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| Game title |
Version |
Latest Report |
Hits |
Message |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.6.3 |
2023-01-16 |
1 |
00000000=sceAtracLowLevelDecode(0, 09fce660, 09fce8c0[00000130], 2ee2ab00, 09fce8c4[00001000]): invalid pointers |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.6.3 |
2023-01-16 |
1 |
00000000=sceAtracLowLevelDecode(0, 09fce660, 09fce8c0[09ffe770], 2ee2ab00, 09fce8c4[2ee2ab00]): invalid pointers |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.6.3 |
2023-01-16 |
2 |
80420014=__sceSasCoreWithMix(08b65a00, 2ee2ab00, 4096, 4096): invalid address |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.14.2 |
2023-01-15 |
1 |
WriteToHardware: Invalid address 31f1b714 near PC 0880dcc8 LR 0880dcc8 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.11.3 |
2023-01-15 |
1 |
MIPSCompileOp: Invalid instruction 4288eed0 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.11.3 |
2023-01-15 |
1 |
MIPSCompileOp: Invalid instruction 41815260 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.11.3 |
2023-01-15 |
1 |
MIPSCompileOp: Invalid instruction b1514355 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.11.3 |
2023-01-15 |
1 |
MIPSCompileOp: Invalid instruction b156991d |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.11.3 |
2023-01-15 |
1 |
MIPSCompileOp: Invalid instruction b14f9d91 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.11.3 |
2023-01-15 |
1 |
MIPSCompileOp: Invalid instruction b059f02b |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.11.3 |
2023-01-15 |
1 |
MIPSCompileOp: Invalid instruction b59d1dcc |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.11.3 |
2023-01-15 |
2 |
MIPSCompileOp: Invalid instruction b51d1de4 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.13.1 |
2023-01-15 |
1 |
Decoding texture from VRAM mirror at 044a3f30 swizzle=1 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.14.4 |
2023-01-15 |
1 |
WriteToHardware: Invalid address 02e70000 near PC 0883c798 LR 0883c798 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.14.4 |
2023-01-15 |
1 |
MIPSCompileOp: Invalid instruction 6cca6930 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.14.4 |
2023-01-15 |
1 |
MIPSCompileOp: Invalid instruction 716b088c |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.12.3 |
2023-01-14 |
1 |
MIPSCompileOp: Invalid instruction 744e0568 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.12.3 |
2023-01-14 |
1 |
WriteToHardware: Invalid address 3617ad40 near PC 0880dcc8 LR 0880dcc8 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.12.3 |
2023-01-14 |
1 |
WriteToHardware: Invalid address 4376d3fa near PC 08896ae8 LR 08896ae8 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.9.4 |
2023-01-14 |
1 |
MIPSCompileOp: Invalid instruction 43ff2680 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.6.3 |
2024-02-06 |
4 |
Unknown GE command : 52010067 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.14.4 |
2023-01-14 |
1 |
WriteToHardware: Invalid address 12346200 near PC 0880de08 LR 0880de08 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.17.1 |
2024-07-21 |
3 |
Branch in branch delay slot at 087ff3e0 with different target |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.13.2 |
2023-01-14 |
1 |
WriteToHardware: Invalid address eb69e49c near PC 0880dcc8 LR 0880dcc8 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.14.4 |
2023-01-13 |
1 |
WriteToHardware: Invalid address 6d53aa98 near PC 0880dcc8 LR 0880dcc8 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.11.3 |
2023-01-13 |
1 |
MIPSCompileOp: Invalid instruction 746f6e5f |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.11.3 |
2023-01-13 |
1 |
MIPSCompileOp: Invalid instruction 6b63616c |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.11.3 |
2023-01-13 |
1 |
MIPSCompileOp: Invalid instruction 625f3330 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.11.3 |
2023-01-13 |
1 |
MIPSCompileOp: Invalid instruction 410d0000 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.11.3 |
2023-01-13 |
1 |
MIPSCompileOp: Invalid instruction 42138000 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.6.3 |
2023-01-13 |
1 |
WriteToHardware: Invalid address aa460eb0 near PC 089adbb4 LR 089adbb4 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.14.4 |
2023-01-13 |
1 |
WriteToHardware: Invalid address b2f8ebe8 near PC 0880dcc8 LR 0880dcc8 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.6.3 |
2023-01-13 |
1 |
MIPSCompileOp: Invalid instruction 43205324 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.6.3 |
2023-01-13 |
1 |
MIPSCompileOp: Invalid instruction 42b55a05 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.14.4 |
2023-01-13 |
1 |
MIPSCompileOp: Invalid instruction 71dbcf11 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.14.4 |
2023-08-08 |
3 |
WriteToHardware: Invalid address 1f800000 near PC 0880bf58 LR 0880cae8 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.18.1 |
2025-12-30 |
36 |
WriteToHardware: Invalid address 00000004 near PC 089b0ac8 LR 089b0ac8 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.14.4 |
2023-01-13 |
1 |
WriteToHardware: Invalid address 0a99b68f near PC 089adbb4 LR 089adbb4 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.9.4 |
2023-01-13 |
1 |
WriteToHardware: Invalid address a46f2ccc near PC 0880dcc8 LR 0880dcc8 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.6.3 |
2023-01-12 |
1 |
MIPSCompileOp: Invalid instruction 7f353230 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.14.4 |
2023-01-12 |
1 |
MIPSCompileOp: Invalid instruction 76c03150 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.13.2 |
2023-01-12 |
1 |
80420014=__sceSasCoreWithMix(08b65a00, 2ed85f40, 4096, 4096): invalid address |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.6.3 |
2023-01-12 |
1 |
WriteToHardware: Invalid address b2398988 near PC 0880dcc8 LR 0880dcc8 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.11.2 |
2023-01-12 |
1 |
WriteToHardware: Invalid address 0249b000 near PC 0883c798 LR 0883c798 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.11.2 |
2023-01-12 |
1 |
MIPSCompileOp: Invalid instruction b7ab7e10 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.14.2 |
2023-01-12 |
1 |
WriteToHardware: Invalid address dead435f near PC 08fa7d00 LR 08000000 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.13.2 |
2023-01-12 |
1 |
MIPSCompileOp: Invalid instruction b0719200 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.14.4 |
2023-01-12 |
1 |
MIPSCompileOp: Invalid instruction 9c41ec90 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.14.4 |
2023-01-12 |
1 |
Branch in branch delay slot at 08a477c0 with different target |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.14.4 |
2023-01-12 |
1 |
Branch in branch delay slot at 08a476e4 with different target |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.11.3-1276-g192a43c1c |
2025-04-06 |
8 |
Error in shader compilation: info: 0:19: S0027: Cannot modify an input variable
00000000:0000001a THR C Tex
#version 320 es
// Mali-G52 - GLSL 320
precision highp float;
#define gl_VertexIndex gl_VertexID
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
in vec4 position;
in vec2 texcoord;
in lowp vec4 color0;
uniform mat4 u_proj_through;
out lowp vec4 v_color0;
out mediump vec3 v_texcoord;
in float h_depth;
void main() {
v_texcoord = vec3(texcoord, 1.0);
v_color0 = color0;
vec4 outPos = mul(u_proj_through, vec4(position.xyz, 1.0));
gl_Position = outPos;
h_depth = outPos.z/outPos.w;
}
|
| Dragon Ball Z: Tenkaichi Tag Team |
v1.11.3-1276-g192a43c1c |
2023-01-12 |
1 |
Error in shader compilation: info: 0:46: S0027: Cannot modify an input variable
00000000:00010130 HWX Tex TexProjPos UVMtx Cull
#version 320 es
// Mali-G52 - GLSL 320
precision highp float;
#define gl_VertexIndex gl_VertexID
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
in vec3 position;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform mediump mat4 u_texmtx;
uniform vec4 u_uvscaleoffset;
uniform lowp vec4 u_matambientalpha;
uniform highp vec4 u_depthRange;
uniform highp vec4 u_cullRangeMin;
uniform highp vec4 u_cullRangeMax;
out lowp vec4 v_color0;
out mediump vec3 v_texcoord;
in float h_depth;
vec3 normalizeOr001(vec3 v) {
return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v);
}
void main() {
vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz;
mediump vec3 worldnormal = vec3(0.0, 0.0, 1.0);
vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0);
float rotAngle = 0.017453;
viewPos.yz = vec2(viewPos.y*cos(rotAngle)+viewPos.z*sin(rotAngle), viewPos.z*cos(rotAngle)-viewPos.y*sin(rotAngle));
viewPos.xy *= 1.106729;
vec4 outPos = mul(u_proj, viewPos);
v_color0 = u_matambientalpha;
v_texcoord = mul(vec4(position, 1.0), u_texmtx).xyz * vec3(u_uvscaleoffset.xy, 1.0);
vec3 projPos = outPos.xyz / outPos.w;
float projZ = (projPos.z - u_depthRange.z) * u_depthRange.w;
if (u_cullRangeMin.w <= 0.0 || projZ * outPos.w > -outPos.w) {
if (projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y || projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y) {
outPos.xyzw = u_cullRangeMax.wwww;
}
}
if (u_cullRangeMin.w <= 0.0) {
if (projPos.z < u_cullRangeMin.z || projPos.z > u_cullRangeMax.z) {
outPos.xyzw = u_cullRangeMax.wwww;
}
}
gl_Position = outPos;
h_depth = outPos.z/outPos.w;
}
|
| Dragon Ball Z: Tenkaichi Tag Team |
v1.11.3-1276-g192a43c1c |
2025-04-06 |
8 |
Error in shader compilation: info: 0:19: S0027: Cannot modify an input variable
00000000:00000012 THR Tex
#version 320 es
// Mali-G52 - GLSL 320
precision highp float;
#define gl_VertexIndex gl_VertexID
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
in vec4 position;
in vec2 texcoord;
in lowp vec4 color0;
uniform mat4 u_proj_through;
out lowp vec4 v_color0;
out mediump vec3 v_texcoord;
in float h_depth;
void main() {
v_texcoord = vec3(texcoord, 1.0);
v_color0 = color0;
vec4 outPos = mul(u_proj_through, vec4(position.xyz, 1.0));
gl_Position = outPos;
h_depth = outPos.z/outPos.w;
}
|
| Dragon Ball Z: Tenkaichi Tag Team |
v1.11.3-1276-g192a43c1c |
2023-01-12 |
1 |
Error in shader compilation: info: 0:46: S0027: Cannot modify an input variable
00000000:00000930 HWX T Tex Cull
#version 320 es
// Mali-G52 - GLSL 320
precision highp float;
#define gl_VertexIndex gl_VertexID
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
in vec3 position;
in vec2 texcoord;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform vec4 u_uvscaleoffset;
uniform lowp vec4 u_matambientalpha;
uniform highp vec4 u_depthRange;
uniform highp vec4 u_cullRangeMin;
uniform highp vec4 u_cullRangeMax;
out lowp vec4 v_color0;
out mediump vec3 v_texcoord;
in float h_depth;
vec3 normalizeOr001(vec3 v) {
return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v);
}
void main() {
vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz;
mediump vec3 worldnormal = vec3(0.0, 0.0, 1.0);
vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0);
float rotAngle = 0.017453;
viewPos.yz = vec2(viewPos.y*cos(rotAngle)+viewPos.z*sin(rotAngle), viewPos.z*cos(rotAngle)-viewPos.y*sin(rotAngle));
viewPos.xy *= 1.106729;
vec4 outPos = mul(u_proj, viewPos);
v_color0 = u_matambientalpha;
v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0);
vec3 projPos = outPos.xyz / outPos.w;
float projZ = (projPos.z - u_depthRange.z) * u_depthRange.w;
if (u_cullRangeMin.w <= 0.0 || projZ * outPos.w > -outPos.w) {
if (projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y || projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y) {
outPos.xyzw = u_cullRangeMax.wwww;
}
}
if (u_cullRangeMin.w <= 0.0) {
if (projPos.z < u_cullRangeMin.z || projPos.z > u_cullRangeMax.z) {
outPos.xyzw = u_cullRangeMax.wwww;
}
}
gl_Position = outPos;
h_depth = outPos.z/outPos.w;
}
|
| Dragon Ball Z: Tenkaichi Tag Team |
v1.11.3-1276-g192a43c1c |
2023-01-12 |
1 |
Error in shader compilation: info: 0:47: S0027: Cannot modify an input variable
00000000:00000938 HWX C T Tex Cull
#version 320 es
// Mali-G52 - GLSL 320
precision highp float;
#define gl_VertexIndex gl_VertexID
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
in vec3 position;
in vec2 texcoord;
in lowp vec4 color0;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform vec4 u_uvscaleoffset;
uniform lowp vec4 u_matambientalpha;
uniform highp vec4 u_depthRange;
uniform highp vec4 u_cullRangeMin;
uniform highp vec4 u_cullRangeMax;
out lowp vec4 v_color0;
out mediump vec3 v_texcoord;
in float h_depth;
vec3 normalizeOr001(vec3 v) {
return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v);
}
void main() {
vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz;
mediump vec3 worldnormal = vec3(0.0, 0.0, 1.0);
vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0);
float rotAngle = 0.017453;
viewPos.yz = vec2(viewPos.y*cos(rotAngle)+viewPos.z*sin(rotAngle), viewPos.z*cos(rotAngle)-viewPos.y*sin(rotAngle));
viewPos.xy *= 1.106729;
vec4 outPos = mul(u_proj, viewPos);
v_color0 = color0;
v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0);
vec3 projPos = outPos.xyz / outPos.w;
float projZ = (projPos.z - u_depthRange.z) * u_depthRange.w;
if (u_cullRangeMin.w <= 0.0 || projZ * outPos.w > -outPos.w) {
if (projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y || projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y) {
outPos.xyzw = u_cullRangeMax.wwww;
}
}
if (u_cullRangeMin.w <= 0.0) {
if (projPos.z < u_cullRangeMin.z || projPos.z > u_cullRangeMax.z) {
outPos.xyzw = u_cullRangeMax.wwww;
}
}
gl_Position = outPos;
h_depth = outPos.z/outPos.w;
}
|
| Dragon Ball Z: Tenkaichi Tag Team |
v1.11.3-1276-g192a43c1c |
2025-04-06 |
8 |
Error in shader compilation: info: 0:16: S0027: Cannot modify an input variable
00000000:0000000a THR C
#version 320 es
// Mali-G52 - GLSL 320
precision highp float;
#define gl_VertexIndex gl_VertexID
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
in vec4 position;
in lowp vec4 color0;
uniform mat4 u_proj_through;
out lowp vec4 v_color0;
in float h_depth;
void main() {
v_color0 = color0;
vec4 outPos = mul(u_proj_through, vec4(position.xyz, 1.0));
gl_Position = outPos;
h_depth = outPos.z/outPos.w;
}
|
| Dragon Ball Z: Tenkaichi Tag Team |
v1.14.4 |
2023-01-12 |
1 |
MIPSCompileOp: Invalid instruction 4c644ec0 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.14.4 |
2023-01-12 |
1 |
MIPSCompileOp: Invalid instruction b7c46290 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.14.4 |
2023-01-12 |
1 |
MIPSCompileOp: Invalid instruction b3352790 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.17.1 |
2024-07-27 |
2 |
Decoding texture from VRAM mirror at 04637c30 swizzle=1 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.14.4 |
2023-01-11 |
2 |
MIPSCompileOp: Invalid instruction 6271f8c0 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.14.4 |
2023-01-11 |
1 |
MIPSCompileOp: Invalid instruction 6271f840 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.14.4 |
2023-01-11 |
1 |
MIPSCompileOp: Invalid instruction 6271f7c0 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.14.4 |
2023-01-11 |
1 |
MIPSCompileOp: Invalid instruction 67e00bc0 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.14.4 |
2023-01-11 |
1 |
MIPSCompileOp: Invalid instruction 6b629ac0 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.14.4 |
2023-01-11 |
1 |
MIPSCompileOp: Invalid instruction ed629ac0 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.14.4 |
2023-01-11 |
1 |
MIPSCompileOp: Invalid instruction b02542c0 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.14.4 |
2023-01-11 |
1 |
MIPSCompileOp: Invalid instruction 6e4e35c0 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.14.1 |
2023-01-11 |
1 |
WriteToHardware: Invalid address 00001a42 near PC 089b0b58 LR 089b0ac8 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.14.4 |
2023-01-11 |
1 |
WriteToHardware: Invalid address 74911468 near PC 0880dcc8 LR 0880dcc8 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.14.4 |
2023-12-29 |
2 |
MIPSCompileOp: Invalid instruction b0387cb5 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.14.4 |
2023-01-11 |
1 |
WriteToHardware: Invalid address 6d3f2e58 near PC 0880dcc8 LR 0880dcc8 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.14.1 |
2023-01-11 |
3 |
Error in shader compilation: info: 0:15(45): error: no matching function for call to `fmod(float, float)'
0:15(57): error: operands to arithmetic operators must be numeric
0:15(69): error: operands to arithmetic operators must be numeric
depal
#version 120
// Driver: Gallium 0.4 on llvmpipe (LLVM 3.4, 128 bits) - GLSL 120
#define DISCARD discard
#define lowp
#define mediump
#define highp
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
uniform sampler2D tex;
uniform sampler2D pal;
varying highp vec2 v_texcoord; // TEXCOORD0
void main() {
vec4 index = texture2D(tex, v_texcoord);
float coord = (fmod(index.r * 1.998750, 2.0) * 0.001953) + 0.000977;
vec4 outColor = texture2D(pal, vec2(coord, 0.0));
gl_FragColor = outColor;
}
|
| Dragon Ball Z: Tenkaichi Tag Team |
v1.14.1 |
2023-01-11 |
4 |
Error in shader compilation: info: 0:15(45): error: no matching function for call to `fmod(float, float)'
0:15(57): error: operands to arithmetic operators must be numeric
0:15(69): error: operands to arithmetic operators must be numeric
depal
#version 120
// Driver: Gallium 0.4 on llvmpipe (LLVM 3.4, 128 bits) - GLSL 120
#define DISCARD discard
#define lowp
#define mediump
#define highp
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
uniform sampler2D tex;
uniform sampler2D pal;
varying highp vec2 v_texcoord; // TEXCOORD0
void main() {
vec4 index = texture2D(tex, v_texcoord);
float coord = (fmod(index.r * 3.997500, 2.0) * 0.001953) + 0.000977;
vec4 outColor = texture2D(pal, vec2(coord, 0.0));
gl_FragColor = outColor;
}
|
| Dragon Ball Z: Tenkaichi Tag Team |
v1.14.1 |
2023-01-11 |
5 |
Error in shader compilation: info: 0:15(45): error: no matching function for call to `fmod(float, float)'
0:15(57): error: operands to arithmetic operators must be numeric
0:15(69): error: operands to arithmetic operators must be numeric
depal
#version 120
// Driver: Gallium 0.4 on llvmpipe (LLVM 3.4, 128 bits) - GLSL 120
#define DISCARD discard
#define lowp
#define mediump
#define highp
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
uniform sampler2D tex;
uniform sampler2D pal;
varying highp vec2 v_texcoord; // TEXCOORD0
void main() {
vec4 index = texture2D(tex, v_texcoord);
float coord = (fmod(index.r * 7.995000, 2.0) * 0.001953) + 0.000977;
vec4 outColor = texture2D(pal, vec2(coord, 0.0));
gl_FragColor = outColor;
}
|
| Dragon Ball Z: Tenkaichi Tag Team |
v1.14.1 |
2023-01-11 |
5 |
Error in shader compilation: info: 0:15(46): error: no matching function for call to `fmod(float, float)'
0:15(58): error: operands to arithmetic operators must be numeric
0:15(70): error: operands to arithmetic operators must be numeric
depal
#version 120
// Driver: Gallium 0.4 on llvmpipe (LLVM 3.4, 128 bits) - GLSL 120
#define DISCARD discard
#define lowp
#define mediump
#define highp
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
uniform sampler2D tex;
uniform sampler2D pal;
varying highp vec2 v_texcoord; // TEXCOORD0
void main() {
vec4 index = texture2D(tex, v_texcoord);
float coord = (fmod(index.r * 15.990000, 2.0) * 0.001953) + 0.000977;
vec4 outColor = texture2D(pal, vec2(coord, 0.0));
gl_FragColor = outColor;
}
|
| Dragon Ball Z: Tenkaichi Tag Team |
v1.14.1 |
2023-01-11 |
5 |
Error in shader compilation: info: 0:15(48): error: no matching function for call to `fmod(float, float)'
0:15(60): error: operands to arithmetic operators must be numeric
0:15(72): error: operands to arithmetic operators must be numeric
depal
#version 120
// Driver: Gallium 0.4 on llvmpipe (LLVM 3.4, 128 bits) - GLSL 120
#define DISCARD discard
#define lowp
#define mediump
#define highp
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
uniform sampler2D tex;
uniform sampler2D pal;
varying highp vec2 v_texcoord; // TEXCOORD0
void main() {
vec4 index = texture2D(tex, v_texcoord);
float coord = (fmod(index.g * 63.990002, 256.0) * 0.001953) + 0.000977;
vec4 outColor = texture2D(pal, vec2(coord, 0.0));
gl_FragColor = outColor;
}
|
| Dragon Ball Z: Tenkaichi Tag Team |
v1.14.1 |
2023-01-11 |
5 |
Error in shader compilation: info: 0:15(49): error: no matching function for call to `fmod(float, float)'
0:15(61): error: operands to arithmetic operators must be numeric
0:15(73): error: operands to arithmetic operators must be numeric
depal
#version 120
// Driver: Gallium 0.4 on llvmpipe (LLVM 3.4, 128 bits) - GLSL 120
#define DISCARD discard
#define lowp
#define mediump
#define highp
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
uniform sampler2D tex;
uniform sampler2D pal;
varying highp vec2 v_texcoord; // TEXCOORD0
void main() {
vec4 index = texture2D(tex, v_texcoord);
float coord = (fmod(index.a * 255.990005, 128.0) * 0.001953) + 0.000977;
vec4 outColor = texture2D(pal, vec2(coord, 0.0));
gl_FragColor = outColor;
}
|
| Dragon Ball Z: Tenkaichi Tag Team |
v1.14.4 |
2023-01-11 |
1 |
WriteToHardware: Invalid address ecc12074 near PC 0880dcc8 LR 0880dcc8 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.12.3 |
2023-01-10 |
1 |
WriteToHardware: Invalid address ae7ce9bc near PC 0880dcc8 LR 0880dcc8 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.11.3 |
2023-01-10 |
1 |
WriteToHardware: Invalid address 7218660c near PC 0880dcc8 LR 0880dcc8 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.14.4 |
2023-01-10 |
1 |
MIPSCompileOp: Invalid instruction 0036a7c5 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.14.4 |
2023-01-10 |
1 |
WriteToHardware: Invalid address 362c5800 near PC 0880dcc8 LR 0880dcc8 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.11.3 |
2023-01-10 |
1 |
MIPSCompileOp: Invalid instruction 4a29fc20 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.11.3 |
2023-01-10 |
1 |
MIPSCompileOp: Invalid instruction 4a269420 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.6.3 |
2023-01-10 |
1 |
MIPSCompileOp: Invalid instruction cccfe100 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.6.3 |
2023-01-10 |
1 |
MIPSCompileOp: Invalid instruction 00004ef5 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.6.3 |
2023-01-10 |
1 |
MIPSCompileOp: Invalid instruction 00009efb |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.6.3 |
2023-01-10 |
1 |
MIPSCompileOp: Invalid instruction 70111010 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.6.3 |
2023-01-10 |
1 |
MIPSCompileOp: Invalid instruction 7e200002 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.6.3 |
2023-01-10 |
1 |
MIPSCompileOp: Invalid instruction 06fb007f |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.6.3 |
2023-01-10 |
1 |
MIPSCompileOp: Invalid instruction 4ec00000 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.6.3 |
2023-01-10 |
1 |
MIPSCompileOp: Invalid instruction 76c72000 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.6.3 |
2023-01-10 |
1 |
WriteToHardware: Invalid address 00000000 near PC 081425f0 LR 081425f0 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.6.3 |
2023-01-10 |
1 |
MIPSCompileOp: Invalid instruction 9ff2003e |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.6.3 |
2023-01-10 |
1 |
MIPSCompileOp: Invalid instruction 7e20001d |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.6.3 |
2023-01-10 |
1 |
MIPSCompileOp: Invalid instruction 00022101 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.6.3 |
2023-01-10 |
1 |
MIPSCompileOp: Invalid instruction ee42bd50 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.6.3 |
2023-01-10 |
1 |
MIPSCompileOp: Invalid instruction 00006fd4 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.6.3 |
2023-01-10 |
1 |
MIPSCompileOp: Invalid instruction 00004ff7 |