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Game title |
Version |
Latest Report |
Message |
Burnout™ Dominator |
v1.16.6 |
2024-09-11 |
sceKernelLoadModule: unsupported options size=00000014, flags=08cacbd0, pos=0, access=1, data=2, text=2 |
Burnout™ Dominator |
v1.17.1 |
2024-08-31 |
__KernelStopThread: thread 460 does not exist (ApctlThread deleted) |
Burnout™ Dominator |
v1.17.1 |
2024-08-31 |
__KernelStopThread: thread 460 does not exist (ApctlThread stopped) |
Burnout™ Dominator |
v1.17.1 |
2024-08-22 |
sceKernelLoadModule: unsupported options size=00000014, flags=ffffdeec, pos=0, access=1, data=2, text=2 |
Burnout™ Dominator |
v1.17.1 |
2024-08-20 |
Unknown GE command : feab00d4 |
Burnout™ Dominator |
v1.17.1 |
2024-08-06 |
00000400=sceGeEdramSetAddrTranslation(00000400) |
Burnout™ Dominator |
v1.16.6 |
2024-08-03 |
ReadFromHardware: Invalid address 00000000 near PC 00000000 LR 08925f40 |
Burnout™ Dominator |
v1.17.1-823-g0b76d443e2 |
2024-08-02 |
AT3 header map lacks entry for bpf: 0 channels: 0 |
Burnout™ Dominator |
v1.17.1 |
2024-07-07 |
Branch in JumpReg delay slot at 08b8d278 in block starting at 08b8c9dc |
Burnout™ Dominator |
v1.17.1 |
2024-07-07 |
MIPSCompileOp: Invalid instruction 000003e8 |
Burnout™ Dominator |
v1.17.1 |
2024-07-07 |
MIPSCompileOp: Invalid instruction 000002e8 |
Burnout™ Dominator |
v1.17.1 |
2024-07-07 |
MIPSCompileOp: Invalid instruction 00000228 |
Burnout™ Dominator |
v1.17.1 |
2024-07-07 |
MIPSCompileOp: Invalid instruction 00005fa8 |
Burnout™ Dominator |
v1.17.1 |
2024-07-07 |
MIPSCompileOp: Invalid instruction 41b0a59b |
Burnout™ Dominator |
v1.17.1 |
2024-07-07 |
MIPSCompileOp: Invalid instruction 76657234 |
Burnout™ Dominator |
v1.17.1 |
2024-07-07 |
Jump to invalid address: 02d8bad0 PC 08b8d23c LR 088087f4 |
Burnout™ Dominator |
v1.17.1 |
2024-07-07 |
Branch in Jump delay slot at 08b8d238 in block starting at 08b8c9dc |
Burnout™ Dominator |
v1.17.1 |
2024-07-07 |
Jump to invalid address: 02d8baa0 PC 08b8d238 LR 088087f4 |
Burnout™ Dominator |
v1.17.1 |
2024-07-07 |
MIPSCompileOp: Invalid instruction 42480000 |
Burnout™ Dominator |
v1.17.1 |
2024-07-07 |
MIPSCompileOp: Invalid instruction 41f00000 |
Burnout™ Dominator |
v1.17.1 |
2024-07-07 |
Trying to compile instruction 41700000 that can't be interpreted |
Burnout™ Dominator |
v1.17.1 |
2024-07-07 |
MIPSCompileOp: Invalid instruction 40a00000 |
Burnout™ Dominator |
v1.17.1 |
2024-07-07 |
MIPSCompileOp: Invalid instruction 43c15555 |
Burnout™ Dominator |
v1.17.1 |
2024-07-07 |
MIPSCompileOp: Invalid instruction 41000000 |
Burnout™ Dominator |
v1.17.1 |
2024-07-07 |
MIPSCompileOp: Invalid instruction 42aaaaab |
Burnout™ Dominator |
v1.17.1 |
2024-07-07 |
MIPSCompileOp: Invalid instruction 43dc0000 |
Burnout™ Dominator |
v1.17.1 |
2024-07-07 |
Jump to invalid address: 035103c0 PC 08b8d10c LR 088087f4 |
Burnout™ Dominator |
v1.17.1 |
2024-07-07 |
Jump to invalid address: 02d8ba70 PC 08b8d0f4 LR 088087f4 |
Burnout™ Dominator |
v1.17.1 |
2024-07-07 |
Branch in Jump delay slot at 08b8d0f0 in block starting at 08b8c9dc |
Burnout™ Dominator |
v1.17.1 |
2024-07-07 |
Jump to invalid address: 02d8ba40 PC 08b8d0f0 LR 088087f4 |
Burnout™ Dominator |
v1.17.1 |
2024-07-07 |
Branch in Jump delay slot at 08b8d0ec in block starting at 08b8c9dc |
Burnout™ Dominator |
v1.17.1 |
2024-07-07 |
Jump to invalid address: 02d8b890 PC 08b8d0ec LR 088087f4 |
Burnout™ Dominator |
v1.17.1 |
2024-07-07 |
Jump to invalid address: 02f96d80 PC 08b8d0ac LR 088087f4 |
Burnout™ Dominator |
v1.17.1 |
2024-07-07 |
Jump to invalid address: 02f96d80 PC 08b8ce64 LR 088087f4 |
Burnout™ Dominator |
v1.17.1 |
2024-07-07 |
Jump to invalid address: 02f96d80 PC 08b8cc1c LR 088087f4 |
Burnout™ Dominator |
v1.17.1 |
2024-07-07 |
Jump to invalid address: 02d8ba10 PC 08b8ca04 LR 088087f4 |
Burnout™ Dominator |
v1.17.1 |
2024-07-07 |
Jump to invalid address: 02d8b9d0 PC 08b8c9fc LR 088087f4 |
Burnout™ Dominator |
v1.17.1 |
2024-07-07 |
Jump to invalid address: 02d8b980 PC 08b8c9f4 LR 088087f4 |
Burnout™ Dominator |
v1.17.1 |
2024-07-07 |
Jump to invalid address: 02d8b940 PC 08b8c9ec LR 088087f4 |
Burnout™ Dominator |
v1.17.1 |
2024-07-07 |
Jump to invalid address: 02d8b900 PC 08b8c9e4 LR 088087f4 |
Burnout™ Dominator |
v1.17.1 |
2024-07-07 |
Jump to invalid address: 02d8b8c0 PC 08b8c9dc LR 088087f4 |
Burnout™ Dominator |
v1.17.1 |
2024-07-01 |
UNIMPL sceIoChstat(ms0:/PSP/SAVEDATA/ULUS10518DATA/DATA.DNS, 09f919b0, 00000002) |
Burnout™ Dominator |
v1.17.1 |
2024-07-01 |
sceIoChstat: change attr to 0000 requested |
Burnout™ Dominator |
v1.13.2 |
2024-06-16 |
ReadFCR: Unexpected reg 21 |
Burnout™ Dominator |
v1.17.1 |
2024-05-28 |
__KernelStopThread: thread 402 does not exist (ApctlThread deleted) |
Burnout™ Dominator |
v1.17.1-491-g9cdd97c13b |
2024-05-22 |
80000107=sceDisplaySetFrameBuf(04044000, 512, 1, 0): must change latched framebuf first |
Burnout™ Dominator |
v1.17.1-491-g9cdd97c13b |
2024-05-22 |
80000107=sceDisplaySetFrameBuf(04000000, 512, 1, 0): must change latched framebuf first |
Burnout™ Dominator |
v1.17.1 |
2024-05-07 |
Bad bounding box data: 000008 |
Burnout™ Dominator |
v1.17.1 |
2024-05-07 |
Unknown GE command : 39419c00 |
Burnout™ Dominator |
v1.17.1 |
2024-04-25 |
Error in shader compilation: info: Fragment shader failed to compile with the following errors:
ERROR: 0:2: error(#61) Required extension isn't found, extension 'GL_ARB_shader_stencil_export' is not supported
ERROR: error(#273) 1 compilation errors. No code generated
stencil_fs
#version 330
#extension GL_ARB_shader_stencil_export : require
// Driver: ATI Radeon HD 3200 Graphics - GLSL 330
#define DISCARD discard
#define lowp
#define mediump
#define highp
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
uniform sampler2D tex;
float roundAndScaleTo255f(in float x) { return floor(x * 255.99); }
in highp vec2 v_texcoord; // TEXCOORD0
uniform float stencilValue;
out vec4 fragColor0;
void main() {
vec4 index = texture(tex, v_texcoord.xy);
vec4 outColor = index.aaaa;
gl_FragStencilRefARB = int(roundAndScaleTo255f(index.a));
fragColor0 = outColor;
}
|
Burnout™ Dominator |
v1.17.1 |
2024-04-22 |
Drawing region rate add non-zero: 0260, 0245 of 01df, 010f |
Burnout™ Dominator |
v1.17.1 |
2024-04-22 |
Unknown GE command : 39393939 |
Burnout™ Dominator |
v1.17.1 |
2024-04-12 |
Unknown GE command : 59582d60 |
Burnout™ Dominator |
v1.17.1 |
2024-04-11 |
Unknown GE command : 03000406 |
Burnout™ Dominator |
v1.17.1 |
2024-08-22 |
UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09fff610, 4, 00000000, 0) |
Burnout™ Dominator |
v1.17.1 |
2024-08-22 |
Unimplemented HLE function Kprintf |
Burnout™ Dominator |
v1.17.1 |
2024-08-22 |
sceKernelCreateThread(name=sceUSB_PSPComm_Driver): unsupported attributes 00001006 |
Burnout™ Dominator |
v1.17.1 |
2024-08-22 |
sceKernelLoadModule: unsupported options size=00000014, flags=09fff5b0, pos=0, access=1, data=1, text=1 |
Burnout™ Dominator |
v1.17.1 |
2024-04-09 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000001, pos=0, access=1, data=2, text=2 |
Burnout™ Dominator |
v1.17.1 |
2024-08-27 |
Can't draw: No current render step. Step count: 0 |
Burnout™ Dominator |
v1.17.1 |
2024-02-22 |
__KernelStopThread: thread 327 does not exist (ApctlThread deleted) |
Burnout™ Dominator |
v1.6.3 |
2024-02-06 |
Error in shader program link: info: Link failed because of missing vertex shader.
fs: 00000000:01800002 Tex 2x StenToAlpha StenUniform TFuncMod
#version 300 es
#extension GL_ARM_shader_framebuffer_fetch : require
precision lowp float;
uniform sampler2D tex;
uniform float u_stencilReplaceValue;
in vec4 v_color0;
in mediump vec3 v_texcoord;
out vec4 fragColor0;
void main() {
vec4 t = texture(tex, v_texcoord.xy);
vec4 p = v_color0;
vec4 v = vec4(t.rgb * p.rgb, p.a);
v.rgb = v.rgb * 2.0;
fragColor0 = vec4(v.rgb, u_stencilReplaceValue);
}
vs: 00000000:00000910 HWX T Tex
#version 300 es
precision highp float;
in vec3 position;
in vec2 texcoord;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform vec4 u_uvscaleoffset;
uniform lowp vec4 u_matambientalpha;
out lowp vec4 v_color0;
out mediump vec3 v_texcoord;
void main() {
vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz;
mediump vec3 worldnormal = vec3(0.0, 0.0, 1.0);
vec4 viewPos = u_view * vec4(worldpos, 1.0);
gl_Position = u_proj * viewPos;
v_color0 = u_matambientalpha;
v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0);
}
|
Burnout™ Dominator |
v1.17 |
2024-02-04 |
Failed to allocate memory for ELF! |
Burnout™ Dominator |
v1.17 |
2024-02-04 |
sceKernelCreateThread(name=PGE File): unsupported attributes 00000006 |
Burnout™ Dominator |
v1.17 |
2024-02-04 |
sceKernelCreateThread(name=PGE Wav): unsupported attributes 00000006 |
Burnout™ Dominator |
v1.17 |
2024-02-04 |
sceKernelCreateThread(name=PGE Timer): unsupported attributes 00000006 |
Burnout™ Dominator |
v1.17 |
2024-02-04 |
sceKernelCreateThread(name=PGE Math): unsupported attributes 00000006 |
Burnout™ Dominator |
v1.17 |
2024-02-04 |
sceKernelCreateThread(name=PGE Controls): unsupported attributes 00000006 |
Burnout™ Dominator |
v1.14.2 |
2024-01-28 |
Ignoring possible texturing from framebuffer at 04176000 +768x121 / 512x272 |
Burnout™ Dominator |
v1.16.6 |
2023-12-17 |
80630007=sceAtracSetData(2, 08d13140, 00038000): atracID uses different codec type than data |
Burnout™ Dominator |
v1.16.6 |
2023-12-17 |
sceGeBreak(mode=0, unknown=08d098b8): unknown ptr (valid) |
Burnout™ Dominator |
v1.15.4 |
2023-11-15 |
Jump to invalid address: 0361c4b0 PC 08d87100 LR 08d87090 |
Burnout™ Dominator |
v1.11.3 |
2023-11-10 |
sceKernelCreateThread(name=layout): unsupported attributes 00000006 |
Burnout™ Dominator |
v1.16.6 |
2023-11-10 |
No DL ID available to enqueue |
Burnout™ Dominator |
v1.13.2 |
2023-11-10 |
GE Interrupt: newState might be 5 |
Burnout™ Dominator |
v1.13.2 |
2023-11-10 |
GE Interrupt: newState might be 4 |
Burnout™ Dominator |
v1.13.2 |
2023-11-10 |
GE Interrupt: newState might be 3 |
Burnout™ Dominator |
v1.13.2 |
2023-11-10 |
GE Interrupt: newState might be 0 |
Burnout™ Dominator |
v1.13.2 |
2023-11-10 |
GE Interrupt: newState might be 7 |
Burnout™ Dominator |
v1.13.2 |
2023-11-10 |
GE Interrupt: newState might be 6 |
Burnout™ Dominator |
v1.16.6 |
2023-10-31 |
__KernelStopThread: thread 359 does not exist (ApctlThread deleted) |
Burnout™ Dominator |
v1.15.4 |
2023-11-15 |
Jump to invalid address: 0361c4a8 PC 08d870ec LR 08d87090 |
Burnout™ Dominator |
v1.15.4 |
2023-11-15 |
Jump to invalid address: 0361c4a0 PC 08d870d8 LR 08d87090 |
Burnout™ Dominator |
v1.15.4 |
2023-11-15 |
Branch in Jump delay slot at 08d870d4 in block starting at 08d87090 |
Burnout™ Dominator |
v1.15.4 |
2023-11-15 |
Jump to invalid address: 0710ef80 PC 08d870d4 LR 08d87090 |
Burnout™ Dominator |
v1.15.4 |
2023-11-15 |
Jump to invalid address: 07126ec0 PC 08d870b4 LR 08d87090 |
Burnout™ Dominator |
v1.15.4 |
2023-11-15 |
Jump to invalid address: 0711a880 PC 08d870a4 LR 08d87090 |
Burnout™ Dominator |
v1.15.4 |
2023-11-15 |
Jump to invalid address: 07125240 PC 08d87094 LR 08d87090 |
Burnout™ Dominator |
v1.15.4 |
2023-11-15 |
Branch in Jump delay slot at 08d87090 in block starting at 08d87090 |
Burnout™ Dominator |
v1.15.4 |
2023-11-15 |
Jump to invalid address: 0710c300 PC 08d87090 LR 08d87090 |
Burnout™ Dominator |
v1.14.4 |
2023-10-05 |
Ignoring possible texturing from framebuffer at 04176000 +1792x130 / 512x272 |
Burnout™ Dominator |
v1.15.4 |
2023-10-05 |
ReadFromHardware: Invalid address 1eadf717 near PC 08825790 LR 0882577c |
Burnout™ Dominator |
v1.14.2 |
2023-09-28 |
Ignoring possible texturing from framebuffer at 04176000 +1024x145 / 512x272 |
Burnout™ Dominator |
v1.15.4 |
2023-07-09 |
sceGeBreak(mode=0, unknown=08a6ac20): unknown ptr (valid) |
Burnout™ Dominator |
v1.15.4 |
2023-05-31 |
An uneaten prefix at end of block: 08927e70 |
Burnout™ Dominator |
v1.14.4 |
2023-05-17 |
Ignoring possible texturing from framebuffer at 04178000 +1920x252 / 512x272 |
Burnout™ Dominator |
v1.14.4 |
2023-05-05 |
Ignoring possible texturing from framebuffer at 04176000 +0x194 / 512x272 |
Burnout™ Dominator |
v1.14.4 |
2023-05-04 |
Ignoring possible texturing from framebuffer at 04176000 +1408x232 / 512x272 |
Burnout™ Dominator |
v1.14.4 |
2023-05-01 |
Ignoring possible texturing from framebuffer at 04176000 +768x117 / 512x272 |
Burnout™ Dominator |
v1.14.4 |
2023-05-01 |
Ignoring possible texturing from framebuffer at 04176000 +1280x72 / 512x272 |