Recent logs - NEED FOR SPEED™ MOST WANTED 5-1-0

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Game title Version Latest Report Message
NEED FOR SPEED™ MOST WANTED 5-1-0 v1.17.1 2024-03-15 __KernelStopThread: thread 306 does not exist (ApctlThread deleted)
NEED FOR SPEED™ MOST WANTED 5-1-0 v1.15.4 2023-08-01 Error in shader compilation: info: 0:1: F0002: Mali-400 GP register allocation failed for vertex shader. Please contact [email protected] with the shader causing the problem, along with this error message. Mali online shader compiler r2p1_05rel0 [Revision 96995]. 01f05111:00050b21 HWX T N LM TexProjUV UVMtx Light: 0: c:1 t:0 1: c:1 t:0 2: c:1 t:0 3: c:1 t:1 Cull #version 100 // Driver: Mali-400 MP - GLSL 100 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) // 01f05111:00050b21 HWX T N LM TexProjUV UVMtx Light: 0: c:1 t:0 1: c:1 t:0 2: c:1 t:0 3: c:1 t:1 Cull attribute vec3 position; attribute mediump vec3 normal; attribute vec2 texcoord; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform mediump mat4 u_texmtx; uniform vec4 u_uvscaleoffset; uniform vec3 u_lightpos0; uniform lowp vec3 u_lightambient0; uniform lowp vec3 u_lightdiffuse0; uniform lowp vec3 u_lightspecular0; uniform vec3 u_lightpos1; uniform lowp vec3 u_lightambient1; uniform lowp vec3 u_lightdiffuse1; uniform lowp vec3 u_lightspecular1; uniform vec3 u_lightpos2; uniform lowp vec3 u_lightambient2; uniform lowp vec3 u_lightdiffuse2; uniform lowp vec3 u_lightspecular2; uniform vec3 u_lightpos3; uniform mediump vec3 u_lightatt3; uniform lowp vec3 u_lightambient3; uniform lowp vec3 u_lightdiffuse3; uniform lowp vec3 u_lightspecular3; uniform lowp vec4 u_ambient; uniform lowp vec3 u_matdiffuse; uniform lowp vec4 u_matspecular; uniform lowp vec3 u_matemissive; uniform lowp vec4 u_matambientalpha; uniform highp vec2 u_fogcoef; uniform highp vec4 u_depthRange; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; varying lowp vec4 v_color0; varying lowp vec3 v_color1; varying mediump vec3 v_texcoord; varying mediump float v_fogdepth; vec3 normalizeOr001(vec3 v) { return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v); } void main() { vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz; mediump vec3 worldnormal = normalizeOr001(mul(vec4(normal, 0.0), u_world).xyz); vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0); vec4 outPos = mul(u_proj, viewPos); vec4 ambientColor = u_matambientalpha; vec3 diffuseColor = u_matdiffuse.rgb; vec3 specularColor = u_matspecular.rgb; lowp vec4 lightSum0 = u_ambient * ambientColor + vec4(u_matemissive, 0.0); lowp vec3 lightSum1 = splat3(0.0); vec3 toLight; lowp vec3 diffuse; float distance; lowp float lightScale; mediump float ldot; toLight = u_lightpos0; ldot = dot(toLight, worldnormal); diffuse = (u_lightdiffuse0 * diffuseColor) * max(ldot, 0.0); if (ldot >= 0.0) { if (u_matspecular.a > 0.0) { ldot = dot(normalize(toLight + vec3(0.0, 0.0, 1.0)), worldnormal); ldot = pow(max(ldot, 0.0), u_matspecular.a); } else { ldot = 1.0; } if (ldot > 0.0) lightSum1 += u_lightspecular0 * specularColor * ldot ; } lightSum0.rgb += (u_lightambient0 * ambientColor.rgb + diffuse); toLight = u_lightpos1; ldot = dot(toLight, worldnormal); diffuse = (u_lightdiffuse1 * diffuseColor) * max(ldot, 0.0); if (ldot >= 0.0) { if (u_matspecular.a > 0.0) { ldot = dot(normalize(toLight + vec3(0.0, 0.0, 1.0)), worldnormal); ldot = pow(max(ldot, 0.0), u_matspecular.a); } else { ldot = 1.0; } if (ldot > 0.0) lightSum1 += u_lightspecular1 * specularColor * ldot ; } lightSum0.rgb += (u_lightambient1 * ambientColor.rgb + diffuse); toLight = u_lightpos2; ldot = dot(toLight, worldnormal); diffuse = (u_lightdiffuse2 * diffuseColor) * max(ldot, 0.0); if (ldot >= 0.0) { if (u_matspecular.a > 0.0) { ldot = dot(normalize(toLight + vec3(0.0, 0.0, 1.0)), worldnormal); ldot = pow(max(ldot, 0.0), u_matspecular.a); } else { ldot = 1.0; } if (ldot > 0.0) lightSum1 += u_lightspecular2 * specularColor * ldot ; } lightSum0.rgb += (u_lightambient2 * ambientColor.rgb + diffuse); toLight = u_lightpos3 - worldpos; distance = length(toLight); toL
NEED FOR SPEED™ MOST WANTED 5-1-0 v1.15.4 2023-07-10 sceKernelLoadModuleByID: unsupported options size=00000014, flags=089d5550, pos=0, access=1, data=2, text=2
NEED FOR SPEED™ MOST WANTED 5-1-0 v1.15.4 2023-07-10 sceKernelLoadModuleByID: unsupported options size=00000014, flags=08aa3328, pos=0, access=1, data=1, text=1
NEED FOR SPEED™ MOST WANTED 5-1-0 v1.15.4 2023-07-10 sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=1, text=1
NEED FOR SPEED™ MOST WANTED 5-1-0 v1.15.4 2023-07-10 sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000137, pos=0, access=1, data=2, text=2
NEED FOR SPEED™ MOST WANTED 5-1-0 v1.14.4 2023-04-03 Error in shader compilation: info: 0:1: F0002: Mali-400 GP register allocation failed for vertex shader. Please contact [email protected] with the shader causing the problem, along with this error message. Mali online shader compiler r2p1_05rel0 [Revision 96995]. 01f05111:00050b31 HWX T N LM Tex TexProjUV UVMtx Light: 0: c:1 t:0 1: c:1 t:0 2: c:1 t:0 3: c:1 t:1 Cull #version 100 // Driver: Mali-400 MP - GLSL 100 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) // 01f05111:00050b31 HWX T N LM Tex TexProjUV UVMtx Light: 0: c:1 t:0 1: c:1 t:0 2: c:1 t:0 3: c:1 t:1 Cull attribute vec3 position; attribute mediump vec3 normal; attribute vec2 texcoord; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform mediump mat4 u_texmtx; uniform vec4 u_uvscaleoffset; uniform vec3 u_lightpos0; uniform lowp vec3 u_lightambient0; uniform lowp vec3 u_lightdiffuse0; uniform lowp vec3 u_lightspecular0; uniform vec3 u_lightpos1; uniform lowp vec3 u_lightambient1; uniform lowp vec3 u_lightdiffuse1; uniform lowp vec3 u_lightspecular1; uniform vec3 u_lightpos2; uniform lowp vec3 u_lightambient2; uniform lowp vec3 u_lightdiffuse2; uniform lowp vec3 u_lightspecular2; uniform vec3 u_lightpos3; uniform mediump vec3 u_lightatt3; uniform lowp vec3 u_lightambient3; uniform lowp vec3 u_lightdiffuse3; uniform lowp vec3 u_lightspecular3; uniform lowp vec4 u_ambient; uniform lowp vec3 u_matdiffuse; uniform lowp vec4 u_matspecular; uniform lowp vec3 u_matemissive; uniform lowp vec4 u_matambientalpha; uniform highp vec2 u_fogcoef; uniform highp vec4 u_depthRange; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; varying lowp vec4 v_color0; varying lowp vec3 v_color1; varying mediump vec3 v_texcoord; varying mediump float v_fogdepth; vec3 normalizeOr001(vec3 v) { return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v); } void main() { vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz; mediump vec3 worldnormal = normalizeOr001(mul(vec4(normal, 0.0), u_world).xyz); vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0); vec4 outPos = mul(u_proj, viewPos); vec4 ambientColor = u_matambientalpha; vec3 diffuseColor = u_matdiffuse.rgb; vec3 specularColor = u_matspecular.rgb; lowp vec4 lightSum0 = u_ambient * ambientColor + vec4(u_matemissive, 0.0); lowp vec3 lightSum1 = splat3(0.0); vec3 toLight; lowp vec3 diffuse; float distance; lowp float lightScale; mediump float ldot; toLight = u_lightpos0; ldot = dot(toLight, worldnormal); diffuse = (u_lightdiffuse0 * diffuseColor) * max(ldot, 0.0); if (ldot >= 0.0) { ldot = dot(normalize(toLight + vec3(0.0, 0.0, 1.0)), worldnormal); if (u_matspecular.a <= 0.0) { ldot = 1.0; } else { ldot = pow(max(ldot, 0.0), u_matspecular.a); } if (ldot > 0.0) lightSum1 += u_lightspecular0 * specularColor * ldot ; } lightSum0.rgb += (u_lightambient0 * ambientColor.rgb + diffuse); toLight = u_lightpos1; ldot = dot(toLight, worldnormal); diffuse = (u_lightdiffuse1 * diffuseColor) * max(ldot, 0.0); if (ldot >= 0.0) { ldot = dot(normalize(toLight + vec3(0.0, 0.0, 1.0)), worldnormal); if (u_matspecular.a <= 0.0) { ldot = 1.0; } else { ldot = pow(max(ldot, 0.0), u_matspecular.a); } if (ldot > 0.0) lightSum1 += u_lightspecular1 * specularColor * ldot ; } lightSum0.rgb += (u_lightambient1 * ambientColor.rgb + diffuse); toLight = u_lightpos2; ldot = dot(toLight, worldnormal); diffuse = (u_lightdiffuse2 * diffuseColor) * max(ldot, 0.0); if (ldot >= 0.0) { ldot = dot(normalize(toLight + vec3(0.0, 0.0, 1.0)), worldnormal); if (u_matspecular.a <= 0.0) { ldot = 1.0; } else { ldot = pow(max(ldot, 0.0), u_matspecular.a); } if (ldot > 0.0) lightSum1 += u_lightspecular2 * specularColor * ldot ; } lightSum0.rgb += (u_lightambient2 * ambientColor.rgb + diffuse); toLight = u_lightpos3 - worldpos; distance = length(toLight);
NEED FOR SPEED™ MOST WANTED 5-1-0 v1.14.1 2023-01-11 Attempting to texture from current render target (src=04088000 / target=04088000 / flags=7), making a copy
NEED FOR SPEED™ MOST WANTED 5-1-0 v1.14.1 2023-01-10 UI scissor out of bounds in SavedataScreen: 2675,709-0,136 / 2400,1080
NEED FOR SPEED™ MOST WANTED 5-1-0 v1.14.1 2023-01-10 UI scissor out of bounds in SavedataScreen: 2675,566-0,136 / 2400,1080
NEED FOR SPEED™ MOST WANTED 5-1-0 v1.14.1 2023-01-10 UI scissor out of bounds in SavedataScreen: 2675,423-0,136 / 2400,1080
NEED FOR SPEED™ MOST WANTED 5-1-0 v1.14.1 2023-01-10 UI scissor out of bounds in SavedataScreen: 2675,280-0,136 / 2400,1080
NEED FOR SPEED™ MOST WANTED 5-1-0 v1.14.1 2023-01-10 UI scissor out of bounds in SavedataScreen: 2675,137-0,136 / 2400,1080
NEED FOR SPEED™ MOST WANTED 5-1-0 v1.14.1 2023-01-10 UI scissor out of bounds in GameSettingsScreen: 476,0-1906,1081 / 2400,1036
NEED FOR SPEED™ MOST WANTED 5-1-0 v1.11.3-823-g906b38e1b 2022-09-08 sceKernelLoadModule: unsupported options size=00000014, flags=0898786c, pos=0, access=1, data=2, text=2
NEED FOR SPEED™ MOST WANTED 5-1-0 v1.11.3-823-g906b38e1b 2022-09-08 sceKernelLoadModule: unsupported options size=00000014, flags=0898786c, pos=0, access=1, data=1, text=1
NEED FOR SPEED™ MOST WANTED 5-1-0 v1.12.3 2022-05-07 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 146370816
NEED FOR SPEED™ MOST WANTED 5-1-0 v1.9.3-738-g09837507f 2021-07-30 Unknown syscall in known module 'ThreadManForKernel': 0x9fa03cd3
NEED FOR SPEED™ MOST WANTED 5-1-0 v1.16.6 2023-12-21 Normal projection mapping without normal?
NEED FOR SPEED™ MOST WANTED 5-1-0 v1.17.1 2024-03-15 Unimplemented HLE function sceNetResolverTerm
NEED FOR SPEED™ MOST WANTED 5-1-0 v1.17.1 2024-03-15 Unimplemented HLE function sceNetResolverCreate
NEED FOR SPEED™ MOST WANTED 5-1-0 v1.10.3 2020-09-06 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 167508176
NEED FOR SPEED™ MOST WANTED 5-1-0 v1.10.3 2020-09-06 sceKernelLoadModule: unsupported options size=00000014, flags=ffffffff, pos=0, access=1, data=1, text=1
NEED FOR SPEED™ MOST WANTED 5-1-0 v1.9.3-738-g09837507f 2024-01-12 sceKernelCreateThread(name=sceNetAdhocAuth_Service): unsupported attributes 00001006
NEED FOR SPEED™ MOST WANTED 5-1-0 v1.9.3-738-g09837507f 2024-01-12 Unknown syscall in known module 'ThreadManForKernel': 0x293b45b8
NEED FOR SPEED™ MOST WANTED 5-1-0 v1.9.3-738-g09837507f 2024-01-12 Unknown syscall in known module 'ThreadManForKernel': 0x7e65b999
NEED FOR SPEED™ MOST WANTED 5-1-0 v1.9.3-738-g09837507f 2024-01-12 Unknown syscall in known module 'ThreadManForKernel': 0x6652b8ca
NEED FOR SPEED™ MOST WANTED 5-1-0 v1.9.3-738-g09837507f 2024-01-12 Unknown syscall in known module 'ThreadManForKernel': 0x18260574
NEED FOR SPEED™ MOST WANTED 5-1-0 v1.9.3-738-g09837507f 2024-01-12 Unknown syscall in known module 'ThreadManForKernel': 0xe9b3061e
NEED FOR SPEED™ MOST WANTED 5-1-0 v1.9.3-738-g09837507f 2024-01-12 Unknown syscall in known module 'ThreadManForKernel': 0x86255ada
NEED FOR SPEED™ MOST WANTED 5-1-0 v1.9.3-738-g09837507f 2024-01-12 Unknown syscall in known module 'ThreadManForKernel': 0x8125221d
NEED FOR SPEED™ MOST WANTED 5-1-0 v1.9.3-738-g09837507f 2024-01-12 sceKernelCreateThread(name=sceMemab): unsupported attributes 00001006
NEED FOR SPEED™ MOST WANTED 5-1-0 v1.9.3-738-g09837507f 2024-01-12 sceKernelCreateThread(name=sceNetIfhandle_Service): unsupported attributes 00001006
NEED FOR SPEED™ MOST WANTED 5-1-0 v1.9.3-738-g09837507f 2024-01-12 Ignoring func export sceNetIfhandle/fd8585e1, already implemented in HLE.
NEED FOR SPEED™ MOST WANTED 5-1-0 v1.9.3-738-g09837507f 2024-01-12 Ignoring func export sceNetIfhandle/c80181a2, already implemented in HLE.
NEED FOR SPEED™ MOST WANTED 5-1-0 v1.9.3-738-g09837507f 2024-01-12 Unknown syscall in known module 'ThreadManForKernel': 0x369ed59d
NEED FOR SPEED™ MOST WANTED 5-1-0 v1.9.3-738-g09837507f 2024-01-12 Unknown syscall in known module 'ThreadManForKernel': 0x39810265
NEED FOR SPEED™ MOST WANTED 5-1-0 v1.9.3-738-g09837507f 2024-01-12 Unknown syscall in known module 'ThreadManForKernel': 0xb736e9ff
NEED FOR SPEED™ MOST WANTED 5-1-0 v1.9.3-738-g09837507f 2024-01-12 Unknown syscall in known module 'ThreadManForKernel': 0xaf36d708
NEED FOR SPEED™ MOST WANTED 5-1-0 v1.9.3-738-g09837507f 2024-01-12 Unknown syscall in known module 'ThreadManForKernel': 0x89b3d48c
NEED FOR SPEED™ MOST WANTED 5-1-0 v1.9.3-738-g09837507f 2024-01-12 Unknown syscall in known module 'ThreadManForKernel': 0x56c039b5
NEED FOR SPEED™ MOST WANTED 5-1-0 v1.9.3-738-g09837507f 2024-01-12 Unknown syscall in known module 'SysclibForKernel': 0xb49a7697
NEED FOR SPEED™ MOST WANTED 5-1-0 v1.9.4 2020-09-06 sceKernelLoadModule: unsupported options size=00000014, flags=ffffffff, pos=0, access=1, data=2, text=2
NEED FOR SPEED™ MOST WANTED 5-1-0 v1.9.0 2023-11-27 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145851328
NEED FOR SPEED™ MOST WANTED 5-1-0 v1.9.4 2024-04-05 BREAK instruction hit
NEED FOR SPEED™ MOST WANTED 5-1-0 v1.5.2 2019-07-05 Loading module sceNetAdhoc_Library with version 0102, devkit 00000000
NEED FOR SPEED™ MOST WANTED 5-1-0 v1.5.2 2019-07-05 Loading module sceMpeg_library with version 0102, devkit 00000000
NEED FOR SPEED™ MOST WANTED 5-1-0 v1.5.2 2020-01-31 Loading module sceATRAC3plus_Library with version 0101, devkit 00000000
NEED FOR SPEED™ MOST WANTED 5-1-0 v1.5.2 2019-04-21 Loading module sceNetAdhocctl_Library with version 0102, devkit 00000000
NEED FOR SPEED™ MOST WANTED 5-1-0 v1.5.2 2019-04-21 Loading module sceNetApctl_Library with version 0102, devkit 00000000
NEED FOR SPEED™ MOST WANTED 5-1-0 v1.5.2 2020-01-31 Loading module sceNetResolver_Library with version 0101, devkit 00000000
NEED FOR SPEED™ MOST WANTED 5-1-0 v1.5.2 2019-04-21 Loading module sceNetInet_Library with version 0102, devkit 00000000
NEED FOR SPEED™ MOST WANTED 5-1-0 v1.5.2 2020-01-31 Loading module sceNet_Library with version 0101, devkit 00000000
NEED FOR SPEED™ MOST WANTED 5-1-0 v1.5.2 2019-04-21 Loading module sceNetApDialogDummy_Library with version 0101, devkit 00000000
NEED FOR SPEED™ MOST WANTED 5-1-0 v1.5.2 2019-07-05 Loading module sceSAScore with version 0101, devkit 00000000
NEED FOR SPEED™ MOST WANTED 5-1-0 v1.5.2 2019-07-05 Loading module sceVideocodec_Driver with version 0101, devkit 00000000
NEED FOR SPEED™ MOST WANTED 5-1-0 v1.5.2 2020-01-31 Loading module sceMpegbase_Driver with version 0102, devkit 00000000
NEED FOR SPEED™ MOST WANTED 5-1-0 v1.5.2 2020-01-31 Loading module sceAudiocodec_Driver with version 0101, devkit 00000000
NEED FOR SPEED™ MOST WANTED 5-1-0 v1.0.1 2016-06-05 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 201326048
NEED FOR SPEED™ MOST WANTED 5-1-0 v1.9.4 2024-04-30 sceKernelLoadModuleByID: unsupported options size=00000014, flags=089a5060, pos=0, access=1, data=1, text=1
NEED FOR SPEED™ MOST WANTED 5-1-0 v1.9.4 2024-04-26 sceKernelLoadModuleByID: unsupported options size=00000014, flags=089a5060, pos=0, access=1, data=2, text=2
NEED FOR SPEED™ MOST WANTED 5-1-0 v1.9.4 2023-11-27 sceKernelCreateSema(RealSignal) unsupported options parameter, size = 612
NEED FOR SPEED™ MOST WANTED 5-1-0 v1.9.4 2024-04-25 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 142644872
NEED FOR SPEED™ MOST WANTED 5-1-0 v1.9.4 2024-04-25 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 142637024
NEED FOR SPEED™ MOST WANTED 5-1-0 v1.9.4 2024-04-25 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 142748256
NEED FOR SPEED™ MOST WANTED 5-1-0 v1.4.2 2019-07-05 Unimplemented HLE function sceUtilitySetSystemParamInt
NEED FOR SPEED™ MOST WANTED 5-1-0 v1.9.4 2024-04-25 RET: Stack empty!
NEED FOR SPEED™ MOST WANTED 5-1-0 v1.9.4 2024-04-25 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 146059140
NEED FOR SPEED™ MOST WANTED 5-1-0 v1.9.4 2024-04-25 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145349056
NEED FOR SPEED™ MOST WANTED 5-1-0 v1.9.4 2024-04-25 sceKernelCreateSema(RealMutex) unsupported options parameter, size = -1
NEED FOR SPEED™ MOST WANTED 5-1-0 v1.9.4 2024-04-25 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 167771616
NEED FOR SPEED™ MOST WANTED 5-1-0 v1.9.4 2024-04-25 sceKernelCreateSema(RealMutex) unsupported options parameter, size = -65536