Recent logs - v1.4-175-g80d4673

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Game title Version Latest Report Message
Dante's Inferno™ v1.4-175-g80d4673 2017-05-07 Unsupported texture lod slope: 0.000717 + -0.250000
The Simpsons™ Game v1.4-175-g80d4673 2017-05-06 Unsupported texture lod slope: 0.299995 + -2.000000
Grand Theft Auto®: Chinatown Wars™ v1.4-175-g80d4673 2017-05-07 Unknown syscall in known module 'sceAudio': 0x20628e6f
Grand Theft Auto®: Chinatown Wars™ v1.4-175-g80d4673 2017-05-07 Unknown syscall in known module 'IoFileMgrForUser': 0x05572a5f
Grand Theft Auto®: Chinatown Wars™ v1.4-175-g80d4673 2017-05-07 Unknown syscall in known module 'sceAudio': 0x46ebb729
Grand Theft Auto®: Chinatown Wars™ v1.4-175-g80d4673 2017-05-07 Unknown syscall in known module 'ThreadManForUser': 0x71ec4271
The Simpsons™ Game v1.4-175-g80d4673 2017-05-06 Video out requested, not supported: mode=0 size=0,0
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.4-175-g80d4673 2017-05-08 80630006=sceAtracSetDataAndGetID(09c75150, 0001fff0): invalid RIFF header
Tomb Raider : Legend v1.4-175-g80d4673 2017-05-06 80630011=sceAtracSetDataAndGetID(00000000, 00000000): buffer too small
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.4-175-g80d4673 2017-05-08 sceKernelCreateThread(name=AdhocThread): unsupported options parameter 00001000
ARMORED CORE FORMULA FRONT v1.4-175-g80d4673 2017-05-05 Render to texture with different strides 256 != 512
Tomb Raider : Legend v1.4-175-g80d4673 2017-05-06 Loading module sceATRAC3plus_Library with version 0103, devkit 00000000
The Simpsons™ Game v1.4-175-g80d4673 2017-05-06 Decoding texture from VRAM mirror at 04710000 swizzle=0
Dante's Inferno™ v1.4-175-g80d4673 2017-05-07 Render to area containing texture at 00110000 +256x0
Silent Hill® Origins v1.4-175-g80d4673 2017-05-05 FBO using existing buffer as depthbuffer, 00020000/00000000 and 00000000/00000000
Silent Hill® Origins v1.4-175-g80d4673 2017-05-05 FBO using existing buffer as depthbuffer, 00040000/00000000 and 00000000/00000000
Silent Hill® Origins v1.4-175-g80d4673 2017-05-05 Rendering from framebuf with offset 040d43c0 -> 000d4000+480x0
Silent Hill® Origins v1.4-175-g80d4673 2017-05-05 Render to area containing texture at 00020000 +960x0
Dragon Ball Z: Tenkaichi Tag Team v1.4-175-g80d4673 2017-06-15 Render to texture using CLUT with different strides 512 != 64
ARMORED CORE FORMULA FRONT v1.4-175-g80d4673 2017-05-05 Loading module sceSAScore with version 0101, devkit 00000000
ARMORED CORE FORMULA FRONT v1.4-175-g80d4673 2017-05-05 Loading module sceNet_Library with version 0101, devkit 00000000
ARMORED CORE FORMULA FRONT v1.4-175-g80d4673 2017-05-05 Loading module sceNetAdhoc_Library with version 0102, devkit 00000000
ARMORED CORE FORMULA FRONT v1.4-175-g80d4673 2017-05-05 Loading module sceNetAdhocctl_Library with version 0102, devkit 00000000
ARMORED CORE FORMULA FRONT v1.4-175-g80d4673 2017-05-05 Loading module sceVideocodec_Driver with version 0101, devkit 00000000
ARMORED CORE FORMULA FRONT v1.4-175-g80d4673 2017-05-05 Loading module sceAudiocodec_Driver with version 0101, devkit 00000000
ARMORED CORE FORMULA FRONT v1.4-175-g80d4673 2017-05-05 Loading module sceMpeg_library with version 0102, devkit 00000000
ARMORED CORE FORMULA FRONT v1.4-175-g80d4673 2017-05-05 Loading module sceATRAC3plus_Library with version 0101, devkit 00000000
ARMORED CORE FORMULA FRONT v1.4-175-g80d4673 2017-05-05 Loading module sceMpegbase_Driver with version 0102, devkit 00000000
Tomb Raider : Legend v1.4-175-g80d4673 2017-05-06 Loading module sceSAScore with version 0103, devkit 00000000
Tomb Raider : Legend v1.4-175-g80d4673 2017-05-06 Loading module sceAudiocodec_Driver with version 0103, devkit 00000000
The Simpsons™ Game v1.4-175-g80d4673 2017-05-06 Loading module scePsmf_library with version 0101, devkit 03050010
Yu-Gi-Oh! GX Tag Force 3 v1.4-175-g80d4673 2017-05-18 Loading module sceFont_Library with version 0101, devkit 03080010
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.4-175-g80d4673 2017-05-08 Loading module sceFont_Library with version 0101, devkit 05000003
Silent Hill® Origins v1.4-175-g80d4673 2017-05-05 Loading module sceFont_Library with version 0101, devkit 03050010
The Simpsons™ Game v1.4-175-g80d4673 2017-05-06 sceKernelLoadModule: unsupported options size=00000014, flags=09fbebb8, pos=0, access=1, data=2, text=2
ARMORED CORE FORMULA FRONT v1.4-175-g80d4673 2017-05-05 sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=1, text=1
ARMORED CORE FORMULA FRONT v1.4-175-g80d4673 2017-05-05 sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=2, text=2
Tomb Raider : Legend v1.4-175-g80d4673 2017-05-06 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=2, text=2
Tomb Raider : Legend v1.4-175-g80d4673 2017-05-06 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=1, text=1
The Simpsons™ Game v1.4-175-g80d4673 2017-05-06 sceKernelLoadModule: unsupported options size=00000014, flags=09fbec58, pos=0, access=1, data=2, text=2
Dante's Inferno™ v1.4-175-g80d4673 2017-05-07 sceDmacMemcpy(dest=086700a0, src=08c012f0, size=65536): overlapping read
Dante's Inferno™ v1.4-175-g80d4673 2017-05-07 sceDmacMemcpy(dest=086400a0, src=08c012f0, size=65536): overlapping read
Dante's Inferno™ v1.4-175-g80d4673 2017-05-07 sceDmacMemcpy(dest=08400020, src=08c012f0, size=65536): overlapping read
ARMORED CORE FORMULA FRONT v1.4-175-g80d4673 2017-05-05 Render to texture with different formats 3 != 1