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Game title |
Version |
Latest Report |
Message |
Jackass™: The Game |
v1.13.2-947-g7b47ba802 |
2022-11-23 |
Error in shader compilation: info: ERROR: 0:10: 'depth_unchanged' : not a legal layout qualifier id
ERROR: 0:10: 'gl_FragDepth' : reserved built-in name
ERROR: 2 compilation errors. No code generated.
stencil_fs
#version 320 es
// Driver: Adreno (TM) 505 - GLSL 320
#define DISCARD discard
precision lowp float;
precision highp int;
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
precision highp float;
uniform sampler2D tex;
layout (depth_unchanged) out float gl_FragDepth;
float roundAndScaleTo255f(in float x) { return floor(x * 255.99); }
in highp vec2 v_texcoord; // TEXCOORD0
uniform float stencilValue;
out vec4 fragColor0;
void main() {
vec4 index = texture(tex, v_texcoord.xy);
vec4 outColor = index.aaaa;
float shifted = roundAndScaleTo255f(index.a) / roundAndScaleTo255f(stencilValue);
if (mod(floor(shifted), 2.0) < 0.99) DISCARD;
gl_FragDepth = gl_FragCoord.z;
fragColor0 = outColor;
}
|
flOw |
v1.14.4 |
2023-08-02 |
Ignoring possible texturing from framebuffer at 04198010 +4x128 / 256x272 |
Cars: Race-O-Rama |
v1.13.2-951-g776c65001 |
2022-10-11 |
Ignoring possible texturing from framebuffer at 0953ea80 +32x-19776 / 8x8 |
Cars: Race-O-Rama |
v1.14.2 |
2023-04-01 |
Ignoring possible texturing from framebuffer at 0953ea80 +0x-5813 / 8x8 |
BRAVE STORY: NEW TRAVELER |
v1.13.2-947-g7b47ba802 |
2022-09-13 |
Error in shader compilation: info: ERROR: 0:10: 'depth_unchanged' : not a legal layout qualifier id
ERROR: 0:10: 'gl_FragDepth' : reserved built-in name
ERROR: 2 compilation errors. No code generated.
stencil_fs
#version 320 es
// Driver: Adreno (TM) 506 - GLSL 320
#define DISCARD discard
precision lowp float;
precision highp int;
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
precision highp float;
uniform sampler2D tex;
layout (depth_unchanged) out float gl_FragDepth;
float roundAndScaleTo255f(in float x) { return floor(x * 255.99); }
in highp vec2 v_texcoord; // TEXCOORD0
uniform float stencilValue;
out vec4 fragColor0;
void main() {
vec4 index = texture(tex, v_texcoord.xy);
vec4 outColor = index.aaaa;
float shifted = roundAndScaleTo255f(index.a) / roundAndScaleTo255f(stencilValue);
if (mod(floor(shifted), 2.0) < 0.99) DISCARD;
gl_FragDepth = gl_FragCoord.z;
fragColor0 = outColor;
}
|
BRAVE STORY: NEW TRAVELER |
v1.14.4-719-gc286ecc65 |
2024-02-17 |
Ignoring possible texturing from framebuffer at 04132000 +0x36 / 256x272 |
God of War: Chains of Olympus |
v1.13.2-947-g7b47ba802 |
2022-09-13 |
Error in shader compilation: info: ERROR: 0:10: 'depth_unchanged' : not a legal layout qualifier id
ERROR: 0:10: 'gl_FragDepth' : reserved built-in name
ERROR: 2 compilation errors. No code generated.
stencil_fs
#version 320 es
// Driver: Adreno (TM) 506 - GLSL 320
#define DISCARD discard
precision lowp float;
precision highp int;
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
precision highp float;
uniform sampler2D tex;
layout (depth_unchanged) out float gl_FragDepth;
float roundAndScaleTo255f(in float x) { return floor(x * 255.99); }
in highp vec2 v_texcoord; // TEXCOORD0
uniform float stencilValue;
out vec4 fragColor0;
void main() {
vec4 index = texture(tex, v_texcoord.xy);
vec4 outColor = index.aaaa;
float shifted = roundAndScaleTo255f(index.a) / roundAndScaleTo255f(stencilValue);
if (mod(floor(shifted), 2.0) < 0.99) DISCARD;
gl_FragDepth = gl_FragCoord.z;
fragColor0 = outColor;
}
|
God of War®: Ghost of Sparta |
v1.18.1-66-g6fcb75ce63 |
2024-11-23 |
Rendering to framebuffer offset at 04162000 +256x0 (stride 512) |
Cave Story |
v1.13.2-953-ge2768b9e0 |
2022-11-27 |
Rendering from framebuf with offset 04000000 -> 04000000+0x0 |
God of War®: Ghost of Sparta |
v1.18.1-40-gc9c5435a86 |
2024-11-23 |
Rendering to framebuffer offset at 04162000 +256x0 (stride 512) |
God of War: Chains of Olympus |
v1.18.1 |
2024-11-23 |
Rendering to framebuffer offset at 04161800 +64x0 (stride 1024) |
Cars: Race-O-Rama |
v1.18.1 |
2024-11-22 |
Rendering to framebuffer offset at 04000000 +256x0 (stride 1024) |
MX vs. ATV Untamed |
v1.18.1 |
2024-11-22 |
Rendering to framebuffer offset at 04000000 +256x0 (stride 1024) |
eFootball PES 2021 T. Bendezu "C19" |
v1.18.1-87-gda0168f41a |
2024-11-22 |
Unknown GetPointerWrite 00000000 PC 08816148 LR 0881615c |
doomgeneric |
v1.13.2-947-g7b47ba802 |
2022-09-14 |
MFIC instruction hit (70020024) at 08933650 |
God of War®: Ghost of Sparta |
v1.17.1 |
2024-11-04 |
Waiting thread for 20 that was already waiting for 20 |
Webfest |
v1.13.2-947-g7b47ba802 |
2022-11-28 |
MFIC instruction hit (70020024) at 08933650 |
Cave Story |
v1.13.2-953-ge2768b9e0 |
2022-11-28 |
MFIC instruction hit (70020024) at 089941c4 |
Battlegrounds3 |
v1.13.2-947-g7b47ba802 |
2022-11-28 |
MFIC instruction hit (70020024) at 08832bd0 |
Battlegrounds3 |
v1.13.2-947-g7b47ba802 |
2022-11-28 |
Trying to relocate non-loaded section (null) |
God of War: Chains of Olympus |
v1.14.4-88-g3cd882f21 |
2024-11-18 |
Ignoring possible texturing from framebuffer at 04161800 +0x64 / 480x272 |
God of War™: Ghost of Sparta |
v1.14.4-79-ge890af248 |
2024-11-22 |
Ignoring possible texturing from framebuffer at 04161800 +0x64 / 480x272 |
eFootball PES 2021 T. Bendezu "C19" |
v1.9.4 |
2024-11-23 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
eFootball PES 2021 T. Bendezu "C19" |
v1.9.4 |
2024-11-23 |
Savedata version requested on save: 3 |
eFootball PES 2021 T. Bendezu "C19" |
v1.9.4 |
2024-11-23 |
Savedata version requested: 3 |
Prince of Persia - Revelations |
v1.9.4 |
2024-11-23 |
sceKernelCreateThread(name=scePsmf_library): unsupported attributes 00000006 |
Jackass™: The Game |
v1.9.4 |
2024-11-18 |
Unimplemented HLE function sceNetResolverCreate |
Jackass™: The Game |
v1.9.4 |
2024-11-18 |
Unimplemented HLE function sceNetResolverDelete |
Jackass™: The Game |
v1.9.4 |
2024-11-18 |
Unimplemented HLE function sceNetResolverTerm |
Prince of Persia - Revelations |
v1.9.4 |
2024-11-23 |
Video out requested, not supported: mode=0 size=0,0 |
Jackass™: The Game |
v1.9.4 |
2024-11-23 |
scePsmfPlayerChangePlayMode(09601b20, 0, 0): play speed not changed |
Jackass™: The Game |
v1.9.4 |
2024-11-23 |
scePsmfPlayerChangePlayMode(09601b20, 3, 0): play speed not changed |
BRAVE STORY: NEW TRAVELER |
v1.9.4 |
2024-10-25 |
Attempted inverse for logic op: a |
CODED ARMS |
v1.9.4 |
2024-11-19 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=2, text=2 |
CODED ARMS |
v1.9.4 |
2024-11-19 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=1, text=1 |
SpongeBob SquarePants: The Yellow Avenger |
v1.9.4 |
2024-11-23 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=0, text=2 |
SpongeBob SquarePants: The Yellow Avenger |
v1.9.4 |
2024-11-23 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=2, text=2 |
SpongeBob SquarePants: The Yellow Avenger |
v1.9.4 |
2024-11-23 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=1, text=1 |
SpongeBob SquarePants: The Yellow Avenger |
v1.9.4 |
2024-11-23 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=0, text=1 |
Jackass™: The Game |
v1.9.4 |
2024-11-23 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=2, text=2 |
ときめきメモリアル4 |
v1.9.4 |
2024-11-23 |
A save request is already running, not starting a new one |
Prince of Persia - Revelations |
v1.9.4 |
2024-11-23 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000001, pos=0, access=1, data=1, text=1 |
Prince of Persia - Revelations |
v1.9.4 |
2024-11-23 |
sceKernelLoadModule: unsupported options size=00000014, flags=08cacbd0, pos=0, access=1, data=2, text=2 |
DRAGON BALL Z SHIN BUDOKAI 2 |
v1.9.4 |
2024-11-23 |
sceKernelLoadModule: unsupported options size=00000014, flags=ffffffff, pos=0, access=1, data=2, text=2 |
God of War®: Ghost of Sparta |
v1.9.4 |
2024-11-22 |
BREAK instruction hit |
SOUL EATER BATTLE RESONANCE |
v1.9.4 |
2024-11-22 |
VTYPE with morph used: THRU=0 TC=3 COL=7 POS=3 NRM=1 WT=0 NW=1 IDX=0 MC=2 |
SOUL EATER BATTLE RESONANCE |
v1.9.4 |
2024-11-23 |
Unknown GE command : b7c0c0c0 |
flOw |
v1.9.4 |
2024-11-19 |
sceKernelVolatileMemUnlock(0) FAILED - not locked |
TEKKEN 6 |
v1.9.4 |
2024-11-23 |
80020001=sceKernelCreateMutex(): invalid name |