Recent logs - DISSIDIA FINAL FANTASY

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Game title Version Latest Report Message
DISSIDIA FINAL FANTASY v1.9.4 2020-06-29 sceDmacMemcpy(dest=49c3f188, src=09d47480, size=10176): overlapping read
DISSIDIA FINAL FANTASY v1.9.4 2020-06-29 Unknown GetPointer 00000bb4 PC 08a59c34 LR 08a59c48
DISSIDIA FINAL FANTASY v1.9.4 2020-01-20 Ignoring possible render to texture at 04180000 +0x80 / 256x128
DISSIDIA FINAL FANTASY v1.9.4 2020-01-05 sceDmacMemcpy(dest=09d47480, src=09d37440, size=23936): overlapping read
DISSIDIA FINAL FANTASY v1.9.4 2020-01-05 Ignoring possible render to texture at 04180000 +16x105 / 256x128
DISSIDIA FINAL FANTASY v1.9.4 2020-01-04 Ignoring possible render to texture at 04180000 +16x83 / 256x128
DISSIDIA FINAL FANTASY v1.9.4 2019-11-24 Unknown GetPointer 00000000 PC 0890a6dc LR 0890a6dc
DISSIDIA FINAL FANTASY v1.8.0 2019-10-05 Error in shader compilation: info: Vertex shader compilation failed. ERROR: 0:174: 'outerProduct' : no matching overloaded function found ERROR: 0:174: '=' : cannot convert from 'const float' to '4X4 matrix of float' ERROR: 2 compilation errors. No code generated. 00080000:00007b18 HWX C T N Tex Spline TessC TessT TessRevN #version 300 es precision highp float; in vec3 position; in mediump vec3 normal; in vec2 texcoord; in lowp vec4 color0; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform lowp vec4 u_matambientalpha; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; out lowp vec4 v_color0; out mediump vec3 v_texcoord; uniform sampler2D u_tess_points; uniform sampler2D u_tess_weights_u; uniform sampler2D u_tess_weights_v; uniform int u_spline_counts; vec2 tess_sample(in vec2 points[16], mat4 weights) { vec2 pos = vec2(0.0); pos += weights[0][0] * points[0]; pos += weights[0][1] * points[1]; pos += weights[0][2] * points[2]; pos += weights[0][3] * points[3]; pos += weights[1][0] * points[4]; pos += weights[1][1] * points[5]; pos += weights[1][2] * points[6]; pos += weights[1][3] * points[7]; pos += weights[2][0] * points[8]; pos += weights[2][1] * points[9]; pos += weights[2][2] * points[10]; pos += weights[2][3] * points[11]; pos += weights[3][0] * points[12]; pos += weights[3][1] * points[13]; pos += weights[3][2] * points[14]; pos += weights[3][3] * points[15]; return pos; } vec3 tess_sample(in vec3 points[16], mat4 weights) { vec3 pos = vec3(0.0); pos += weights[0][0] * points[0]; pos += weights[0][1] * points[1]; pos += weights[0][2] * points[2]; pos += weights[0][3] * points[3]; pos += weights[1][0] * points[4]; pos += weights[1][1] * points[5]; pos += weights[1][2] * points[6]; pos += weights[1][3] * points[7]; pos += weights[2][0] * points[8]; pos += weights[2][1] * points[9]; pos += weights[2][2] * points[10]; pos += weights[2][3] * points[11]; pos += weights[3][0] * points[12]; pos += weights[3][1] * points[13]; pos += weights[3][2] * points[14]; pos += weights[3][3] * points[15]; return pos; } vec4 tess_sample(in vec4 points[16], mat4 weights) { vec4 pos = vec4(0.0); pos += weights[0][0] * points[0]; pos += weights[0][1] * points[1]; pos += weights[0][2] * points[2]; pos += weights[0][3] * points[3]; pos += weights[1][0] * points[4]; pos += weights[1][1] * points[5]; pos += weights[1][2] * points[6]; pos += weights[1][3] * points[7]; pos += weights[2][0] * points[8]; pos += weights[2][1] * points[9]; pos += weights[2][2] * points[10]; pos += weights[2][3] * points[11]; pos += weights[3][0] * points[12]; pos += weights[3][1] * points[13]; pos += weights[3][2] * points[14]; pos += weights[3][3] * points[15]; return pos; } struct Tess { vec3 pos; vec2 tex; vec4 col; }; void tessellate(out Tess tess) { ivec2 point_pos = ivec2(position.z, normal.z); ivec2 weight_idx = ivec2(position.xy); vec3 _pos[16]; vec2 _tex[16]; vec4 _col[16]; int index_u, index_v; index_u = (0 + point_pos.x); index_v = (0 + point_pos.y); _pos[0] = texelFetch(u_tess_points, ivec2(index_u, index_v), 0).xyz; _tex[0] = texelFetch(u_tess_points, ivec2(index_u + u_spline_counts, index_v), 0).xy; _col[0] = texelFetch(u_tess_points, ivec2(index_u + u_spline_counts * 2, index_v), 0).rgba; index_u = (1 + point_pos.x); index_v = (0 + point_pos.y); _pos[1] = texelFetch(u_tess_points, ivec2(index_u, index_v), 0).xyz; _tex[1] = texelFetch(u_tess_points, ivec2(index_u + u_spline_counts, index_v), 0).xy; _col[1] = texelFetch(u_tess_points, ivec2(index_u + u_spline_counts * 2, index_v), 0).rgba; index_u = (2 + point_pos.x); index_v = (0 + point_pos.y); _pos[2] = texelFetch(u_tess_points, ivec2(index_u, index_v), 0).xyz; _tex[2] = texelFetch(u_tess_points, ivec2(index_u + u_spline_counts, index_v), 0).xy; _col[2] = texelFetch(u_tess_points, ivec2(index_u + u_spline_counts * 2, index_v), 0).rgba; index_u = (3 + point_pos.x); ind
DISSIDIA FINAL FANTASY v1.4 2019-09-30 Ignoring possible render to texture at 041cc000 +208x54 / 256x128
DISSIDIA FINAL FANTASY v1.4 2019-09-29 Ignoring possible render to texture at 04184000 +80x56 / 256x128
DISSIDIA FINAL FANTASY v1.4 2019-09-29 Ignoring possible render to texture at 041bc000 +80x42 / 256x128
DISSIDIA FINAL FANTASY v1.4 2019-09-24 Ignoring possible render to texture at 041ce000 +80x63 / 256x128
DISSIDIA FINAL FANTASY v1.4 2019-09-24 Unable to download render target data from 04044000
DISSIDIA FINAL FANTASY v1.4 2019-09-24 Unable to download render target data from 04000000
DISSIDIA FINAL FANTASY v1.8.0 2019-09-09 Unknown GetPointer 00000000 PC 08000000 LR 08000000
DISSIDIA FINAL FANTASY v1.8.0 2019-09-09 ReadFromHardware: Invalid address 0000051c near PC 088045fc LR 088045ec
DISSIDIA FINAL FANTASY v1.8.0 2019-09-09 WriteToHardware: Invalid address 00000004 near PC 088045fc LR 088045ec
DISSIDIA FINAL FANTASY v1.8.0 2019-09-09 WriteToHardware: Invalid address 00000002 near PC 088045fc LR 088045ec
DISSIDIA FINAL FANTASY v1.5.4 2019-09-08 WriteToHardware: Invalid address 000000d9 near PC 08000000 LR 08000000
DISSIDIA FINAL FANTASY v1.5.4 2019-09-08 WriteToHardware: Invalid address 00000001 near PC 08000000 LR 08000000
DISSIDIA FINAL FANTASY v1.8.0 2019-09-07 sceDmacMemcpy(dest=09d47480, src=09d37440, size=38784): overlapping read
DISSIDIA FINAL FANTASY v1.8.0 2019-07-27 Ignoring possible render to texture at 041ce000 +144x45 / 256x128
DISSIDIA FINAL FANTASY v1.8.0 2019-07-22 Render to area containing texture at 04190000 +0x16
DISSIDIA FINAL FANTASY v1.9.4 2020-01-05 Render to texture with incompatible formats 5 != 1 at 04170000
DISSIDIA FINAL FANTASY v1.6.3-492-g9fddfff66 2019-07-14 GL ran out of GPU memory; switching to low memory mode
DISSIDIA FINAL FANTASY v1.8.0 2019-06-02 Unknown GetPointer 00000000 PC 08ad8468 LR 08000030
DISSIDIA FINAL FANTASY v1.6.3-492-g9fddfff66 2019-05-11 sceDmacMemcpy(dest=49c9f03c, src=09d52280, size=8832): overlapping read
DISSIDIA FINAL FANTASY v1.8.0 2019-04-11 Ignoring possible render to texture at 041a6000 +208x70 / 256x128
DISSIDIA FINAL FANTASY v1.8.0 2019-04-11 Render to texture with incompatible formats 5 != 1 at 041ce000
DISSIDIA FINAL FANTASY v1.8.0 2019-04-11 Ignoring possible render to texture at 041bc000 +208x38 / 256x128
DISSIDIA FINAL FANTASY v1.9.4 2020-02-21 WriteToHardware: Invalid address 00000014 near PC 08000000 LR 08000000
DISSIDIA FINAL FANTASY v1.7.2 2019-04-06 WriteToHardware: Invalid address 00000000 near PC 08000000 LR 08000000
DISSIDIA FINAL FANTASY v1.6.3-492-g9fddfff66 2019-11-24 WriteToHardware: Invalid address 00000000 near PC 089eaf34 LR 089eaf34
DISSIDIA FINAL FANTASY v1.7.4 2019-02-02 WriteToHardware: Invalid address 0002013a near PC 08220cfc LR 08220ce0
DISSIDIA FINAL FANTASY v1.7.4 2019-01-19 WriteToHardware: Invalid address 00000004 near PC 0880463c LR 0880463c
DISSIDIA FINAL FANTASY v1.7.4 2019-01-19 WriteToHardware: Invalid address 00000002 near PC 0880463c LR 0880463c
DISSIDIA FINAL FANTASY v1.7.4 2019-01-19 ReadFromHardware: Invalid address 0000051c near PC 0880463c LR 0880463c
DISSIDIA FINAL FANTASY v1.4.2-425-g7a7ccee5e 2019-03-31 Error in shader compilation: info: 0(18) : error C1008: undefined variable "u_proj" / code: #version 330 #define lowp #define mediump #define highp in vec3 position; in mediump vec3 normal; uniform mat4 u_proj_through; uniform mat4 u_world; uniform mat4 u_view; uniform vec3 u_lightpos1; uniform vec3 u_lightpos3; uniform lowp vec4 u_matambientalpha; out lowp vec4 v_color0; void main() { vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz; mediump vec3 worldnormal = normalize((u_world * vec4(normal, 0.0)).xyz); vec4 viewPos = u_view * vec4(worldpos, 1.0); gl_Position = u_proj * viewPos; v_color0 = u_matambientalpha; }
DISSIDIA FINAL FANTASY v1.7.2 2018-11-25 sceDmacMemcpy(dest=49c3f220, src=09d47480, size=14912): overlapping read
DISSIDIA FINAL FANTASY v1.7.2 2018-11-23 Ignoring possible render to texture at 041de000 +80x71 / 256x128
DISSIDIA FINAL FANTASY v1.7.2 2018-11-18 Render to texture with incompatible formats 5 != 1 at 041a0000
DISSIDIA FINAL FANTASY v1.7.2 2018-11-18 sceDmacMemcpy(dest=49c3f220, src=09d47480, size=15808): overlapping read
DISSIDIA FINAL FANTASY v1.7.2 2018-11-18 sceDmacMemcpy(dest=49c942a0, src=09d47480, size=29888): overlapping read
DISSIDIA FINAL FANTASY v1.7.2 2018-11-18 Ignoring possible render to texture at 04196000 +80x64 / 256x128
DISSIDIA FINAL FANTASY v1.7.2 2018-11-18 Ignoring possible render to texture at 0418a000 +144x50 / 256x128
DISSIDIA FINAL FANTASY v1.7.2 2018-11-17 Ignoring possible render to texture at 04194000 +208x56 / 256x128
DISSIDIA FINAL FANTASY v1.7.2 2018-11-17 Ignoring possible render to texture at 0419a000 +16x56 / 256x128
DISSIDIA FINAL FANTASY v1.7.2 2018-11-15 Ignoring possible render to texture at 041b2000 +144x73 / 256x128
DISSIDIA FINAL FANTASY v1.7.2 2018-11-17 sceDmacMemcpy(dest=49c3f220, src=09d47480, size=31616): overlapping read
DISSIDIA FINAL FANTASY v1.7.2 2018-11-12 Render to texture with incompatible formats 5 != 1 at 04184000
DISSIDIA FINAL FANTASY v1.7.2 2018-11-08 Render to area containing texture at 04184000 +0x16
DISSIDIA FINAL FANTASY v1.8.0 2019-07-27 Render to texture with incompatible formats 5 != 1 at 041a6000
DISSIDIA FINAL FANTASY v1.7.2 2018-11-08 Ignoring possible render to texture at 04168000 +16x41 / 256x128
DISSIDIA FINAL FANTASY v1.4.2-425-g7a7ccee5e 2018-09-24 Wrong magic number 079f7dd0
DISSIDIA FINAL FANTASY v1.4.2-425-g7a7ccee5e 2018-09-24 Wrong magic number 0978e0a8
DISSIDIA FINAL FANTASY v1.5.3 2018-07-05 sceDmacMemcpy(dest=49c9427c, src=09d47480, size=20480): overlapping read
DISSIDIA FINAL FANTASY v1.5.3 2018-07-05 Ignoring possible render to texture at 04196000 +16x54 / 256x128
DISSIDIA FINAL FANTASY v1.5.3 2018-07-04 sceDmacMemcpy(dest=49c9427c, src=09d47480, size=12544): overlapping read
DISSIDIA FINAL FANTASY v1.5.3 2019-09-24 Ignoring possible render to texture at 04178000 +16x46 / 256x128
DISSIDIA FINAL FANTASY v1.5.3 2018-07-04 sceDmacMemcpy(dest=49c9423c, src=09d47480, size=20224): overlapping read
DISSIDIA FINAL FANTASY v1.5.3 2018-07-04 sceDmacMemcpy(dest=49c9427c, src=09d47480, size=59328): overlapping read
DISSIDIA FINAL FANTASY v1.5.3 2018-07-03 sceDmacMemcpy(dest=49c3f1bc, src=09d47480, size=26304): overlapping read
DISSIDIA FINAL FANTASY v1.5.4 2018-06-03 Render to area containing texture at 04180000 +0x32
DISSIDIA FINAL FANTASY v1.5.4 2018-07-04 Ignoring possible render to texture at 04170000 +16x46 / 256x128
DISSIDIA FINAL FANTASY v1.7.5 2019-09-24 Attempting to texture from target (src=000cc000 / target=000cc000 / flags=7)
DISSIDIA FINAL FANTASY v1.5.4 2017-12-12 sceDmacMemcpy(dest=09d47480, src=09d37440, size=12544): overlapping read
DISSIDIA FINAL FANTASY v1.9.4 2020-06-29 ReadFromHardware: Invalid address 0000051c near PC 08000000 LR 08000000
DISSIDIA FINAL FANTASY v1.9.4 2020-06-29 WriteToHardware: Invalid address 00000008 near PC 08000000 LR 08000000
DISSIDIA FINAL FANTASY v1.9.4 2020-06-30 Unknown syscall in known module 'ModuleMgrForKernel': 0xd1ff982a
DISSIDIA FINAL FANTASY v1.9.4 2020-06-30 Unknown syscall in known module 'ModuleMgrForKernel': 0xcc1d3699
DISSIDIA FINAL FANTASY v1.9.4 2020-07-01 Unknown syscall in known module 'ModuleMgrForKernel': 0x2e0911aa
DISSIDIA FINAL FANTASY v1.9.4 2020-06-30 Unknown syscall in known module 'SysMemForKernel': 0x237dbd4f
DISSIDIA FINAL FANTASY v1.9.4 2020-06-30 Unknown syscall in known module 'SysMemForKernel': 0x9d9a5ba1
DISSIDIA FINAL FANTASY v1.5.4 2018-04-01 WriteToHardware: Invalid address 8002013c near PC 08220ce0 LR 08220ce0
DISSIDIA FINAL FANTASY v1.5.4 2018-04-01 ReadFromHardware: Invalid address 8002013c near PC 08220ce0 LR 08220ce0
DISSIDIA FINAL FANTASY v1.9.4 2020-06-30 Unimplemented HLE function LoadExecForKernel_a3d5e142
DISSIDIA FINAL FANTASY v1.9.4 2020-06-28 sceIoUnassign(flash0:)
DISSIDIA FINAL FANTASY v1.9.4 2020-06-27 sceIoAssign(flash0:, lflash0:0,0, flashfat0:, IOASSIGN_RDWR, 00000000, 0)
DISSIDIA FINAL FANTASY v1.8.0 2019-07-22 Ignoring possible render to texture at 041bc000 +16x57 / 256x128
DISSIDIA FINAL FANTASY v1.2.2 2016-06-27 sceDmacMemcpy(dest=09d47480, src=09d37440, size=10176): overlapping read
DISSIDIA FINAL FANTASY v1.2.2 2016-06-19 sceDmacMemcpy(dest=49c3f1bc, src=09d47480, size=3712): overlapping read
DISSIDIA FINAL FANTASY v1.2.2 2016-06-19 Ignoring possible render to texture at 04182000 +208x90 / 256x128
DISSIDIA FINAL FANTASY v1.2.2 2016-06-13 sceDmacMemcpy(dest=49c3f1bc, src=09d47480, size=5120): overlapping read
DISSIDIA FINAL FANTASY v1.2.2 2016-06-11 sceDmacMemcpy(dest=49c3f1cc, src=09d47480, size=40064): overlapping read
DISSIDIA FINAL FANTASY v1.2.2 2016-06-11 sceDmacMemcpy(dest=49c9424c, src=09d47480, size=14912): overlapping read
DISSIDIA FINAL FANTASY v1.2.2 2016-06-11 Ignoring possible render to texture at 041b2000 +144x76 / 256x128
DISSIDIA FINAL FANTASY v1.2.2 2016-06-11 Render to texture with incompatible formats 5 != 1 at 041cc000
DISSIDIA FINAL FANTASY v1.2.2 2016-06-09 sceDmacMemcpy(dest=49c3f1cc, src=09d47480, size=50752): overlapping read
DISSIDIA FINAL FANTASY v1.2.2 2016-06-09 sceDmacMemcpy(dest=49c3f1cc, src=09d47480, size=7040): overlapping read
DISSIDIA FINAL FANTASY v1.7.2 2019-09-24 Ignoring possible render to texture at 04178000 +208x48 / 256x128
DISSIDIA FINAL FANTASY v1.2.2 2016-06-07 Ignoring possible render to texture at 04182000 +144x90 / 256x128
DISSIDIA FINAL FANTASY v1.9.4 2020-01-04 Render to texture with incompatible formats 5 != 1 at 041b2000
DISSIDIA FINAL FANTASY v1.2.2 2016-06-06 Ignoring possible render to texture at 04182000 +80x74 / 256x128
DISSIDIA FINAL FANTASY v1.2.2 2016-06-06 Ignoring possible render to texture at 04170000 +80x84 / 256x128
DISSIDIA FINAL FANTASY v1.2.2 2016-06-05 Ignoring possible render to texture at 041a6000 +208x69 / 256x128
DISSIDIA FINAL FANTASY v1.5.3 2018-07-04 Render to texture with incompatible formats 5 != 1 at 0419a000
DISSIDIA FINAL FANTASY v1.7.2 2018-11-17 Render to texture with incompatible formats 5 != 1 at 0418a000
DISSIDIA FINAL FANTASY v1.2.2 2016-06-05 Ignoring possible render to texture at 04190000 +208x55 / 256x128
DISSIDIA FINAL FANTASY v1.2.2 2016-06-11 sceDmacMemcpy(dest=49c3f1bc, src=09d47480, size=20224): overlapping read
DISSIDIA FINAL FANTASY v1.2.2 2016-06-09 sceDmacMemcpy(dest=49c942a0, src=09d47480, size=7040): overlapping read