Recent logs - Yu-Gi-Oh! GX Tag Force

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Game title Version Latest Report Message
Yu-Gi-Oh! GX Tag Force v1.11.3 2021-09-11 Error in shader program link: info: (unknown reason) fs: thin3d vs: thin3d #version 300 es #if __VERSION__ >= 130 #define attribute in #define varying out #endif attribute vec3 Position; attribute vec4 Color0; attribute vec2 TexCoord0; varying vec4 oColor0; varying vec2 oTexCoord0; uniform mat4 WorldViewProj; void main() { gl_Position = WorldViewProj * vec4(Position, 1.0); oColor0 = Color0; oTexCoord0 = TexCoord0; }
Yu-Gi-Oh! GX Tag Force v1.11.3 2021-08-27 Unknown GetPointer 00000000 PC 0886a300 LR 0886a300
Yu-Gi-Oh! GX Tag Force v1.11.3 2021-07-18 80630011=sceAtracSetDataAndGetID(08c55d44, 00000000): buffer too small
Yu-Gi-Oh! GX Tag Force v1.11.3 2021-08-21 Unknown GetPointer 00000000 PC 0882f120 LR 0882f120
Yu-Gi-Oh! GX Tag Force v1.11.3 2021-06-29 Unknown GetPointer 0006b5c0 PC 00000000 LR 00000000
Yu-Gi-Oh! GX Tag Force v1.11.3 2021-06-29 Jump to invalid address: 0006af14
Yu-Gi-Oh! GX Tag Force v1.11.3 2021-06-29 Jump to invalid address: 0006aef4
Yu-Gi-Oh! GX Tag Force v1.11.3 2021-06-29 Unknown GetPointer 00000000 PC 00000000 LR 00000000
Yu-Gi-Oh! GX Tag Force v1.7.5 2021-04-03 Jump to invalid address: 07e00000
Yu-Gi-Oh! GX Tag Force v1.10.3 2021-03-28 RET: Stack empty!
Yu-Gi-Oh! GX Tag Force v1.11.2 2021-02-23 ReadFromHardware: Invalid address 0000002c near PC 0883582c LR 0883582c
Yu-Gi-Oh! GX Tag Force v1.11.2 2021-02-23 ReadFromHardware: Invalid address 0000000c near PC 0883582c LR 0883582c
Yu-Gi-Oh! GX Tag Force v1.11.2 2021-02-23 Texture with unexpected bufw (full=32802)
Yu-Gi-Oh! GX Tag Force v1.11.2 2021-02-21 ReadFromHardware: Invalid address 00000000 near PC 0886a300 LR 0886a300
Yu-Gi-Oh! GX Tag Force v1.9.3 2021-02-23 Error in shader program link: info: Vertex info ----------- (0) : fatal error C9999: Can't convert to expr: 1f + @TMP0, 1f + @TMP1 fs: 00000000:00000002 Tex TFuncMod #version 330 #define lowp #define mediump #define highp uniform sampler2D tex; in vec4 v_color0; in mediump vec3 v_texcoord; out vec4 fragColor0; void main() { vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = vec4(t.rgb * p.rgb, p.a); fragColor0 = v; } vs: 00000000:003a0b10 HWX T N Tex UVEnv 2: c:0 t:0 3: c:0 t:0 #version 330 #define lowp #define mediump #define highp in vec3 position; in mediump vec3 normal; in vec2 texcoord; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform vec3 u_lightpos2; uniform vec3 u_lightpos3; uniform lowp vec4 u_matambientalpha; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; out lowp vec4 v_color0; out mediump vec3 v_texcoord; void main() { vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz; mediump vec3 worldnormal = normalize((u_world * vec4(normal, 0.0)).xyz); vec4 viewPos = u_view * vec4(worldpos, 1.0); vec4 outPos = u_proj * viewPos; v_color0 = u_matambientalpha; v_texcoord = vec3(u_uvscaleoffset.xy * vec2(1.0 + (length(u_lightpos2) == 0.0 ? worldnormal.z : dot(normalize(u_lightpos2), worldnormal)), 1.0 + (length(u_lightpos3) == 0.0 ? worldnormal.z : dot(normalize(u_lightpos3), worldnormal))) * 0.5, 1.0); vec3 projPos = outPos.xyz / outPos.w; if (u_cullRangeMin.w <= 0.0 || (projPos.z >= u_cullRangeMin.z && projPos.z <= u_cullRangeMax.z)) { if (projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y || projPos.z < u_cullRangeMin.z || projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y || projPos.z > u_cullRangeMax.z) { outPos.xyzw = vec4(u_cullRangeMax.w); } } gl_Position = outPos; }
Yu-Gi-Oh! GX Tag Force v1.10.3 2021-02-15 Unexpected mpeg first timestamp: fffffffffff / 17592186044415
Yu-Gi-Oh! GX Tag Force v1.10.3 2021-02-06 sceKernelLoadModule: unsupported options size=00000014, flags=ffffffff, pos=0, access=1, data=1, text=1
Yu-Gi-Oh! GX Tag Force v1.10.2 2021-02-05 80630011=sceAtracSetDataAndGetID(08d32d44, 00000000): buffer too small
Yu-Gi-Oh! GX Tag Force v1.11.3 2021-07-18 80630011=sceAtracSetDataAndGetID(08d0e544, 00000000): buffer too small
Yu-Gi-Oh! GX Tag Force v1.7.5 2021-04-16 MIPSCompileOp: Invalid instruction 00000539
Yu-Gi-Oh! GX Tag Force v1.11.3 2021-06-04 sceDmacMemcpy(dest=04088000, src=09457980, size=557056): overlapping read
Yu-Gi-Oh! GX Tag Force v1.10.3 2021-04-15 sceKernelLoadModule: unsupported options size=00000014, flags=ffffffff, pos=0, access=1, data=2, text=2
Yu-Gi-Oh! GX Tag Force v1.10.3 2020-12-04 Unknown syscall in known module 'sceNpAuth': 0xd99455dd
Yu-Gi-Oh! GX Tag Force v1.10.3 2021-01-08 80020190=sceNetAdhocInit(): out of memory, 00001000 stack requested
Yu-Gi-Oh! GX Tag Force v1.11.3 2021-07-18 80630011=sceAtracSetDataAndGetID(08c81d44, 00000000): buffer too small
Yu-Gi-Oh! GX Tag Force v1.6.3-492-g9fddfff66 2020-06-24 Unknown syscall in known module 'sceNp': 0x7e0864df
Yu-Gi-Oh! GX Tag Force v1.6.3-492-g9fddfff66 2020-06-24 Unknown syscall in known module 'sceNpService': 0x78802d5f
Yu-Gi-Oh! GX Tag Force v1.6.3-492-g9fddfff66 2020-06-24 Unknown syscall in known module 'sceNpService': 0x1da3e950
Yu-Gi-Oh! GX Tag Force v1.6.3-492-g9fddfff66 2020-06-24 Unknown syscall in known module 'sceNp': 0xbb069a87
Yu-Gi-Oh! GX Tag Force v1.6.3-492-g9fddfff66 2020-06-24 Unknown syscall in known module 'sceNpAuth': 0x3f1c1f70
Yu-Gi-Oh! GX Tag Force v1.6.3-492-g9fddfff66 2020-12-04 Unknown syscall in known module 'sceNpAuth': 0xcd86a656
Yu-Gi-Oh! GX Tag Force v1.6.3-492-g9fddfff66 2020-06-24 Unknown syscall in known module 'sceNpService': 0x268c009d
Yu-Gi-Oh! GX Tag Force v1.6.3-492-g9fddfff66 2020-06-24 Unknown syscall in known module 'sceNpService': 0x168b8de5
Yu-Gi-Oh! GX Tag Force v1.9.4 2021-06-29 Garbage libstub address or end
Yu-Gi-Oh! GX Tag Force v1.9.4 2020-02-20 80630011=sceAtracSetDataAndGetID(49351544, 00000000): buffer too small
Yu-Gi-Oh! GX Tag Force v1.8.0 2019-09-10 MFIC instruction hit (72656c64) at 08000010
Yu-Gi-Oh! GX Tag Force v1.8.0 2019-09-10 MIPSCompileOp 69440000 failed
Yu-Gi-Oh! GX Tag Force v1.7.1 2021-08-19 Savedata version requested: 3
Yu-Gi-Oh! GX Tag Force v1.8.0 2019-06-09 80630011=sceAtracSetDataAndGetID(08c8b544, 00000000): buffer too small
Yu-Gi-Oh! GX Tag Force v1.8.0 2019-06-09 80630011=sceAtracSetDataAndGetID(08c5f544, 00000000): buffer too small
Yu-Gi-Oh! GX Tag Force v1.9.4 2021-08-09 Unknown GetPointer 00000000 PC 088346dc LR 088346dc
Yu-Gi-Oh! GX Tag Force v1.9.4 2021-08-13 Unknown GetPointer 00000000 PC 08804000 LR 08000030
Yu-Gi-Oh! GX Tag Force v1.9.0 2021-04-29 Unknown GetPointer 00000000 PC 0885cae4 LR 0885d918
Yu-Gi-Oh! GX Tag Force v1.9.4 2021-09-19 Unknown GetPointer 00000000 PC 088346c4 LR 088346c4
Yu-Gi-Oh! GX Tag Force v1.9.4 2021-06-04 Unknown GetPointer 00000000 PC 08852e04 LR 08000020
Yu-Gi-Oh! GX Tag Force v1.7.4 2019-02-18 DrawActiveTexture() failed: 8876086c
Yu-Gi-Oh! GX Tag Force v1.9.4 2021-09-20 Render to area containing texture at 04000000 +64x0
Yu-Gi-Oh! GX Tag Force v1.9.3 2020-01-24 sceDmacMemcpy(dest=04110000, src=094e52c0, size=557056): overlapping read
Yu-Gi-Oh! GX Tag Force v1.9.4 2021-08-27 Unknown GetPointer 00000000 PC 08000000 LR 08000000
Yu-Gi-Oh! GX Tag Force v1.7.1 2020-10-20 avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7
Yu-Gi-Oh! GX Tag Force v1.7.2 2018-11-12 80630011=sceAtracSetDataAndGetID(08c4fd44, 00000000): buffer too small
Yu-Gi-Oh! GX Tag Force v1.6.3 2018-10-11 DestroyBlock: Invalid block number 590000
Yu-Gi-Oh! GX Tag Force v1.6.3 2018-10-10 RIFF chunk had uneven size
Yu-Gi-Oh! GX Tag Force v1.5.2 2018-09-17 Wrong magic number 0db92c60
Yu-Gi-Oh! GX Tag Force v1.5.2 2018-09-17 Wrong magic number 0a129e00
Yu-Gi-Oh! GX Tag Force v1.5.2 2018-09-17 Wrong magic number 000a00c4
Yu-Gi-Oh! GX Tag Force v1.5.2 2018-09-17 Wrong magic number 0a131f28
Yu-Gi-Oh! GX Tag Force v1.6.3 2018-11-27 sceDmacMemcpy(dest=04110000, src=0945d2c0, size=557056): overlapping read
Yu-Gi-Oh! GX Tag Force v1.9.4 2021-07-09 GL ran out of GPU memory; switching to low memory mode
Yu-Gi-Oh! GX Tag Force v1.5.2 2018-05-29 Wrong magic number 0d0330a8
Yu-Gi-Oh! GX Tag Force v1.5.2 2018-05-29 Wrong magic number 047d57e0
Yu-Gi-Oh! GX Tag Force v1.5.2 2018-05-29 Wrong magic number 047f3300
Yu-Gi-Oh! GX Tag Force v1.5.2 2018-05-29 Wrong magic number 1b734858
Yu-Gi-Oh! GX Tag Force v1.5.2 2018-05-29 Wrong magic number 10de2290
Yu-Gi-Oh! GX Tag Force v1.5.2 2018-05-29 Wrong magic number 1b4a4858
Yu-Gi-Oh! GX Tag Force v1.5.2 2018-05-29 Wrong magic number 0ce810b0
Yu-Gi-Oh! GX Tag Force v1.5.2 2018-05-29 Wrong magic number 0d1a8f40
Yu-Gi-Oh! GX Tag Force v1.5.2 2018-05-29 Wrong magic number 0d0c3f90
Yu-Gi-Oh! GX Tag Force v1.5.2 2018-05-29 Wrong magic number 0ce8a150
Yu-Gi-Oh! GX Tag Force v1.5.2 2018-05-29 Wrong magic number 047da030
Yu-Gi-Oh! GX Tag Force v1.5.2 2018-05-29 Wrong magic number 047de880
Yu-Gi-Oh! GX Tag Force v1.5.2 2018-05-29 Wrong magic number 1b730008
Yu-Gi-Oh! GX Tag Force v1.5.2 2018-05-29 Wrong magic number 0d02e858
Yu-Gi-Oh! GX Tag Force v1.5.2 2018-05-29 Wrong magic number 0cf48490
Yu-Gi-Oh! GX Tag Force v1.5.2 2018-05-29 Wrong magic number 0cf3e880
Yu-Gi-Oh! GX Tag Force v1.5.4 2018-03-01 sceDmacMemcpy(dest=04088000, src=0903d580, size=557056): overlapping read
Yu-Gi-Oh! GX Tag Force v1.9.4 2021-04-14 sceDmacMemcpy(dest=04088000, src=094e52c0, size=557056): overlapping read
Yu-Gi-Oh! GX Tag Force v1.7.4 2019-02-17 Direct3D9: Failed to get the device caps!
Yu-Gi-Oh! GX Tag Force v1.4.2 2020-09-30 Reimporting: func import libehsys/ca9896f0 changed
Yu-Gi-Oh! GX Tag Force v1.9.4 2021-07-15 WriteToHardware: Invalid address ffff8fe8 near PC 08000000 LR 08000000
Yu-Gi-Oh! GX Tag Force v1.9.4 2021-08-18 sceDmacMemcpy(dest=04088000, src=0945d2c0, size=557056): overlapping read
Yu-Gi-Oh! GX Tag Force v1.7.4 2019-01-17 sceDmacMemcpy(dest=04088000, src=092d4800, size=557056): overlapping read
Yu-Gi-Oh! GX Tag Force v1.4-2-g648bc5d 2017-12-26 80630006=sceAtracSetDataAndGetID(08c6e544, 08000005): invalid RIFF header
Yu-Gi-Oh! GX Tag Force v1.4-2-g648bc5d 2017-12-26 80630006=sceAtracSetDataAndGetID(08ca1544, d8000004): invalid RIFF header
Yu-Gi-Oh! GX Tag Force v1.9.4 2021-09-20 sceDmacMemcpy(dest=04088000, src=08fb5580, size=557056): overlapping read
Yu-Gi-Oh! GX Tag Force v1.7.5 2021-01-20 sceDmacMemcpy(dest=04088000, src=0924c800, size=557056): overlapping read
Yu-Gi-Oh! GX Tag Force v1.7.2 2021-02-05 80630011=sceAtracSetDataAndGetID(08c7bd44, 00000000): buffer too small
Yu-Gi-Oh! GX Tag Force v1.4.2 2017-11-12 Branch in Jump delay slot at 08020200 in block starting at 0801b1bc
Yu-Gi-Oh! GX Tag Force v1.4.2 2017-10-28 sceDmacMemcpy(dest=04088000, src=0903d580, size=557056): overlapping read
Yu-Gi-Oh! GX Tag Force v1.4.2 2017-10-16 MIPSCompileOp 69467972 failed
Yu-Gi-Oh! GX Tag Force v1.4.2 2017-10-16 Failed to reschedule: out of threads on queue (4, 4)
Yu-Gi-Oh! GX Tag Force v1.4.2 2017-10-08 MIPSCompileOp 6974726f failed
Yu-Gi-Oh! GX Tag Force v1.4.2 2017-10-08 MFIC instruction hit (72656c64) at 08000008
Yu-Gi-Oh! GX Tag Force v1.8.0 2019-09-10 MIPSCompileOp 69466174 failed
Yu-Gi-Oh! GX Tag Force v1.4.2 2017-09-07 Unsupported Vertex Texture Coordinate Q : f5d0f040
Yu-Gi-Oh! GX Tag Force v1.4.2 2017-09-07 Unsupported Vertex Texture Coordinate S : f3bb2642
Yu-Gi-Oh! GX Tag Force v1.4.2 2017-09-07 Unsupported Vertex Texture Coordinate T : f4062a8f
Yu-Gi-Oh! GX Tag Force v1.4.2 2017-09-07 Unsupported Vertex Screen Coordinate Z : f2022d01
Yu-Gi-Oh! GX Tag Force v1.4.2 2017-08-31 Unsupported Vertex Fog Coefficient : f8ebf6e7
Yu-Gi-Oh! GX Tag Force v1.4.2 2017-08-31 Unknown GE command : fbffffff