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Game title |
Version |
Latest Report |
Message |
Jackass™: The Game |
v1.17.1 |
2024-11-05 |
sceKernelLoadModule: unsupported options size=00000014, flags=08cd3240, pos=0, access=1, data=2, text=2 |
Jackass™: The Game |
v1.17.1 |
2024-05-06 |
sceKernelLoadModule: unsupported options size=00000014, flags=ffffffff, pos=0, access=1, data=2, text=2 |
Jackass™: The Game |
v1.17.1 |
2024-05-06 |
sceKernelLoadModule: unsupported options size=00000014, flags=ffffffff, pos=0, access=1, data=1, text=1 |
Jackass™: The Game |
v1.16.6 |
2024-05-03 |
ReadFromHardware: Invalid address 00000000 near PC 00000000 LR 08a2c220 |
Jackass™: The Game |
v1.17.1 |
2024-04-15 |
Unknown GetPointer 00000000 PC 08c2a494 LR 08c2a504 |
Jackass™: The Game |
v1.17.1 |
2024-04-15 |
Unknown GetPointerWrite 00000000 PC 088ee550 LR 088ee560 |
Jackass™: The Game |
v1.17.1 |
2024-04-15 |
Can't draw: No current render step. Step count: 0 |
Jackass™: The Game |
v1.15.3 |
2023-05-18 |
sceKernelLoadModule: unsupported options size=00000014, flags=cccbcac9, pos=0, access=1, data=2, text=2 |
Jackass™: The Game |
v1.15.3 |
2023-05-18 |
sceKernelLoadModule: unsupported options size=00000014, flags=bab9b8b7, pos=0, access=1, data=1, text=1 |
Jackass™: The Game |
v1.14.4 |
2023-02-03 |
Truncating vertex count from 60105 to 21845 |
Jackass™: The Game |
v1.14.4 |
2023-01-08 |
scePsmfPlayerChangePlayMode(08dfe7cc, 0, 0): play speed not changed |
Jackass™: The Game |
v1.13.2-947-g7b47ba802 |
2022-11-23 |
Error in shader compilation: info: ERROR: 0:10: 'depth_unchanged' : not a legal layout qualifier id
ERROR: 0:10: 'gl_FragDepth' : reserved built-in name
ERROR: 2 compilation errors. No code generated.
stencil_fs
#version 320 es
// Driver: Adreno (TM) 505 - GLSL 320
#define DISCARD discard
precision lowp float;
precision highp int;
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
precision highp float;
uniform sampler2D tex;
layout (depth_unchanged) out float gl_FragDepth;
float roundAndScaleTo255f(in float x) { return floor(x * 255.99); }
in highp vec2 v_texcoord; // TEXCOORD0
uniform float stencilValue;
out vec4 fragColor0;
void main() {
vec4 index = texture(tex, v_texcoord.xy);
vec4 outColor = index.aaaa;
float shifted = roundAndScaleTo255f(index.a) / roundAndScaleTo255f(stencilValue);
if (mod(floor(shifted), 2.0) < 0.99) DISCARD;
gl_FragDepth = gl_FragCoord.z;
fragColor0 = outColor;
}
|
Jackass™: The Game |
v1.18.1-800-gb5c843ff72 |
2025-02-13 |
00000400=sceGeEdramSetAddrTranslation(00000800) |
Jackass™: The Game |
v1.12.3 |
2022-04-19 |
80630007=sceAtracSetData(2, 08d4b180, 00012e00): atracID uses different codec type than data |
Jackass™: The Game |
v1.11.3 |
2021-11-29 |
ReadFromHardware: Invalid address 00000000 near PC 00000000 LR 08a27238 |
Jackass™: The Game |
v1.11.3 |
2021-09-12 |
Unknown GetPointer 00000000 PC 08c63b70 LR 08c63b4c |
Jackass™: The Game |
v1.11.3 |
2021-03-31 |
sceKernelCreateThread(name=scePsmf_library): unsupported attributes 00000006 |
Jackass™: The Game |
v1.18.1 |
2024-12-09 |
UNTESTED sceNetAdhocPollSocket(09fff2c0, 1, 0, 1) at 08c4e2f0 |
Jackass™: The Game |
v1.10.3 |
2021-02-06 |
Render to texture with incompatible formats 5 != 3 at 04154000 |
Jackass™: The Game |
v1.10.3 |
2021-02-06 |
4 and 8-bit CLUT format not supported for framebuffers |
Jackass™: The Game |
v1.10.3 |
2020-11-01 |
sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 167769136 |
Jackass™: The Game |
v1.10.3 |
2020-11-01 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=08b792f4, pos=0, access=1, data=2, text=2 |
Jackass™: The Game |
v1.10.3 |
2020-11-01 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=08b792f4, pos=0, access=1, data=1, text=1 |
Jackass™: The Game |
v1.10.3 |
2020-10-17 |
sceSasSetADSRMode(08e566c0, 2, 8, 00000000, 00000000, 00000000, 00000004): invalid modes |
Jackass™: The Game |
v1.10.3 |
2020-10-17 |
sceSasSetADSRMode(08e566c0, 1, 8, 00000000, 00000000, 00000000, 00000004): invalid modes |
Jackass™: The Game |
v1.10.3 |
2020-10-17 |
sceSasSetADSRMode(08e566c0, 0, 8, 00000000, 00000000, 00000000, 00000004): invalid modes |
Jackass™: The Game |
v1.10.3 |
2020-10-17 |
sceSasSetADSRMode(08e566c0, 15, 8, 00000000, 00000000, 00000000, 00000004): invalid modes |
Jackass™: The Game |
v1.10.3 |
2020-10-17 |
sceSasSetADSRMode(08e566c0, 14, 8, 00000000, 00000000, 00000000, 00000004): invalid modes |
Jackass™: The Game |
v1.10.3 |
2020-10-17 |
sceSasSetADSRMode(08e566c0, 13, 8, 00000000, 00000000, 00000000, 00000004): invalid modes |
Jackass™: The Game |
v1.10.3 |
2020-10-17 |
sceSasSetADSRMode(08e566c0, 12, 8, 00000000, 00000000, 00000000, 00000004): invalid modes |
Jackass™: The Game |
v1.10.3 |
2020-10-17 |
sceSasSetADSRMode(08e566c0, 11, 8, 00000000, 00000000, 00000000, 00000004): invalid modes |
Jackass™: The Game |
v1.10.3 |
2020-10-17 |
sceSasSetADSRMode(08e566c0, 10, 8, 00000000, 00000000, 00000000, 00000004): invalid modes |
Jackass™: The Game |
v1.10.3 |
2020-10-17 |
sceSasSetADSRMode(08e566c0, 9, 8, 00000000, 00000000, 00000000, 00000004): invalid modes |
Jackass™: The Game |
v1.10.3 |
2020-10-17 |
sceSasSetADSRMode(08e566c0, 8, 8, 00000000, 00000000, 00000000, 00000004): invalid modes |
Jackass™: The Game |
v1.10.3 |
2020-10-17 |
sceSasSetADSRMode(08e566c0, 7, 8, 00000000, 00000000, 00000000, 00000004): invalid modes |
Jackass™: The Game |
v1.10.3 |
2020-10-17 |
sceSasSetADSRMode(08e566c0, 6, 8, 00000000, 00000000, 00000000, 00000004): invalid modes |
Jackass™: The Game |
v1.9.4 |
2024-01-06 |
sceDmacMemcpy(dest=04000000, src=0999b480, size=557056): overlapping read |
Jackass™: The Game |
v1.9.4 |
2023-01-28 |
Normal projection mapping without normal? |
Jackass™: The Game |
v1.8.0 |
2021-12-03 |
Unknown GetPointer 00000000 PC 08000000 LR 08000000 |
Jackass™: The Game |
v1.9.4 |
2021-12-15 |
Unknown GetPointer 00000000 PC 08cb9ee4 LR 08cb9ee4 |
Jackass™: The Game |
v1.9.4 |
2025-02-03 |
Unimplemented HLE function sceNetResolverCreate |
Jackass™: The Game |
v1.9.4 |
2025-02-03 |
Unimplemented HLE function sceNetResolverDelete |
Jackass™: The Game |
v1.9.4 |
2025-02-03 |
Unimplemented HLE function sceNetResolverTerm |
Jackass™: The Game |
v1.9.4 |
2024-10-06 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
Jackass™: The Game |
v1.9.4 |
2025-02-13 |
scePsmfPlayerChangePlayMode(09601b20, 0, 0): play speed not changed |
Jackass™: The Game |
v1.9.4 |
2025-02-13 |
scePsmfPlayerChangePlayMode(09601b20, 3, 0): play speed not changed |
Jackass™: The Game |
v1.5 |
2023-06-08 |
Loading module scePsmf_library with version 0101, devkit 03050010 |
Jackass™: The Game |
v1.5 |
2023-06-08 |
Loading module scePsmfP_library with version 0101, devkit 03050010 |
Jackass™: The Game |
v1.5 |
2023-06-08 |
Loading module sceCcc_Library with version 0101, devkit 03050010 |
Jackass™: The Game |
v1.9.4 |
2025-02-13 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=2, text=2 |