Recent logs - Midnight Club 3: DUB Edition

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Game title Version Latest Report Message
Midnight Club 3: DUB Edition v1.6.3 2019-07-15 Unable to write unknown syscall: FakeSysCalls/c0debabe
Midnight Club 3: DUB Edition v1.8.0 2019-07-19 Unknown GetPointer 00000000 PC 08000000 LR 08000000
Midnight Club 3: DUB Edition v1.8.0 2019-03-30 An uneaten prefix at end of block: 08804f94
Midnight Club 3: DUB Edition v1.8.0 2019-06-03 Unknown GetPointer 00000000 PC 0883bf20 LR 0883bf20
Midnight Club 3: DUB Edition v1.8.0 2019-08-20 Unknown GetPointer 00000000 PC 08804000 LR 08000030
Midnight Club 3: DUB Edition v1.8.0 2019-08-20 Unknown GetPointer 00000000 PC 0883bd74 LR 08000020
Midnight Club 3: DUB Edition v1.7.5 2019-02-25 Error in shader program link: info: ERROR: 0:348: '*' : wrong operand types no operation '*' exists that takes a left-hand operand of type 'const int' and a right operand of type '3-component vector of float' (or there is no acceptable conversion) ERROR: 0:348: '+' : wrong operand types no operation '+' exists that takes a left-hand operand of type '3-component vector of float' and a right operand of type 'const int' (or there is no acceptable conversion) ERROR: 0:348: '*' : wrong operand types no operation '*' exists that takes a left-hand operand of type 'const int' and a right operand of type '3-component vector of float' (or there is no acceptable conversion) ERROR: 0:348: '+' : wrong operand types no operation '+' exists that takes a left-hand operand of type '3-component vector of float' and a right operand of type 'const int' (or there is no acceptable conversion) ERROR: 0:351: '*' : wrong operand types no operation '*' exists that takes a left-hand operand of type 'const int' and a right operand of type '3-component vector of float' (or there is no acceptable conversion) ERROR: 0:351: '*' : wrong operand types no operation '*' exists that takes a left-hand operand of type 'const int' and a right operand of type '3-component vector of float' (or there is no acceptable conversion) ERROR: 0:351: '=' : cannot convert from 'const int' to '3-component vector of float' ERROR: 0:372: '*' : wrong operand types no operation '*' exists that takes a left-hand operand of type 'const int' and a right operand of type '3-component vector of float' (or there is no acceptable conversion) ERROR: 0:372: '+' : wrong operand types no operation '+' exists that takes a left-hand operand of type '3-component vector of float' and a right operand of type 'const int' (or there is no acceptable conversion) ERROR: 0:372: '*' : wrong operand types no operation '*' exists that takes a left-hand operand of type 'const int' and a right operand of type '3-component vector of float' (or there is no acceptable conversion) ERROR: 0:372: '+' : wrong operand types no operation '+' exists that takes a left-hand operand of type '3-component vector of float' and a right operand of type 'const int' (or there is no acceptable conversion) ERROR: 0:381: '*' : wrong operand types no operation '*' exists that takes a left-hand operand of type 'const int' and a right operand of type '3-component vector of float' (or there is no acceptable conversion) ERROR: 0:381: '+' : wrong operand types no operation '+' exists that takes a left-hand operand of type '3-component vector of float' and a right operand of type 'const int' (or there is no acceptable conversion) ERROR: 0:381: '*' : wrong operand types no operation '*' exists that takes a left-hand operand of type 'const int' and a right operand of type '3-component vector of float' (or there is no acceptable conversion) ERROR: 0:381: '+' : wrong operand types no operation '+' exists that takes a left-hand operand of type '3-component vector of float' and a right operand of type 'const int' (or there is no acceptable conversion) ERROR: 0:384: 'mul' : no matching overloaded function found ERROR: 0:384: 'mul' : no matching overloaded function found ERROR: 0:386: '-' : wrong operand types no operation '-' exists that takes a left-hand operand of type 'const float' and a right operand of type 'const int' (or there is no acceptable conversion) ERROR: 18 compilation errors. No code generated. fs: postshader (failed) // PPSSPP: Grabbed from Processing and slightly modified. // FXAA shader, GLSL code adapted from: // http://horde3d.org/wiki/index.php5?title=Shading_Technique_-_FXAA // Whitepaper describing the technique: // http://developer.download.nvidia.com/assets/gamedev/files/sdk/11/FXAA_WhitePaper.pdf //====================================================================================================================================================================== //Extra options: #define FXAA 0 //ON:1/OFF:0 /default FXAA, info above //there's no extra con
Midnight Club 3: DUB Edition v1.7.5 2019-02-25 Error in shader compilation: info: ERROR: 0:348: '*' : wrong operand types no operation '*' exists that takes a left-hand operand of type 'const int' and a right operand of type '3-component vector of float' (or there is no acceptable conversion) ERROR: 0:348: '+' : wrong operand types no operation '+' exists that takes a left-hand operand of type '3-component vector of float' and a right operand of type 'const int' (or there is no acceptable conversion) ERROR: 0:348: '*' : wrong operand types no operation '*' exists that takes a left-hand operand of type 'const int' and a right operand of type '3-component vector of float' (or there is no acceptable conversion) ERROR: 0:348: '+' : wrong operand types no operation '+' exists that takes a left-hand operand of type '3-component vector of float' and a right operand of type 'const int' (or there is no acceptable conversion) ERROR: 0:351: '*' : wrong operand types no operation '*' exists that takes a left-hand operand of type 'const int' and a right operand of type '3-component vector of float' (or there is no acceptable conversion) ERROR: 0:351: '*' : wrong operand types no operation '*' exists that takes a left-hand operand of type 'const int' and a right operand of type '3-component vector of float' (or there is no acceptable conversion) ERROR: 0:351: '=' : cannot convert from 'const int' to '3-component vector of float' ERROR: 0:372: '*' : wrong operand types no operation '*' exists that takes a left-hand operand of type 'const int' and a right operand of type '3-component vector of float' (or there is no acceptable conversion) ERROR: 0:372: '+' : wrong operand types no operation '+' exists that takes a left-hand operand of type '3-component vector of float' and a right operand of type 'const int' (or there is no acceptable conversion) ERROR: 0:372: '*' : wrong operand types no operation '*' exists that takes a left-hand operand of type 'const int' and a right operand of type '3-component vector of float' (or there is no acceptable conversion) ERROR: 0:372: '+' : wrong operand types no operation '+' exists that takes a left-hand operand of type '3-component vector of float' and a right operand of type 'const int' (or there is no acceptable conversion) ERROR: 0:381: '*' : wrong operand types no operation '*' exists that takes a left-hand operand of type 'const int' and a right operand of type '3-component vector of float' (or there is no acceptable conversion) ERROR: 0:381: '+' : wrong operand types no operation '+' exists that takes a left-hand operand of type '3-component vector of float' and a right operand of type 'const int' (or there is no acceptable conversion) ERROR: 0:381: '*' : wrong operand types no operation '*' exists that takes a left-hand operand of type 'const int' and a right operand of type '3-component vector of float' (or there is no acceptable conversion) ERROR: 0:381: '+' : wrong operand types no operation '+' exists that takes a left-hand operand of type '3-component vector of float' and a right operand of type 'const int' (or there is no acceptable conversion) ERROR: 0:384: 'mul' : no matching overloaded function found ERROR: 0:384: 'mul' : no matching overloaded function found ERROR: 0:386: '-' : wrong operand types no operation '-' exists that takes a left-hand operand of type 'const float' and a right operand of type 'const int' (or there is no acceptable conversion) ERROR: 18 compilation errors. No code generated. postshader // PPSSPP: Grabbed from Processing and slightly modified. // FXAA shader, GLSL code adapted from: // http://horde3d.org/wiki/index.php5?title=Shading_Technique_-_FXAA // Whitepaper describing the technique: // http://developer.download.nvidia.com/assets/gamedev/files/sdk/11/FXAA_WhitePaper.pdf //====================================================================================================================================================================== //Extra options: #define FXAA 0 //ON:1/OFF:0 /default FXAA, info above //there's no extra config for fxaa h
Midnight Club 3: DUB Edition v1.7.5-347-g99c8423ed 2019-01-05 Attempting to texture from target (src=04178000 / target=04178000 / flags=7)
Midnight Club 3: DUB Edition v1.7.4 2018-12-24 Trying to write block exit to illegal destination 00040000: pc = 08804000
Midnight Club 3: DUB Edition v1.7.4 2018-12-24 Trying to write block exit to illegal destination 00030000: pc = 00020000
Midnight Club 3: DUB Edition v1.7.4 2018-12-24 Trying to write block exit to illegal destination 00020000: pc = 00010000
Midnight Club 3: DUB Edition v1.7.5 2019-05-03 ReadFromHardware: Invalid address 00000000 near PC 00000000 LR 00000000
Midnight Club 3: DUB Edition v1.8.0 2019-06-25 80630006=sceAtracSetDataAndGetID(08c027c0, 00002bcc): invalid RIFF header
Midnight Club 3: DUB Edition v1.8.0 2019-08-20 80630011=sceAtracSetDataAndGetID(08c027c0, 00000000): buffer too small
Midnight Club 3: DUB Edition v1.6.3 2018-07-04 Error in shader compilation: info: Fragment shader compilation failed. ERROR: 0:142: 'mix' : no matching overloaded function found ERROR: 0:142: 'assign' : cannot convert from 'const float' to '3-component vector of float' ERROR: 0:173: 'mix' : no matching overloaded function found ERROR: 0:173: 'assign' : cannot convert from 'const float' to '3-component vector of float' ERROR: 0:179: '*' : wrong operand types no operation '*' exists that takes a left-hand operand of type '3-component vector of float' and a right operand of type 'const int' (or there is no acceptable conversion) ERROR: 0:180: '*' : wrong operand types no operation '*' exists that takes a left-hand operand of type '3-component vector of float' and a right operand of type 'const int' (or there is no acceptable conversion) ERROR: 6 compilation errors. No code generated. postshader // PPSSPP: Grabbed from Processing and slightly modified. // FXAA shader, GLSL code adapted from: // http://horde3d.org/wiki/index.php5?title=Shading_Technique_-_FXAA // Whitepaper describing the technique: // http://developer.download.nvidia.com/assets/gamedev/files/sdk/11/FXAA_WhitePaper.pdf //====================================================================================================================================================================== //Extra options: #define FXAA 1 //ON:1/OFF:0 /default FXAA, info above //there's no extra config for fxaa here since from what I checked this simple fxaa version offers only more blur or less aa;c, you can check it yourself below //================ #define MIKU 1 //Hatsune<3 this is an optional filter for all those pale anime faces which get white with bloom/colored:P tested on Miku in white dress //================ #define BLOOM 1 //ON:1/OFF:0 /bloom implementation from "my heroics" blog http://myheroics.wordpress.com/2008/09/04/glsl-bloom-shader/ #define samples 3 //Default: 4 /higher = more glow, worser performance #define quality 0.20 //Default: 0.25 /lower = smaller glow, better quality #define factor 0.005 //Default: 0.002 /just an extra tweak for the bloom slightly higher values might look better in some cases, but too much can cause artifacts #define Bpower 1 //Default: 0.5 /amount of bloom mixed //================ #define COLORED 1 //ON:1/OFF:0 /coloring part of KrossX Overlay Bloom shader from here http://www.mediafire.com/krossx#ste5pa5ijfa0o #define Cpower 1 //Default: 0.5 /amount of effect mixed //================ #define SHARPEN 1 //ON:1/OFF:0 /a simple sharpen filter, might be counterproductive to FXAA and BLOOM, hence disabled by default #define value 1 //Default: 7.5 /higher = more visible effect //================ #define S_COM_V2 0 //Sharpen Complex v2 from https://github.com/mpc-hc similar to above in effect, maybe more accurate #define S_val0 5.0 //Default: 5.0 /higher ~ increases sharpness /negative ~ can add extra blurr/strange effect //================ #define SHADEBOOST 1 //ON:1/OFF:0 /color correction from GSdx/pcsx2 plugin, initially taken from http://irrlicht.sourceforge.net/phpBB2/viewtopic.php?t=21057 #define saturation 1.5 //Default: 1.0 //negative will look like inverted colors shader #define brightness 1.5 //Default: 1.0 #define contrast 1.2 //Default: 1.0 //negative will be... well negative;p #define red 1.5 //Default: 1.0 #define green 1.3 //Default: 1.0 #define blue 1.6 //Default: 1.0 //Shadeboost presets: //Shadeboost must be activated, presets override options above int SEPIA = 0; //Moody coolors:) int GRAYSCALE = 0; //Just for lols? int NEGATIVE = 0; //As above int PSPCOLORS = 0; //Makes the colors as on older PSP screens(colder) //All presets are simple switch ON:1/OFF:0, //================ #define GAMMA 0 //simple gamma function after reading http://filmicgames.com/archives/299 #define correction 1.0 //Default: 1.0 //=============
Midnight Club 3: DUB Edition v1.8.0 2019-04-12 GL ran out of GPU memory; switching to low memory mode
Midnight Club 3: DUB Edition v1.5.4-998-g08f26439c 2018-06-23 sceKernelLoadModule: unsupported options size=1091f310, flags=1091f314, pos=0, access=1, data=278000408, text=278000412
Midnight Club 3: DUB Edition v1.6.3 2018-10-18 WriteToHardware: Invalid address 00000000 near PC 0883c154 LR 0883c154
Midnight Club 3: DUB Edition v1.8.0 2019-06-22 80630006=sceAtracSetDataAndGetID(08c027c0, 00001e4c): invalid RIFF header
Midnight Club 3: DUB Edition v1.8.0-88-g24cfad87d 2019-08-24 Render to area containing texture at 04088000 +128x32
Midnight Club 3: DUB Edition v1.5.4 2018-02-20 MPEG user data found
Midnight Club 3: DUB Edition v1.7.5 2019-08-17 Attempting to texture from target (src=00178000 / target=00178000 / flags=7)
Midnight Club 3: DUB Edition v1.4.2 2017-11-06 Loading module scePsmfP_library with version 0101, devkit 06020010
Midnight Club 3: DUB Edition v1.4.2 2017-11-06 Loading module scePsmf_library with version 0101, devkit 06020010
Midnight Club 3: DUB Edition v1.4.2 2017-10-21 ReadFromHardware: Invalid address 227dcdd7 near PC 08a40854 LR 0883b350
Midnight Club 3: DUB Edition v1.8.0 2019-08-13 80630006=sceAtracSetDataAndGetID(08c027c0, 00002a4c): invalid RIFF header
Midnight Club 3: DUB Edition v1.2.1 2017-07-23 CALL: Stack full!
Midnight Club 3: DUB Edition v1.2.1 2017-07-23 Unknown GE command : 34336461
Midnight Club 3: DUB Edition v1.8.0 2019-07-31 sceMpegRingbufferPut(): invalid mpeg data
Midnight Club 3: DUB Edition v1.8.0-155-gca992d332 2019-08-17 Video end without audio end, potentially skipping some audio?
Midnight Club 3: DUB Edition v1.8.0 2019-06-12 80630006=sceAtracSetDataAndGetID(08c027c0, 000022cc): invalid RIFF header
Midnight Club 3: DUB Edition v1.2.2 2017-10-28 DrawActiveTexture() failed: 8876086c
Midnight Club 3: DUB Edition v1.8.0 2019-08-20 Unexpected mpeg first timestamp: 66c652c2000 / 7062623625216
Midnight Club 3: DUB Edition v1.4-2-g648bc5d 2017-05-31 Garbage libstub address or end
Midnight Club 3: DUB Edition v1.4-2-g648bc5d 2017-04-20 Unknown GetPointer 0038f184 PC 00000000 LR 00000000
Midnight Club 3: DUB Edition v1.8.0 2019-07-09 Savedata loading with detected hashmode 1 instead of file's 3
Midnight Club 3: DUB Edition v1.8.0 2019-07-11 Unexpected mpeg first timestamp: 0 / 0
Midnight Club 3: DUB Edition v1.8.0 2019-08-19 80630006=sceAtracSetDataAndGetID(08c027c0, 000028cc): invalid RIFF header
Midnight Club 3: DUB Edition v1.2.2 2017-04-04 Unknown GE command : b6220000
Midnight Club 3: DUB Edition v1.3.0.1 2017-03-23 Unknown GE command : 59a20044
Midnight Club 3: DUB Edition v1.3.0.1 2017-03-21 Render to texture with different strides 1024 != 512
Midnight Club 3: DUB Edition v1.3.0.1 2017-03-21 Render to texture with different formats 0 != 3
Midnight Club 3: DUB Edition v1.3.0.1 2017-03-21 Render to area containing texture at 00162000 +256x0
Midnight Club 3: DUB Edition v1.3.0.1 2017-03-21 Rendering to framebuffer offset: 00162000 +256x0
Midnight Club 3: DUB Edition v1.3.0.1 2017-03-21 Ignoring possible render to texture at 00161800 +0x64 / 480x272
Midnight Club 3: DUB Edition v1.3.0.1 2017-03-15 Unknown GE command : 3985ced5
Midnight Club 3: DUB Edition v1.3.0.1 2017-03-15 Unknown GE command : 2986b793
Midnight Club 3: DUB Edition v1.3.0.1 2017-03-15 Unknown GE command : b6171717
Midnight Club 3: DUB Edition v1.8.0 2019-08-21 80630006=sceAtracSetDataAndGetID(08c027c0, 0000244c): invalid RIFF header
Midnight Club 3: DUB Edition v1.8.0 2019-06-25 80630006=sceAtracSetDataAndGetID(08c027c0, 00002ecc): invalid RIFF header
Midnight Club 3: DUB Edition v1.8.0 2019-08-23 80630006=sceAtracSetDataAndGetID(08c027c0, 00010000): invalid RIFF header
Midnight Club 3: DUB Edition v1.8.0 2019-08-24 PSPMsgDialog options not coded : 0xcdcdcc4c
Midnight Club 3: DUB Edition v1.4.2 2017-10-27 ReadFromHardware: Invalid address 0a000000 near PC 00000000 LR 00000000
Midnight Club 3: DUB Edition v0.9.8-1206-g9503603 2015-08-06 Render to area containing texture at 04000000 +0x272
Midnight Club 3: DUB Edition v1.8.0 2019-08-17 Unexpected mpeg first timestamp: b492089022 / 775544148002
Midnight Club 3: DUB Edition v1.8.0 2019-08-23 avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7
Midnight Club 3: DUB Edition v1.8.0 2019-08-21 Unexpected mpeg first timestamp: ef492089022 / 16443584843810
Midnight Club 3: DUB Edition v1.7.5 2019-08-24 Render to area containing texture at 00088000 +128x32
Midnight Club 3: DUB Edition v0.9.8-1206-g9503603 2015-08-06 Render to area containing texture at 00000000 +0x272
Midnight Club 3: DUB Edition v1.5.2 2019-08-24 Loading module sceNetAdhoc_Library with version 0102, devkit 00000000
Midnight Club 3: DUB Edition v1.5.2 2019-08-24 Loading module sceNetAdhocctl_Library with version 0102, devkit 00000000
Midnight Club 3: DUB Edition v1.5.2 2019-08-24 Loading module sceNet_Library with version 0101, devkit 00000000
Midnight Club 3: DUB Edition v1.5.2 2019-08-24 Loading module sceMpegbase_Driver with version 0102, devkit 00000000
Midnight Club 3: DUB Edition v1.5.2 2019-08-24 Loading module sceMpeg_library with version 0102, devkit 00000000
Midnight Club 3: DUB Edition v1.5.2 2019-08-24 Loading module sceVideocodec_Driver with version 0101, devkit 00000000
Midnight Club 3: DUB Edition v1.5.2 2019-08-24 Loading module sceATRAC3plus_Library with version 0101, devkit 00000000
Midnight Club 3: DUB Edition v1.5.2 2019-08-24 Loading module sceAudiocodec_Driver with version 0101, devkit 00000000
Midnight Club 3: DUB Edition v1.5.2 2019-08-24 Loading module sceSAScore with version 0101, devkit 00000000
Midnight Club 3: DUB Edition v1.8.0-88-g24cfad87d 2019-08-24 sceKernelLoadModule: unsupported options size=00000014, flags=0892b680, pos=0, access=1, data=2, text=2
Midnight Club 3: DUB Edition v1.8.0-88-g24cfad87d 2019-08-24 sceKernelLoadModule: unsupported options size=00000014, flags=08857c2c, pos=0, access=1, data=1, text=1
Midnight Club 3: DUB Edition v1.8.0-88-g24cfad87d 2019-08-24 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=1, text=1
Midnight Club 3: DUB Edition v1.8.0-88-g24cfad87d 2019-08-24 sceKernelLoadModule: unsupported options size=00000014, flags=08d11560, pos=0, access=1, data=2, text=2
Midnight Club 3: DUB Edition v1.4.2 2017-10-21 ReadFromHardware: Invalid address 00000000 near PC 088353b4 LR 088353c4
Midnight Club 3: DUB Edition v1.7.2 2018-12-03 Failed decrypting the PRX (ret = -1, size = 4914177, psp_size = 4914528)!