3 |
2021-05-29 |
Savedata version requested: 3 |
WWE SmackDown vs. RAW 2007 |
v1.9.3 |
2021-05-12 |
sceDmacMemcpy(dest=041275d0, src=092d7050, size=65552): overlapping read |
WWE SmackDown vs. RAW 2007 |
v1.11.3 |
2021-05-10 |
sceDmacMemcpy(dest=04146b70, src=0918a3c0, size=65552): overlapping read |
WWE SmackDown vs. RAW 2007 |
v1.16.1 |
2023-09-18 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=2, text=2 |
WWE SmackDown vs. RAW 2007 |
v1.16.1 |
2023-09-18 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=1, text=1 |
WWE SmackDown vs. RAW 2007 |
v1.11.3 |
2021-05-07 |
sceDmacMemcpy(dest=0415fbd0, src=09201230, size=65552): overlapping read |
WWE SmackDown vs. RAW 2007 |
v1.9.3 |
2021-05-06 |
sceDmacMemcpy(dest=0412efc0, src=09299320, size=65552): overlapping read |
WWE SmackDown vs. RAW 2007 |
v1.11.3 |
2021-05-03 |
sceDmacMemcpy(dest=040cc000, src=090f5bf0, size=262160): overlapping read |
WWE SmackDown vs. RAW 2007 |
v1.10.3 |
2021-04-15 |
ReadFromHardware: Invalid address 0a00e7a8 near PC 0a00e7a8 LR 089184d0 |
WWE SmackDown vs. RAW 2007 |
v1.10.3 |
2021-04-15 |
An uneaten prefix at end of block: 09fffee4 |
WWE SmackDown vs. RAW 2007 |
v1.10.3 |
2021-04-15 |
Jump to invalid address: 000000c0 |
WWE SmackDown vs. RAW 2007 |
v1.10.3 |
2021-04-15 |
Unknown GetPointer 00000000 PC 00000000 LR 00000000 |
WWE SmackDown vs. RAW 2007 |
v1.11.3 |
2021-03-27 |
sceDmacMemcpy(dest=04146fb0, src=09341b60, size=65552): overlapping read |
WWE SmackDown vs. RAW 2007 |
v1.9.4 |
2022-07-24 |
sceDmacMemcpy(dest=0414c020, src=0901f4a0, size=262160): overlapping read |
WWE SmackDown vs. RAW 2007 |
v1.11.3 |
2021-03-12 |
sceDmacMemcpy(dest=040cc000, src=08f5f890, size=262160): overlapping read |
WWE SmackDown vs. RAW 2007 |
v1.11.3 |
2021-03-12 |
80630007=sceAtracSetData(2, 08bb6100, 00020000): atracID uses different codec type than data |
WWE SmackDown vs. RAW 2007 |
v1.11.3 |
2023-01-23 |
sceGeBreak(mode=0, unknown=08babb84): unknown ptr (valid) |
WWE SmackDown vs. RAW 2007 |
v1.11.3 |
2021-08-10 |
sceGeBreak(mode=0, unknown=08b90d1c): unknown ptr (valid) |
WWE SmackDown vs. RAW 2007 |
v1.8.0 |
2021-02-12 |
sceDmacMemcpy(dest=04129fb0, src=092d5860, size=65552): overlapping read |
WWE SmackDown vs. RAW 2007 |
v1.10.3 |
2021-01-20 |
sceDmacMemcpy(dest=0412d150, src=092ed0e0, size=65552): overlapping read |
WWE SmackDown vs. RAW 2007 |
v1.6.3 |
2021-01-15 |
sceDmacMemcpy(dest=040cc000, src=08f9fb00, size=262160): overlapping read |
WWE SmackDown vs. RAW 2007 |
v1.10.3 |
2021-01-11 |
sceKernelCreateThread(name=scePsmf_library): unsupported attributes 00000006 |
WWE SmackDown vs. RAW 2007 |
v1.10.3 |
2021-01-11 |
Ignoring func export scePsmf/0c120e1d, already implemented in HLE. |
WWE SmackDown vs. RAW 2007 |
v1.10.3 |
2021-01-11 |
Ignoring func export scePsmf/68d42328, already implemented in HLE. |
WWE SmackDown vs. RAW 2007 |
v1.11.2 |
2023-08-22 |
80630007=sceAtracSetData(2, 08d13180, 00038000): atracID uses different codec type than data |
WWE SmackDown vs. RAW 2007 |
v1.10.3 |
2020-12-22 |
sceDmacMemcpy(dest=04106290, src=093a0d30, size=65552): overlapping read |
WWE SmackDown vs. RAW 2007 |
v1.10.3 |
2020-12-22 |
sceDmacMemcpy(dest=04127ba0, src=09288000, size=65552): overlapping read |
WWE SmackDown vs. RAW 2007 |
v1.10.3 |
2020-12-22 |
sceDmacMemcpy(dest=04117f30, src=09346d70, size=65552): overlapping read |
WWE SmackDown vs. RAW 2007 |
v1.10.3 |
2020-12-22 |
sceDmacMemcpy(dest=04107f20, src=09356d90, size=65552): overlapping read |
WWE SmackDown vs. RAW 2007 |
v1.6.3 |
2020-12-18 |
sceDmacMemcpy(dest=041270d0, src=092edb90, size=65552): overlapping read |
WWE SmackDown vs. RAW 2007 |
v1.10.3 |
2020-11-21 |
sceKernelLoadModule: unsupported options size=00000014, flags=09fffaf1, pos=0, access=1, data=2, text=2 |
WWE SmackDown vs. RAW 2007 |
v1.10.3 |
2020-11-19 |
sceDmacMemcpy(dest=04129570, src=0933d890, size=65552): overlapping read |
WWE SmackDown vs. RAW 2007 |
v1.7.4 |
2020-11-16 |
sceDmacMemcpy(dest=04127b90, src=0926b0f0, size=65552): overlapping read |
WWE SmackDown vs. RAW 2007 |
v1.7.4 |
2020-11-16 |
sceDmacMemcpy(dest=04126920, src=092e5290, size=65552): overlapping read |
WWE SmackDown vs. RAW 2007 |
v1.6.3 |
2020-11-15 |
sceDmacMemcpy(dest=0412f8a0, src=092b3f00, size=65552): overlapping read |
WWE SmackDown vs. RAW 2007 |
v1.6.3 |
2020-11-15 |
sceDmacMemcpy(dest=04128480, src=092de830, size=65552): overlapping read |
WWE SmackDown vs. RAW 2007 |
v1.6.3 |
2020-11-15 |
sceDmacMemcpy(dest=04138120, src=0932e470, size=65552): overlapping read |
WWE SmackDown vs. RAW 2007 |
v1.10.3 |
2020-11-10 |
sceDmacMemcpy(dest=04165af0, src=09350f30, size=65552): overlapping read |
WWE SmackDown vs. RAW 2007 |
v1.10.3 |
2020-11-08 |
Rendering to framebuffer offset: 04162000 +256x0 |
WWE SmackDown vs. RAW 2007 |
v1.10.3 |
2020-11-08 |
sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 167508176 |
WWE SmackDown vs. RAW 2007 |
v1.10.3 |
2020-11-08 |
sceKernelLoadModule: unsupported options size=00000014, flags=ffffffff, pos=0, access=1, data=2, text=2 |