To see your stuff show here, enable Compatibility Server Reports in PPSSPP.
Click on a version, game, or report message to show similar entries. Hover over version to see platform info, and hover over a game title to see region and version info.
Game title |
Version |
Latest Report |
Message |
Castlevania The Dracula X Chronicles |
v1.17.1 |
2024-03-07 |
sceNetAdhocMatchingInit(32768) at 088d7714 |
Castlevania The Dracula X Chronicles |
v1.17.1-814-g2a3aaed711 |
2024-09-16 |
Rendering to framebuffer offset at 040ec000 +256x0 (stride 512) |
Castlevania The Dracula X Chronicles |
v1.12.3 |
2022-07-03 |
GetFramebufferCandidates(COLOR): Multiple (2) candidate framebuffers. texaddr: 040ec200 offset: 0 (512x512 stride 512, 5551) |
Castlevania The Dracula X Chronicles |
v1.13.2 |
2022-10-12 |
80000107=sceDisplaySetFrameBuf(04000000, 512, 3, 0): must change latched framebuf first |
Castlevania The Dracula X Chronicles |
v1.13.2 |
2022-10-12 |
80000107=sceDisplaySetFrameBuf(04088000, 512, 3, 0): must change latched framebuf first |
Castlevania The Dracula X Chronicles |
v1.9.4 |
2023-03-19 |
80630011=sceAtracSetDataAndGetID(08c499c0, 00000000): buffer too small |
Castlevania The Dracula X Chronicles |
v1.8.0 |
2019-09-14 |
Unexpected mpeg first timestamp: 0 / 0 |
Castlevania The Dracula X Chronicles |
v1.9.4 |
2022-07-03 |
Rendering to framebuffer offset: 040ec000 +256x0 |
Castlevania The Dracula X Chronicles |
v1.6.3 |
2018-10-22 |
Ignoring possible render to texture at 0012c200 +0x64 / 64x272 |
Castlevania The Dracula X Chronicles |
v1.5.4-987-g30c3fd63e |
2021-10-30 |
80630011=sceAtracSetSecondBuffer(0, 08c699c4, 00000000): too small |
Castlevania The Dracula X Chronicles |
v1.8.0-230-g4b124a734 |
2024-09-07 |
80630011=sceAtracSetDataAndGetID(08c499c0, 00000030): buffer too small |
Castlevania The Dracula X Chronicles |
v1.4.2 |
2017-12-03 |
80630006=sceAtracSetDataAndGetID(08c499c0, 00020000): invalid RIFF header |
Castlevania The Dracula X Chronicles |
v1.4.2 |
2017-10-24 |
Render to texture with incompatible formats 4 != 1 at 040cc000 |
Castlevania The Dracula X Chronicles |
v1.2.2 |
2017-05-12 |
Render to area containing texture at 04088000 +0x136 |
Castlevania The Dracula X Chronicles |
v1.8.0 |
2019-07-02 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
Castlevania The Dracula X Chronicles |
v1.9.4 |
2024-09-16 |
00000000=sceDisplaySetHoldMode(00000001): unsupported |
Castlevania The Dracula X Chronicles |
v1.2.2 |
2016-05-19 |
Unexpected mpeg first timestamp: fffffffffff / 17592186044415 |
Castlevania The Dracula X Chronicles |
v1.5.4-998-g08f26439c |
2019-05-12 |
Render to texture with incompatible formats 3 != 1 at 04044000 |
Castlevania The Dracula X Chronicles |
v1.7.2 |
2022-02-04 |
Render to area containing texture at 000ec000 +256x0 |
Castlevania The Dracula X Chronicles |
v1.7.2 |
2018-11-18 |
Render to texture with incompatible formats 4 != 1 at 000cc000 |
Castlevania The Dracula X Chronicles |
v1.7.2 |
2018-11-18 |
4 and 8-bit CLUT format not supported for framebuffers |
Castlevania The Dracula X Chronicles |
v1.7.2 |
2018-11-18 |
Render to texture using CLUT with different strides 1024 != 256 |
Castlevania The Dracula X Chronicles |
v1.6.3-566-g25230a14f |
2018-11-08 |
Ignoring possible render to texture at 0412c200 +0x64 / 64x272 |
Castlevania The Dracula X Chronicles |
v1.7.5 |
2022-11-18 |
Rendering to framebuffer offset: 000ec000 +256x0 |
Castlevania The Dracula X Chronicles |
v1.9.4 |
2022-11-18 |
Render to area containing texture at 040ec000 +256x0 |
Castlevania The Dracula X Chronicles |
v1.5.4 |
2018-02-28 |
UNIMPL sceKernelStopUnloadSelfModuleWithStatus(00000001, 00000000, 00000000, 00000000, 00000000): game has likely crashed |