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Game title |
Version |
Latest Report |
Message |
Iron Man™ 2 |
v1.17.1 |
2024-07-21 |
Can't draw: No current render step. Step count: 0 |
Iron Man™ 2 |
v1.9.0 |
2024-05-08 |
sceDmacMemcpy(dest=041ba880, src=08e28ed0, size=4096): overlapping read |
Iron Man™ 2 |
v1.13.1-547-g9f4a84945 |
2024-04-19 |
GetFramebufferCandidates: Multiple (2) candidate framebuffers. texaddr: 04154000 offset: 0 (256x128 stride 256, 8888):
[COLOR seq:5214 C:04154000/128(8888) Z:04110000/512 X:0 Y:0 reint: false]
[COLOR seq:5226 C:04154000/256(8888) Z:04110000/512 X:0 Y:0 reint: false]
|
Iron Man™ 2 |
v1.16.6 |
2024-01-27 |
Failed to truncate file. |
Iron Man™ 2 |
v1.16.6 |
2023-11-15 |
80630006=sceAtracSetDataAndGetID(08b78300, 0001f800): invalid RIFF header |
Iron Man™ 2 |
v1.16.3 |
2023-09-24 |
sceKernelLoadModule: unsupported options size=00000014, flags=0899a904, pos=0, access=1, data=2, text=2 |
Iron Man™ 2 |
v1.16.3 |
2023-09-24 |
sceKernelLoadModule: unsupported options size=00000014, flags=0899a904, pos=0, access=1, data=1, text=1 |
Iron Man™ 2 |
v1.16.5 |
2023-10-05 |
00000400=sceGeEdramSetAddrTranslation(00000800) |
Iron Man™ 2 |
v1.15.4 |
2023-07-14 |
UNIMPL sceKernelStopUnloadSelfModuleWithStatus(00000001, 00000000, 00000000, 00000000, 00000000): game may have crashed |
Iron Man™ 2 |
v1.15.4 |
2023-06-30 |
WriteToHardware: Invalid address a6a6ab3a near PC 08000000 LR 08000000 |
Iron Man™ 2 |
v1.14.4 |
2023-04-01 |
Truncating vertex count from 36537 to 21845 |
Iron Man™ 2 |
v1.14.4 |
2023-04-01 |
Truncating vertex count from 36663 to 21845 |
Iron Man™ 2 |
v1.14.4 |
2023-04-01 |
Truncating vertex count from 57975 to 21845 |
Iron Man™ 2 |
v1.14.4 |
2023-03-20 |
Ignoring possible texturing from framebuffer at 04154000 +0x128 / 256x256 |
Iron Man™ 2 |
v1.14.2 |
2023-03-08 |
UI scissor out of bounds in MainScreen: 1163,5-538,301 / 967,544 |
Iron Man™ 2 |
v1.14.2 |
2023-03-08 |
UI scissor out of bounds in MainScreen: 0,36-1147,270 / 967,544 |
Iron Man™ 2 |
v1.14.2 |
2023-03-08 |
UI scissor out of bounds in MainScreen: 0,0-1147,306 / 967,544 |
Iron Man™ 2 |
v1.14.2 |
2023-03-08 |
UI scissor out of bounds in MainScreen: 0,0-1147,37 / 967,544 |
Iron Man™ 2 |
v1.14.4 |
2023-02-20 |
Truncating vertex count from 26628 to 21845 |
Iron Man™ 2 |
v1.14.4-234-g5521bd62d |
2023-01-14 |
WriteToHardware: Invalid address 00000494 near PC 089062d0 LR 08906284 |
Iron Man™ 2 |
v1.14.1 |
2023-01-07 |
UI scissor out of bounds in GameSettingsScreen: 140,0-878,600 / 1024,556 |
Iron Man™ 2 |
v1.13.2 |
2022-12-26 |
WriteToHardware: Invalid address 00000494 near PC 089e4298 LR 089e4348 |
Iron Man™ 2 |
v1.14.4 |
2024-07-10 |
Ignoring possible texturing from framebuffer at 04154000 +0x128 / 256x272 |
Iron Man™ 2 |
v1.13.2 |
2022-12-04 |
WriteToHardware: Invalid address a6a6ab3a near PC 08895718 LR 08895628 |
Iron Man™ 2 |
v1.13.2 |
2022-10-29 |
80630011=sceAtracSetSecondBuffer(0, 08b98340, 00000000): too small |
Iron Man™ 2 |
v1.9.0 |
2022-10-21 |
sceDmacMemcpy(dest=041ba880, src=08e4ca30, size=32768): overlapping read |
Iron Man™ 2 |
v1.17.1 |
2024-07-07 |
Truncating vertex count from 32490 to 21845 |
Iron Man™ 2 |
v1.10.2 |
2022-08-25 |
sceDmacMemcpy(dest=041ba880, src=08e3e6d0, size=4096): overlapping read |
Iron Man™ 2 |
v1.11.3 |
2022-02-27 |
WriteToHardware: Invalid address 010104d1 near PC 089f92dc LR 089062fc |
Iron Man™ 2 |
v1.10.2 |
2021-12-13 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=08bc68c0, pos=0, access=1, data=2, text=2 |
Iron Man™ 2 |
v1.12.3 |
2021-11-23 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 144940664 |
Iron Man™ 2 |
v1.12.3 |
2021-11-23 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 146133816 |
Iron Man™ 2 |
v1.11.3 |
2021-10-06 |
WriteToHardware: Invalid address 03e01038 near PC 0881c970 LR 08822398 |
Iron Man™ 2 |
v1.11.3 |
2021-08-01 |
sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 167768800 |
Iron Man™ 2 |
v1.16.5 |
2023-10-05 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=2, text=2 |
Iron Man™ 2 |
v1.16.5 |
2023-10-05 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=1, text=1 |
Iron Man™ 2 |
v1.11.3 |
2021-06-11 |
WriteToHardware: Invalid address a6a6ab3a near PC 0889589c LR 0889a068 |
Iron Man™ 2 |
v1.9.4 |
2023-06-25 |
sceDmacMemcpy(dest=041ba880, src=08e62230, size=32768): overlapping read |
Iron Man™ 2 |
v1.11.3 |
2021-11-16 |
sceKernelLoadModule: unsupported options size=00000014, flags=00001234, pos=0, access=1, data=1, text=1 |
Iron Man™ 2 |
v1.15.4 |
2023-06-04 |
BREAK instruction hit |
Iron Man™ 2 |
v1.15.4 |
2023-06-04 |
UNIMPL sceKernelStopUnloadSelfModuleWithStatus(00000001, 00000000, 00000000, 00000000, 00000000): game has likely crashed |
Iron Man™ 2 |
v1.15.4 |
2023-07-01 |
MIPSCompileOp: Invalid instruction 44fa0000 |
Iron Man™ 2 |
v1.10.3 |
2021-02-01 |
80630006=sceAtracSetHalfwayBufferAndGetID(08dda340, 00000800, 00040000): invalid RIFF header |
Iron Man™ 2 |
v1.10.3 |
2021-01-19 |
sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 145634952 |
Iron Man™ 2 |
v1.10.3 |
2021-01-19 |
sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 145543488 |
Iron Man™ 2 |
v1.10.3 |
2021-01-19 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 16 |
Iron Man™ 2 |
v1.10.3 |
2021-01-06 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=2, text=2 |
Iron Man™ 2 |
v1.10.3 |
2021-01-01 |
sceKernelRegisterSubIntrHandler(30, 0, 089298c8, 00000000): duplicate handler |
Iron Man™ 2 |
v1.10.3 |
2023-02-18 |
RET: Stack empty! |
Iron Man™ 2 |
v1.10.3 |
2020-12-16 |
sceKernelCreateSema(RealSignal) unsupported options parameter, size = 612 |
Iron Man™ 2 |
v1.10.3 |
2020-12-16 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145269936 |
Iron Man™ 2 |
v1.10.3 |
2020-12-16 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145257684 |
Iron Man™ 2 |
v1.10.3 |
2023-07-27 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = -1082130432 |
Iron Man™ 2 |
v1.10.3 |
2023-07-27 |
sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 13070 |
Iron Man™ 2 |
v1.10.3 |
2023-07-27 |
sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 142623468 |
Iron Man™ 2 |
v1.10.3 |
2023-07-27 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145106660 |
Iron Man™ 2 |
v1.16.6 |
2023-12-16 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000001, pos=0, access=1, data=2, text=2 |
Iron Man™ 2 |
v1.10.3 |
2023-07-27 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=1, text=1 |
Iron Man™ 2 |
v1.10.3 |
2020-12-05 |
80630006=sceAtracSetData(2, 08d13140, 00038000): invalid RIFF header |
Iron Man™ 2 |
v1.10.3 |
2020-11-13 |
Could not setup streams, unexpected stream count: 4096 |
Iron Man™ 2 |
v1.10.3 |
2020-11-12 |
D3D error in shader compilation: info: C:\Program Files\PPSSPP\Shader@0x0000000008685FD0(110,16-57): error X4505: maximum temp register index exceeded
C:\Program Files\PPSSPP\Shader@0x0000000008685FD0(110,12-71): error X4505: maximum temp register index exceeded
/ code: #pragma warning( disable : 3571 )
float4x4 u_proj : register(c0);
float2 u_fogcoef : register(c18);
float4 u_matambientalpha : register(c20);
float4x3 u_world : register(c11);
float4x3 u_view : register(c8);
float4 u_uvscaleoffset : register(c17);
float3 u_lightpos0 : register(c24);
float3 u_lightambient0 : register(c48);
float3 u_lightdiffuse0 : register(c40);
float3 u_lightspecular0 : register(c44);
float3 u_lightpos1 : register(c25);
float3 u_lightatt1 : register(c33);
float3 u_lightdir1 : register(c29);
float4 u_lightangle_spotCoef1 : register(c37);
float3 u_lightambient1 : register(c49);
float3 u_lightdiffuse1 : register(c41);
float3 u_lightspecular1 : register(c45);
float3 u_lightpos2 : register(c26);
float3 u_lightatt2 : register(c34);
float3 u_lightdir2 : register(c30);
float4 u_lightangle_spotCoef2 : register(c38);
float3 u_lightambient2 : register(c50);
float3 u_lightdiffuse2 : register(c42);
float3 u_lightspecular2 : register(c46);
float3 u_lightpos3 : register(c27);
float3 u_lightambient3 : register(c51);
float3 u_lightdiffuse3 : register(c43);
float3 u_lightspecular3 : register(c47);
float4 u_ambient : register(c19);
float3 u_matdiffuse : register(c21);
float4 u_matspecular : register(c22);
float3 u_matemissive : register(c23);
float4 u_cullRangeMin : register(c80);
float4 u_cullRangeMax : register(c81);
struct VS_IN {
float2 texcoord : TEXCOORD0;
float3 normal : NORMAL;
float3 position : POSITION;
};
struct VS_OUT {
float3 v_texcoord : TEXCOORD0;
float4 v_color0 : COLOR0;
float3 v_color1 : COLOR1;
float v_fogdepth: TEXCOORD1;
float4 gl_Position : POSITION;
};
VS_OUT main(VS_IN In) {
VS_OUT Out;
float3 worldpos = mul(float4(In.position.xyz, 1.0), u_world);
float3 worldnormal = normalize(mul(float4(In.normal, 0.0), u_world));
float4 viewPos = float4(mul(float4(worldpos, 1.0), u_view), 1.0);
float4 outPos = mul(viewPos, u_proj);
float4 lightSum0 = u_ambient * u_matambientalpha + float4(u_matemissive, 0.0);
float3 lightSum1 = 0;
float3 toLight;
float3 diffuse;
float distance;
float lightScale;
float ldot;
float angle;
toLight = u_lightpos0;
ldot = dot(toLight, worldnormal);
diffuse = (u_lightdiffuse0 * u_matdiffuse) * max(ldot, 0.0);
if (ldot >= 0.0) {
ldot = dot(normalize(toLight + float3(0.0, 0.0, 1.0)), worldnormal);
if (u_matspecular.a <= 0.0) {
ldot = 1.0;
} else {
ldot = pow(max(ldot, 0.0), u_matspecular.a);
}
if (ldot > 0.0)
lightSum1 += u_lightspecular0 * u_matspecular.rgb * ldot ;
}
lightSum0.rgb += (u_lightambient0 * u_matambientalpha.rgb + diffuse);
toLight = u_lightpos1 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
angle = length(u_lightdir1) == 0.0 ? 0.0 : dot(normalize(u_lightdir1), toLight);
if (angle >= u_lightangle_spotCoef1.x) {
lightScale = clamp(1.0 / dot(u_lightatt1, float3(1.0, distance, distance*distance)), 0.0, 1.0) * (u_lightangle_spotCoef1.y <= 0.0 ? 1.0 : pow(angle, u_lightangle_spotCoef1.y));
} else {
lightScale = 0.0;
}
diffuse = (u_lightdiffuse1 * u_matdiffuse) * max(ldot, 0.0);
if (ldot >= 0.0) {
ldot = dot(normalize(toLight + float3(0.0, 0.0, 1.0)), worldnormal);
if (u_matspecular.a <= 0.0) {
ldot = 1.0;
} else {
ldot = pow(max(ldot, 0.0), u_matspecular.a);
}
if (ldot > 0.0)
lightSum1 += u_lightspecular1 * u_matspecular.rgb * ldot * lightScale;
}
lightSum0.rgb += (u_lightambient1 * u_matambientalpha.rgb + diffuse) * lightScale;
toLight = u_lightpos2 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
angle = length(u_lightdir2) == 0.0 ? 0.0 : dot(normalize(u_lightdir2), toLight);
if (angle >= u_lightangle_spotCoef |
Iron Man™ 2 |
v1.16 |
2023-09-19 |
sceKernelLoadModule: unsupported options size=00000014, flags=000001a4, pos=0, access=1, data=2, text=2 |
Iron Man™ 2 |
v1.16.3 |
2023-09-24 |
sceKernelLoadModule: unsupported options size=00000014, flags=000001a4, pos=0, access=1, data=1, text=1 |
Iron Man™ 2 |
v1.10.3 |
2020-11-12 |
Render to texture using CLUT with different strides 512 != 64 |
Iron Man™ 2 |
v1.10.3 |
2020-10-01 |
MFIC instruction hit (70020024) at 08952930 |
Iron Man™ 2 |
v1.10.3 |
2020-09-14 |
sceDmacMemcpy(dest=04198000, src=08dea450, size=512): overlapping read |
Iron Man™ 2 |
v1.10.3 |
2020-07-15 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=089a5128, pos=0, access=1, data=2, text=2 |
Iron Man™ 2 |
v1.10.3-97-gd0e9d2c54 |
2023-07-27 |
sceKernelCreateThread(name=sceNetAdhocAuth_Service): unsupported attributes 00001006 |
Iron Man™ 2 |
v1.10.3-97-gd0e9d2c54 |
2023-07-27 |
Unknown syscall in known module 'ThreadManForKernel': 0x293b45b8 |
Iron Man™ 2 |
v1.10.3-97-gd0e9d2c54 |
2023-07-27 |
Unknown syscall in known module 'ThreadManForKernel': 0x7e65b999 |
Iron Man™ 2 |
v1.10.3-97-gd0e9d2c54 |
2023-07-27 |
Unknown syscall in known module 'ThreadManForKernel': 0x6652b8ca |
Iron Man™ 2 |
v1.10.3-97-gd0e9d2c54 |
2023-07-27 |
Unknown syscall in known module 'ThreadManForKernel': 0x18260574 |
Iron Man™ 2 |
v1.10.3-97-gd0e9d2c54 |
2023-07-27 |
Unknown syscall in known module 'ThreadManForKernel': 0xe9b3061e |
Iron Man™ 2 |
v1.10.3-97-gd0e9d2c54 |
2023-07-27 |
Unknown syscall in known module 'ThreadManForKernel': 0x86255ada |
Iron Man™ 2 |
v1.10.3-97-gd0e9d2c54 |
2023-07-27 |
Unknown syscall in known module 'ThreadManForKernel': 0x8125221d |
Iron Man™ 2 |
v1.10.3-97-gd0e9d2c54 |
2023-07-27 |
sceKernelCreateThread(name=sceMemab): unsupported attributes 00001006 |
Iron Man™ 2 |
v1.10.3-97-gd0e9d2c54 |
2023-07-27 |
sceKernelCreateThread(name=sceNetIfhandle_Service): unsupported attributes 00001006 |
Iron Man™ 2 |
v1.10.3-97-gd0e9d2c54 |
2023-07-27 |
Ignoring func export sceNetIfhandle/fd8585e1, already implemented in HLE. |
Iron Man™ 2 |
v1.10.3-97-gd0e9d2c54 |
2023-07-27 |
Ignoring func export sceNetIfhandle/c80181a2, already implemented in HLE. |
Iron Man™ 2 |
v1.10.3-97-gd0e9d2c54 |
2023-07-27 |
Unknown syscall in known module 'ThreadManForKernel': 0x369ed59d |
Iron Man™ 2 |
v1.10.3-97-gd0e9d2c54 |
2023-07-27 |
Unknown syscall in known module 'ThreadManForKernel': 0x39810265 |
Iron Man™ 2 |
v1.10.3-97-gd0e9d2c54 |
2023-07-27 |
Unknown syscall in known module 'ThreadManForKernel': 0xb736e9ff |
Iron Man™ 2 |
v1.10.3-97-gd0e9d2c54 |
2023-07-27 |
Unknown syscall in known module 'ThreadManForKernel': 0xaf36d708 |
Iron Man™ 2 |
v1.10.3-97-gd0e9d2c54 |
2023-07-27 |
Unknown syscall in known module 'ThreadManForKernel': 0x89b3d48c |
Iron Man™ 2 |
v1.10.3-97-gd0e9d2c54 |
2023-07-27 |
Unknown syscall in known module 'ThreadManForKernel': 0x56c039b5 |
Iron Man™ 2 |
v1.10.3 |
2020-07-15 |
Unknown syscall in known module 'SysclibForKernel': 0xb49a7697 |
Iron Man™ 2 |
v1.10.3 |
2020-07-15 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=089a5128, pos=0, access=1, data=1, text=1 |
Iron Man™ 2 |
v1.10.3 |
2020-07-15 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145349120 |
Iron Man™ 2 |
v1.10.2 |
2020-07-14 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 34520 |
Iron Man™ 2 |
v1.10.2 |
2020-07-14 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 143964328 |
Iron Man™ 2 |
v1.9.4 |
2021-06-09 |
sceKernelLoadModule: unsupported options size=00000014, flags=ffffffff, pos=0, access=1, data=2, text=2 |
Iron Man™ 2 |
v1.9.4 |
2021-12-08 |
sceKernelLoadModule: unsupported options size=00000014, flags=deadbeef, pos=0, access=1, data=2, text=2 |
Iron Man™ 2 |
v1.9.4 |
2021-11-01 |
sceKernelLoadModule: unsupported options size=00000014, flags=09fbfaa4, pos=0, access=1, data=1, text=1 |
Iron Man™ 2 |
v1.9.4 |
2021-09-27 |
Savedata version requested: 3 |
Iron Man™ 2 |
v1.9.4 |
2022-10-12 |
sceDmacMemcpy(dest=041ba880, src=08e18e80, size=4096): overlapping read |
Iron Man™ 2 |
v1.9.4 |
2020-05-19 |
Unknown GE command : 4faeb045 |
Iron Man™ 2 |
v1.9.4 |
2023-12-16 |
Video out requested, not supported: mode=0 size=0,0 |
Iron Man™ 2 |
v1.9.4 |
2023-04-09 |
sceDmacMemcpy(dest=041ba880, src=08e3c9e0, size=32768): overlapping read |
Iron Man™ 2 |
v1.9.4 |
2020-02-20 |
80630011=sceAtracSetDataAndGetID(08b40240, 00000000): buffer too small |
Iron Man™ 2 |
v1.4-200-gf9b2272 |
2020-02-02 |
Unsupported texture lod slope: 0.020000 + 0.000000 |