Recent logs - PES 2013

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Game title Version Latest Report Message
PES 2013 v1.10.3 2026-10-16 WriteToHardware: Invalid address ffffe7b1 near PC 00010038 LR 0899e89c
PES 2013 v1.10.3 2026-10-16 Branch in RSRTComp delay slot at 0001006c in block starting at 0000f37c
PES 2013 v1.10.3 2026-10-16 MIPSCompileOp: Invalid instruction 4fa9939d
PES 2013 v1.10.3 2026-10-16 Jump to invalid address: 0148c06c
PES 2013 v1.10.3 2026-10-16 MIPSCompileOp: Invalid instruction 4258756a
PES 2013 v1.10.3 2026-10-16 MIPSCompileOp: Invalid instruction d0a4536f
PES 2013 v1.10.3 2026-10-16 MIPSCompileOp: Invalid instruction 43dc7cec
PES 2013 v1.10.3 2026-10-16 MIPSCompileOp: Invalid instruction f3754fec
PES 2013 v1.10.3 2026-10-16 MIPSCompileOp: Invalid instruction 00c461f9
PES 2013 v1.10.3 2026-10-16 MIPSCompileOp: Invalid instruction 46d071c4
PES 2013 v1.10.3 2026-10-16 MIPSCompileOp: Invalid instruction b0a16a32
PES 2013 v1.10.3 2026-10-16 MIPSCompileOp: Invalid instruction 79e00610
PES 2013 v1.10.3 2026-10-16 Jump to invalid address: 075bd7c0
PES 2013 v1.10.3 2026-10-16 ReadFromHardware: Invalid address 0000f37c near PC 0000f37c LR 0899e89c
PES 2013 v1.18.1 2026-08-26 Branch in Jump delay slot at 09d030cc in block starting at 09d02eb0
PES 2013 v1.18.1 2026-08-26 Jump to invalid address: 073e2900
PES 2013 v1.18.1 2026-08-26 Branch in Jump delay slot at 09d02f48 in block starting at 09d02eb0
PES 2013 v1.18.1 2026-08-26 Jump to invalid address: 0740bde8
PES 2013 v1.18.1 2026-08-26 Jump to invalid address: 0740bf00
PES 2013 v1.18.1 2026-08-26 Jump to invalid address: 0740c1a0
PES 2013 v1.18.1 2026-08-26 Branch in Jump delay slot at 09d030d0 in block starting at 09d02eb0
PES 2013 v1.18.1 2026-08-26 Branch in Jump delay slot at 09d03018 in block starting at 09d02eb0
PES 2013 v1.18.1 2026-08-26 Branch in Jump delay slot at 09d02f54 in block starting at 09d02eb0
PES 2013 v1.18.1 2026-08-26 Jump to invalid address: 075e38c0
PES 2013 v1.18.1 2026-08-26 Branch in Jump delay slot at 09d03028 in block starting at 09d02eb0
PES 2013 v1.18.1 2026-08-26 Branch in Jump delay slot at 09d02f58 in block starting at 09d02eb0
PES 2013 v1.18.1 2026-08-26 Branch in Jump delay slot at 09d02eb0 in block starting at 09d02eb0
PES 2013 v1.18.1 2026-08-26 Jump to invalid address: 0740bdf0
PES 2013 v1.18.1 2026-08-26 Jump to invalid address: 0740be00
PES 2013 v1.18.1 2026-08-26 Branch in Jump delay slot at 09d02f60 in block starting at 09d02eb0
PES 2013 v1.18.1 2026-08-26 Jump to invalid address: 07288ec0
PES 2013 v1.18.1 2026-08-26 Jump to invalid address: 0740c120
PES 2013 v1.18.1 2026-08-26 Branch in Jump delay slot at 09d03024 in block starting at 09d02eb0
PES 2013 v1.18.1 2026-08-26 Jump to invalid address: 0740bea0
PES 2013 v1.18.1 2026-08-26 MIPSCompileOp: Invalid instruction 000003fc
PES 2013 v1.18.1 2026-08-26 Branch in Jump delay slot at 09d03014 in block starting at 09d02eb0
PES 2013 v1.18.1 2026-08-26 Branch in Jump delay slot at 09d03030 in block starting at 09d02eb0
PES 2013 v1.18.1 2026-08-26 Jump to invalid address: 07411c40
PES 2013 v1.18.1 2026-08-26 Jump to invalid address: 07272160
PES 2013 v1.18.1 2026-08-26 Branch in Jump delay slot at 09d030b8 in block starting at 09d02eb0
PES 2013 v1.18.1 2026-08-26 Jump to invalid address: 073fd880
PES 2013 v1.18.1 2026-08-26 Branch in Jump delay slot at 09d03090 in block starting at 09d02eb0
PES 2013 v1.18.1 2026-08-26 Branch in Jump delay slot at 09d030b4 in block starting at 09d02eb0
PES 2013 v1.18.1 2026-08-26 Branch in Jump delay slot at 09d030c8 in block starting at 09d02eb0
PES 2013 v1.18.1 2026-08-26 Jump to invalid address: 0740bde4
PES 2013 v1.18.1 2026-08-26 Branch in Jump delay slot at 09d030b0 in block starting at 09d02eb0
PES 2013 v1.18.1 2026-08-26 Branch in Jump delay slot at 09d02f44 in block starting at 09d02eb0
PES 2013 v1.18.1 2026-08-26 Branch in Jump delay slot at 09d0302c in block starting at 09d02eb0
PES 2013 v1.18.1 2026-08-26 Jump to invalid address: 0740c148
PES 2013 v1.18.1 2026-08-26 Jump to invalid address: 0740c880
PES 2013 v1.18.1 2026-08-26 Jump to invalid address: 07354800
PES 2013 v1.18.1 2026-08-26 Branch in Jump delay slot at 09d030ac in block starting at 09d02eb0
PES 2013 v1.18.1 2026-08-26 Jump to invalid address: 074f5b40
PES 2013 v1.18.1 2026-08-26 Jump to invalid address: 072e0700
PES 2013 v1.18.1 2026-08-26 Branch in Jump delay slot at 09d030c0 in block starting at 09d02eb0
PES 2013 v1.18.1 2026-08-26 MIPSCompileOp: Invalid instruction 435a0613
PES 2013 v1.18.1 2026-08-26 Jump to invalid address: 0740c9d0
PES 2013 v1.18.1 2026-08-26 Jump to invalid address: 0740bde0
PES 2013 v1.18.1 2026-08-26 Jump to invalid address: 0740c7c0
PES 2013 v1.18.1 2026-08-26 Jump to invalid address: 0740c1e0
PES 2013 v1.18.1 2026-08-26 Branch in Jump delay slot at 09d031e0 in block starting at 09d02eb0
PES 2013 v1.18.1 2026-08-26 Jump to invalid address: 074c24c0
PES 2013 v1.18.1 2026-08-26 Jump to invalid address: 07457d80
PES 2013 v1.18.1 2026-08-26 Branch in RSZeroComp delay slot at 09d031ec in block starting at 09d02eb0
PES 2013 v1.18.1 2026-08-26 Jump to invalid address: 073400e0
PES 2013 v1.18.1 2026-08-26 MIPSCompileOp: Invalid instruction 02010101
PES 2013 v1.18.1 2026-08-26 Branch in Jump delay slot at 09d02f5c in block starting at 09d02eb0
PES 2013 v1.18.1 2026-08-26 Jump to invalid address: 0740c160
PES 2013 v1.18.1 2026-08-26 Branch in Jump delay slot at 09d02eb4 in block starting at 09d02eb0
PES 2013 v1.18.1 2026-08-26 Branch in Jump delay slot at 09d02eb8 in block starting at 09d02eb0
PES 2013 v1.18.1 2026-08-26 Jump to invalid address: 0740c134
PES 2013 v1.18.1 2026-08-26 Jump to invalid address: 0740c780
PES 2013 v1.18.1 2026-08-26 Jump to invalid address: 0740ca70
PES 2013 v1.18.1 2026-08-26 Jump to invalid address: 0740cb40
PES 2013 v1.18.1 2026-08-26 Jump to invalid address: 0740cac0
PES 2013 v1.18.1 2026-08-26 Jump to invalid address: 0740b4c0
PES 2013 v1.18.1 2026-08-26 Branch in Jump delay slot at 09d031e4 in block starting at 09d02eb0
PES 2013 v1.18.1 2026-08-26 Branch in Jump delay slot at 09d030bc in block starting at 09d02eb0
PES 2013 v1.18.1 2026-08-26 Branch in Jump delay slot at 09d030c4 in block starting at 09d02eb0
PES 2013 v1.18.1 2026-08-26 Jump to invalid address: 0740c820
PES 2013 v1.18.1 2026-08-26 Branch in Jump delay slot at 09d031e8 in block starting at 09d02eb0
PES 2013 v1.18.1 2026-08-26 Jump to invalid address: 0740be10
PES 2013 v1.17.1 2026-08-25 Branch in RSRTComp delay slot at 09052880 in block starting at 09052880
PES 2013 v1.17.1 2026-08-25 Jump to invalid address: 00000000
PES 2013 v1.20.4 2026-08-22 Branch in Jump delay slot at 09d33394 in block starting at 09d33330
PES 2013 v1.20.4 2026-08-22 Branch in Jump delay slot at 09d33384 in block starting at 09d33330
PES 2013 v1.20.4 2026-08-22 Branch in Jump delay slot at 09d333a0 in block starting at 09d33330
PES 2013 v1.20.4 2026-08-22 Branch in Jump delay slot at 09d3339c in block starting at 09d33330
PES 2013 v1.20.4 2026-08-22 Branch in Jump delay slot at 09d33334 in block starting at 09d33330
PES 2013 v1.20.4 2026-08-22 Branch in Jump delay slot at 09d33398 in block starting at 09d33330
PES 2013 v1.20.4 2026-08-22 Branch in Jump delay slot at 09d33388 in block starting at 09d33330
PES 2013 v1.20.4 2026-08-22 Branch in Jump delay slot at 09d33338 in block starting at 09d33330
PES 2013 v1.20.4 2026-08-22 Branch in Jump delay slot at 09d33330 in block starting at 09d33330
PES 2013 v1.20.4 2026-08-21 Branch in RSZeroComp delay slot at 08063da8 in block starting at 08063c80
PES 2013 v1.20.4 2026-08-21 Invalid VFPU swizzle: 000000c9: 1 / 1 at PC = 0804e294 (vcrs ERROR)
PES 2013 v1.20.4 2026-08-21 Invalid VFPU swizzle: 000000d2: 2 / 1 at PC = 0804e294 (vcrs ERROR)
PES 2013 v1.20.4 2026-07-03 Error in shader program link: info: Link failed because of missing fragment shader. fs: 10184000:00000000 Flat FragUber vs: 40000000:0000000a THR C Flat #version 320 es // Driver: Mali-G57 - GLSL 320 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) // 40000000:0000000a THR C Flat in vec4 position; in highp float fog; in vec2 texcoord; in lowp vec4 color0; uniform mat4 u_proj_through; uniform lowp float u_rotation; uniform highp vec2 u_fogcoef; flat out lowp vec4 v_color0; out mediump vec3 v_texcoord; out mediump float v_fogdepth; void main() { v_texcoord = vec3(texcoord, 1.0); v_color0 = color0; v_fogdepth = fog; vec4 outPos = mul(u_proj_through, vec4(position.xyz, 1.0)); gl_Position = outPos; }
PES 2013 v1.20.4 2026-07-03 Error in shader program link: info: Link failed because of missing fragment shader. fs: 10184000:00000000 Flat FragUber vs: 40000000:00000002 THR Flat #version 320 es // Driver: Mali-G57 - GLSL 320 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) // 40000000:00000002 THR Flat in vec4 position; in highp float fog; in vec2 texcoord; in lowp vec4 color0; uniform mat4 u_proj_through; uniform lowp float u_rotation; uniform highp vec2 u_fogcoef; flat out lowp vec4 v_color0; out mediump vec3 v_texcoord; out mediump float v_fogdepth; void main() { v_texcoord = vec3(texcoord, 1.0); v_color0 = color0; v_fogdepth = fog; vec4 outPos = mul(u_proj_through, vec4(position.xyz, 1.0)); gl_Position = outPos; }
PES 2013 v1.20.4 2026-07-02 Error in shader program link: info: Link failed because of missing vertex shader. fs: 10184000:0001d000 Flat FragUber AlphaTest0 > #version 310 es #extension GL_ARM_shader_framebuffer_fetch : require // Driver: Mali-T720 - GLSL 310 #define DISCARD discard precision lowp float; precision highp int; #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) // 10184000:0001d000 Flat FragUber AlphaTest0 > uniform uint u_alphacolorref; flat in lowp vec4 v_color0; in mediump float v_fogdepth; out vec4 fragColor0; void main() { vec4 v = v_color0; if (v.a < 0.002) DISCARD; fragColor0 = v; } vs: 40000000:00000002 THR Flat
PES 2013 v1.20.4 2026-07-02 Error in shader program link: info: Link failed because of missing vertex shader. fs: 10184000:0001d002 Tex Flat FragUber TFuncMod AlphaTest0 > #version 310 es #extension GL_ARM_shader_framebuffer_fetch : require // Driver: Mali-T720 - GLSL 310 #define DISCARD discard precision lowp float; precision highp int; #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) // 10184000:0001d002 Tex Flat FragUber TFuncMod AlphaTest0 > uniform sampler2D tex; uniform vec2 u_texNoAlphaMul; uniform uint u_alphacolorref; flat in lowp vec4 v_color0; in mediump float v_fogdepth; in mediump vec3 v_texcoord; out vec4 fragColor0; void main() { vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; t.a = max(t.a, u_texNoAlphaMul.x); vec4 v = p * t; v.rgb *= u_texNoAlphaMul.y; if (v.a < 0.002) DISCARD; fragColor0 = v; } vs: 40000000:00000002 THR Flat