Recent logs - PES 2019 BY CHELITO 19

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Game title Version Latest Report Message
PES 2019 BY CHELITO 19 v1.12.3 2022-12-04 MIPSCompileOp: Invalid instruction 6ca81f59
PES 2019 BY CHELITO 19 v1.12.3 2022-12-04 Jump to invalid address: 074fe940
PES 2019 BY CHELITO 19 v1.12.3 2022-12-04 Jump to invalid address: 073429c0
PES 2019 BY CHELITO 19 v1.13.2 2022-12-01 sceGeListEnqueue: invalid address 40000000
PES 2019 BY CHELITO 19 v1.13.2 2022-11-28 MIPSCompileOp: Invalid instruction 7a98dbff
PES 2019 BY CHELITO 19 v1.13.2 2022-11-28 MIPSCompileOp: Invalid instruction cca29dff
PES 2019 BY CHELITO 19 v1.13.2 2022-11-28 Branch in RSRTComp delay slot at 09ce39df in block starting at 09ce392f
PES 2019 BY CHELITO 19 v1.13.2 2022-11-28 MIPSCompileOp: Invalid instruction 027e7e7e
PES 2019 BY CHELITO 19 v1.13.2 2022-11-28 MIPSCompileOp: Invalid instruction 7e7e7e02
PES 2019 BY CHELITO 19 v1.13.2 2022-11-28 MIPSCompileOp: Invalid instruction 7f7f7f02
PES 2019 BY CHELITO 19 v1.13.2 2022-11-28 MIPSCompileOp: Invalid instruction 027f7f7f
PES 2019 BY CHELITO 19 v1.13.2 2022-11-28 MIPSCompileOp: Invalid instruction 7e7e7e7e
PES 2019 BY CHELITO 19 v1.13.2 2022-11-28 MIPSCompileOp: Invalid instruction 7e7e7e7f
PES 2019 BY CHELITO 19 v1.13.2 2022-11-28 MIPSCompileOp: Invalid instruction 7f7e7e7f
PES 2019 BY CHELITO 19 v1.13.2 2022-11-28 MIPSCompileOp: Invalid instruction 7f7d7a7f
PES 2019 BY CHELITO 19 v1.13.2 2022-11-28 MIPSCompileOp: Invalid instruction 7f7f7f7d
PES 2019 BY CHELITO 19 v1.13.2 2022-11-28 MIPSCompileOp: Invalid instruction 7a75757f
PES 2019 BY CHELITO 19 v1.12 2022-11-26 80630006=sceAtracSetDataAndGetID(09a25200, 00002000): unsupported sample rate: 175172
PES 2019 BY CHELITO 19 v1.13.1-664-gdf624d865 2022-11-20 __KernelStopThread: thread 312 does not exist
PES 2019 BY CHELITO 19 v1.13.1-664-gdf624d865 2022-11-20 80020001=sceKernelCreateSema(): invalid name
PES 2019 BY CHELITO 19 v1.13.2 2022-11-09 Unknown GetPointer 26240004 PC 00000000 LR 00000000
PES 2019 BY CHELITO 19 v1.13.2 2022-11-09 Garbage libstub address 2406002e or end 00121040
PES 2019 BY CHELITO 19 v1.13.1 2022-11-04 Unknown GetPointerWrite ffff0000 PC 08a02a0c LR 08a1e5b0
PES 2019 BY CHELITO 19 v1.6.3 2022-10-28 ReadFromHardware: Invalid address e2a11b00 near PC e2a11b00 LR 08000018
PES 2019 BY CHELITO 19 v1.6.3 2022-10-28 Error in shader program link: info: ERROR: 0:456: 'mix' : no matching overloaded function found ERROR: 0:456: 'assign' : cannot convert from 'const float' to '3-component vector of float' ERROR: 2 compilation errors. No code generated. fs: postshader // PPSSPP: Grabbed from Processing and slightly modified. // FXAA shader, GLSL code adapted from: // http://horde3d.org/wiki/index.php5?title=Shading_Technique_-_FXAA // Whitepaper describing the technique: // http://developer.download.nvidia.com/assets/gamedev/files/sdk/11/FXAA_WhitePaper.pdf //====================================================================================================================================================================== //Extra options: #define FXAA 0 //ON:1/OFF:0 /default FXAA, info above //there's no extra config for fxaa here since from what I checked this simple fxaa version offers only more blur or less aa;c, you can check it yourself below //================ #define GAUSS_SQ 0 //ON:1/OFF:0 /full square gauss filtering, don't use with either FXAA nor sharpen filters #define Gsmoothing 3.5 //Default: 3.5 /increase for smoother(blurry) graphics //================ #define GAUSS_S 0 //ON:1/OFF:0 /simple gauss filtering by Bigpet, slightly different from above /you can find standalone in https://github.com/hrydgard/ppsspp/issues/7242 //================ #define MIKU 0 //Hatsune<3 this is an optional filter for all those pale anime faces which get white with bloom/colored:P tested on Miku in white dress //================ #define BLOOM 0 //ON:1/OFF:0 /bloom implementation from "my heroics" blog http://myheroics.wordpress.com/2008/09/04/glsl-bloom-shader/ #define samples 4 //Default: 4 /higher = more glow, worser performance #define quality 0.25 //Default: 0.25 /lower = smaller glow, better quality #define factor 0.002 //Default: 0.002 /just an extra tweak for the bloom slightly higher values might look better in some cases, but too much can cause artifacts #define Bpower 0.5 //Default: 0.5 /amount of bloom mixed //================ #define COLORED 1 //ON:1/OFF:0 /coloring part of KrossX Overlay Bloom shader from here http://www.mediafire.com/krossx#ste5pa5ijfa0o #define Cpower 0.3 //Default: 0.5 /amount of effect mixed //================ #define SHARPEN 0 //ON:1/OFF:0 /a simple sharpen filter, might be counterproductive to FXAA and BLOOM, hence disabled by default #define value 7.5 //Default: 7.5 /higher = more visible effect //================ #define S_COM_V2 0 //Sharpen Complex v2 from https://github.com/mpc-hc similar to above in effect, maybe more accurate #define S_val0 5.0 //Default: 5.0 /higher ~ increases sharpness /negative ~ can add extra blurr/strange effect //================ #define SHADEBOOST 1 //ON:1/OFF:0 /color correction from GSdx/pcsx2 plugin, initially taken from http://irrlicht.sourceforge.net/phpBB2/viewtopic.php?t=21057 #define saturation 1.1 //Default: 1.0 //negative will look like inverted colors shader #define brightness 2.5 //Default: 1.0 #define contrast 1.23 //Default: 1.0 //negative will be... well negative;p #define red 0.55 //Default: 1.0 #define green 0.55 //Default: 1.0 #define blue 0.55 //Default: 1.0 //Shadeboost presets: //Shadeboost must be activated, presets override options above int SEPIA = 0; //Moody coolors:) int GRAYSCALE = 0; //Just for lols? int NEGATIVE = 0; //As above int PSPCOLORS = 0; //Makes the colors as on older PSP screens(colder) //All presets are simple switch ON:1/OFF:0, //================ #define GAMMA 1 //simple gamma function after reading http://filmicgames.com/archives/299 #define correction 1.2 //Default: 1.0 //================ #define SCANLINES 0 //Ugly lines which never existed on psp, yet are popular among some people(I had to, sorry:P) #define SLsize 1 //Default: 1 /basically sets how wide each line is, from 1 to looks_weird_when_too_hig
PES 2019 BY CHELITO 19 v1.6.3 2022-10-28 Error in shader compilation: info: ERROR: 0:456: 'mix' : no matching overloaded function found ERROR: 0:456: 'assign' : cannot convert from 'const float' to '3-component vector of float' ERROR: 2 compilation errors. No code generated. postshader // PPSSPP: Grabbed from Processing and slightly modified. // FXAA shader, GLSL code adapted from: // http://horde3d.org/wiki/index.php5?title=Shading_Technique_-_FXAA // Whitepaper describing the technique: // http://developer.download.nvidia.com/assets/gamedev/files/sdk/11/FXAA_WhitePaper.pdf //====================================================================================================================================================================== //Extra options: #define FXAA 0 //ON:1/OFF:0 /default FXAA, info above //there's no extra config for fxaa here since from what I checked this simple fxaa version offers only more blur or less aa;c, you can check it yourself below //================ #define GAUSS_SQ 0 //ON:1/OFF:0 /full square gauss filtering, don't use with either FXAA nor sharpen filters #define Gsmoothing 3.5 //Default: 3.5 /increase for smoother(blurry) graphics //================ #define GAUSS_S 0 //ON:1/OFF:0 /simple gauss filtering by Bigpet, slightly different from above /you can find standalone in https://github.com/hrydgard/ppsspp/issues/7242 //================ #define MIKU 0 //Hatsune<3 this is an optional filter for all those pale anime faces which get white with bloom/colored:P tested on Miku in white dress //================ #define BLOOM 0 //ON:1/OFF:0 /bloom implementation from "my heroics" blog http://myheroics.wordpress.com/2008/09/04/glsl-bloom-shader/ #define samples 4 //Default: 4 /higher = more glow, worser performance #define quality 0.25 //Default: 0.25 /lower = smaller glow, better quality #define factor 0.002 //Default: 0.002 /just an extra tweak for the bloom slightly higher values might look better in some cases, but too much can cause artifacts #define Bpower 0.5 //Default: 0.5 /amount of bloom mixed //================ #define COLORED 1 //ON:1/OFF:0 /coloring part of KrossX Overlay Bloom shader from here http://www.mediafire.com/krossx#ste5pa5ijfa0o #define Cpower 0.3 //Default: 0.5 /amount of effect mixed //================ #define SHARPEN 0 //ON:1/OFF:0 /a simple sharpen filter, might be counterproductive to FXAA and BLOOM, hence disabled by default #define value 7.5 //Default: 7.5 /higher = more visible effect //================ #define S_COM_V2 0 //Sharpen Complex v2 from https://github.com/mpc-hc similar to above in effect, maybe more accurate #define S_val0 5.0 //Default: 5.0 /higher ~ increases sharpness /negative ~ can add extra blurr/strange effect //================ #define SHADEBOOST 1 //ON:1/OFF:0 /color correction from GSdx/pcsx2 plugin, initially taken from http://irrlicht.sourceforge.net/phpBB2/viewtopic.php?t=21057 #define saturation 1.1 //Default: 1.0 //negative will look like inverted colors shader #define brightness 2.5 //Default: 1.0 #define contrast 1.23 //Default: 1.0 //negative will be... well negative;p #define red 0.55 //Default: 1.0 #define green 0.55 //Default: 1.0 #define blue 0.55 //Default: 1.0 //Shadeboost presets: //Shadeboost must be activated, presets override options above int SEPIA = 0; //Moody coolors:) int GRAYSCALE = 0; //Just for lols? int NEGATIVE = 0; //As above int PSPCOLORS = 0; //Makes the colors as on older PSP screens(colder) //All presets are simple switch ON:1/OFF:0, //================ #define GAMMA 1 //simple gamma function after reading http://filmicgames.com/archives/299 #define correction 1.2 //Default: 1.0 //================ #define SCANLINES 0 //Ugly lines which never existed on psp, yet are popular among some people(I had to, sorry:P) #define SLsize 1 //Default: 1 /basically sets how wide each line is, from 1 to looks_weird_when_too_high #de
PES 2019 BY CHELITO 19 v1.9.4 2022-10-19 Unknown GetPointer 95f5a7b3 PC 0884d5a0 LR 0884d7c4
PES 2019 BY CHELITO 19 v1.13.2 2022-10-29 Unknown GetPointerWrite 00000000 PC 0881606c LR 08816080
PES 2019 BY CHELITO 19 v1.13.2 2022-10-15 __KernelStopThread: thread 416 does not exist
PES 2019 BY CHELITO 19 v1.13.2 2022-10-14 Unknown GetPointer 00020000 PC 08eff8c0 LR 08eff8d0
PES 2019 BY CHELITO 19 v1.13.2 2022-10-07 Unknown GetPointer 00231404 PC 0884a908 LR 0884a928
PES 2019 BY CHELITO 19 v1.13.1 2022-10-05 Jump to invalid address: 000c0400
PES 2019 BY CHELITO 19 v1.12.3 2022-10-03 Branch in Jump delay slot at 08a3f450 in block starting at 08a3f450
PES 2019 BY CHELITO 19 v1.12.3 2022-10-03 sceKernelLoadModule: unsupported options size=00000014, flags=09fffec0, pos=0, access=1, data=2, text=2
PES 2019 BY CHELITO 19 v1.12.3 2022-10-03 sceKernelLoadModule: unsupported options size=00000014, flags=09fffec0, pos=0, access=1, data=1, text=1
PES 2019 BY CHELITO 19 v1.12.3 2022-10-03 sceSasSetADSRMode(08acd140, 30, 15, 00000000, 00000000, 00000000, 00000000): invalid modes
PES 2019 BY CHELITO 19 v1.12.3 2022-10-03 sceSasSetADSRMode(08acd140, 29, 15, 00000000, 00000000, 00000000, 00000000): invalid modes
PES 2019 BY CHELITO 19 v1.12.3 2022-10-03 sceSasSetADSRMode(08acd140, 28, 15, 00000000, 00000000, 00000000, 00000000): invalid modes
PES 2019 BY CHELITO 19 v1.12.3 2022-10-03 sceSasSetADSRMode(08acd140, 27, 15, 00000000, 00000000, 00000000, 00000000): invalid modes
PES 2019 BY CHELITO 19 v1.13.2 2022-10-03 Unknown GetPointerWrite 00000000 PC 08808430 LR 08808448
PES 2019 BY CHELITO 19 v1.13.1 2022-10-01 Unknown GetPointer 0000ab00 PC 0884a908 LR 0884a928
PES 2019 BY CHELITO 19 v1.13 2022-09-30 Unknown GetPointer 00000000 PC 0884a920 LR 0884a928
PES 2019 BY CHELITO 19 v1.13 2022-09-30 Unknown GetPointerWrite 00000000 PC 0881613c LR 08816144
PES 2019 BY CHELITO 19 v1.6.3 2022-09-28 Unknown GetPointer 95f5ab33 PC 0884d5a0 LR 0884d7c4
PES 2019 BY CHELITO 19 v1.13.2 2022-09-27 ReadFromHardware: Invalid address 0000002e near PC 0881ac84 LR 0881ac80
PES 2019 BY CHELITO 19 v1.12.3 2022-09-27 sceGeBreak(mode=0, unknown=09fff520): unknown ptr (valid)
PES 2019 BY CHELITO 19 v1.12.3 2022-09-27 sceGeBreak(mode=0, unknown=09fff420): unknown ptr (valid)
PES 2019 BY CHELITO 19 v1.13.2 2022-09-26 sceKernelLoadModule: unsupported options size=00000014, flags=089fe978, pos=0, access=1, data=1, text=1
PES 2019 BY CHELITO 19 v1.13.2 2022-09-24 Error in shader program link: info: (unknown reason) fs: thin3d #version 300 es #ifdef GL_ES precision mediump float; #endif #ifdef GL_ES precision lowp float; #endif #if __VERSION__ >= 130 #define varying in #define texture2D texture #define gl_FragColor fragColor0 out vec4 fragColor0; #endif varying vec4 oColor0; varying vec2 oTexCoord0; uniform sampler2D Sampler0; void main() { gl_FragColor = texture2D(Sampler0, oTexCoord0).zyxw * oColor0; } vs: thin3d
PES 2019 BY CHELITO 19 v1.13.2 2022-09-24 Error in shader program link: info: (unknown reason) fs: thin3d #version 300 es #ifdef GL_ES precision mediump float; #endif #ifdef GL_ES precision lowp float; #endif #if __VERSION__ >= 130 #define varying in #define texture2D texture #define gl_FragColor fragColor0 out vec4 fragColor0; #endif varying vec4 oColor0; varying vec2 oTexCoord0; uniform sampler2D Sampler0; void main() { gl_FragColor = texture2D(Sampler0, oTexCoord0) * oColor0; } vs: thin3d
PES 2019 BY CHELITO 19 v1.6.3 2022-09-21 Unknown GetPointer 95f5a373 PC 0884d5a0 LR 0884d7c4
PES 2019 BY CHELITO 19 v1.12.2 2022-09-21 FBO created from existing depthbuffer as color, 04110000/00000000 and 04088000/04110000
PES 2019 BY CHELITO 19 v1.13.2 2022-09-19 Unknown GetPointer 0000a300 PC 0884a908 LR 0884a928
PES 2019 BY CHELITO 19 v1.13.2 2022-09-18 GetFramebufferCandidates(COLOR): Multiple (2) candidate framebuffers. First will be chosen. texaddr: 040103c0 offset: 0 (32x64 stride 512, 5551): [C:04000000/512 Z:04088000/512 X:480 Y:64 reint: false] [C:040103c0/512 Z:040883c0/512 X:0 Y:0 reint: false]
PES 2019 BY CHELITO 19 v1.9.4 2022-09-14 Unknown GetPointer 00000000 PC 08a0ff50 LR 08a0ff50
PES 2019 BY CHELITO 19 v1.13.2 2022-09-13 Unknown GetPointer 00000020 PC 08815fb0 LR 08815fbc
PES 2019 BY CHELITO 19 v1.13.1 2022-09-10 __KernelStopThread: thread 450 does not exist
PES 2019 BY CHELITO 19 v1.13.2 2022-10-07 Unknown GetPointer 00300000 PC 0884a908 LR 0884a928
PES 2019 BY CHELITO 19 v1.12.3 2022-08-28 ReadFromHardware: Invalid address 3f7f7f7d near PC 08813914 LR 08813914
PES 2019 BY CHELITO 19 v1.13.2 2022-10-21 Unknown GetPointerWrite 00000000 PC 088287e0 LR 088287f0
PES 2019 BY CHELITO 19 v1.13.2 2022-12-05 sceNetAdhocMatchingInit(32768) at 08a71984
PES 2019 BY CHELITO 19 v1.13.2 2022-12-04 Unknown GetPointerWrite 00000000 PC 08816130 LR 08816144
PES 2019 BY CHELITO 19 v1.13 2022-07-28 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 167769136
PES 2019 BY CHELITO 19 v1.13 2022-07-28 sceKernelLoadModuleByID: unsupported options size=00000014, flags=08b792f4, pos=0, access=1, data=2, text=2
PES 2019 BY CHELITO 19 v1.13 2022-07-28 sceKernelLoadModuleByID: unsupported options size=00000014, flags=08b792f4, pos=0, access=1, data=1, text=1
PES 2019 BY CHELITO 19 v1.9.4 2022-07-28 Unknown GetPointer 95eafb33 PC 0884d5a0 LR 0884d7c4
PES 2019 BY CHELITO 19 v1.9.0 2022-07-27 Branch in RSRTComp delay slot at 08f320ac in block starting at 08f320a4
PES 2019 BY CHELITO 19 v1.11.3 2022-07-15 ReadFromHardware: Invalid address d1ff26f1 near PC d1ff26f1 LR 08a3c130
PES 2019 BY CHELITO 19 v1.8.0 2022-07-31 80630006=sceAtracSetDataAndGetID(09a25200, 00001000): RIFF chunk did not contain WAVE
PES 2019 BY CHELITO 19 v1.12.3 2022-07-12 sceUtilityMsgDialogInitStart: invalid status
PES 2019 BY CHELITO 19 v1.12.3 2022-07-12 Utility access thread still running, state: shutting down, dialog=1/1
PES 2019 BY CHELITO 19 v1.12.3 2022-07-12 Utility access thread still running, state: shutting down, dialog=2/1
PES 2019 BY CHELITO 19 v1.10.3 2022-07-10 Unknown GetPointer 95eaf533 PC 0884d5a0 LR 0884d7c4
PES 2019 BY CHELITO 19 v1.10.3 2022-07-08 Unknown GetPointer 8c42ce34 PC 08eff8c0 LR 08eff8d0
PES 2019 BY CHELITO 19 v1.12.3 2022-07-06 ReadFromHardware: Invalid address deadb9e7 near PC 0880b480 LR 0880b424
PES 2019 BY CHELITO 19 v1.12.3 2022-07-06 Invalid VFPU swizzle: 000000d2: 2 / 1 at PC = 0880b450 (vcrs ERROR)
PES 2019 BY CHELITO 19 v1.12.3 2022-07-06 Invalid VFPU swizzle: 000000c9: 1 / 1 at PC = 0880b450 (vcrs ERROR)
PES 2019 BY CHELITO 19 v1.12.3 2022-07-06 WriteToHardware: Invalid address deadbc6b near PC 0880b444 LR 0880b424
PES 2019 BY CHELITO 19 v1.12.3 2022-07-06 Branch in RSRTComp delay slot at 0880b424 in block starting at 0880b424
PES 2019 BY CHELITO 19 v1.11.3 2022-07-01 Unable to download render target data from 04044000
PES 2019 BY CHELITO 19 v1.12.3 2022-07-01 ReadFromHardware: Invalid address 1399c2a8 near PC 08849a3c LR 08849a48
PES 2019 BY CHELITO 19 v1.12.3 2022-06-28 ReadFromHardware: Invalid address 13962318 near PC 08849a3c LR 08849a48
PES 2019 BY CHELITO 19 v1.12.3 2022-06-25 WriteToHardware: Invalid address 00000010 near PC 088113dc LR 08824cf4
PES 2019 BY CHELITO 19 v1.12.3 2022-06-25 ReadFromHardware: Invalid address 0000001c near PC 08811304 LR 08824cf4
PES 2019 BY CHELITO 19 v1.12.3 2022-06-25 WriteToHardware: Invalid address 00000000 near PC 08824ce4 LR 08824cf4
PES 2019 BY CHELITO 19 v1.12.3 2022-06-25 ReadFromHardware: Invalid address 031ac690 near PC 0881d9ec LR 0881d9ec
PES 2019 BY CHELITO 19 v1.12.3 2022-06-25 Jump to invalid address: 0ffffffc PC 083e3f30 LR 00000000
PES 2019 BY CHELITO 19 v1.12.3 2022-06-25 Jump to invalid address: 07fff4c0 PC 083e3ec4 LR 00000000
PES 2019 BY CHELITO 19 v1.6.3 2022-06-23 Unknown GetPointer 00000001 PC 08a02afc LR 0887138c
PES 2019 BY CHELITO 19 v1.12.3 2022-06-07 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 148119992
PES 2019 BY CHELITO 19 v1.12.3 2022-06-07 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 143639068
PES 2019 BY CHELITO 19 v1.12.3 2022-06-04 ReadFromHardware: Invalid address 13960c98 near PC 08863d80 LR 08849a48
PES 2019 BY CHELITO 19 v1.12.3 2022-06-04 ReadFromHardware: Invalid address 13960598 near PC 08863d80 LR 08849a48
PES 2019 BY CHELITO 19 v1.12.3 2022-06-03 ReadFromHardware: Invalid address 13963318 near PC 08863d80 LR 08849a48
PES 2019 BY CHELITO 19 v1.12.3 2022-05-31 sceKernelLoadModule: unsupported options size=00000014, flags=0899a8b8, pos=0, access=1, data=2, text=2
PES 2019 BY CHELITO 19 v1.12.3 2022-05-31 sceKernelLoadModule: unsupported options size=00000014, flags=0899a8b8, pos=0, access=1, data=1, text=1
PES 2019 BY CHELITO 19 v1.12.3 2022-05-28 __KernelStopThread: thread 338 does not exist
PES 2019 BY CHELITO 19 v1.12.3 2022-05-28 80630006=sceAtracSetDataAndGetID(08acd000, 00001020): invalid RIFF header
PES 2019 BY CHELITO 19 v1.12.3 2022-05-22 80630007=sceAtracSetData(2, 08d4b180, 0000d800): atracID uses different codec type than data
PES 2019 BY CHELITO 19 v1.12.3 2022-06-03 80630007=sceAtracSetData(2, 08d4b180, 00004c00): atracID uses different codec type than data