Recent logs - Hammerin' Hero

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Game title Version Latest Report Message
Hammerin' Hero v1.9.3-80-g73bf6098e 2020-03-26 sceDmacMemcpy(dest=08e0fdb0, src=090ce700, size=6438): overlapping read
Hammerin' Hero v1.9.4 2020-02-19 Unknown GetPointer 00000000 PC 0892078c LR 08000020
Hammerin' Hero v1.9.4 2020-03-29 FBO using existing buffer as depthbuffer, 040cc000/04088000 and 04088000/04088000
Hammerin' Hero v1.6.3 2018-08-21 Attempting to texture from target (src=00088000 / target=00088000 / flags=7)
Hammerin' Hero v1.8.0 2019-05-24 sceDmacMemcpy(dest=08e0fdb0, src=090ce700, size=12495): overlapping read
Hammerin' Hero v1.6.3 2019-03-22 sceDmacMemcpy(dest=08e0fdb0, src=090ce700, size=390): overlapping read
Hammerin' Hero v1.4.2 2018-08-27 fbo_blit_color failed in blit (00044000 -> 00044000)
Hammerin' Hero v1.2.2 2016-06-19 sceDmacMemcpy(dest=08e0fdb0, src=090ce700, size=12869): overlapping read
Hammerin' Hero v1.2.2 2016-06-19 sceDmacMemcpy(dest=08e0fdb0, src=090ce700, size=14793): overlapping read
Hammerin' Hero v1.8.0 2019-05-26 Unsupported AND logic op: 1
Hammerin' Hero v1.8.0 2019-05-26 Attempted set for logic op: f
Hammerin' Hero v1.5.2 2020-03-14 Loading module scePsmfP_library with version 0101, devkit 03080010
Hammerin' Hero v1.5.2 2020-03-14 Loading module scePsmf_library with version 0101, devkit 03080010
Hammerin' Hero v1.8.0 2019-05-26 Render to texture with different strides 512 != 64
Hammerin' Hero v1.5.4 2018-02-09 Unsupported RGB mask: r=7f g=7f b=ff
Hammerin' Hero v1.5.2 2020-03-14 Loading module sceFont_Library with version 0101, devkit 03080010
Hammerin' Hero v1.7.5 2020-03-14 FBO using existing buffer as depthbuffer, 000cc000/00088000 and 00088000/00088000
Hammerin' Hero v1.8.0 2019-05-26 Render to texture with different formats 1 != 3