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Game title |
Version |
Latest Report |
Message |
The Legend of Heroes III: Song of the Ocean |
v1.17.3 |
2024-08-28 |
Can't draw: No current render step. Step count: 0 |
The Legend of Heroes III: Song of the Ocean |
v1.17.3 |
2024-08-28 |
80630006=sceAtracSetData(0, 08ef1d40, 00017ad0): multiple fmt definitions |
The Legend of Heroes III: Song of the Ocean |
v1.17.3 |
2024-08-28 |
80630006=sceAtracSetData(0, 08ef1d40, 00075afc): multiple fmt definitions |
The Legend of Heroes III: Song of the Ocean |
v1.17.3 |
2024-08-28 |
80630006=sceAtracSetData(0, 08ef1d40, 00050d74): multiple fmt definitions |
The Legend of Heroes III: Song of the Ocean |
v1.17.3 |
2024-08-28 |
80630006=sceAtracSetData(0, 08ef1d40, 000670ec): multiple fmt definitions |
The Legend of Heroes III: Song of the Ocean |
v1.17.3 |
2024-08-28 |
80630006=sceAtracSetData(0, 08ef1d40, 000664e4): multiple fmt definitions |
The Legend of Heroes III: Song of the Ocean |
v1.17.3 |
2024-08-28 |
80630006=sceAtracSetData(0, 08ef1d40, 0007546c): multiple fmt definitions |
The Legend of Heroes III: Song of the Ocean |
v1.16.6 |
2024-01-12 |
__KernelStopThread: thread 333 does not exist (helper deleted) |
The Legend of Heroes III: Song of the Ocean |
v1.16.6 |
2023-12-31 |
sceKernelLoadModule: unsupported options size=00000014, flags=09fffec0, pos=0, access=1, data=2, text=2 |
The Legend of Heroes III: Song of the Ocean |
v1.16.6 |
2023-12-31 |
sceKernelLoadModule: unsupported options size=00000014, flags=09fffec0, pos=0, access=1, data=1, text=1 |
The Legend of Heroes III: Song of the Ocean |
v1.16.6 |
2023-12-31 |
sceSasSetADSRMode(08acd140, 30, 15, 00000000, 00000000, 00000000, 00000000): invalid modes |
The Legend of Heroes III: Song of the Ocean |
v1.16.6 |
2023-12-31 |
sceSasSetADSRMode(08acd140, 29, 15, 00000000, 00000000, 00000000, 00000000): invalid modes |
The Legend of Heroes III: Song of the Ocean |
v1.16.6 |
2023-12-31 |
sceSasSetADSRMode(08acd140, 28, 15, 00000000, 00000000, 00000000, 00000000): invalid modes |
The Legend of Heroes III: Song of the Ocean |
v1.16.6 |
2023-12-31 |
sceSasSetADSRMode(08acd140, 27, 15, 00000000, 00000000, 00000000, 00000000): invalid modes |
The Legend of Heroes III: Song of the Ocean |
v1.16.6 |
2023-12-31 |
sceSasSetADSRMode(08acd140, 26, 15, 00000000, 00000000, 00000000, 00000000): invalid modes |
The Legend of Heroes III: Song of the Ocean |
v1.16.6 |
2023-12-31 |
sceSasSetADSRMode(08acd140, 25, 15, 00000000, 00000000, 00000000, 00000000): invalid modes |
The Legend of Heroes III: Song of the Ocean |
v1.16.6 |
2023-12-31 |
sceSasSetADSRMode(08acd140, 24, 15, 00000000, 00000000, 00000000, 00000000): invalid modes |
The Legend of Heroes III: Song of the Ocean |
v1.16.6 |
2023-12-31 |
sceSasSetADSRMode(08acd140, 23, 15, 00000000, 00000000, 00000000, 00000000): invalid modes |
The Legend of Heroes III: Song of the Ocean |
v1.16.6 |
2023-12-31 |
sceSasSetADSRMode(08acd140, 22, 15, 00000000, 00000000, 00000000, 00000000): invalid modes |
The Legend of Heroes III: Song of the Ocean |
v1.16.6 |
2023-12-31 |
sceSasSetADSRMode(08acd140, 21, 15, 00000000, 00000000, 00000000, 00000000): invalid modes |
The Legend of Heroes III: Song of the Ocean |
v1.16.6 |
2023-12-31 |
sceSasSetADSRMode(08acd140, 20, 15, 00000000, 00000000, 00000000, 00000000): invalid modes |
The Legend of Heroes III: Song of the Ocean |
v1.16.6 |
2023-12-31 |
sceSasSetADSRMode(08acd140, 19, 15, 00000000, 00000000, 00000000, 00000000): invalid modes |
The Legend of Heroes III: Song of the Ocean |
v1.16.6 |
2023-12-31 |
sceSasSetADSRMode(08acd140, 18, 15, 00000000, 00000000, 00000000, 00000000): invalid modes |
The Legend of Heroes III: Song of the Ocean |
v1.16.6 |
2023-12-31 |
sceSasSetADSRMode(08acd140, 17, 15, 00000000, 00000000, 00000000, 00000000): invalid modes |
The Legend of Heroes III: Song of the Ocean |
v1.16.6 |
2023-12-31 |
sceSasSetADSRMode(08acd140, 16, 15, 00000000, 00000000, 00000000, 00000000): invalid modes |
The Legend of Heroes III: Song of the Ocean |
v1.16.6 |
2023-12-31 |
sceKernelLoadModule: unsupported options size=00000014, flags=08964560, pos=0, access=1, data=1, text=1 |
The Legend of Heroes III: Song of the Ocean |
v1.16.6 |
2023-12-31 |
sceSasSetADSRMode(08c801c0, 19, 15, 00000000, 00000000, 00000000, 00000000): invalid modes |
The Legend of Heroes III: Song of the Ocean |
v1.16.6 |
2023-12-31 |
sceSasSetADSRMode(08c801c0, 18, 15, 00000000, 00000000, 00000000, 00000000): invalid modes |
The Legend of Heroes III: Song of the Ocean |
v1.16.6 |
2023-12-31 |
sceSasSetADSRMode(08c801c0, 17, 15, 00000000, 00000000, 00000000, 00000000): invalid modes |
The Legend of Heroes III: Song of the Ocean |
v1.16.6 |
2023-12-31 |
sceSasSetADSRMode(08c801c0, 16, 15, 00000000, 00000000, 00000000, 00000000): invalid modes |
The Legend of Heroes III: Song of the Ocean |
v1.16.1 |
2023-09-13 |
00000800=sceGeEdramSetAddrTranslation(00000800) |
The Legend of Heroes III: Song of the Ocean |
v1.13.2 |
2022-10-30 |
sceDmacMemcpy(dest=097c0660, src=096c3de0, size=5544): overlapping read |
The Legend of Heroes III: Song of the Ocean |
v1.12.3 |
2022-06-24 |
sceDmacMemcpy(dest=0993a500, src=099af530, size=83328): overlapping read |
The Legend of Heroes III: Song of the Ocean |
v1.12.3 |
2022-05-08 |
Ignoring possible texturing from framebuffer at 04161800 +0x64 / 480x272 |
The Legend of Heroes III: Song of the Ocean |
v1.12.3 |
2022-05-08 |
Rendering to framebuffer offset: 04161800 +64x0 |
The Legend of Heroes III: Song of the Ocean |
v1.12.3 |
2022-05-08 |
sceKernelLoadModule: unsupported options size=00000014, flags=000001a4, pos=0, access=1, data=2, text=2 |
The Legend of Heroes III: Song of the Ocean |
v1.12.3 |
2022-05-08 |
sceKernelLoadModule: unsupported options size=00000014, flags=000001a4, pos=0, access=1, data=1, text=1 |
The Legend of Heroes III: Song of the Ocean |
v1.11.2 |
2022-04-27 |
sceDmacMemcpy(dest=097d4730, src=096badd0, size=11629): overlapping read |
The Legend of Heroes III: Song of the Ocean |
v1.11.2 |
2022-04-27 |
sceDmacMemcpy(dest=0993df80, src=0994b200, size=21888): overlapping read |
The Legend of Heroes III: Song of the Ocean |
v1.12.3 |
2024-02-10 |
GetFramebufferCandidates(DEPTH): Multiple (2) candidate framebuffers. texaddr: 04710000 offset: 0 (512x512 stride 512, CLUT16) |
The Legend of Heroes III: Song of the Ocean |
v1.11.2 |
2022-04-22 |
sceDmacMemcpy(dest=098e50f0, src=098f7a40, size=19968): overlapping read |
The Legend of Heroes III: Song of the Ocean |
v1.11.2 |
2022-04-07 |
sceDmacMemcpy(dest=09952cf0, src=0994b620, size=23296): overlapping read |
The Legend of Heroes III: Song of the Ocean |
v1.11.2 |
2022-04-04 |
sceDmacMemcpy(dest=08580000, src=08cd1c10, size=772096): overlapping read |
The Legend of Heroes III: Song of the Ocean |
v1.12.3 |
2022-03-07 |
sceDmacMemcpy(dest=0993f2e0, src=099528c0, size=27904): overlapping read |
The Legend of Heroes III: Song of the Ocean |
v1.11.3 |
2022-01-29 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=0896e957, pos=0, access=1, data=1, text=1 |
The Legend of Heroes III: Song of the Ocean |
v1.11.3 |
2022-01-29 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=08970c57, pos=0, access=1, data=1, text=1 |
The Legend of Heroes III: Song of the Ocean |
v1.10.3 |
2022-01-15 |
ReadFromHardware: Invalid address 0000000c near PC 088c7f0c LR 088c7ef0 |
The Legend of Heroes III: Song of the Ocean |
v1.11.3 |
2022-01-29 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=08970c57, pos=0, access=1, data=2, text=2 |
The Legend of Heroes III: Song of the Ocean |
v1.11.3 |
2021-07-05 |
sceDmacMemcpy(dest=08b99390, src=08774000, size=145680): overlapping read |
The Legend of Heroes III: Song of the Ocean |
v1.11.3 |
2022-01-29 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=0896e957, pos=0, access=1, data=2, text=2 |
The Legend of Heroes III: Song of the Ocean |
v1.11.3 |
2021-04-20 |
VTYPE with morph used: THRU=0 TC=3 COL=0 POS=3 NRM=0 WT=0 NW=1 IDX=0 MC=4 |
The Legend of Heroes III: Song of the Ocean |
v1.11.3 |
2021-04-12 |
Unknown GetPointer 00000000 PC 08804128 LR 08000030 |
The Legend of Heroes III: Song of the Ocean |
v1.11.3 |
2021-04-12 |
sceDmacMemcpy(dest=099cc7d0, src=099ae550, size=49664): overlapping read |
The Legend of Heroes III: Song of the Ocean |
v1.10.3 |
2021-04-05 |
sceDmacMemcpy(dest=08b99390, src=08774000, size=132928): overlapping read |
The Legend of Heroes III: Song of the Ocean |
v1.10.3 |
2021-02-28 |
sceDmacMemcpy(dest=098f7830, src=0997c9b0, size=28288): overlapping read |
The Legend of Heroes III: Song of the Ocean |
v1.10.3 |
2021-02-27 |
sceDmacMemcpy(dest=08580000, src=08cd1c10, size=36864): overlapping read |
The Legend of Heroes III: Song of the Ocean |
v1.10.3 |
2021-02-26 |
sceDmacMemcpy(dest=0994a470, src=09957ee0, size=21632): overlapping read |
The Legend of Heroes III: Song of the Ocean |
v1.10.3 |
2021-02-25 |
sceDmacMemcpy(dest=09935fa0, src=0992e840, size=17280): overlapping read |
The Legend of Heroes III: Song of the Ocean |
v1.10.3 |
2021-02-24 |
sceDmacMemcpy(dest=09920460, src=09918d00, size=17280): overlapping read |
The Legend of Heroes III: Song of the Ocean |
v1.12.3 |
2022-05-15 |
sceDmacMemcpy(dest=08580000, src=08cd1c10, size=75776): overlapping read |
The Legend of Heroes III: Song of the Ocean |
v1.7.5 |
2021-02-23 |
Unexpected mpeg first timestamp: 4c0ec8d678c / 5226648921996 |
The Legend of Heroes III: Song of the Ocean |
v1.10.3 |
2021-02-22 |
sceDmacMemcpy(dest=0998bad0, src=09984370, size=17280): overlapping read |
The Legend of Heroes III: Song of the Ocean |
v1.16.6 |
2023-12-31 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=2, text=2 |
The Legend of Heroes III: Song of the Ocean |
v1.16.6 |
2023-12-31 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=1, text=1 |
The Legend of Heroes III: Song of the Ocean |
v1.10.3 |
2021-01-01 |
sceDmacMemcpy(dest=097ac3d0, src=096bada0, size=7942): overlapping read |
The Legend of Heroes III: Song of the Ocean |
v1.10.3 |
2020-12-31 |
sceDmacMemcpy(dest=0985ff20, src=096bada0, size=25491): overlapping read |
The Legend of Heroes III: Song of the Ocean |
v1.10.3 |
2020-12-28 |
sceDmacMemcpy(dest=0998edf0, src=0999cf90, size=9856): overlapping read |
The Legend of Heroes III: Song of the Ocean |
v1.10.3 |
2020-12-28 |
sceDmacMemcpy(dest=08580000, src=08cd1c10, size=860160): overlapping read |
The Legend of Heroes III: Song of the Ocean |
v1.10.3 |
2020-12-27 |
sceDmacMemcpy(dest=09939420, src=09941ee0, size=21632): overlapping read |
The Legend of Heroes III: Song of the Ocean |
v1.10.3 |
2020-12-27 |
sceDmacMemcpy(dest=08580000, src=08cd1c10, size=149504): overlapping read |
The Legend of Heroes III: Song of the Ocean |
v1.10.3 |
2020-12-27 |
sceDmacMemcpy(dest=08580000, src=08cd1c10, size=768000): overlapping read |
The Legend of Heroes III: Song of the Ocean |
v1.10.3 |
2020-12-26 |
sceDmacMemcpy(dest=08580000, src=08cd1c10, size=899072): overlapping read |
The Legend of Heroes III: Song of the Ocean |
v1.10.3 |
2020-12-26 |
sceDmacMemcpy(dest=08580000, src=08cd1c10, size=172032): overlapping read |
The Legend of Heroes III: Song of the Ocean |
v1.10.3 |
2020-12-24 |
sceDmacMemcpy(dest=09932160, src=0992aa00, size=17280): overlapping read |
The Legend of Heroes III: Song of the Ocean |
v1.10.3 |
2020-12-23 |
sceDmacMemcpy(dest=098fe1f0, src=098f6a90, size=17280): overlapping read |
The Legend of Heroes III: Song of the Ocean |
v1.10.3 |
2020-12-23 |
sceDmacMemcpy(dest=08580000, src=08cd1c10, size=655360): overlapping read |
The Legend of Heroes III: Song of the Ocean |
v1.10.3 |
2020-12-22 |
sceDmacMemcpy(dest=08580000, src=08cd1c10, size=159744): overlapping read |
The Legend of Heroes III: Song of the Ocean |
v1.10.3 |
2020-12-21 |
sceDmacMemcpy(dest=08b99390, src=08774000, size=180192): overlapping read |
The Legend of Heroes III: Song of the Ocean |
v1.10.3 |
2020-12-21 |
sceDmacMemcpy(dest=08580000, src=08cd1c10, size=1124352): overlapping read |
The Legend of Heroes III: Song of the Ocean |
v1.10.3 |
2020-12-20 |
sceDmacMemcpy(dest=08580000, src=08cd1c10, size=897024): overlapping read |
The Legend of Heroes III: Song of the Ocean |
v1.9.3 |
2020-07-29 |
sceDmacMemcpy(dest=08580000, src=08cd1c10, size=1306624): overlapping read |
The Legend of Heroes III: Song of the Ocean |
v1.9.3 |
2020-07-29 |
sceDmacMemcpy(dest=0998fc30, src=09a04c60, size=83328): overlapping read |
The Legend of Heroes III: Song of the Ocean |
v1.10.2 |
2020-07-28 |
sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 158723776 |
The Legend of Heroes III: Song of the Ocean |
v1.10.2 |
2020-07-28 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=08b62c38, pos=0, access=1, data=2, text=2 |
The Legend of Heroes III: Song of the Ocean |
v1.10.2 |
2020-07-28 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=08b62c38, pos=0, access=1, data=1, text=1 |
The Legend of Heroes III: Song of the Ocean |
v1.9.3 |
2020-07-27 |
sceDmacMemcpy(dest=08b99390, src=08774000, size=302176): overlapping read |
The Legend of Heroes III: Song of the Ocean |
v1.9.3 |
2021-04-12 |
sceDmacMemcpy(dest=08b99390, src=08774000, size=174496): overlapping read |
The Legend of Heroes III: Song of the Ocean |
v1.9.4 |
2020-06-19 |
sceDmacMemcpy(dest=0982bdb0, src=096bada0, size=15756): overlapping read |
The Legend of Heroes III: Song of the Ocean |
v1.9.3 |
2020-06-14 |
sceDmacMemcpy(dest=09947840, src=099519b0, size=7168): overlapping read |
The Legend of Heroes III: Song of the Ocean |
v1.9.3 |
2020-06-14 |
sceDmacMemcpy(dest=09839a80, src=096badd0, size=4790): overlapping read |
The Legend of Heroes III: Song of the Ocean |
v1.9.3 |
2020-06-09 |
sceDmacMemcpy(dest=097c7fb0, src=096bada0, size=8094): overlapping read |
The Legend of Heroes III: Song of the Ocean |
v1.9.4 |
2020-06-09 |
80630006=sceAtracSetData(0, 08ef1d40, 000670ec): invalid RIFF header |
The Legend of Heroes III: Song of the Ocean |
v1.9.4 |
2020-05-26 |
sceDmacMemcpy(dest=08580000, src=08cd1c10, size=1290240): overlapping read |
The Legend of Heroes III: Song of the Ocean |
v1.9.4 |
2020-05-26 |
sceDmacMemcpy(dest=08580000, src=08cd1c10, size=2017280): overlapping read |
The Legend of Heroes III: Song of the Ocean |
v1.9.4 |
2020-05-25 |
sceDmacMemcpy(dest=099396c0, src=09952e30, size=2224): overlapping read |
The Legend of Heroes III: Song of the Ocean |
v1.9.3 |
2020-05-19 |
sceDmacMemcpy(dest=08580000, src=08cd1c10, size=479232): overlapping read |
The Legend of Heroes III: Song of the Ocean |
v1.9.3 |
2020-05-04 |
Unsupported alpha/stencil mask: fb |
The Legend of Heroes III: Song of the Ocean |
v1.8.0 |
2020-01-02 |
sceDmacMemcpy(dest=08400000, src=08cd1c10, size=1513472): overlapping read |
The Legend of Heroes III: Song of the Ocean |
v1.9.4 |
2019-12-21 |
sceDmacMemcpy(dest=08580000, src=08cd1c10, size=1146880): overlapping read |
The Legend of Heroes III: Song of the Ocean |
v1.9.4 |
2019-12-18 |
sceDmacMemcpy(dest=09793400, src=096badd0, size=4237): overlapping read |