Recent logs - BEN 10: Protector of Earth

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Game title Version Latest Report Message
BEN 10: Protector of Earth v1.15.4 2023-07-30 UNIMPL sceKernelStopUnloadSelfModuleWithStatus(00000001, 00000000, 00000000, 00000000, 00000000): game has likely crashed
BEN 10: Protector of Earth v1.10.3 2023-06-19 80630007=sceAtracSetData(2, 08be96c0, 00001200): atracID uses different codec type than data
BEN 10: Protector of Earth v1.13.2 2023-04-30 Error in shader program link: info: Error: Uniform u_texelDelta precision mismatch with other stage. Error: Linking failed. fs: postshader #version 320 es precision mediump float; precision highp int; uniform vec2 u_texelDelta; uniform vec2 u_pixelDelta; layout(binding = 0) uniform mediump sampler2D sampler0; uniform vec4 u_time; in vec2 v_texcoord0; out vec4 _RESERVED_IDENTIFIER_FIXUP_gl_FragColor; in vec4 v_texcoordNC0; in vec4 v_texcoordNC1; in vec4 v_texcoordNC2; in vec4 v_texcoordNC3; mediump int SEPIA; mediump int GRAYSCALE; mediump int NEGATIVE; mediump int PSPCOLORS; bvec4 _and_(bvec4 A, bvec4 B) { return bvec4(A.x && B.x, A.y && B.y, A.z && B.z, A.w && B.w); } vec4 df(vec4 A, vec4 B) { return abs(A - B); } bvec4 close(vec4 A, vec4 B) { vec4 param = A; vec4 param_1 = B; return lessThan(df(param, param_1), vec4(15.0)); } bvec4 _or_(bvec4 A, bvec4 B) { return bvec4(A.x || B.x, A.y || B.y, A.z || B.z, A.w || B.w); } vec4 weighted_distance(vec4 a, vec4 b, vec4 c, vec4 d, vec4 e, vec4 f, vec4 g, vec4 h) { vec4 param = a; vec4 param_1 = b; vec4 param_2 = a; vec4 param_3 = c; vec4 param_4 = d; vec4 param_5 = e; vec4 param_6 = d; vec4 param_7 = f; vec4 param_8 = g; vec4 param_9 = h; return (((df(param, param_1) + df(param_2, param_3)) + df(param_4, param_5)) + df(param_6, param_7)) + (df(param_8, param_9) * 4.0); } vec3 processxBR(vec3 color) { vec2 pS = vec2(1.0) / u_texelDelta; vec2 fp = fract(v_texcoord0 * pS); vec2 TexCoord_0 = v_texcoord0 - (fp * u_pixelDelta); vec2 dx = vec2(u_texelDelta.x, 0.0); vec2 dy = vec2(0.0, u_texelDelta.y); vec2 y2 = dy + dy; vec2 x2 = dx + dx; vec3 A = texture(sampler0, (TexCoord_0 - dx) - dy).xyz; vec3 B = texture(sampler0, TexCoord_0 - dy).xyz; vec3 C = texture(sampler0, (TexCoord_0 + dx) - dy).xyz; vec3 D = texture(sampler0, TexCoord_0 - dx).xyz; vec3 E = texture(sampler0, TexCoord_0).xyz; vec3 F = texture(sampler0, TexCoord_0 + dx).xyz; vec3 G = texture(sampler0, (TexCoord_0 - dx) + dy).xyz; vec3 H = texture(sampler0, TexCoord_0 + dy).xyz; vec3 I = texture(sampler0, (TexCoord_0 + dx) + dy).xyz; vec3 A1 = texture(sampler0, (TexCoord_0 - dx) - y2).xyz; vec3 C1 = texture(sampler0, (TexCoord_0 + dx) - y2).xyz; vec3 A0 = texture(sampler0, (TexCoord_0 - x2) - dy).xyz; vec3 G0 = texture(sampler0, (TexCoord_0 - x2) + dy).xyz; vec3 C4 = texture(sampler0, (TexCoord_0 + x2) - dy).xyz; vec3 I4 = texture(sampler0, (TexCoord_0 + x2) + dy).xyz; vec3 G5 = texture(sampler0, (TexCoord_0 - dx) + y2).xyz; vec3 I5 = texture(sampler0, (TexCoord_0 + dx) + y2).xyz; vec3 B1 = texture(sampler0, TexCoord_0 - y2).xyz; vec3 D0 = texture(sampler0, TexCoord_0 - x2).xyz; vec3 H5 = texture(sampler0, TexCoord_0 + y2).xyz; vec3 F4 = texture(sampler0, TexCoord_0 + x2).xyz; vec4 b = vec4(dot(B, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(D, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(H, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(F, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375))); vec4 c = vec4(dot(C, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(A, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(G, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(I, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375))); vec4 d = vec4(b.y, b.z, b.w, b.x); vec4 e = vec4(dot(E, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375))); vec4 f = vec4(b.w, b.x, b.y, b.z); vec4 g = vec4(c.z, c.w, c.x, c.y); vec4 h = vec4(b.z, b.w, b.x, b.y); vec4 i = vec4(c.w, c.x, c.y, c.z); vec4 i4 = vec4(dot(I4, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(C1, vec3(16.1630001068115234375, 23.3509998321533203125, 8.4771995544
BEN 10: Protector of Earth v1.14.4 2023-02-24 Truncating vertex count from 22236 to 21845
BEN 10: Protector of Earth v1.12.3 2022-06-30 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 0903a620): duplicate handler
BEN 10: Protector of Earth v1.12.3 2022-06-30 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 0901c450): duplicate handler
BEN 10: Protector of Earth v1.12.3 2022-06-15 Video out requested, not supported: mode=0 size=0,0
BEN 10: Protector of Earth v1.12.3 2022-06-15 sceKernelLoadModule: unsupported options size=00000014, flags=deadbeef, pos=0, access=1, data=1, text=1
BEN 10: Protector of Earth v1.10.2 2022-06-13 sceKernelLoadModule: unsupported options size=00000014, flags=ffffffff, pos=0, access=1, data=1, text=1
BEN 10: Protector of Earth v1.12.3 2022-06-05 sceKernelLoadModuleByID: unsupported options size=00000014, flags=08bc6500, pos=0, access=1, data=2, text=2
BEN 10: Protector of Earth v1.12.3 2022-04-20 80630007=sceAtracSetData(2, 08d13140, 00038000): atracID uses different codec type than data
BEN 10: Protector of Earth v1.12.3 2022-04-20 sceGeBreak(mode=0, unknown=08d098b8): unknown ptr (valid)
BEN 10: Protector of Earth v1.9.4 2022-03-28 80630006=sceAtracSetDataAndGetID(0891e500, 00003800): invalid RIFF header
BEN 10: Protector of Earth v1.12.3 2022-03-18 sceDmacMemcpy(dest=04000000, src=092008c0, size=557056): overlapping read
BEN 10: Protector of Earth v1.9.0 2021-11-23 Unknown GE command : d1000012
BEN 10: Protector of Earth v1.9.0 2021-11-20 sceDmacMemcpy(dest=04088000, src=08f4f080, size=557056): overlapping read
BEN 10: Protector of Earth v1.9.0 2021-12-21 sceDmacMemcpy(dest=04000000, src=08f4f080, size=557056): overlapping read
BEN 10: Protector of Earth v1.11.3 2021-08-20 GE Interrupt: newState might be 3
BEN 10: Protector of Earth v1.11.3 2021-08-20 GE Interrupt: newState might be 1
BEN 10: Protector of Earth v1.11.3 2021-08-20 GE Interrupt: newState might be 0
BEN 10: Protector of Earth v1.11.3 2021-08-20 GE Interrupt: newState might be 7
BEN 10: Protector of Earth v1.11.3 2021-08-20 GE Interrupt: newState might be 6
BEN 10: Protector of Earth v1.11.3 2021-08-20 GE Interrupt: newState might be 5
BEN 10: Protector of Earth v1.11.3 2021-08-20 GE Interrupt: newState might be 4
BEN 10: Protector of Earth v1.11.3 2021-07-18 Unimplemented HLE function sceUtilityGetNetParam
BEN 10: Protector of Earth v1.11.3 2021-07-18 sceKernelCreateThread(name=scePsmf_library): unsupported attributes 00000006
BEN 10: Protector of Earth v1.6.3 2021-04-01 Bad vertex address 05e775bb!
BEN 10: Protector of Earth v1.11.2 2021-02-28 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145349168
BEN 10: Protector of Earth v1.11.2 2021-02-28 BREAK instruction hit
BEN 10: Protector of Earth v1.11.2 2021-02-28 sceKernelCreateSema(RealMutex) unsupported options parameter, size = -65536
BEN 10: Protector of Earth v1.11.2 2021-02-28 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 167771616
BEN 10: Protector of Earth v1.9.3-478-gb475e7356 2021-02-04 sceKernelVolatileMemUnlock(0) FAILED - not locked
BEN 10: Protector of Earth v1.9.0 2022-06-07 Unknown GE command : fe02e13e
BEN 10: Protector of Earth v1.9.0 2022-08-13 sceKernelLoadModule: unsupported options size=00000014, flags=ffffffff, pos=0, access=1, data=2, text=2
BEN 10: Protector of Earth v1.10.3 2020-12-27 sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=2, text=2
BEN 10: Protector of Earth v1.10.3 2020-12-27 sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=1, text=1
BEN 10: Protector of Earth v1.10.3 2020-12-24 80630006=sceAtracSetDataAndGetID(09c75150, 0001fff0): invalid RIFF header
BEN 10: Protector of Earth v1.9.4 2020-12-11 sceDmacMemcpy(dest=04000000, src=08f63080, size=557056): overlapping read
BEN 10: Protector of Earth v1.9.0 2021-08-17 Unknown GE command : 1110eecb
BEN 10: Protector of Earth v1.10.3 2020-08-25 Unknown GE command : ed3f42d0
BEN 10: Protector of Earth v1.12.3 2022-06-07 sceDmacMemcpy(dest=04088000, src=092008c0, size=557056): overlapping read
BEN 10: Protector of Earth v1.12.3 2022-06-15 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=2, text=2
BEN 10: Protector of Earth v1.9.0 2020-08-08 sceDmacMemcpy(dest=04088000, src=0928c980, size=557056): overlapping read
BEN 10: Protector of Earth v1.9.4 2020-03-10 sceDmacMemcpy(dest=04088000, src=09168800, size=557056): overlapping read
BEN 10: Protector of Earth v1.9.4 2020-03-09 sceDmacMemcpy(dest=04000000, src=09168800, size=557056): overlapping read
BEN 10: Protector of Earth v1.9.4 2020-02-05 80630011=sceAtracSetDataAndGetID(089565c0, 00000000): buffer too small
BEN 10: Protector of Earth v1.9.4 2022-08-09 Unknown GetPointer 00000000 PC 08896d64 LR 08000020
BEN 10: Protector of Earth v1.9.4 2020-01-26 Unknown GE command : ef31e0d0
BEN 10: Protector of Earth v1.9.0 2022-07-02 sceDmacMemcpy(dest=04000000, src=09166c40, size=557056): overlapping read
BEN 10: Protector of Earth v1.9.0 2021-11-20 sceDmacMemcpy(dest=04088000, src=09166c40, size=557056): overlapping read
BEN 10: Protector of Earth v1.9.4 2023-09-25 Unknown GetPointer 00000000 PC 0887b3e8 LR 08000020
BEN 10: Protector of Earth v1.7.2 2019-05-05 Bad vertex address 0f2a3e1c!
BEN 10: Protector of Earth v1.7.2 2019-05-05 Unknown GE command : 52b10016
BEN 10: Protector of Earth v1.9.4 2023-08-30 Unknown GetPointer 00000000 PC 08000000 LR 08000000
BEN 10: Protector of Earth v1.6.3 2018-10-12 Bad vertex address 05e1358b!
BEN 10: Protector of Earth v1.6.3 2018-10-12 Bad vertex address 01120311!
BEN 10: Protector of Earth v1.6.3 2018-10-12 Bad vertex address 03aa72d2!
BEN 10: Protector of Earth v1.6.3 2018-10-12 Bad vertex address 04df456f!
BEN 10: Protector of Earth v1.6.3 2021-04-01 Bad vertex address 0a6c622c!
BEN 10: Protector of Earth v1.6.3 2021-04-01 VTYPE with morph used: THRU=0 TC=2 COL=5 POS=0 NRM=1 WT=0 NW=1 IDX=0 MC=5
BEN 10: Protector of Earth v1.9.0 2021-04-01 Bad vertex address 0ad31136!
BEN 10: Protector of Earth v1.9.0 2021-04-01 Bad vertex address 02ee2d30!
BEN 10: Protector of Earth v1.9.0 2022-06-07 UNKNOWN Signal UNIMPLEMENTED 30 ! signal/end: 23e1 f221
BEN 10: Protector of Earth v1.6.3 2021-04-01 Unknown GE command : ed010023
BEN 10: Protector of Earth v1.9.4 2023-07-16 sceDmacMemcpy(dest=04198000, src=08c13300, size=256): overlapping read
BEN 10: Protector of Earth v1.6.3 2021-12-26 sceDmacMemcpy(dest=04088000, src=08f63080, size=557056): overlapping read
BEN 10: Protector of Earth v1.9.4 2020-06-04 GL ran out of GPU memory; switching to low memory mode
BEN 10: Protector of Earth v1.4.2 2018-05-08 Bad vertex address 0a03ba03!
BEN 10: Protector of Earth v1.4.2 2018-05-08 Unknown GE command : 0d21d10c
BEN 10: Protector of Earth v1.4.2 2018-05-06 Bad vertex address 00527310!
BEN 10: Protector of Earth v1.4.2 2018-05-06 Bad vertex address 00fe2df1!
BEN 10: Protector of Earth v1.9.4 2023-08-15 sceDmacMemcpy(dest=04000000, src=090f2bc0, size=557056): overlapping read
BEN 10: Protector of Earth v1.5.4 2018-04-06 80630006=sceAtracSetDataAndGetID(0891e500, 0001d000): invalid RIFF header
BEN 10: Protector of Earth v1.9.4 2021-08-13 sceDmacMemcpy(dest=04000000, src=090f2d00, size=557056): overlapping read
BEN 10: Protector of Earth v1.9.0 2022-09-27 sceDmacMemcpy(dest=04088000, src=090f2d00, size=557056): overlapping read
BEN 10: Protector of Earth v1.9.4 2022-10-01 sceDmacMemcpy(dest=04088000, src=0917ad80, size=557056): overlapping read
BEN 10: Protector of Earth v1.9.4 2023-09-29 sceDmacMemcpy(dest=04000000, src=0917ac40, size=557056): overlapping read
BEN 10: Protector of Earth v1.9.4 2023-08-24 sceDmacMemcpy(dest=04088000, src=090f2bc0, size=557056): overlapping read
BEN 10: Protector of Earth v1.9.4 2023-09-29 sceDmacMemcpy(dest=04088000, src=0917ac40, size=557056): overlapping read
BEN 10: Protector of Earth v1.9.4 2023-09-28 sceDmacMemcpy(dest=04000000, src=09288980, size=557056): overlapping read
BEN 10: Protector of Earth v1.9.4 2022-11-04 sceDmacMemcpy(dest=04000000, src=0917ad80, size=557056): overlapping read
BEN 10: Protector of Earth v1.9.4 2023-09-28 sceDmacMemcpy(dest=04088000, src=09288980, size=557056): overlapping read
BEN 10: Protector of Earth v1.4.2 2017-11-20 CALL: Stack full!
BEN 10: Protector of Earth v1.4.2 2017-11-20 Unknown GE command : 35c2320f
BEN 10: Protector of Earth v1.4.2 2017-11-11 Unknown GE command : ef03ffe0
BEN 10: Protector of Earth v1.4.2 2017-11-20 Unknown GE command : fed050bf
BEN 10: Protector of Earth v1.3 2017-11-03 Unknown GE command : 340b1ee0
BEN 10: Protector of Earth v1.1.1 2017-08-13 Atrac buffer invalid RIFF header: 0891e500
BEN 10: Protector of Earth v1.1.1 2017-08-13 sceAtracSetDataAndGetID(0891e500, 00020000): bad data
BEN 10: Protector of Earth v1.1.1 2017-08-13 Atrac buffer invalid RIFF header: 089565c0
BEN 10: Protector of Earth v1.1.1 2017-08-13 sceAtracSetDataAndGetID(089565c0, 00020000): bad data
BEN 10: Protector of Earth v1.2.1 2017-07-21 Unknown GE command : 29610025
BEN 10: Protector of Earth v1.3.0.1 2017-06-03 UNKNOWN Signal UNIMPLEMENTED 100 ! signal/end: 0011 b24d
BEN 10: Protector of Earth v1.3.0.1 2017-07-31 sceDmacMemcpy(dest=04198000, src=08c13300, size=256): overlapping read
BEN 10: Protector of Earth v1.3.0.1 2017-07-31 sceDmacMemcpy(dest=04198100, src=08c13840, size=4096): overlapping read
BEN 10: Protector of Earth v1.3.0.1 2017-06-03 Unknown GE command : 29fece89
BEN 10: Protector of Earth v1.4-2-g648bc5d 2017-05-09 80630006=sceAtracSetDataAndGetID(089565c0, 00020000): invalid RIFF header
BEN 10: Protector of Earth v1.9.4 2021-07-06 80630006=sceAtracSetDataAndGetID(0891e500, 00020000): invalid RIFF header
BEN 10: Protector of Earth v1.9.4 2021-07-06 avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7
BEN 10: Protector of Earth v1.3.0.1 2017-05-02 Unknown GE command : 340eefdd