Recent logs - eFootball PES 2021 T. Bendezu "C19"

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Game title Version Latest Report Message
eFootball PES 2021 T. Bendezu "C19" v1.10.3 2020-11-22 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 144296812
eFootball PES 2021 T. Bendezu "C19" v1.10.3 2020-11-20 __KernelStopThread: thread 392 does not exist
eFootball PES 2021 T. Bendezu "C19" v1.10.3 2020-11-20 __KernelStopThread: thread 370 does not exist
eFootball PES 2021 T. Bendezu "C19" v1.10 2020-11-20 Render to texture using CLUT with different strides 1664 != 512
eFootball PES 2021 T. Bendezu "C19" v1.10.3 2020-11-19 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 14
eFootball PES 2021 T. Bendezu "C19" v1.10.3 2020-11-19 Unexpected mpeg first timestamp: d200000300 / 901943132928
eFootball PES 2021 T. Bendezu "C19" v1.9.4 2020-11-19 MIPSCompileOp: Invalid instruction 4463187e
eFootball PES 2021 T. Bendezu "C19" v1.9.4 2020-11-19 MIPSCompileOp: Invalid instruction 464bd5bc
eFootball PES 2021 T. Bendezu "C19" v1.9.4 2020-11-19 MIPSCompileOp: Invalid instruction 465185cb
eFootball PES 2021 T. Bendezu "C19" v1.9.4 2020-11-19 MIPSCompileOp: Invalid instruction 4651dea1
eFootball PES 2021 T. Bendezu "C19" v1.9.4 2020-11-19 MIPSCompileOp: Invalid instruction 4651dc00
eFootball PES 2021 T. Bendezu "C19" v1.9.4 2020-11-19 MIPSCompileOp: Invalid instruction 00020dff
eFootball PES 2021 T. Bendezu "C19" v1.9.4 2020-11-19 MIPSCompileOp: Invalid instruction 42e2f728
eFootball PES 2021 T. Bendezu "C19" v1.9.4 2020-11-19 MIPSCompileOp: Invalid instruction 46301788
eFootball PES 2021 T. Bendezu "C19" v1.9.4 2020-11-19 MIPSCompileOp: Invalid instruction 463ce623
eFootball PES 2021 T. Bendezu "C19" v1.9.4 2020-11-19 BREAK instruction hit
eFootball PES 2021 T. Bendezu "C19" v1.10.3 2020-11-14 Unknown GetPointer 0000158f PC 08a02afc LR 08808460
eFootball PES 2021 T. Bendezu "C19" v1.10.3 2020-11-14 Unknown GetPointer 00000002 PC 08a02afc LR 08872c1c
eFootball PES 2021 T. Bendezu "C19" v1.10.3 2020-11-14 Unknown GetPointer 00000006 PC 08a02afc LR 088713e4
eFootball PES 2021 T. Bendezu "C19" v1.9.4 2020-11-13 Unknown GetPointer 00000008 PC 08828258 LR 08828298
eFootball PES 2021 T. Bendezu "C19" v1.10.3 2020-11-13 80630006=sceAtracSetDataAndGetID(09a25200, 00003800): invalid RIFF header
eFootball PES 2021 T. Bendezu "C19" v1.8.0 2020-11-13 Unknown GetPointer 00000000 PC 088e2fd8 LR 088e2fe8
eFootball PES 2021 T. Bendezu "C19" v1.6.3 2020-11-11 Error in shader program link: info: L0100 GLSL allows exactly two attached shaders (one of each type) per program fs: 00004000:0001d000 Flat AlphaTest0 > #version 100 precision lowp float; uniform sampler2D testtex; varying vec4 v_color0; void main() { vec4 v = v_color0 ; if (v.a < 0.002) discard; gl_FragColor = v; } vs: 40000000:00000002 THR Flat #version 100 precision highp float; attribute vec4 position; attribute lowp vec4 color0; uniform mat4 u_proj_through; varying lowp vec4 v_color0; void main() { v_color0 = color0; gl_Position = u_proj_through * vec4(position.xyz, 1.0); }
eFootball PES 2021 T. Bendezu "C19" v1.10.2 2020-11-10 Unknown GetPointer 0000045d PC 08a02afc LR 08808460
eFootball PES 2021 T. Bendezu "C19" v1.10.3 2020-11-22 807f00fd=sceMp3Init(00000000): invalid bitrate v1 l0 rate 000c
eFootball PES 2021 T. Bendezu "C19" v1.4 2020-11-09 sceDmacMemcpy(dest=09054040, src=086ce8c0, size=1251136): overlapping read
eFootball PES 2021 T. Bendezu "C19" v1.9.4 2020-11-08 Unknown GetPointer 00000000 PC 08a1b7c0 LR 08000030
eFootball PES 2021 T. Bendezu "C19" v1.10.3 2020-11-08 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=1, text=1
eFootball PES 2021 T. Bendezu "C19" v1.10.3 2020-11-06 80630006=sceAtracSetDataAndGetID(08a87000, 80020323): invalid RIFF header
eFootball PES 2021 T. Bendezu "C19" v1.10.3 2020-11-04 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145759344
eFootball PES 2021 T. Bendezu "C19" v1.10.3 2020-11-04 sceKernelCreateSema(RealSignal) unsupported options parameter, size = 612
eFootball PES 2021 T. Bendezu "C19" v1.10.3 2020-11-04 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 144918352
eFootball PES 2021 T. Bendezu "C19" v1.10.3 2020-11-04 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 144907468
eFootball PES 2021 T. Bendezu "C19" v1.10.3 2020-11-04 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 153291632
eFootball PES 2021 T. Bendezu "C19" v1.10.3 2020-11-04 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 144316544
eFootball PES 2021 T. Bendezu "C19" v1.10.3 2020-11-04 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 167771664
eFootball PES 2021 T. Bendezu "C19" v1.10.3 2020-11-04 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 142702700
eFootball PES 2021 T. Bendezu "C19" v1.10.3 2020-11-04 sceKernelLoadModule: unsupported options size=00000014, flags=08987840, pos=0, access=1, data=2, text=2
eFootball PES 2021 T. Bendezu "C19" v1.10.3 2020-11-03 MFIC instruction hit (70020024) at 08832bd0
eFootball PES 2021 T. Bendezu "C19" v1.10.3 2020-11-03 sceKernelLoadModuleByID: unsupported options size=00000014, flags=ffffabcd, pos=0, access=1, data=2, text=2
eFootball PES 2021 T. Bendezu "C19" v1.10.3 2020-11-03 Unknown syscall in known module 'SysclibForKernel': 0xb49a7697
eFootball PES 2021 T. Bendezu "C19" v1.10.3 2020-11-03 sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=1, text=1
eFootball PES 2021 T. Bendezu "C19" v1.10.3 2020-11-03 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 148119992
eFootball PES 2021 T. Bendezu "C19" v1.10.3 2020-11-03 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 143639068
eFootball PES 2021 T. Bendezu "C19" v1.9.4 2020-11-03 Unknown GetPointer 000000b9 PC 08a02afc LR 08808460
eFootball PES 2021 T. Bendezu "C19" v1.9.4 2020-11-03 Unknown GetPointer 000002e7 PC 08a02afc LR 08808460
eFootball PES 2021 T. Bendezu "C19" v1.10.3-1107-g21830d498 2020-11-03 Error in shader compilation: info: ERROR: 0:4: '' : syntax error: #extension must always be before any non-preprocessor tokens 00004000:00200022 Tex TexAlpha Fog Flat TFuncMod #version 300 es #define DISCARD discard precision lowp float; #extension GL_EXT_shader_framebuffer_fetch : require #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) uniform sampler2D tex; flat in vec4 v_color0; uniform vec3 u_fogcolor; in mediump float v_fogdepth; in mediump vec3 v_texcoord; inout vec4 fragColor0; void main() { vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = p * t; float fogCoef = clamp(v_fogdepth, 0.0, 1.0); v = mix(vec4(u_fogcolor, v.a), v, fogCoef); fragColor0 = v; }
eFootball PES 2021 T. Bendezu "C19" v1.10.3-1107-g21830d498 2020-11-03 Error in shader compilation: info: ERROR: 0:4: '' : syntax error: #extension must always be before any non-preprocessor tokens 00000000:00200022 Tex TexAlpha Fog TFuncMod #version 300 es #define DISCARD discard precision lowp float; #extension GL_EXT_shader_framebuffer_fetch : require #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) uniform sampler2D tex; in vec4 v_color0; uniform vec3 u_fogcolor; in mediump float v_fogdepth; in mediump vec3 v_texcoord; inout vec4 fragColor0; void main() { vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = p * t; float fogCoef = clamp(v_fogdepth, 0.0, 1.0); v = mix(vec4(u_fogcolor, v.a), v, fogCoef); fragColor0 = v; }
eFootball PES 2021 T. Bendezu "C19" v1.10.3-1107-g21830d498 2020-11-03 Error in shader compilation: info: ERROR: 0:4: '' : syntax error: #extension must always be before any non-preprocessor tokens 00000000:00200000 Fog #version 300 es #define DISCARD discard precision lowp float; #extension GL_EXT_shader_framebuffer_fetch : require #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) in vec4 v_color0; uniform vec3 u_fogcolor; in mediump float v_fogdepth; inout vec4 fragColor0; void main() { vec4 v = v_color0 ; float fogCoef = clamp(v_fogdepth, 0.0, 1.0); v = mix(vec4(u_fogcolor, v.a), v, fogCoef); fragColor0 = v; }
eFootball PES 2021 T. Bendezu "C19" v1.10.3-1107-g21830d498 2020-11-03 Error in shader compilation: info: ERROR: 0:4: '' : syntax error: #extension must always be before any non-preprocessor tokens 00004000:0021d022 Tex TexAlpha Fog Flat TFuncMod AlphaTest0 > #version 300 es #define DISCARD discard precision lowp float; #extension GL_EXT_shader_framebuffer_fetch : require #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) uniform sampler2D tex; uniform sampler2D testtex; flat in vec4 v_color0; uniform vec3 u_fogcolor; in mediump float v_fogdepth; in mediump vec3 v_texcoord; inout vec4 fragColor0; void main() { vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = p * t; float fogCoef = clamp(v_fogdepth, 0.0, 1.0); v = mix(vec4(u_fogcolor, v.a), v, fogCoef); if (v.a < 0.002) DISCARD; fragColor0 = v; }
eFootball PES 2021 T. Bendezu "C19" v1.10.3-1107-g21830d498 2020-11-03 Error in shader compilation: info: ERROR: 0:4: '' : syntax error: #extension must always be before any non-preprocessor tokens 00000000:0021d002 Tex Fog TFuncMod AlphaTest0 > #version 300 es #define DISCARD discard precision lowp float; #extension GL_EXT_shader_framebuffer_fetch : require #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) uniform sampler2D tex; uniform sampler2D testtex; in vec4 v_color0; uniform vec3 u_fogcolor; in mediump float v_fogdepth; in mediump vec3 v_texcoord; inout vec4 fragColor0; void main() { vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = vec4(t.rgb * p.rgb, p.a); float fogCoef = clamp(v_fogdepth, 0.0, 1.0); v = mix(vec4(u_fogcolor, v.a), v, fogCoef); if (v.a < 0.002) DISCARD; fragColor0 = v; }
eFootball PES 2021 T. Bendezu "C19" v1.10.3-1107-g21830d498 2020-11-03 Error in shader compilation: info: ERROR: 0:4: '' : syntax error: #extension must always be before any non-preprocessor tokens 00004000:0001d002 Tex Flat TFuncMod AlphaTest0 > #version 300 es #define DISCARD discard precision lowp float; #extension GL_EXT_shader_framebuffer_fetch : require #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) uniform sampler2D tex; uniform sampler2D testtex; flat in vec4 v_color0; in mediump vec3 v_texcoord; inout vec4 fragColor0; void main() { vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = vec4(t.rgb * p.rgb, p.a); if (v.a < 0.002) DISCARD; fragColor0 = v; }
eFootball PES 2021 T. Bendezu "C19" v1.10.3-1107-g21830d498 2020-11-03 Error in shader compilation: info: ERROR: 0:4: '' : syntax error: #extension must always be before any non-preprocessor tokens 00000000:0001d000 AlphaTest0 > #version 300 es #define DISCARD discard precision lowp float; #extension GL_EXT_shader_framebuffer_fetch : require #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) uniform sampler2D testtex; in vec4 v_color0; inout vec4 fragColor0; void main() { vec4 v = v_color0 ; if (v.a < 0.002) DISCARD; fragColor0 = v; }
eFootball PES 2021 T. Bendezu "C19" v1.10.3-1107-g21830d498 2020-11-03 Error in shader compilation: info: ERROR: 0:4: '' : syntax error: #extension must always be before any non-preprocessor tokens 00000000:0021d022 Tex TexAlpha Fog TFuncMod AlphaTest0 > #version 300 es #define DISCARD discard precision lowp float; #extension GL_EXT_shader_framebuffer_fetch : require #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) uniform sampler2D tex; uniform sampler2D testtex; in vec4 v_color0; uniform vec3 u_fogcolor; in mediump float v_fogdepth; in mediump vec3 v_texcoord; inout vec4 fragColor0; void main() { vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = p * t; float fogCoef = clamp(v_fogdepth, 0.0, 1.0); v = mix(vec4(u_fogcolor, v.a), v, fogCoef); if (v.a < 0.002) DISCARD; fragColor0 = v; }
eFootball PES 2021 T. Bendezu "C19" v1.10.3-1107-g21830d498 2020-11-03 Error in shader compilation: info: ERROR: 0:4: '' : syntax error: #extension must always be before any non-preprocessor tokens 00000000:00200002 Tex Fog TFuncMod #version 300 es #define DISCARD discard precision lowp float; #extension GL_EXT_shader_framebuffer_fetch : require #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) uniform sampler2D tex; in vec4 v_color0; uniform vec3 u_fogcolor; in mediump float v_fogdepth; in mediump vec3 v_texcoord; inout vec4 fragColor0; void main() { vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = vec4(t.rgb * p.rgb, p.a); float fogCoef = clamp(v_fogdepth, 0.0, 1.0); v = mix(vec4(u_fogcolor, v.a), v, fogCoef); fragColor0 = v; }
eFootball PES 2021 T. Bendezu "C19" v1.10.3-1107-g21830d498 2020-11-03 Error in shader compilation: info: ERROR: 0:4: '' : syntax error: #extension must always be before any non-preprocessor tokens 00000000:00000002 Tex TFuncMod #version 300 es #define DISCARD discard precision lowp float; #extension GL_EXT_shader_framebuffer_fetch : require #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) uniform sampler2D tex; in vec4 v_color0; in mediump vec3 v_texcoord; inout vec4 fragColor0; void main() { vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = vec4(t.rgb * p.rgb, p.a); fragColor0 = v; }
eFootball PES 2021 T. Bendezu "C19" v1.10.3-1107-g21830d498 2020-11-03 Error in shader compilation: info: ERROR: 0:4: '' : syntax error: #extension must always be before any non-preprocessor tokens 00000000:0001d002 Tex TFuncMod AlphaTest0 > #version 300 es #define DISCARD discard precision lowp float; #extension GL_EXT_shader_framebuffer_fetch : require #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) uniform sampler2D tex; uniform sampler2D testtex; in vec4 v_color0; in mediump vec3 v_texcoord; inout vec4 fragColor0; void main() { vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = vec4(t.rgb * p.rgb, p.a); if (v.a < 0.002) DISCARD; fragColor0 = v; }
eFootball PES 2021 T. Bendezu "C19" v1.10.3-1107-g21830d498 2020-11-03 Error in shader compilation: info: ERROR: 0:4: '' : syntax error: #extension must always be before any non-preprocessor tokens 00004000:0001d000 Flat AlphaTest0 > #version 300 es #define DISCARD discard precision lowp float; #extension GL_EXT_shader_framebuffer_fetch : require #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) uniform sampler2D testtex; flat in vec4 v_color0; inout vec4 fragColor0; void main() { vec4 v = v_color0 ; if (v.a < 0.002) DISCARD; fragColor0 = v; }
eFootball PES 2021 T. Bendezu "C19" v1.10.3 2020-11-02 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 142644872
eFootball PES 2021 T. Bendezu "C19" v1.10.3 2020-11-08 sceKernelCreateThread(name=sceNetAdhocAuth_Service): unsupported attributes 00001006
eFootball PES 2021 T. Bendezu "C19" v1.10.3 2020-11-08 Unknown syscall in known module 'ThreadManForKernel': 0x293b45b8
eFootball PES 2021 T. Bendezu "C19" v1.10.3 2020-11-08 Unknown syscall in known module 'ThreadManForKernel': 0x616403ba
eFootball PES 2021 T. Bendezu "C19" v1.10.3 2020-11-08 Unknown syscall in known module 'ThreadManForKernel': 0x7e65b999
eFootball PES 2021 T. Bendezu "C19" v1.10.3 2020-11-08 Unknown syscall in known module 'ThreadManForKernel': 0x6652b8ca
eFootball PES 2021 T. Bendezu "C19" v1.10.3 2020-11-08 Unknown syscall in known module 'ThreadManForKernel': 0x18260574
eFootball PES 2021 T. Bendezu "C19" v1.10.3 2020-11-08 Unknown syscall in known module 'ThreadManForKernel': 0xe9b3061e
eFootball PES 2021 T. Bendezu "C19" v1.10.3 2020-11-02 sceKernelLoadModuleByID: unsupported options size=00000014, flags=089a5164, pos=0, access=1, data=1, text=1
eFootball PES 2021 T. Bendezu "C19" v1.10.3 2020-11-03 sceKernelCreateThread(name=sceNetIfhandle_Service): unsupported attributes 00001006
eFootball PES 2021 T. Bendezu "C19" v1.10.3 2020-11-03 Ignoring func export sceNetIfhandle/fd8585e1, already implemented in HLE.
eFootball PES 2021 T. Bendezu "C19" v1.10.3 2020-11-03 Ignoring func export sceNetIfhandle/c80181a2, already implemented in HLE.
eFootball PES 2021 T. Bendezu "C19" v1.10.3 2020-11-03 Unknown syscall in known module 'ThreadManForKernel': 0x369ed59d
eFootball PES 2021 T. Bendezu "C19" v1.10.3 2020-11-03 Unknown syscall in known module 'ThreadManForKernel': 0x39810265
eFootball PES 2021 T. Bendezu "C19" v1.10.3 2020-11-03 Unknown syscall in known module 'ThreadManForKernel': 0xb736e9ff
eFootball PES 2021 T. Bendezu "C19" v1.10.3 2020-11-03 Unknown syscall in known module 'ThreadManForKernel': 0xaf36d708
eFootball PES 2021 T. Bendezu "C19" v1.10.3 2020-11-03 Unknown syscall in known module 'ThreadManForKernel': 0x89b3d48c
eFootball PES 2021 T. Bendezu "C19" v1.10.3 2020-11-03 Unknown syscall in known module 'ThreadManForKernel': 0x56c039b5
eFootball PES 2021 T. Bendezu "C19" v1.10.3 2020-11-03 Unknown syscall in known module 'ThreadManForKernel': 0x1fb15a32
eFootball PES 2021 T. Bendezu "C19" v1.10.3 2020-11-03 Unknown syscall in known module 'ThreadManForKernel': 0x58b1f937
eFootball PES 2021 T. Bendezu "C19" v1.10.3-1107-g21830d498 2020-11-03 Error in shader compilation: info: ERROR: 0:4: '' : syntax error: #extension must always be before any non-preprocessor tokens 00004000:0001d022 Tex TexAlpha Flat TFuncMod AlphaTest0 > #version 300 es #define DISCARD discard precision lowp float; #extension GL_EXT_shader_framebuffer_fetch : require #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) uniform sampler2D tex; uniform sampler2D testtex; flat in vec4 v_color0; in mediump vec3 v_texcoord; inout vec4 fragColor0; void main() { vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = p * t; if (v.a < 0.002) DISCARD; fragColor0 = v; }
eFootball PES 2021 T. Bendezu "C19" v1.10.3-1107-g21830d498 2020-11-03 Error in shader compilation: info: ERROR: 0:4: '' : syntax error: #extension must always be before any non-preprocessor tokens 00000000:00000001 Clear #version 300 es #define DISCARD discard precision lowp float; #extension GL_EXT_shader_framebuffer_fetch : require #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) in vec4 v_color0; inout vec4 fragColor0; void main() { vec4 v = v_color0; fragColor0 = v; }
eFootball PES 2021 T. Bendezu "C19" v1.10.3-1107-g21830d498 2020-11-03 Error in shader compilation: info: ERROR: 0:4: '' : syntax error: #extension must always be before any non-preprocessor tokens 00004000:00000000 Flat #version 300 es #define DISCARD discard precision lowp float; #extension GL_EXT_shader_framebuffer_fetch : require #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) flat in vec4 v_color0; inout vec4 fragColor0; void main() { vec4 v = v_color0 ; fragColor0 = v; }
eFootball PES 2021 T. Bendezu "C19" v1.10.3-1107-g21830d498 2020-11-03 Error in shader compilation: info: ERROR: 0:4: '' : syntax error: #extension must always be before any non-preprocessor tokens 00000000:0001d022 Tex TexAlpha TFuncMod AlphaTest0 > #version 300 es #define DISCARD discard precision lowp float; #extension GL_EXT_shader_framebuffer_fetch : require #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) uniform sampler2D tex; uniform sampler2D testtex; in vec4 v_color0; in mediump vec3 v_texcoord; inout vec4 fragColor0; void main() { vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = p * t; if (v.a < 0.002) DISCARD; fragColor0 = v; }
eFootball PES 2021 T. Bendezu "C19" v1.10.3-1107-g21830d498 2020-11-03 Error in shader compilation: info: ERROR: 0:4: '' : syntax error: #extension must always be before any non-preprocessor tokens 00004000:00000022 Tex TexAlpha Flat TFuncMod #version 300 es #define DISCARD discard precision lowp float; #extension GL_EXT_shader_framebuffer_fetch : require #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) uniform sampler2D tex; flat in vec4 v_color0; in mediump vec3 v_texcoord; inout vec4 fragColor0; void main() { vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = p * t; fragColor0 = v; }
eFootball PES 2021 T. Bendezu "C19" v1.10.3-1107-g21830d498 2020-11-03 Error in shader compilation: info: ERROR: 0:4: '' : syntax error: #extension must always be before any non-preprocessor tokens 00004000:00000002 Tex Flat TFuncMod #version 300 es #define DISCARD discard precision lowp float; #extension GL_EXT_shader_framebuffer_fetch : require #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) uniform sampler2D tex; flat in vec4 v_color0; in mediump vec3 v_texcoord; inout vec4 fragColor0; void main() { vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = vec4(t.rgb * p.rgb, p.a); fragColor0 = v; }
eFootball PES 2021 T. Bendezu "C19" v1.10.3 2020-11-01 Garbage libstub address or end
eFootball PES 2021 T. Bendezu "C19" v1.8.0 2020-10-31 Unknown GetPointer 00000000 PC 08a02cd4 LR 08982fd4
eFootball PES 2021 T. Bendezu "C19" v1.8.0 2020-10-31 Unknown GetPointer 00000d1f PC 08a02afc LR 08808460
eFootball PES 2021 T. Bendezu "C19" v1.10.3 2020-10-31 sceGeBreak(mode=0, unknown=08d09918): unknown ptr (valid)
eFootball PES 2021 T. Bendezu "C19" v1.8.0 2020-10-29 sceDmacMemcpy(dest=092ed040, src=086ce8c0, size=1251136): overlapping read
eFootball PES 2021 T. Bendezu "C19" v1.8.0 2020-11-12 Unexpected mpeg first timestamp: 1101010101 / 73031287041
eFootball PES 2021 T. Bendezu "C19" v1.4 2020-11-04 sceDmacMemcpy(dest=040cc000, src=086ce8c0, size=1251136): overlapping read
eFootball PES 2021 T. Bendezu "C19" v1.9.4 2020-10-27 Unknown GetPointer 00000000 PC 0881c2d8 LR 0881c2e8
eFootball PES 2021 T. Bendezu "C19" v1.10.3 2020-10-27 Jump to invalid address: 062f26a0
eFootball PES 2021 T. Bendezu "C19" v1.10.3 2020-10-27 Jump to invalid address: 062f2680
eFootball PES 2021 T. Bendezu "C19" v1.10.3 2020-10-27 Jump to invalid address: 062f2660
eFootball PES 2021 T. Bendezu "C19" v1.10.3 2020-10-27 Jump to invalid address: 062f2640
eFootball PES 2021 T. Bendezu "C19" v1.10.3 2020-10-27 Jump to invalid address: 062f2620
eFootball PES 2021 T. Bendezu "C19" v1.10.3 2020-10-27 Jump to invalid address: 062f2600
eFootball PES 2021 T. Bendezu "C19" v1.10.3 2020-10-27 Jump to invalid address: 062f25e0
eFootball PES 2021 T. Bendezu "C19" v1.10.3 2020-10-27 Jump to invalid address: 062f25c0