Recent logs - Dead Head Fred

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Game title Version Latest Report Message
Dead Head Fred v1.14.4 2023-01-24 Ignoring possible texturing from framebuffer at 04154000 +0x40 / 480x272
Dead Head Fred v1.13.1 2022-09-03 WriteToHardware: Invalid address 000000b8 near PC 08812354 LR 08808980
Dead Head Fred v1.10.3 2021-11-28 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=2, text=2
Dead Head Fred v1.10.3 2021-11-28 sceKernelLoadModule: unsupported options size=00000014, flags=00001234, pos=0, access=1, data=1, text=1
Dead Head Fred v1.11.3 2021-09-17 sceKernelLoadModule: unsupported options size=00000014, flags=08bead40, pos=0, access=1, data=2, text=2
Dead Head Fred v1.11.3 2021-09-17 Failed decrypting the PRX (ret = -1, size = 4037512, psp_size = 4037856)!
Dead Head Fred v1.11.3 2021-09-17 sceKernelLoadModule: unsupported options size=00000014, flags=ffffffff, pos=0, access=1, data=1, text=1
Dead Head Fred v1.9.4 2022-02-03 Unknown GetPointer 00000000 PC 088d08cc LR 088d08cc
Dead Head Fred v1.8.0 2019-05-26 GL ran out of GPU memory; switching to low memory mode
Dead Head Fred v1.9.4 2021-08-19 80630006=sceAtracSetDataAndGetID(08b73a40, 00020000): invalid RIFF header
Dead Head Fred v1.5.4 2018-03-14 Unexpected mpeg first timestamp: fffffffffff / 17592186044415
Dead Head Fred v1.0.1 2017-03-11 Render to area containing texture at 00000000 +0x34
Dead Head Fred v1.9.4 2023-01-11 80630006=sceAtracSetDataAndGetID(08b4b680, 00020000): invalid RIFF header
Dead Head Fred v1.9.4 2022-07-28 Render to texture with different strides 512 != 64
Dead Head Fred v1.9.4 2023-01-19 Render to texture with different strides 64 != 512
Dead Head Fred v1.0.1 2017-03-17 Render to area containing texture at 00088000 +0x34