Recent logs - v1.18.1

To see your stuff show here, enable Compatibility Server Reports in PPSSPP.

Click on a version, game, or report message to show similar entries. Hover over version to see platform info, and hover over a game title to see region and version info.

Showing 100 older messages. One row per game and distinct message text; Hits counts every report of it.

Game title Version Latest Report Hits Message
eFootball 2025 v1.18.1 2025-02-09 1 MIPSCompileOp: Invalid instruction 05fd0000
eFootball 2025 v1.18.1 2025-02-09 1 MIPSCompileOp: Invalid instruction 77f9004f
eFootball 2025 v1.18.1 2025-02-09 1 MIPSCompileOp: Invalid instruction 77400000
eFootball 2025 v1.18.1 2025-02-15 2 MIPSCompileOp: Invalid instruction 4fe20000
eFootball 2025 v1.18.1 2025-02-09 1 Branch in branch delay slot at 08103b44 with different target
eFootball 2025 v1.18.1 2025-02-09 1 MIPSCompileOp: Invalid instruction 9f500000
eFootball 2025 v1.18.1 2025-02-09 1 MIPSCompileOp: Invalid instruction 009f8777
eFootball 2025 v1.18.1 2025-02-09 1 MIPSCompileOp: Invalid instruction 0159cefd
eFootball 2025 v1.18.1 2025-02-09 1 Branch in branch delay slot at 08105450 with different target
eFootball 2025 v1.18.1 2025-02-09 1 Branch in branch delay slot at 08104fd8 with different target
eFootball 2025 v1.18.1 2025-05-30 4 MIPSCompileOp: Invalid instruction 0000009f
eFootball 2025 v1.18.1 2025-02-09 1 Branch in branch delay slot at 08105320 with different target
eFootball 2025 v1.18.1 2025-02-09 1 MIPSCompileOp: Invalid instruction 6beffb00
eFootball 2025 v1.18.1 2025-02-09 1 MIPSCompileOp: Invalid instruction f36dfd30
eFootball 2025 v1.18.1 2025-02-09 1 WriteToHardware: Invalid address deadc5e3 near PC 08103af0 LR deadbeef
eFootball 2025 v1.18.1 2025-02-09 1 MIPSCompileOp: Invalid instruction 00001ff5
eFootball 2025 v1.18.1 2025-02-09 1 MIPSCompileOp: Invalid instruction b2000000
eFootball 2025 v1.18.1 2025-02-09 1 MIPSCompileOp: Invalid instruction 710000cd
eFootball 2025 v1.18.1 2025-02-09 1 MIPSCompileOp: Invalid instruction 4437bfff
eFootball 2025 v1.18.1 2025-02-09 1 MIPSCompileOp: Invalid instruction 005fffff
eFootball 2025 v1.18.1 2025-02-09 1 MIPSCompileOp: Invalid instruction 001de3b5
eFootball 2025 v1.18.1 2025-02-09 1 MIPSCompileOp: Invalid instruction 000debbb
eFootball 2025 v1.18.1 2025-02-09 1 MIPSCompileOp: Invalid instruction d100000a
eFootball 2025 v1.18.1 2025-02-09 1 MIPSCompileOp: Invalid instruction 44af4444
WWE 2K23 DELUXE EDITION BY LUCKY ULTIMATE v1.9.4 2025-12-05 13 80630007=sceAtracSetData(2, 08d4b180, 00005d58): atracID uses different codec type than data
vFinal. DFU25 v1.18.1 2025-02-09 11 sceNetAdhocMatchingInit(32768) at 08a719b8
SOCOM U.S. Navy SEALs: Tactical Strike v1.18.1 2025-02-09 1 MIPSCompileOp: Invalid instruction 007fffff
SOCOM U.S. Navy SEALs: Tactical Strike v1.18.1 2025-02-09 1 MIPSCompileOp: Invalid instruction b000bf70
SOCOM U.S. Navy SEALs: Tactical Strike v1.18.1 2025-02-09 1 MIPSCompileOp: Invalid instruction 06fd04ff
SOCOM U.S. Navy SEALs: Tactical Strike v1.18.1 2025-02-09 1 MIPSCompileOp: Invalid instruction 007cbcbc
SOCOM U.S. Navy SEALs: Tactical Strike v1.18.1 2025-02-09 1 MIPSCompileOp: Invalid instruction 06fc009f
Dragon Ball Z: Tenkaichi Tag Team v1.18.1 2025-02-09 1 MIPSCompileOp: Invalid instruction b63ea940
Dragon Ball Z: Tenkaichi Tag Team v1.18.1 2025-02-09 1 MIPSCompileOp: Invalid instruction 45262982
Dragon Ball Z: Tenkaichi Tag Team v1.18.1 2025-02-09 1 MIPSCompileOp: Invalid instruction 712271b8
Dragon Ball Z: Tenkaichi Tag Team v1.18.1 2025-02-09 1 MIPSCompileOp: Invalid instruction b72ba95c
Dragon Ball Z: Tenkaichi Tag Team v1.18.1 2025-02-09 1 MIPSCompileOp: Invalid instruction 71226c0c
Dragon Ball Z: Tenkaichi Tag Team v1.18.1 2025-02-09 1 MIPSCompileOp: Invalid instruction 711cc450
Dragon Ball Z: Tenkaichi Tag Team v1.18.1 2025-02-09 1 MIPSCompileOp: Invalid instruction 71ad2df8
Dragon Ball Z: Tenkaichi Tag Team v1.18.1 2025-02-09 1 MIPSCompileOp: Invalid instruction 71ad2f08
Dragon Ball Z: Tenkaichi Tag Team v1.18.1 2025-02-09 1 MIPSCompileOp: Invalid instruction 71ad2ec4
Dragon Ball Z: Tenkaichi Tag Team v1.18.1 2025-02-09 1 MIPSCompileOp: Invalid instruction 71ad2e3c
Dragon Ball Z: Tenkaichi Tag Team v1.18.1 2025-02-09 1 MIPSCompileOp: Invalid instruction 71ad2db4
Dragon Ball Z: Tenkaichi Tag Team v1.18.1 2025-02-09 1 MIPSCompileOp: Invalid instruction 711c5a34
Gladiator Begins v1.18.1 2025-02-09 1 MIPSCompileOp: Invalid instruction 4031c255
Gladiator Begins v1.18.1 2025-02-09 1 MIPSCompileOp: Invalid instruction 00746c75
Gladiator Begins v1.18.1 2025-02-09 1 MIPSCompileOp: Invalid instruction b58637bd
Gladiator Begins v1.18.1 2025-02-09 1 MIPSCompileOp: Invalid instruction 40f65c67
Gladiator Begins v1.18.1 2025-02-09 1 MIPSCompileOp: Invalid instruction b6c9539c
Gladiator Begins v1.18.1 2025-02-09 1 MIPSCompileOp: Invalid instruction 40f688a9
Gladiator Begins v1.18.1 2025-02-09 1 MIPSCompileOp: Invalid instruction 41200000
eFootball PES 2021 By GABRIEL v1.18.1 2025-02-09 1 Vulkan error in shader compilation: info: ERROR: 0:41: 'length' : no matching overloaded function found ERROR: 0:41: '' : compilation terminated ERROR: 2 compilation errors. No code generated. / code: #version 450 #extension GL_ARB_separate_shader_objects : enable #extension GL_ARB_shading_language_420pack : enable #define mul(x, y) ((x) * (y)) #define splat3(x) vec3(x) precision highp float; // 00000000:00000928 HWX C T Cull layout (std140, set = 0, binding = 3) uniform baseVars { mat4 u_proj; mat4 u_proj_through; mat3x4 u_view; mat3x4 u_world; mat3x4 u_texmtx; vec4 u_uvscaleoffset; vec4 u_depthRange; vec4 u_matambientalpha; vec4 u_cullRangeMin; vec4 u_cullRangeMax; uint u_spline_counts; uint u_depal_mask_shift_off_fmt; uint u_colorWriteMask; float u_mipBias; vec2 u_texNoAlphaMul; float pad1; float pad2; vec3 u_fogcolor; uint u_alphacolorref; vec3 u_texenv; uint u_alphacolormask; vec4 u_texclamp; vec2 u_texclampoff; vec2 u_fogcoef; vec3 u_blendFixA; float u_stencilReplaceValue; vec3 u_blendFixB; float u_rotation; }; layout (location = 0) in vec3 position; layout (location = 1) in vec2 texcoord; layout (location = 5) in vec4 color0; layout (location = 1) out lowp vec4 v_color0; layout (location = 0) out highp vec3 v_texcoord; layout (location = 3) out highp float v_fogdepth; invariant gl_Position; vec3 normalizeOr001(vec3 v) { return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v); } void main() { vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz; mediump vec3 worldnormal = normalizeOr001(mul(vec4(0.0, 0.0, 1.0, 0.0), u_world).xyz); vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0); vec4 outPos = mul(u_proj, viewPos); vec4 ambientColor = u_matambientalpha; v_color0 = color0; v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0); v_fogdepth = (viewPos.z + u_fogcoef.x) * u_fogcoef.y; if (u_depthRange.y >= 1.0) { gl_ClipDistance[0] = outPos.z; } else if (u_depthRange.x + u_depthRange.y <= 65534.0) { gl_ClipDistance[0] = outPos.w - outPos.z; } else { gl_ClipDistance[0] = 0.0; } vec3 projPos = outPos.xyz / outPos.w; float projZ = (projPos.z - u_depthRange.z) * u_depthRange.w; if (u_cullRangeMin.w <= 0.0 || projZ * outPos.w > -outPos.w) { if ((projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y) || (projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y)) { outPos.xyzw = u_cullRangeMax.wwww; } } if (u_cullRangeMin.w <= 0.0) { if (projPos.z < u_cullRangeMin.z || projPos.z > u_cullRangeMax.z) { outPos.xyzw = u_cullRangeMax.wwww; } } gl_ClipDistance[1] = projZ * outPos.w + outPos.w + 0.000001; if (u_cullRangeMin.w > 0.0 && u_depthRange.w != 0.0f) { gl_CullDistance[0] = projPos.z - u_cullRangeMin.z; gl_CullDistance[1] = u_cullRangeMax.z - projPos.z; } else { gl_CullDistance[0] = 0.0; gl_CullDistance[1] = 0.0; } gl_Position = outPos; }
eFootball PES 2021 By GABRIEL v1.18.1 2025-02-09 1 Vulkan error in shader compilation: info: ERROR: 0:40: 'length' : no matching overloaded function found ERROR: 0:40: '' : compilation terminated ERROR: 2 compilation errors. No code generated. / code: #version 450 #extension GL_ARB_separate_shader_objects : enable #extension GL_ARB_shading_language_420pack : enable #define mul(x, y) ((x) * (y)) #define splat3(x) vec3(x) precision highp float; // 00000000:00000128 HWX C Cull layout (std140, set = 0, binding = 3) uniform baseVars { mat4 u_proj; mat4 u_proj_through; mat3x4 u_view; mat3x4 u_world; mat3x4 u_texmtx; vec4 u_uvscaleoffset; vec4 u_depthRange; vec4 u_matambientalpha; vec4 u_cullRangeMin; vec4 u_cullRangeMax; uint u_spline_counts; uint u_depal_mask_shift_off_fmt; uint u_colorWriteMask; float u_mipBias; vec2 u_texNoAlphaMul; float pad1; float pad2; vec3 u_fogcolor; uint u_alphacolorref; vec3 u_texenv; uint u_alphacolormask; vec4 u_texclamp; vec2 u_texclampoff; vec2 u_fogcoef; vec3 u_blendFixA; float u_stencilReplaceValue; vec3 u_blendFixB; float u_rotation; }; layout (location = 0) in vec3 position; layout (location = 5) in vec4 color0; layout (location = 1) out lowp vec4 v_color0; layout (location = 0) out highp vec3 v_texcoord; layout (location = 3) out highp float v_fogdepth; invariant gl_Position; vec3 normalizeOr001(vec3 v) { return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v); } void main() { vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz; mediump vec3 worldnormal = normalizeOr001(mul(vec4(0.0, 0.0, 1.0, 0.0), u_world).xyz); vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0); vec4 outPos = mul(u_proj, viewPos); vec4 ambientColor = u_matambientalpha; v_color0 = color0; v_texcoord = splat3(0.0); v_fogdepth = (viewPos.z + u_fogcoef.x) * u_fogcoef.y; if (u_depthRange.y >= 1.0) { gl_ClipDistance[0] = outPos.z; } else if (u_depthRange.x + u_depthRange.y <= 65534.0) { gl_ClipDistance[0] = outPos.w - outPos.z; } else { gl_ClipDistance[0] = 0.0; } vec3 projPos = outPos.xyz / outPos.w; float projZ = (projPos.z - u_depthRange.z) * u_depthRange.w; if (u_cullRangeMin.w <= 0.0 || projZ * outPos.w > -outPos.w) { if ((projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y) || (projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y)) { outPos.xyzw = u_cullRangeMax.wwww; } } if (u_cullRangeMin.w <= 0.0) { if (projPos.z < u_cullRangeMin.z || projPos.z > u_cullRangeMax.z) { outPos.xyzw = u_cullRangeMax.wwww; } } gl_ClipDistance[1] = projZ * outPos.w + outPos.w + 0.000001; if (u_cullRangeMin.w > 0.0 && u_depthRange.w != 0.0f) { gl_CullDistance[0] = projPos.z - u_cullRangeMin.z; gl_CullDistance[1] = u_cullRangeMax.z - projPos.z; } else { gl_CullDistance[0] = 0.0; gl_CullDistance[1] = 0.0; } gl_Position = outPos; }
Crash® of the Titans v1.18.1 2025-02-18 182 BREAK instruction hit
Crash® of the Titans v1.18.1 2025-02-18 2 UNIMPL sceKernelStopUnloadSelfModuleWithStatus(00000001, 00000000, 00000000, 00000000, 00000000): game may have crashed
Crash® of the Titans v1.18.1 2025-02-18 2 Vertices without position found: (12000000) [12000000] P: ? (3b)
Crash® of the Titans v1.18.1 2025-02-18 2 Vertices without position found: (04000000) [04000000] P: ? (3b)
Crash® of the Titans v1.18.1 2025-02-09 1 Unknown GetPointerWrite 00028384 PC 08c59dac LR 08b0d4ac
Dragon Ball Z: Tenkaichi Tag Team v1.18.1 2025-04-04 2 Branch in branch delay slot at 09641e48 with different target
Dragon Ball Z: Tenkaichi Tag Team v1.18.1 2025-02-09 1 Branch in branch delay slot at 09641ec4 with different target
Dragon Ball Z: Tenkaichi Tag Team v1.18.1 2025-04-04 2 Branch in branch delay slot at 09641e44 with different target
Dragon Ball Z: Tenkaichi Tag Team v1.18.1 2025-04-04 2 Branch in branch delay slot at 09641e40 with different target
Dragon Ball Z: Tenkaichi Tag Team v1.18.1 2025-02-09 1 Branch in branch delay slot at 09641ec0 with different target
Dragon Ball Z: Tenkaichi Tag Team v1.18.1 2025-02-09 1 Branch in branch delay slot at 09641ec8 with different target
Iron Man™ 2 v1.18.1 2025-02-09 1 Truncating vertex count from 26100 to 21845
Castlevania: The Dracula X Chronicles v1.18.1 2025-02-09 1 WriteToHardware: Invalid address c18003d5 near PC 08000000 LR 08000000
MLB 11 The Show™ v1.18.1 2025-02-08 1 scePsmfPlayerSetPsmf*: incorrect PSMF magic (10000000), bad data
Dragon Ball Z: Tenkaichi Tag Team v1.18.1 2025-02-08 1 WriteToHardware: Invalid address 13754c40 near PC 08832b70 LR 08832b70
eFootball TM Diamond v1.18.1 2025-08-22 91 MIPSCompileOp: Invalid instruction 44f2af00
BOMBERMAN v1.18.1 2025-02-08 1 UNTESTED sceNetAdhocctlCreateEnterGameMode(2L6017c, 2, 2, 09fff470, 30000000, 0) at 088d05d4
EA SPORTS FC25 BY Charly v1.18.1 2025-06-09 49 Unknown GetPointerWrite 00000000 PC 08816148 LR 0881615c
GTA: Sindacco Chronicles v1.18.1 2025-02-09 4 Unknown GetPointerWrite 0a000820 PC 08aed4ec LR 089620fc
WWE DON'21 v1.18.1 2025-02-08 1 80630007=sceAtracSetData(2, 08d4b180, 00011dd8): atracID uses different codec type than data
WWE DON'21 v1.18.1 2025-10-25 3 80630007=sceAtracSetData(2, 08d4b180, 00016b80): atracID uses different codec type than data
WWE DON'21 v1.18.1 2025-02-08 1 80630007=sceAtracSetData(2, 08d4b180, 00015f78): atracID uses different codec type than data
Def Jam® Fight For NY™: The Takeover v1.18.1 2025-02-08 1 UNTESTED sceNetAdhocctlJoinEnterGameMode(c3ae303, fa:52:98:b0:55:35, 20000000, 0) at 0897ed90
Def Jam® Fight For NY™: The Takeover v1.18.1 2025-02-08 1 UNTESTED sceNetAdhocctlCreateEnterGameMode(0a4f0af, 1, 2, 09fbf960, 20000000, 0) at 0897eb28
MLB 11 The Show™ v1.18.1 2025-02-08 1 scePsmfPlayerSetPsmf*: incorrect PSMF magic (0c0029da), bad data
初音ミク -Project DIVA- extend v1.18.1 2025-02-08 1 00000000=sceUtilityScreenshotInitStart(093689a8)
eFootball Euro y Copa America By T. Bendezu v1.18.1 2025-06-05 2 MIPSCompileOp: Invalid instruction 00000ffc
eFootball Euro y Copa America By T. Bendezu v1.18.1 2025-02-08 1 MIPSCompileOp: Invalid instruction 00001ff5
eFootball Euro y Copa America By T. Bendezu v1.18.1 2025-02-08 1 MIPSCompileOp: Invalid instruction 0002ffff
Gran Turismo® v1.18.1 2025-02-08 1 Jump to invalid address: 06609eb0 PC 09975010 LR 09974e40
Gran Turismo® v1.18.1 2025-02-08 1 Jump to invalid address: 03336be0 PC 09975038 LR 09974e40
Gran Turismo® v1.18.1 2025-02-08 1 Trying to compile instruction 00000073 that can't be interpreted
Gran Turismo® v1.18.1 2025-02-08 1 Jump to invalid address: 06609ec0 PC 09975048 LR 09974e40
Gran Turismo® v1.18.1 2025-02-08 1 Jump to invalid address: 06721ba0 PC 09975088 LR 09974e40
Gran Turismo® v1.18.1 2025-02-08 1 Jump to invalid address: 06609f00 PC 0997504c LR 09974e40
Gran Turismo® v1.18.1 2025-02-08 1 Jump to invalid address: 065d1900 PC 09974e80 LR 09974e40
Gran Turismo® v1.18.1 2025-02-08 1 Jump to invalid address: 065d4300 PC 09975080 LR 09974e40
Gran Turismo® v1.18.1 2025-02-08 1 Jump to invalid address: 035c01cc PC 09974f7c LR 09974e40
Gran Turismo® v1.18.1 2025-02-08 1 Jump to invalid address: 066332d0 PC 099750ec LR 09974e40
Gran Turismo® v1.18.1 2025-02-08 1 Jump to invalid address: 06609e80 PC 09975008 LR 09974e40
Gran Turismo® v1.18.1 2025-02-08 1 Jump to invalid address: 066332c0 PC 099750e8 LR 09974e40
Gran Turismo® v1.18.1 2025-02-08 1 Jump to invalid address: 06721ba0 PC 0997502c LR 09974e40
Gran Turismo® v1.18.1 2025-02-08 1 Jump to invalid address: 0660a000 PC 099750b0 LR 09974e40
Gran Turismo® v1.18.1 2025-02-08 1 MIPSCompileOp: Invalid instruction 75762033
Gran Turismo® v1.18.1 2025-02-08 1 Jump to invalid address: 0660a0f0 PC 099750d0 LR 09974e40
Gran Turismo® v1.18.1 2025-02-08 1 Jump to invalid address: 06609fb0 PC 0997506c LR 09974e40
Gran Turismo® v1.18.1 2025-02-08 1 Jump to invalid address: 065d4100 PC 09975060 LR 09974e40
Gran Turismo® v1.18.1 2025-02-08 1 Jump to invalid address: 0660a0f0 PC 099750cc LR 09974e40

« Newest   Older »