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Game title |
Version |
Latest Report |
Message |
RATATOUILLE |
v1.17.1 |
2024-09-23 |
Error in shader compilation: info: 0:1: F0002: Mali-400 GP register allocation failed for vertex shader.
Please contact [email protected] with the shader causing
the problem, along with this error message.
Mali online shader compiler r7p0-00rel0 [Revision 96995].
03f34444:40c00b29 HWX C T N LM Bones:4 Light: 0: c:0 t:1 1: c:0 t:1 2: c:0 t:1 3: c:0 t:1 MatUp:3 WScale 1 Cull
#version 100
// Driver: Mali-450 MP - GLSL 100
precision highp float;
#define gl_VertexIndex gl_VertexID
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
// 03f34444:40c00b29 HWX C T N LM Bones:4 Light: 0: c:0 t:1 1: c:0 t:1 2: c:0 t:1 3: c:0 t:1 MatUp:3 WScale 1 Cull
attribute mediump vec4 w1;
attribute vec3 position;
attribute mediump vec3 normal;
attribute vec2 texcoord;
attribute lowp vec4 color0;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform mat4 u_bone0;
uniform mat4 u_bone1;
uniform mat4 u_bone2;
uniform mat4 u_bone3;
uniform vec4 u_uvscaleoffset;
uniform vec3 u_lightpos0;
uniform mediump vec3 u_lightatt0;
uniform lowp vec3 u_lightambient0;
uniform lowp vec3 u_lightdiffuse0;
uniform vec3 u_lightpos1;
uniform mediump vec3 u_lightatt1;
uniform lowp vec3 u_lightambient1;
uniform lowp vec3 u_lightdiffuse1;
uniform vec3 u_lightpos2;
uniform mediump vec3 u_lightatt2;
uniform lowp vec3 u_lightambient2;
uniform lowp vec3 u_lightdiffuse2;
uniform vec3 u_lightpos3;
uniform mediump vec3 u_lightatt3;
uniform lowp vec3 u_lightambient3;
uniform lowp vec3 u_lightdiffuse3;
uniform lowp vec4 u_ambient;
uniform lowp vec4 u_matspecular;
uniform lowp vec3 u_matemissive;
uniform lowp vec4 u_matambientalpha;
uniform highp vec2 u_fogcoef;
uniform highp vec4 u_depthRange;
uniform highp vec4 u_cullRangeMin;
uniform highp vec4 u_cullRangeMax;
varying lowp vec4 v_color0;
varying lowp vec3 v_color1;
varying mediump vec3 v_texcoord;
varying mediump float v_fogdepth;
vec3 normalizeOr001(vec3 v) {
return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v);
}
void main() {
mat4 skinMatrix = mul(w1.x, u_bone0) + mul(w1.y, u_bone1) + mul(w1.z, u_bone2) + mul(w1.w, u_bone3);
vec3 skinnedpos = mul(vec4(position, 1.0), skinMatrix).xyz * 1.9921875;
vec3 worldpos = mul(vec4(skinnedpos, 1.0), u_world).xyz;
mediump vec3 skinnednormal = mul(vec4(normal, 0.0), skinMatrix).xyz * 1.9921875;
mediump vec3 worldnormal = normalizeOr001(mul(vec4(skinnednormal, 0.0), u_world).xyz);
vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0);
vec4 outPos = mul(u_proj, viewPos);
vec4 ambientColor = color0;
vec3 diffuseColor = color0.rgb;
vec3 specularColor = u_matspecular.rgb;
lowp vec4 lightSum0 = u_ambient * ambientColor + vec4(u_matemissive, 0.0);
vec3 toLight;
lowp vec3 diffuse;
float distance;
lowp float lightScale;
mediump float ldot;
toLight = u_lightpos0 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
lightScale = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
diffuse = (u_lightdiffuse0 * diffuseColor) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient0 * ambientColor.rgb + diffuse) * lightScale;
toLight = u_lightpos1 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
lightScale = clamp(1.0 / dot(u_lightatt1, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
diffuse = (u_lightdiffuse1 * diffuseColor) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient1 * ambientColor.rgb + diffuse) * lightScale;
toLight = u_lightpos2 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
lightScale = clamp(1.0 / dot(u_lightatt2, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
diffuse = (u_lightdiffuse2 * diffuseColor) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient2 * ambientColor.rgb + diffuse) * lightScale;
toLight = u_lightpos3 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
lightScale = clamp(1.0 / dot(u_lightatt3, vec3(1 |
RATATOUILLE |
v1.17.1 |
2024-09-16 |
sceNetAdhocMatchingInit(9816) at 088fc4e8 |
RATATOUILLE |
v1.17.1 |
2024-09-16 |
00000400=sceGeEdramSetAddrTranslation(00000800) |
RATATOUILLE |
v1.17.1 |
2024-09-16 |
sceKernelLoadModule: unsupported options size=00000014, flags=09fffad0, pos=0, access=1, data=2, text=2 |
RATATOUILLE |
v1.17.4-1 |
2024-08-30 |
sceKernelCreateThread(name=sceCert_Loader): unsupported attributes 00001006 |
RATATOUILLE |
v1.17.4-1 |
2024-08-30 |
sceKernelLoadModule: unsupported options size=00000014, flags=fefefefe, pos=0, access=1, data=1, text=1 |
RATATOUILLE |
v1.17.4-1 |
2024-08-30 |
sceKernelLoadModule: unsupported options size=00000014, flags=4e49422e, pos=0, access=1, data=2, text=2 |
RATATOUILLE |
v1.17.1 |
2024-07-14 |
Jump to invalid address: 066790e0 |
RATATOUILLE |
v1.17.1 |
2024-07-14 |
Branch in Jump delay slot at 08e1b1c0 in block starting at 08e1a580 |
RATATOUILLE |
v1.17.1 |
2024-07-14 |
Jump to invalid address: 029fe380 |
RATATOUILLE |
v1.17.1 |
2024-07-14 |
MIPSCompileOp: Invalid instruction 00000041 |
RATATOUILLE |
v1.17.1 |
2024-07-14 |
Jump to invalid address: 013ee100 |
RATATOUILLE |
v1.17.1 |
2024-07-14 |
Jump to invalid address: 013ec100 |
RATATOUILLE |
v1.17.1 |
2024-07-14 |
MIPSCompileOp: Invalid instruction 00000038 |
RATATOUILLE |
v1.17.1 |
2024-07-14 |
Jump to invalid address: 05dadc60 |
RATATOUILLE |
v1.17.1 |
2024-07-14 |
Branch in Jump delay slot at 08e1b160 in block starting at 08e1a580 |
RATATOUILLE |
v1.17.1 |
2024-07-14 |
Jump to invalid address: 03f0e560 |
RATATOUILLE |
v1.17.1 |
2024-07-14 |
MIPSCompileOp: Invalid instruction 00000245 |
RATATOUILLE |
v1.17.1 |
2024-07-14 |
Jump to invalid address: 0386c300 |
RATATOUILLE |
v1.17.1 |
2024-07-14 |
MIPSCompileOp: Invalid instruction 0000ffff |
RATATOUILLE |
v1.17.1 |
2024-07-14 |
Jump to invalid address: 05daa220 |
RATATOUILLE |
v1.17.1 |
2024-07-14 |
Branch in Jump delay slot at 08e1b0d0 in block starting at 08e1a580 |
RATATOUILLE |
v1.17.1 |
2024-07-14 |
Jump to invalid address: 03d70b20 |
RATATOUILLE |
v1.17.1 |
2024-07-14 |
Jump to invalid address: 0299fae0 |
RATATOUILLE |
v1.17.1 |
2024-07-14 |
Branch in Jump delay slot at 08e1b0c0 in block starting at 08e1a580 |
RATATOUILLE |
v1.17.1 |
2024-07-14 |
Jump to invalid address: 03d6fd00 |
RATATOUILLE |
v1.17.1 |
2024-07-14 |
Jump to invalid address: 03f0e360 |
RATATOUILLE |
v1.17.1 |
2024-07-14 |
Branch in Jump delay slot at 08e1b0a0 in block starting at 08e1a580 |
RATATOUILLE |
v1.17.1 |
2024-07-14 |
Jump to invalid address: 05d95f60 |
RATATOUILLE |
v1.17.1 |
2024-07-14 |
Jump to invalid address: 0386c100 |
RATATOUILLE |
v1.17.1 |
2024-07-14 |
Branch in Jump delay slot at 08e1b088 in block starting at 08e1a580 |
RATATOUILLE |
v1.17.1 |
2024-07-14 |
Jump to invalid address: 0386bf00 |
RATATOUILLE |
v1.17.1 |
2024-07-14 |
Branch in Jump delay slot at 08e1b084 in block starting at 08e1a580 |
RATATOUILLE |
v1.17.1 |
2024-07-14 |
Jump to invalid address: 0386c000 |
RATATOUILLE |
v1.17.1 |
2024-07-14 |
Branch in Jump delay slot at 08e1b080 in block starting at 08e1a580 |
RATATOUILLE |
v1.17.1 |
2024-07-14 |
Jump to invalid address: 0386be00 |
RATATOUILLE |
v1.17.1 |
2024-07-14 |
MIPSCompileOp: Invalid instruction 00000029 |
RATATOUILLE |
v1.17.1 |
2024-07-14 |
MIPSCompileOp: Invalid instruction 00000028 |
RATATOUILLE |
v1.17.1 |
2024-07-14 |
Jump to invalid address: 03d89020 |
RATATOUILLE |
v1.17.1 |
2024-07-14 |
Branch in Jump delay slot at 08e1b050 in block starting at 08e1a580 |
RATATOUILLE |
v1.17.1 |
2024-07-14 |
Jump to invalid address: 02b94600 |
RATATOUILLE |
v1.17.1 |
2024-07-14 |
Jump to invalid address: 0386c120 |
RATATOUILLE |
v1.17.1 |
2024-07-14 |
Branch in Jump delay slot at 08e1b010 in block starting at 08e1a580 |
RATATOUILLE |
v1.17.1 |
2024-07-14 |
Jump to invalid address: 0386bf20 |
RATATOUILLE |
v1.17.1 |
2024-07-14 |
Jump to invalid address: 02b94480 |
RATATOUILLE |
v1.17.1 |
2024-07-14 |
MIPSCompileOp: Invalid instruction 00000001 |
RATATOUILLE |
v1.17.1 |
2024-07-14 |
MIPSCompileOp: Invalid instruction 00000005 |
RATATOUILLE |
v1.17.1 |
2024-07-14 |
Branch in Jump delay slot at 08e1afe0 in block starting at 08e1a580 |
RATATOUILLE |
v1.17.1 |
2024-07-14 |
Jump to invalid address: 029fe2a0 |
RATATOUILLE |
v1.17.1 |
2024-07-14 |
Jump to invalid address: 0386c020 |
RATATOUILLE |
v1.17.1 |
2024-07-14 |
Branch in Jump delay slot at 08e1afd0 in block starting at 08e1a580 |
RATATOUILLE |
v1.17.1 |
2024-07-14 |
Jump to invalid address: 0386be20 |
RATATOUILLE |
v1.17.1 |
2024-07-07 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=089d5550, pos=0, access=1, data=2, text=2 |
RATATOUILLE |
v1.17.1 |
2024-07-07 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=08aa3328, pos=0, access=1, data=1, text=1 |
RATATOUILLE |
v1.17.1 |
2024-06-26 |
sceGeBreak(mode=1, unknown=09ffd5e0): unknown ptr (valid) |
RATATOUILLE |
v1.17.1 |
2024-06-26 |
Could not setup streams, unexpected stream count: 61637 |
RATATOUILLE |
v1.17.1 |
2024-06-26 |
Unexpected mpeg first timestamp: 2c9ff09f8f9 / 3066590525689 |
RATATOUILLE |
v1.17.1 |
2024-07-04 |
Failed to read valid video stream data from header |
RATATOUILLE |
v1.17.1 |
2024-06-16 |
Rendering to framebuffer offset at 04162000 +256x0 (stride 512) |
RATATOUILLE |
v1.17.1-669-gd298c6f6f5 |
2024-06-15 |
Can't draw: No current render step. Step count: 0 |
RATATOUILLE |
v1.17.1 |
2024-04-15 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=ffffffff, pos=0, access=1, data=1, text=1 |
RATATOUILLE |
v1.17.1 |
2024-02-23 |
__KernelStopThread: thread 2626 does not exist (helper deleted) |
RATATOUILLE |
v1.17 |
2024-02-01 |
sceKernelLoadModule: unsupported options size=00000014, flags=0881d51c, pos=0, access=1, data=1, text=1 |
RATATOUILLE |
v1.17 |
2024-01-30 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=08bc6500, pos=0, access=1, data=2, text=2 |
RATATOUILLE |
v1.17 |
2024-01-30 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=deadbeef, pos=0, access=1, data=2, text=2 |
RATATOUILLE |
v1.9.3-80-g73bf6098e |
2024-01-28 |
__KernelStopThread: thread 2771 does not exist |
RATATOUILLE |
v1.9.3-80-g73bf6098e |
2024-01-28 |
__KernelStopThread: thread 1065 does not exist |
RATATOUILLE |
v1.11.3 |
2023-10-14 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = -559038737 |
RATATOUILLE |
v1.11.3 |
2023-10-14 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 146162800 |
RATATOUILLE |
v1.11.3 |
2023-10-14 |
sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 102464 |
RATATOUILLE |
v1.11.3 |
2023-10-14 |
sceGeBreak(mode=0, unknown=08dfeda8): unknown ptr (valid) |
RATATOUILLE |
v1.15.4 |
2023-07-05 |
sceKernelLoadModule: unsupported options size=00000014, flags=08c98210, pos=0, access=1, data=2, text=2 |
RATATOUILLE |
v1.15.4 |
2023-07-05 |
sceKernelLoadModule: unsupported options size=00000014, flags=08caf9fc, pos=0, access=1, data=1, text=1 |
RATATOUILLE |
v1.15.3 |
2023-06-18 |
An uneaten prefix at end of block: 08ab2670 |
RATATOUILLE |
v1.15.3 |
2023-06-18 |
VTYPE with morph used: THRU=0 TC=2 COL=0 POS=2 NRM=1 WT=1 NW=8 IDX=2 MC=8 |
RATATOUILLE |
v1.14.4 |
2023-04-30 |
Ignoring possible texturing from framebuffer at 04154000 +0x136 / 256x272 |
RATATOUILLE |
v1.14.4 |
2023-04-17 |
Error in shader compilation: info: Vertex shader compilation failed.
ERROR: 0:128: 'comp' : redefinition
ERROR: 0:129: 'type' : redefinition
ERROR: 0:177: 'comp' : redefinition
ERROR: 0:178: 'type' : redefinition
ERROR: 0:226: 'comp' : redefinition
ERROR: 0:227: 'type' : redefinition
ERROR: 6 compilation errors. No code generated.
01000000:80010b39 HWX C T N LM Tex TexProjPos UVMtx Light: LightUberShader Cull
#version 300 es
// Driver: Adreno (TM) 305 - GLSL 300
precision highp float;
#define gl_VertexIndex gl_VertexID
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
// 01000000:80010b39 HWX C T N LM Tex TexProjPos UVMtx Light: LightUberShader Cull
in vec3 position;
in mediump vec3 normal;
in vec2 texcoord;
in lowp vec4 color0;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform mediump mat4 u_texmtx;
uniform vec4 u_uvscaleoffset;
uniform uint u_lightControl;
uniform vec3 u_lightpos0;
uniform mediump vec3 u_lightatt0;
uniform mediump vec3 u_lightdir0;
uniform mediump vec2 u_lightangle_spotCoef0;
uniform lowp vec3 u_lightambient0;
uniform lowp vec3 u_lightdiffuse0;
uniform lowp vec3 u_lightspecular0;
uniform vec3 u_lightpos1;
uniform mediump vec3 u_lightatt1;
uniform mediump vec3 u_lightdir1;
uniform mediump vec2 u_lightangle_spotCoef1;
uniform lowp vec3 u_lightambient1;
uniform lowp vec3 u_lightdiffuse1;
uniform lowp vec3 u_lightspecular1;
uniform vec3 u_lightpos2;
uniform mediump vec3 u_lightatt2;
uniform mediump vec3 u_lightdir2;
uniform mediump vec2 u_lightangle_spotCoef2;
uniform lowp vec3 u_lightambient2;
uniform lowp vec3 u_lightdiffuse2;
uniform lowp vec3 u_lightspecular2;
uniform vec3 u_lightpos3;
uniform mediump vec3 u_lightatt3;
uniform mediump vec3 u_lightdir3;
uniform mediump vec2 u_lightangle_spotCoef3;
uniform lowp vec3 u_lightambient3;
uniform lowp vec3 u_lightdiffuse3;
uniform lowp vec3 u_lightspecular3;
uniform lowp vec4 u_ambient;
uniform lowp vec3 u_matdiffuse;
uniform lowp vec4 u_matspecular;
uniform lowp vec3 u_matemissive;
uniform lowp vec4 u_matambientalpha;
uniform highp vec2 u_fogcoef;
uniform highp vec4 u_depthRange;
uniform highp vec4 u_cullRangeMin;
uniform highp vec4 u_cullRangeMax;
out lowp vec4 v_color0;
out lowp vec3 v_color1;
out mediump vec3 v_texcoord;
out mediump float v_fogdepth;
vec3 normalizeOr001(vec3 v) {
return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v);
}
void main() {
vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz;
mediump vec3 worldnormal = normalizeOr001(mul(vec4(normal, 0.0), u_world).xyz);
vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0);
vec4 outPos = mul(u_proj, viewPos);
vec4 ambientColor = ((u_lightControl & (1u << 0x14u)) != 0x0u) ? color0 : u_matambientalpha;
vec3 diffuseColor = ((u_lightControl & (1u << 0x15u)) != 0x0u) ? color0.rgb : u_matdiffuse;
vec3 specularColor = ((u_lightControl & (1u << 0x16u)) != 0x0u) ? color0.rgb : u_matspecular.rgb;
lowp vec4 lightSum0 = u_ambient * ambientColor + vec4(u_matemissive, 0.0);
lowp vec3 lightSum1 = splat3(0.0);
vec3 toLight;
lowp vec3 diffuse;
float distance;
lowp float lightScale;
mediump float ldot;
lowp float angle;
if ((u_lightControl & 1u) != 0x0u) {
uint comp = (u_lightControl >> 0x04u) & 0x3u;
uint type = (u_lightControl >> 0x06u) & 0x3u;
if (type == 0x0u) {
toLight = u_lightpos0;
} else {
toLight = u_lightpos0 - worldpos;
distance = length(toLight);
toLight /= distance;
}
ldot = dot(toLight, worldnormal);
if (comp == 0x2u) {
if (u_matspecular.a <= 0.0) {
ldot = 1.0;
} else {
ldot = pow(max(ldot, 0.0), u_matspecular.a);
}
}
switch (int(type)) {
case 1:
lightScale = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
break;
case 2:
angle = length(u_lightdir0) == 0.0 ? 0.0 : dot(normalize(u_lightdir0), toLight);
if (angle >= u_lightangle_spotCoef0.x) {
lightScale = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0) * (u_lightang |
RATATOUILLE |
v1.14.4 |
2023-04-17 |
Error in shader compilation: info: Vertex shader compilation failed.
ERROR: 0:127: 'comp' : redefinition
ERROR: 0:128: 'type' : redefinition
ERROR: 0:176: 'comp' : redefinition
ERROR: 0:177: 'type' : redefinition
ERROR: 0:225: 'comp' : redefinition
ERROR: 0:226: 'type' : redefinition
ERROR: 6 compilation errors. No code generated.
01000000:80000b39 HWX C T N LM Tex Light: LightUberShader Cull
#version 300 es
// Driver: Adreno (TM) 305 - GLSL 300
precision highp float;
#define gl_VertexIndex gl_VertexID
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
// 01000000:80000b39 HWX C T N LM Tex Light: LightUberShader Cull
in vec3 position;
in mediump vec3 normal;
in vec2 texcoord;
in lowp vec4 color0;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform vec4 u_uvscaleoffset;
uniform uint u_lightControl;
uniform vec3 u_lightpos0;
uniform mediump vec3 u_lightatt0;
uniform mediump vec3 u_lightdir0;
uniform mediump vec2 u_lightangle_spotCoef0;
uniform lowp vec3 u_lightambient0;
uniform lowp vec3 u_lightdiffuse0;
uniform lowp vec3 u_lightspecular0;
uniform vec3 u_lightpos1;
uniform mediump vec3 u_lightatt1;
uniform mediump vec3 u_lightdir1;
uniform mediump vec2 u_lightangle_spotCoef1;
uniform lowp vec3 u_lightambient1;
uniform lowp vec3 u_lightdiffuse1;
uniform lowp vec3 u_lightspecular1;
uniform vec3 u_lightpos2;
uniform mediump vec3 u_lightatt2;
uniform mediump vec3 u_lightdir2;
uniform mediump vec2 u_lightangle_spotCoef2;
uniform lowp vec3 u_lightambient2;
uniform lowp vec3 u_lightdiffuse2;
uniform lowp vec3 u_lightspecular2;
uniform vec3 u_lightpos3;
uniform mediump vec3 u_lightatt3;
uniform mediump vec3 u_lightdir3;
uniform mediump vec2 u_lightangle_spotCoef3;
uniform lowp vec3 u_lightambient3;
uniform lowp vec3 u_lightdiffuse3;
uniform lowp vec3 u_lightspecular3;
uniform lowp vec4 u_ambient;
uniform lowp vec3 u_matdiffuse;
uniform lowp vec4 u_matspecular;
uniform lowp vec3 u_matemissive;
uniform lowp vec4 u_matambientalpha;
uniform highp vec2 u_fogcoef;
uniform highp vec4 u_depthRange;
uniform highp vec4 u_cullRangeMin;
uniform highp vec4 u_cullRangeMax;
out lowp vec4 v_color0;
out lowp vec3 v_color1;
out mediump vec3 v_texcoord;
out mediump float v_fogdepth;
vec3 normalizeOr001(vec3 v) {
return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v);
}
void main() {
vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz;
mediump vec3 worldnormal = normalizeOr001(mul(vec4(normal, 0.0), u_world).xyz);
vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0);
vec4 outPos = mul(u_proj, viewPos);
vec4 ambientColor = ((u_lightControl & (1u << 0x14u)) != 0x0u) ? color0 : u_matambientalpha;
vec3 diffuseColor = ((u_lightControl & (1u << 0x15u)) != 0x0u) ? color0.rgb : u_matdiffuse;
vec3 specularColor = ((u_lightControl & (1u << 0x16u)) != 0x0u) ? color0.rgb : u_matspecular.rgb;
lowp vec4 lightSum0 = u_ambient * ambientColor + vec4(u_matemissive, 0.0);
lowp vec3 lightSum1 = splat3(0.0);
vec3 toLight;
lowp vec3 diffuse;
float distance;
lowp float lightScale;
mediump float ldot;
lowp float angle;
if ((u_lightControl & 1u) != 0x0u) {
uint comp = (u_lightControl >> 0x04u) & 0x3u;
uint type = (u_lightControl >> 0x06u) & 0x3u;
if (type == 0x0u) {
toLight = u_lightpos0;
} else {
toLight = u_lightpos0 - worldpos;
distance = length(toLight);
toLight /= distance;
}
ldot = dot(toLight, worldnormal);
if (comp == 0x2u) {
if (u_matspecular.a <= 0.0) {
ldot = 1.0;
} else {
ldot = pow(max(ldot, 0.0), u_matspecular.a);
}
}
switch (int(type)) {
case 1:
lightScale = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
break;
case 2:
angle = length(u_lightdir0) == 0.0 ? 0.0 : dot(normalize(u_lightdir0), toLight);
if (angle >= u_lightangle_spotCoef0.x) {
lightScale = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0) * (u_lightangle_spotCoef0.y <= 0.0 ? 1.0 : pow(angle, u_lightangle_spotCoef0.y |
RATATOUILLE |
v1.14.4 |
2023-03-16 |
00000000=sceGeEdramSetAddrTranslation(00000000) |
RATATOUILLE |
v1.14.4-674-gb3ce31c61 |
2023-03-09 |
00000400=sceGeEdramSetAddrTranslation(00000200) |
RATATOUILLE |
v1.14.4 |
2023-03-09 |
MIPSCompileOp: Invalid instruction 000000bf |
RATATOUILLE |
v1.14.4 |
2023-03-09 |
MIPSCompileOp: Invalid instruction 0098001e |
RATATOUILLE |
v1.14.4 |
2023-03-09 |
MIPSCompileOp: Invalid instruction 0000003f |
RATATOUILLE |
v1.14.4 |
2023-03-09 |
MIPSCompileOp: Invalid instruction 0000003e |
RATATOUILLE |
v1.14.4 |
2023-03-09 |
MIPSCompileOp: Invalid instruction 0000003d |
RATATOUILLE |
v1.14.4 |
2023-03-09 |
MIPSCompileOp: Invalid instruction 6bebeb3f |
RATATOUILLE |
v1.14.4 |
2023-03-09 |
MIPSCompileOp: Invalid instruction 75f5f53f |
RATATOUILLE |
v1.13.2 |
2023-03-07 |
__KernelStopThread: thread 308 does not exist |
RATATOUILLE |
v1.13.2 |
2023-03-07 |
Unexpected mpeg first timestamp: d59a080000 / 917412249600 |
RATATOUILLE |
v1.14.4 |
2023-02-03 |
An uneaten prefix at end of block for 08c3a5d4 |
RATATOUILLE |
v1.14.2 |
2023-01-05 |
UI scissor out of bounds in MainScreen: 0,0-734,481 / 960,480 |
RATATOUILLE |
v1.14.2 |
2023-01-05 |
UI scissor out of bounds in GameSettingsScreen: 148,0-805,481 / 960,480 |
RATATOUILLE |
v1.17 |
2024-01-30 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=2, text=2 |
RATATOUILLE |
v1.16.6 |
2023-11-27 |
00000400=sceGeEdramSetAddrTranslation(00000400) |
RATATOUILLE |
v1.13.2 |
2022-11-27 |
sceKernelLoadModule: unsupported options size=00000014, flags=08b10000, pos=0, access=1, data=1, text=1 |
RATATOUILLE |
v1.13.2 |
2022-11-14 |
Decoding texture from VRAM mirror at 042cc000 swizzle=0 |
RATATOUILLE |
v1.13.2 |
2022-11-10 |
Unimplemented HLE function sceKernelStopUnloadSelfModule |
RATATOUILLE |
v1.13.2 |
2022-10-12 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 144296812 |
RATATOUILLE |
v1.13.2 |
2022-10-12 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 146185776 |
RATATOUILLE |
v1.14.4 |
2023-01-28 |
BREAK instruction hit |