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Game title |
Version |
Latest Report |
Message |
PES 2019 BY CHELITO 19 |
v1.11.3 |
2023-03-20 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=0, text=0 |
PES 2019 BY CHELITO 19 |
v1.14.4 |
2023-03-19 |
Unknown GetPointer 95ee2233 PC 0884d5a0 LR 0884d7c4 |
PES 2019 BY CHELITO 19 |
v1.14.4 |
2023-03-19 |
Replacement rowPitch=256, but w=2000 (level=0) |
PES 2019 BY CHELITO 19 |
v1.14.4 |
2023-03-19 |
Unknown GetPointer 95ee27b3 PC 0884d5a0 LR 0884d7c4 |
PES 2019 BY CHELITO 19 |
v1.14.4 |
2023-03-14 |
Unknown GetPointerWrite 00000036 PC 08872ba4 LR 08872c0c |
PES 2019 BY CHELITO 19 |
v1.14.4 |
2023-03-13 |
Replacement rowPitch=256, but w=3736 (level=0) |
PES 2019 BY CHELITO 19 |
v1.14.1 |
2023-03-12 |
UI scissor out of bounds in MainScreen: 64,0-1174,721 / 1600,720 |
PES 2019 BY CHELITO 19 |
v1.14.4 |
2023-03-11 |
Replacement rowPitch=128, but w=1280 (level=0) |
PES 2019 BY CHELITO 19 |
v1.7.5 |
2023-03-10 |
Jump to invalid address: 0709f360 |
PES 2019 BY CHELITO 19 |
v1.7.5 |
2023-03-10 |
Jump to invalid address: 0bb9f570 |
PES 2019 BY CHELITO 19 |
v1.7.5 |
2023-03-10 |
Jump to invalid address: 0bb9f770 |
PES 2019 BY CHELITO 19 |
v1.7.5 |
2023-03-10 |
MFIC instruction hit (71e56664) at 08000020 |
PES 2019 BY CHELITO 19 |
v1.14.4 |
2023-03-06 |
sceKernelLoadModule: unsupported options size=00000014, flags=09fffaf1, pos=0, access=1, data=1, text=1 |
PES 2019 BY CHELITO 19 |
v1.14.4 |
2023-03-06 |
sceKernelLoadModule: unsupported options size=00000014, flags=09fffaf1, pos=0, access=1, data=2, text=2 |
PES 2019 BY CHELITO 19 |
v1.12.3 |
2023-03-04 |
Unknown GE command : 03000238 |
PES 2019 BY CHELITO 19 |
v1.14.4 |
2023-03-01 |
Replacement rowPitch=1024, but w=2936 (level=0) |
PES 2019 BY CHELITO 19 |
v1.14.4 |
2023-03-01 |
Replacement rowPitch=128, but w=3008 (level=0) |
PES 2019 BY CHELITO 19 |
v1.14.4 |
2023-03-07 |
Replacement rowPitch=512, but w=3008 (level=0) |
PES 2019 BY CHELITO 19 |
v1.14.2 |
2023-03-01 |
UI scissor out of bounds in MainScreen: 200,1258-520,22 / 1280,720 |
PES 2019 BY CHELITO 19 |
v1.14.2 |
2023-03-01 |
UI scissor out of bounds in MainScreen: 0,1258-720,22 / 1280,720 |
PES 2019 BY CHELITO 19 |
v1.14.2 |
2023-03-01 |
UI scissor out of bounds in MainScreen: 0,1186-720,67 / 1280,720 |
PES 2019 BY CHELITO 19 |
v1.14.2 |
2023-03-01 |
UI scissor out of bounds in MainScreen: 0,1114-720,67 / 1280,720 |
PES 2019 BY CHELITO 19 |
v1.14.2 |
2023-03-01 |
UI scissor out of bounds in MainScreen: 0,1042-720,67 / 1280,720 |
PES 2019 BY CHELITO 19 |
v1.14.2 |
2023-03-01 |
UI scissor out of bounds in MainScreen: 200,970-520,67 / 1280,720 |
PES 2019 BY CHELITO 19 |
v1.14.2 |
2023-03-01 |
UI scissor out of bounds in MainScreen: 0,970-720,67 / 1280,720 |
PES 2019 BY CHELITO 19 |
v1.14.2 |
2023-03-01 |
UI scissor out of bounds in MainScreen: 0,822-720,67 / 1280,720 |
PES 2019 BY CHELITO 19 |
v1.14.2 |
2023-03-01 |
UI scissor out of bounds in MainScreen: 0,395-1518,10 / 1280,720 |
PES 2019 BY CHELITO 19 |
v1.14.2 |
2023-03-01 |
UI scissor out of bounds in MainScreen: 0,354-1518,38 / 1280,720 |
PES 2019 BY CHELITO 19 |
v1.14.2 |
2023-03-01 |
UI scissor out of bounds in MainScreen: 0,314-1518,38 / 1280,720 |
PES 2019 BY CHELITO 19 |
v1.14.2 |
2023-03-01 |
UI scissor out of bounds in MainScreen: 0,273-1518,38 / 1280,720 |
PES 2019 BY CHELITO 19 |
v1.14.2 |
2023-03-01 |
UI scissor out of bounds in MainScreen: 0,233-1518,38 / 1280,720 |
PES 2019 BY CHELITO 19 |
v1.14.2 |
2023-03-01 |
UI scissor out of bounds in MainScreen: 0,150-1518,38 / 1280,720 |
PES 2019 BY CHELITO 19 |
v1.14.2 |
2023-03-01 |
UI scissor out of bounds in MainScreen: 0,48-1518,357 / 1280,720 |
PES 2019 BY CHELITO 19 |
v1.14.2 |
2023-03-01 |
UI scissor out of bounds in MainScreen: 1,885-82,144 / 544,967 |
PES 2019 BY CHELITO 19 |
v1.14.2 |
2023-03-01 |
UI scissor out of bounds in MainScreen: 0,861-306,858 / 544,967 |
PES 2019 BY CHELITO 19 |
v1.14.2 |
2023-03-01 |
UI scissor out of bounds in MainScreen: 0,746-306,973 / 544,967 |
PES 2019 BY CHELITO 19 |
v1.14.4 |
2023-02-28 |
Replacement rowPitch=2048, but w=3644 (level=0) |
PES 2019 BY CHELITO 19 |
v1.14.4 |
2023-02-27 |
Replacement rowPitch=2048, but w=5760 (level=0) |
PES 2019 BY CHELITO 19 |
v1.11.3 |
2023-02-27 |
Jump to invalid address: 07290200 |
PES 2019 BY CHELITO 19 |
v1.13.2 |
2023-02-26 |
Error in shader program link: info: Link failed because of missing vertex shader.
fs: thin3d
#version 310 es
#ifdef GL_ES
precision mediump float;
#endif
#ifdef GL_ES
precision lowp float;
#endif
#if __VERSION__ >= 130
#define varying in
#define texture2D texture
#define gl_FragColor fragColor0
out vec4 fragColor0;
#endif
varying vec4 oColor0;
varying vec2 oTexCoord0;
uniform sampler2D Sampler0;
void main() { gl_FragColor = texture2D(Sampler0, oTexCoord0) * oColor0; }
vs: thin3d
|
PES 2019 BY CHELITO 19 |
v1.14.4 |
2023-02-24 |
Replacement rowPitch=256, but w=900 (level=0) |
PES 2019 BY CHELITO 19 |
v1.14.4 |
2023-02-23 |
Replacement rowPitch=1024, but w=1520 (level=0) |
PES 2019 BY CHELITO 19 |
v1.14.4 |
2023-02-22 |
Replacement rowPitch=512, but w=1000 (level=0) |
PES 2019 BY CHELITO 19 |
v1.14.1 |
2023-02-22 |
UI scissor out of bounds in GameSettingsScreen: 335,0-1172,720 / 1424,720 |
PES 2019 BY CHELITO 19 |
v1.14.1 |
2023-02-22 |
UI scissor out of bounds in GameSettingsScreen: 26,180-315,2821 / 720,1520 |
PES 2019 BY CHELITO 19 |
v1.14.1 |
2023-02-22 |
UI scissor out of bounds in GameSettingsScreen: 280,55-1227,665 / 720,1520 |
PES 2019 BY CHELITO 19 |
v1.14.4 |
2023-02-22 |
Replacement rowPitch=1024, but w=3008 (level=0) |
PES 2019 BY CHELITO 19 |
v1.14.4 |
2023-02-21 |
Replacement rowPitch=1024, but w=4320 (level=0) |
PES 2019 BY CHELITO 19 |
v1.14.4 |
2023-02-21 |
Replacement rowPitch=256, but w=2560 (level=0) |
PES 2019 BY CHELITO 19 |
v1.14.4 |
2023-02-20 |
Replacement rowPitch=256, but w=1264 (level=0) |
PES 2019 BY CHELITO 19 |
v1.14.4 |
2023-02-20 |
Replacement rowPitch=512, but w=3736 (level=0) |
PES 2019 BY CHELITO 19 |
v1.14.4 |
2023-02-20 |
Replacement rowPitch=1024, but w=2224 (level=0) |
PES 2019 BY CHELITO 19 |
v1.14.4 |
2023-02-18 |
Replacement rowPitch=512, but w=1424 (level=0) |
PES 2019 BY CHELITO 19 |
v1.14.4 |
2023-03-19 |
Replacement rowPitch=128, but w=2000 (level=0) |
PES 2019 BY CHELITO 19 |
v1.14.4 |
2023-02-17 |
Replacement rowPitch=256, but w=1492 (level=0) |
PES 2019 BY CHELITO 19 |
v1.14.4 |
2023-03-07 |
Replacement rowPitch=128, but w=2048 (level=0) |
PES 2019 BY CHELITO 19 |
v1.14.4 |
2023-02-28 |
Replacement rowPitch=256, but w=800 (level=0) |
PES 2019 BY CHELITO 19 |
v1.14.4 |
2023-02-16 |
Replacement rowPitch=256, but w=880 (level=0) |
PES 2019 BY CHELITO 19 |
v1.14.4 |
2023-02-10 |
Replacement rowPitch=256, but w=3000 (level=0) |
PES 2019 BY CHELITO 19 |
v1.14.2 |
2023-02-07 |
UI scissor out of bounds in GameSettingsScreen: 238,0-1031,721 / 1280,720 |
PES 2019 BY CHELITO 19 |
v1.12.3 |
2023-02-06 |
ReadFromHardware: Invalid address 13965d58 near PC 08849a3c LR 08849a48 |
PES 2019 BY CHELITO 19 |
v1.14.1 |
2023-02-01 |
UI scissor out of bounds in GameSettingsScreen: 2147483647,0-2147483647,2147483647 / 480,288 |
PES 2019 BY CHELITO 19 |
v1.14.1 |
2023-02-01 |
UI scissor out of bounds in MainScreen: 0,516-576,61 / 960,576 |
PES 2019 BY CHELITO 19 |
v1.14.4 |
2023-03-23 |
Replacement rowPitch=256, but w=1000 (level=0) |
PES 2019 BY CHELITO 19 |
v1.14.4 |
2023-02-01 |
Replacement rowPitch=1024, but w=4000 (level=0) |
PES 2019 BY CHELITO 19 |
v1.14.4 |
2023-03-01 |
Unknown GetPointerWrite 00000000 PC 08a029d8 LR 08816144 |
PES 2019 BY CHELITO 19 |
v1.14.4 |
2023-03-08 |
Replacement rowPitch=256, but w=720 (level=0) |
PES 2019 BY CHELITO 19 |
v1.14.4 |
2023-01-28 |
Unknown GetPointerWrite 20d27922 PC 0888d3ec LR 0888d3fc |
PES 2019 BY CHELITO 19 |
v1.14.4 |
2023-01-28 |
Unknown GetPointerWrite 1a792e40 PC 0888d3ec LR 0888d3fc |
PES 2019 BY CHELITO 19 |
v1.14.4 |
2023-02-07 |
Replacement rowPitch=512, but w=3400 (level=0) |
PES 2019 BY CHELITO 19 |
v1.14.4 |
2023-02-26 |
Replacement rowPitch=512, but w=5120 (level=0) |
PES 2019 BY CHELITO 19 |
v1.14.4 |
2023-03-21 |
Replacement rowPitch=512, but w=800 (level=0) |
PES 2019 BY CHELITO 19 |
v1.14.4 |
2023-03-12 |
Replacement rowPitch=256, but w=1280 (level=0) |
PES 2019 BY CHELITO 19 |
v1.14.4 |
2023-03-05 |
Replacement rowPitch=1024, but w=2848 (level=0) |
PES 2019 BY CHELITO 19 |
v1.14.4 |
2023-01-24 |
Unknown GetPointer 001a0801 PC 0884a908 LR 0884a928 |
PES 2019 BY CHELITO 19 |
v1.14.1 |
2023-01-21 |
UI scissor out of bounds in DevMenuScreen: 0,474-286,1259 / 544,1036 |
PES 2019 BY CHELITO 19 |
v1.14.1 |
2023-01-21 |
UI scissor out of bounds in DevMenuScreen: 459,37-1056,236 / 1036,544 |
PES 2019 BY CHELITO 19 |
v1.14.1 |
2023-01-17 |
UI scissor out of bounds in GamePauseScreen: 159,33-121,1300 / 480,800 |
PES 2019 BY CHELITO 19 |
v1.14.1 |
2023-01-17 |
UI scissor out of bounds in GamePauseScreen: 0,33-153,1300 / 480,800 |
PES 2019 BY CHELITO 19 |
v1.14.1 |
2023-01-29 |
UI scissor out of bounds in GamePauseScreen: 485,20-300,460 / 480,800 |
PES 2019 BY CHELITO 19 |
v1.6.3 |
2023-01-11 |
Error in shader program link: info: Link failed because of invalid fragment shader.
fs: postshader
// PPSSPP: Grabbed from Processing and slightly modified.
// FXAA shader, GLSL code adapted from:
// http://horde3d.org/wiki/index.php5?title=Shading_Technique_-_FXAA
// Whitepaper describing the technique:
// http://developer.download.nvidia.com/assets/gamedev/files/sdk/11/FXAA_WhitePaper.pdf
//======================================================================================================================================================================
//Extra options:
#define FXAA 0 //ON:1/OFF:0 /default FXAA, info above
//there's no extra config for fxaa here since from what I checked this simple fxaa version offers only more blur or less aa;c, you can check it yourself below
//================
#define GAUSS_SQ 0 //ON:1/OFF:0 /full square gauss filtering, don't use with either FXAA nor sharpen filters
#define Gsmoothing 3.5 //Default: 3.5 /increase for smoother(blurry) graphics
//================
#define GAUSS_S 0 //ON:1/OFF:0 /simple gauss filtering by Bigpet, slightly different from above /you can find standalone in https://github.com/hrydgard/ppsspp/issues/7242
//================
#define MIKU 0 //Hatsune<3 this is an optional filter for all those pale anime faces which get white with bloom/colored:P tested on Miku in white dress
//================
#define BLOOM 0 //ON:1/OFF:0 /bloom implementation from "my heroics" blog http://myheroics.wordpress.com/2008/09/04/glsl-bloom-shader/
#define samples 4 //Default: 4 /higher = more glow, worser performance
#define quality 0.25 //Default: 0.25 /lower = smaller glow, better quality
#define factor 0.002 //Default: 0.002 /just an extra tweak for the bloom slightly higher values might look better in some cases, but too much can cause artifacts
#define Bpower 0.5 //Default: 0.5 /amount of bloom mixed
//================
#define COLORED 1 //ON:1/OFF:0 /coloring part of KrossX Overlay Bloom shader from here http://www.mediafire.com/krossx#ste5pa5ijfa0o
#define Cpower 0.3 //Default: 0.5 /amount of effect mixed
//================
#define SHARPEN 0 //ON:1/OFF:0 /a simple sharpen filter, might be counterproductive to FXAA and BLOOM, hence disabled by default
#define value 7.5 //Default: 7.5 /higher = more visible effect
//================
#define S_COM_V2 0 //Sharpen Complex v2 from https://github.com/mpc-hc similar to above in effect, maybe more accurate
#define S_val0 5.0 //Default: 5.0 /higher ~ increases sharpness /negative ~ can add extra blurr/strange effect
//================
#define SHADEBOOST 1 //ON:1/OFF:0 /color correction from GSdx/pcsx2 plugin, initially taken from http://irrlicht.sourceforge.net/phpBB2/viewtopic.php?t=21057
#define saturation 1.1 //Default: 1.0 //negative will look like inverted colors shader
#define brightness 2.5 //Default: 1.0
#define contrast 1.23 //Default: 1.0 //negative will be... well negative;p
#define red 0.55 //Default: 1.0
#define green 0.55 //Default: 1.0
#define blue 0.55 //Default: 1.0
//Shadeboost presets: //Shadeboost must be activated, presets override options above
int SEPIA = 0; //Moody coolors:)
int GRAYSCALE = 0; //Just for lols?
int NEGATIVE = 0; //As above
int PSPCOLORS = 0; //Makes the colors as on older PSP screens(colder)
//All presets are simple switch ON:1/OFF:0,
//================
#define GAMMA 1 //simple gamma function after reading http://filmicgames.com/archives/299
#define correction 1.2 //Default: 1.0
//================
#define SCANLINES 0 //Ugly lines which never existed on psp, yet are popular among some people(I had to, sorry:P)
#define SLsize 1 //Default: 1 /basically sets how wide each line is, from 1 to looks_weird_when_too_high
#define SLcolor 1.8 //Default: 2.8 /brightens screen to compensate for dark lines
#define SLpower 0.4 //Default: 0.4 /less/more = darker/brighter |
PES 2019 BY CHELITO 19 |
v1.9.3 |
2023-01-11 |
Error in shader compilation: info: 0:456: S0001: No matching overload for function 'mix' found
postshader
// PPSSPP: Grabbed from Processing and slightly modified.
// FXAA shader, GLSL code adapted from:
// http://horde3d.org/wiki/index.php5?title=Shading_Technique_-_FXAA
// Whitepaper describing the technique:
// http://developer.download.nvidia.com/assets/gamedev/files/sdk/11/FXAA_WhitePaper.pdf
//======================================================================================================================================================================
//Extra options:
#define FXAA 0 //ON:1/OFF:0 /default FXAA, info above
//there's no extra config for fxaa here since from what I checked this simple fxaa version offers only more blur or less aa;c, you can check it yourself below
//================
#define GAUSS_SQ 0 //ON:1/OFF:0 /full square gauss filtering, don't use with either FXAA nor sharpen filters
#define Gsmoothing 3.5 //Default: 3.5 /increase for smoother(blurry) graphics
//================
#define GAUSS_S 0 //ON:1/OFF:0 /simple gauss filtering by Bigpet, slightly different from above /you can find standalone in https://github.com/hrydgard/ppsspp/issues/7242
//================
#define MIKU 0 //Hatsune<3 this is an optional filter for all those pale anime faces which get white with bloom/colored:P tested on Miku in white dress
//================
#define BLOOM 0 //ON:1/OFF:0 /bloom implementation from "my heroics" blog http://myheroics.wordpress.com/2008/09/04/glsl-bloom-shader/
#define samples 4 //Default: 4 /higher = more glow, worser performance
#define quality 0.25 //Default: 0.25 /lower = smaller glow, better quality
#define factor 0.002 //Default: 0.002 /just an extra tweak for the bloom slightly higher values might look better in some cases, but too much can cause artifacts
#define Bpower 0.5 //Default: 0.5 /amount of bloom mixed
//================
#define COLORED 1 //ON:1/OFF:0 /coloring part of KrossX Overlay Bloom shader from here http://www.mediafire.com/krossx#ste5pa5ijfa0o
#define Cpower 0.3 //Default: 0.5 /amount of effect mixed
//================
#define SHARPEN 0 //ON:1/OFF:0 /a simple sharpen filter, might be counterproductive to FXAA and BLOOM, hence disabled by default
#define value 7.5 //Default: 7.5 /higher = more visible effect
//================
#define S_COM_V2 0 //Sharpen Complex v2 from https://github.com/mpc-hc similar to above in effect, maybe more accurate
#define S_val0 5.0 //Default: 5.0 /higher ~ increases sharpness /negative ~ can add extra blurr/strange effect
//================
#define SHADEBOOST 1 //ON:1/OFF:0 /color correction from GSdx/pcsx2 plugin, initially taken from http://irrlicht.sourceforge.net/phpBB2/viewtopic.php?t=21057
#define saturation 1.1 //Default: 1.0 //negative will look like inverted colors shader
#define brightness 2.5 //Default: 1.0
#define contrast 1.23 //Default: 1.0 //negative will be... well negative;p
#define red 0.55 //Default: 1.0
#define green 0.55 //Default: 1.0
#define blue 0.55 //Default: 1.0
//Shadeboost presets: //Shadeboost must be activated, presets override options above
int SEPIA = 0; //Moody coolors:)
int GRAYSCALE = 0; //Just for lols?
int NEGATIVE = 0; //As above
int PSPCOLORS = 0; //Makes the colors as on older PSP screens(colder)
//All presets are simple switch ON:1/OFF:0,
//================
#define GAMMA 1 //simple gamma function after reading http://filmicgames.com/archives/299
#define correction 1.2 //Default: 1.0
//================
#define SCANLINES 0 //Ugly lines which never existed on psp, yet are popular among some people(I had to, sorry:P)
#define SLsize 1 //Default: 1 /basically sets how wide each line is, from 1 to looks_weird_when_too_high
#define SLcolor 1.8 //Default: 2.8 /brightens screen to compensate for dark lines
#define SLpower 0.4 //Default: 0.4 /less/more = darker/b |
PES 2019 BY CHELITO 19 |
v1.14.2 |
2023-01-10 |
UI scissor out of bounds in GameSettingsScreen: 280,0-1197,720 / 1460,720 |
PES 2019 BY CHELITO 19 |
v1.14.2 |
2023-01-07 |
UI scissor out of bounds in GamePauseScreen: 1104,21-321,699 / 720,1440 |
PES 2019 BY CHELITO 19 |
v1.14.2 |
2023-01-07 |
UI scissor out of bounds in GamePauseScreen: 0,21-1094,699 / 720,1440 |
PES 2019 BY CHELITO 19 |
v1.13.1 |
2023-01-06 |
An uneaten prefix at end of block: 08a19a34 |
PES 2019 BY CHELITO 19 |
v1.14.2 |
2023-01-07 |
UI scissor out of bounds in MainScreen: 0,0-1099,721 / 1440,720 |
PES 2019 BY CHELITO 19 |
v1.14.1 |
2023-01-04 |
UI scissor out of bounds in SavedataScreen: 1640,100-0,99 / 1440,720 |
PES 2019 BY CHELITO 19 |
v1.12.3 |
2023-01-06 |
Unexpected mpeg first timestamp: 4c207968e72 / 5231397473906 |
PES 2019 BY CHELITO 19 |
v1.14 |
2022-12-21 |
Unknown GetPointer 3f800000 PC 08a02a0c LR 088e3254 |
PES 2019 BY CHELITO 19 |
v1.14 |
2022-12-21 |
Unknown GetPointerWrite 3f800000 PC 08a02a0c LR 088e3254 |
PES 2019 BY CHELITO 19 |
v1.11.2 |
2022-12-14 |
An uneaten prefix at end of block: 0893bd34 |
PES 2019 BY CHELITO 19 |
v1.13.1 |
2022-12-14 |
Unknown GetPointer 2d121eff PC 08849a48 LR 0884a928 |
PES 2019 BY CHELITO 19 |
v1.13.2 |
2022-12-10 |
Unknown GetPointer 80000044 PC 0884a908 LR 0884a928 |
PES 2019 BY CHELITO 19 |
v1.13.1 |
2022-12-08 |
ReadFromHardware: Invalid address 13962fd8 near PC 08849a3c LR 08849a48 |
PES 2019 BY CHELITO 19 |
v1.12.3 |
2022-12-04 |
MIPSCompileOp: Invalid instruction 6ca81f59 |
PES 2019 BY CHELITO 19 |
v1.12.3 |
2022-12-04 |
Jump to invalid address: 074fe940 |
PES 2019 BY CHELITO 19 |
v1.12.3 |
2022-12-04 |
Jump to invalid address: 073429c0 |
PES 2019 BY CHELITO 19 |
v1.13.2 |
2022-12-01 |
sceGeListEnqueue: invalid address 40000000 |
PES 2019 BY CHELITO 19 |
v1.13.2 |
2022-11-28 |
MIPSCompileOp: Invalid instruction 7a98dbff |