Recent logs - とらドラP!

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Game title Version Latest Report Message
とらドラP! v1.9.0 2020-10-16 __KernelStopThread: thread 310 does not exist
とらドラP! v1.9.0 2020-10-16 __KernelStopThread: thread 290 does not exist
とらドラP! v1.9.0 2020-10-16 __KernelStopThread: thread 275 does not exist
とらドラP! v1.9.0 2020-10-16 __KernelStopThread: thread 307 does not exist
とらドラP! v1.9.3 2020-09-22 sceDmacMemcpy(dest=04000000, src=090c7a30, size=557056): overlapping read
とらドラP! v1.10.3 2020-09-19 sceKernelLoadModule: unsupported options size=00000014, flags=09fffaf1, pos=0, access=1, data=2, text=2
とらドラP! v1.10.3 2020-09-14 Ignoring func export sceCcc/6f82ee03, already implemented in HLE.
とらドラP! v1.10.3 2020-09-14 Ignoring func export sceCcc/67bf0d19, already implemented in HLE.
とらドラP! v1.9.0 2020-08-25 __KernelStopThread: thread 337 does not exist
とらドラP! v1.9.0 2020-08-25 __KernelStopThread: thread 330 does not exist
とらドラP! v1.9.0 2020-08-25 __KernelStopThread: thread 331 does not exist
とらドラP! v1.9.0 2020-08-17 __KernelStopThread: thread 328 does not exist
とらドラP! v1.9.0 2020-08-17 __KernelStopThread: thread 329 does not exist
とらドラP! v1.9.0 2020-08-17 __KernelStopThread: thread 327 does not exist
とらドラP! v1.9.0 2020-08-17 __KernelStopThread: thread 325 does not exist
とらドラP! v1.9.0 2020-08-15 __KernelStopThread: thread 316 does not exist
とらドラP! v1.9.0 2020-08-15 __KernelStopThread: thread 321 does not exist
とらドラP! v1.9.4 2020-08-07 Unknown GetPointer 00000000 PC 08881d10 LR 088f8964
とらドラP! v1.9.0 2020-10-16 __KernelStopThread: thread 291 does not exist
とらドラP! v1.9.0 2020-07-22 __KernelStopThread: thread 301 does not exist
とらドラP! v1.4.2-425-g7a7ccee5e 2020-07-21 Error in shader compilation: info: ERROR: 0:158: 'u_proj' : undeclared identifier ERROR: 0:159: 'col' : undeclared identifier ERROR: 0:165: 'toLight' : undeclared identifier ERROR: 0:165: 'assign' : cannot convert from '3-component vector of float' to 'float' ERROR: 0:166: 'assign' : l-value required "distance" (can't modify void) ERROR: 0:166: 'assign' : cannot convert from 'float' to 'void' ERROR: 0:167: 'assign' : cannot convert from 'void' to 'float' ERROR: 0:168: 'dot' : no matching overloaded function found (using implicit conversion) ERROR: 0:169: 'dot' : no matching overloaded function found (using implicit conversion) ERROR: 0:171: 'lightScale' : undeclared identifier ERROR: 0:171: 'constructor' : can't convert ERROR: 0:171: 'constructor' : can't convert ERROR: 0:173: 'lightScale' : undeclared identifier ERROR: 0:175: 'diffuse' : undeclared identifier ERROR: 0:175: 'rgb' : field selection requires structure, vector, or matrix on left hand side ERROR: 0:175: 'assign' : cannot convert from '3-component vector of float' to 'float' ERROR: 0:178: 'rgb' : field selection requires structure, vector, or matrix on left hand side ERROR: 0:178: 'lightScale' : undeclared identifier ERROR: 0:179: 'rgb' : field selection requires structure, vector, or matrix on left hand side ERROR: 0:180: 'assign' : cannot convert from '3-component vector of float' to 'float' ERROR: 0:181: 'assign' : l-value required "distance" (can't modify void) ERROR: 0:181: 'assign' : cannot convert from 'float' to 'void' ERROR: 0:182: 'assign' : cannot convert from 'void' to 'float' ERROR: 0:183: 'dot' : no matching overloaded function found (using implicit conversion) ERROR: 0:184: 'dot' : no matching overloaded function found (using implicit conversion) ERROR: 0:186: 'constructor' : can't convert ERROR: 0:186: 'constructor' : can't convert ERROR: 0:190: 'rgb' : field selection requires structure, vector, or matrix on left hand side ERROR: 0:190: 'assign' : cannot convert from '3-component vector of float' to 'float' ERROR: 0:193: 'rgb' : field / code: #version 330 #define lowp #define mediump #define highp in mediump vec4 w1, w2; in vec3 position; in mediump vec3 normal; in vec2 texcoord; in lowp vec4 color0; uniform mat4 u_proj_through; uniform mat4 u_world; uniform mat4 u_view; uniform mediump mat4 u_texmtx; uniform mat4 u_bone0; uniform mat4 u_bone1; uniform mat4 u_bone2; uniform mat4 u_bone3; uniform mat4 u_bone4; uniform mat4 u_bone5; uniform mat4 u_bone6; uniform mat4 u_bone7; uniform vec4 u_uvscaleoffset; uniform vec3 u_lightpos0; uniform mediump vec3 u_lightatt0; uniform mediump vec3 u_lightdir0; uniform mediump float u_lightangle0; uniform mediump float u_lightspotCoef0; uniform lowp vec3 u_lightambient0; uniform lowp vec3 u_lightdiffuse0; uniform lowp vec3 u_lightspecular0; uniform vec3 u_lightpos1; uniform mediump vec3 u_lightatt1; uniform mediump vec3 u_lightdir1; uniform mediump float u_lightangle1; uniform mediump float u_lightspotCoef1; uniform lowp vec3 u_lightambient1; uniform lowp vec3 u_lightdiffuse1; uniform lowp vec3 u_lightspecular1; uniform vec3 u_lightpos2; uniform mediump vec3 u_lightatt2; uniform mediump vec3 u_lightdir2; uniform mediump float u_lightangle2; uniform mediump float u_lightspotCoef2; uniform lowp vec3 u_lightambient2; uniform lowp vec3 u_lightdiffuse2; uniform lowp vec3 u_lightspecular2; uniform vec3 u_lightpos3; uniform mediump vec3 u_lightatt3; uniform mediump vec3 u_lightdir3; uniform mediump float u_lightangle3; uniform mediump float u_lightspotCoef3; uniform lowp vec3 u_lightambient3; uniform lowp vec3 u_lightdiffuse3; uniform lowp vec3 u_lightspecular3; uniform lowp vec4 u_ambient; uniform lowp vec4 u_matspecular; uniform lowp vec3 u_matemissive; uniform lowp vec4 u_matambientalpha; uniform highp vec2 u_fogcoef; flat out lowp vec4 v_color0; out mediump vec3 v_texcoord; out mediump float v_fogdepth; uniform sampler1D u_tess_pos_tex; uniform sampler1D u_tess_tex_tex; uniform sampler1D u_tess_col_tex; uniform int u_spline_count_u; vec2 tess_sample(in vec2 points[16], in vec2
とらドラP! v1.9.0 2020-10-16 Unknown GetPointer 00000000 PC 088eb02c LR 088eb02c
とらドラP! v1.9.3-80-g73bf6098e 2020-08-25 __KernelStopThread: thread 335 does not exist
とらドラP! v1.9.3-80-g73bf6098e 2020-08-25 __KernelStopThread: thread 334 does not exist
とらドラP! v1.9.3-80-g73bf6098e 2020-05-03 __KernelStopThread: thread 333 does not exist
とらドラP! v1.9.3-80-g73bf6098e 2020-08-17 __KernelStopThread: thread 324 does not exist
とらドラP! v1.9.3-80-g73bf6098e 2020-08-15 __KernelStopThread: thread 322 does not exist
とらドラP! v1.9.3-80-g73bf6098e 2020-08-16 __KernelStopThread: thread 320 does not exist
とらドラP! v1.9.3-80-g73bf6098e 2020-10-16 __KernelStopThread: thread 317 does not exist
とらドラP! v1.9.3-80-g73bf6098e 2020-10-16 __KernelStopThread: thread 311 does not exist
とらドラP! v1.9.3-80-g73bf6098e 2020-10-16 __KernelStopThread: thread 308 does not exist
とらドラP! v1.9.3-80-g73bf6098e 2020-10-16 __KernelStopThread: thread 319 does not exist
とらドラP! v1.9.3-80-g73bf6098e 2020-10-16 __KernelStopThread: thread 318 does not exist
とらドラP! v1.6.3-492-g9fddfff66 2020-04-11 GL ran out of GPU memory; switching to low memory mode
とらドラP! v1.9.3-140-ga8d2e513b 2019-11-17 __KernelStopThread: thread 306 does not exist
とらドラP! v1.9.3-80-g73bf6098e 2020-05-03 __KernelStopThread: thread 305 does not exist
とらドラP! v1.6.3-358-g17de6ad 2018-08-26 Unknown GetPointer 00000000 PC 088135e4 LR 0888d4f0
とらドラP! v1.8.0 2020-08-26 sceDmacMemcpy(dest=04088000, src=0903fa20, size=557056): overlapping read
とらドラP! v1.8.0 2020-09-12 sceDmacMemcpy(dest=04000000, src=0903fa20, size=557056): overlapping read
とらドラP! v1.9.4 2020-10-14 80020190=sceKernelCreateThread(Test Thread, 088ed894, 00000021, 65536, 00000000, 00000000): out of memory, 00010000 stack requested
とらドラP! v1.9.4 2020-09-23 Unknown syscall in known module 'SysclibForKernel': 0x0d188658
とらドラP! v1.8.0 2019-08-19 BREAK instruction hit
とらドラP! v1.8.0 2019-08-19 UNIMPL sceKernelStopUnloadSelfModuleWithStatus(00000001, 00000000, 00000000, 00000000, 00000000): game may have crashed
とらドラP! v1.2.2 2017-08-25 sceDmacMemcpy(dest=04000000, src=090c7a30, size=557056): overlapping read
とらドラP! v1.7.5 2020-08-09 ReadFromHardware: Invalid address 00000000 near PC 00000000 LR 08890800
とらドラP! v1.9.4 2020-08-10 Unknown GetPointer 00000000 PC 0888d4dc LR 0888d4f0
とらドラP! v1.5.2 2020-08-15 Loading module sceFont_Library with version 0101, devkit 03080010
とらドラP! v1.4.2-199-g3249d81 2018-07-16 sceDmacMemcpy(dest=04088000, src=090c7a30, size=557056): overlapping read
とらドラP! v1.5 2018-12-01 sceDmacMemcpy(dest=04088000, src=0903fa20, size=557056): overlapping read
とらドラP! v1.2.2 2016-06-22 sceDmacMemcpy(dest=04000000, src=0903fa20, size=557056): overlapping read
とらドラP! v1.9.4 2020-10-23 Ignoring func export sceLibFont/681e61a7, already implemented in HLE.
とらドラP! v1.9.4 2020-10-23 Ignoring func export sceLibFont/a834319d, already implemented in HLE.
とらドラP! v1.9.4 2020-10-23 Ignoring func export sceLibFont/27f6e642, already implemented in HLE.
とらドラP! v1.9.4 2020-10-23 Ignoring func export sceLibFont/980f4895, already implemented in HLE.
とらドラP! v1.9.4 2020-10-23 Ignoring func export sceLibFont/5c3e4a9e, already implemented in HLE.
とらドラP! v1.9.4 2020-10-23 Ignoring func export sceLibFont/bc75d85b, already implemented in HLE.
とらドラP! v1.9.4 2020-10-23 Ignoring func export sceLibFont/ee232411, already implemented in HLE.
とらドラP! v1.9.4 2020-10-23 Ignoring func export sceLibFont/3aea8cb6, already implemented in HLE.
とらドラP! v1.9.4 2020-10-23 Ignoring func export sceLibFont/099ef33c, already implemented in HLE.
とらドラP! v1.9.4 2020-10-23 Ignoring func export sceLibFont/dcc80c2f, already implemented in HLE.
とらドラP! v1.9.4 2020-10-23 Ignoring func export sceLibFont/0da7535e, already implemented in HLE.
とらドラP! v1.9.4 2020-10-23 Ignoring func export sceLibFont/ca1e6945, already implemented in HLE.
とらドラP! v1.9.4 2020-10-23 Ignoring func export sceLibFont/57fcb733, already implemented in HLE.
とらドラP! v1.9.4 2020-10-23 Ignoring func export sceLibFont/574b6fbc, already implemented in HLE.
とらドラP! v1.9.4 2020-10-23 Ignoring func export sceLibFont/67f17ed7, already implemented in HLE.