Recent logs - WWE 2K20 PSP BY D ARCHITECT 01

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Game title Version Latest Report Message
WWE 2K20 PSP BY D ARCHITECT 01 v1.11.3 2024-02-10 MIPSCompileOp: Invalid instruction 79990666
WWE 2K20 PSP BY D ARCHITECT 01 v1.11.3 2024-02-10 MIPSCompileOp: Invalid instruction 72860d79
WWE 2K20 PSP BY D ARCHITECT 01 v1.11.3 2024-02-10 MIPSCompileOp: Invalid instruction 00006ab7
WWE 2K20 PSP BY D ARCHITECT 01 v1.11.3 2024-02-10 MIPSCompileOp: Invalid instruction 00005b1f
WWE 2K20 PSP BY D ARCHITECT 01 v1.11.3 2024-02-10 MIPSCompileOp: Invalid instruction 624edfdf
WWE 2K20 PSP BY D ARCHITECT 01 v1.11.3 2024-02-10 WriteToHardware: Invalid address 5fc3f980 near PC 000101ac LR 00000000
WWE 2K20 PSP BY D ARCHITECT 01 v1.11.3 2024-02-10 MIPSCompileOp: Invalid instruction 00000e38
WWE 2K20 PSP BY D ARCHITECT 01 v1.11.3 2024-02-10 MIPSCompileOp: Invalid instruction 000065e8
WWE 2K20 PSP BY D ARCHITECT 01 v1.11.3 2024-02-10 MIPSCompileOp: Invalid instruction 00007afb
WWE 2K20 PSP BY D ARCHITECT 01 v1.11.3 2024-02-10 MIPSCompileOp: Invalid instruction 407931ca
WWE 2K20 PSP BY D ARCHITECT 01 v1.11.3 2024-02-10 MIPSCompileOp: Invalid instruction b6815b73
WWE 2K20 PSP BY D ARCHITECT 01 v1.11.3 2024-02-10 ReadFromHardware: Invalid address 00000000 near PC 00000000 LR 08c769a0
WWE 2K20 PSP BY D ARCHITECT 01 v1.15.4 2023-09-18 80630007=sceAtracSetData(2, 08d4b180, 0001e948): atracID uses different codec type than data
WWE 2K20 PSP BY D ARCHITECT 01 v1.15.4 2023-09-18 80630007=sceAtracSetData(2, 08d4b180, 0000b708): atracID uses different codec type than data
WWE 2K20 PSP BY D ARCHITECT 01 v1.15.4 2023-09-18 Unknown GetPointerWrite 00000000 PC 089fa228 LR 089fa23c
WWE 2K20 PSP BY D ARCHITECT 01 v1.15.4 2023-08-22 Rendering to framebuffer offset at 040cc000 +64x0 (stride 128)
WWE 2K20 PSP BY D ARCHITECT 01 v1.9.4 2023-07-27 sceDmacMemcpy(dest=0418ea20, src=0972b3b0, size=65552): overlapping read
WWE 2K20 PSP BY D ARCHITECT 01 v1.15.4 2023-06-17 80630006=sceAtracSetData(3, 08d4b180, 00012238): invalid RIFF header
WWE 2K20 PSP BY D ARCHITECT 01 v1.11.3 2023-06-08 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 143964328
WWE 2K20 PSP BY D ARCHITECT 01 v1.15.2 2023-06-03 80630006=sceAtracSetData(2, 08d4b180, 00006000): invalid RIFF header
WWE 2K20 PSP BY D ARCHITECT 01 v1.6.3 2023-06-04 80630006=sceAtracSetData(3, 08d4b180, 00004c00): invalid RIFF header
WWE 2K20 PSP BY D ARCHITECT 01 v1.6.3 2023-06-03 80630006=sceAtracSetData(2, 08d4b180, 00005000): invalid RIFF header
WWE 2K20 PSP BY D ARCHITECT 01 v1.6.3 2023-06-04 80630006=sceAtracSetData(2, 08d4b180, 00019800): invalid RIFF header
WWE 2K20 PSP BY D ARCHITECT 01 v1.6.3 2023-06-04 80630006=sceAtracSetData(3, 08d4b180, 00018000): invalid RIFF header
WWE 2K20 PSP BY D ARCHITECT 01 v1.6.3 2023-06-04 80630006=sceAtracSetData(3, 08d4b180, 00019800): invalid RIFF header
WWE 2K20 PSP BY D ARCHITECT 01 v1.13.1 2023-05-16 80630007=sceAtracSetData(2, 08d4b180, 000164f0): atracID uses different codec type than data
WWE 2K20 PSP BY D ARCHITECT 01 v1.14.4 2023-05-14 sceGeBreak(mode=0, unknown=08babb84): unknown ptr (valid)
WWE 2K20 PSP BY D ARCHITECT 01 v1.14.4 2023-03-28 Replacement rowPitch=512, but w=1080 (level=0)
WWE 2K20 PSP BY D ARCHITECT 01 v1.14.4 2023-03-28 Replacement rowPitch=128, but w=412 (level=0)
WWE 2K20 PSP BY D ARCHITECT 01 v1.14.4 2023-03-28 Replacement rowPitch=256, but w=600 (level=0)
WWE 2K20 PSP BY D ARCHITECT 01 v1.14.4 2023-03-28 Replacement rowPitch=512, but w=800 (level=0)
WWE 2K20 PSP BY D ARCHITECT 01 v1.14.4 2023-01-25 Replacement rowPitch=128, but w=416 (level=0)
WWE 2K20 PSP BY D ARCHITECT 01 v1.14.4 2023-01-23 Replacement rowPitch=512, but w=1000 (level=0)
WWE 2K20 PSP BY D ARCHITECT 01 v1.17.1 2024-02-25 Rendering to framebuffer offset at 040cc000 +64x0 (stride 512)
WWE 2K20 PSP BY D ARCHITECT 01 v1.13.1 2022-09-30 Ignoring possible texturing from framebuffer at 04161800 +0x64 / 480x272
WWE 2K20 PSP BY D ARCHITECT 01 v1.13.1 2022-09-30 Rendering to framebuffer offset: 04162000 +256x0
WWE 2K20 PSP BY D ARCHITECT 01 v1.9.4 2022-09-24 80630006=sceAtracSetData(2, 08d13140, 0001af50): invalid RIFF header
WWE 2K20 PSP BY D ARCHITECT 01 v1.9.4 2022-09-24 80630006=sceAtracSetData(2, 08d13140, 00019970): invalid RIFF header
WWE 2K20 PSP BY D ARCHITECT 01 v1.9.4 2022-09-24 80630006=sceAtracSetData(2, 08d13140, 00005b28): invalid RIFF header
WWE 2K20 PSP BY D ARCHITECT 01 v1.9.4 2022-09-24 80630006=sceAtracSetData(2, 08d13140, 00018048): invalid RIFF header
WWE 2K20 PSP BY D ARCHITECT 01 v1.16.3 2023-09-25 Unknown GetPointerWrite 00000000 PC 08bf4028 LR 08bf4038
WWE 2K20 PSP BY D ARCHITECT 01 v1.15.4 2024-01-07 sceNetAdhocMatchingInit(32768) at 08a587d0
WWE 2K20 PSP BY D ARCHITECT 01 v1.10.3 2022-09-06 sceDmacMemcpy(dest=0412fd30, src=09694f50, size=65552): overlapping read
WWE 2K20 PSP BY D ARCHITECT 01 v1.13.1 2022-09-05 80630007=sceAtracSetData(2, 08d4b180, 0001c990): atracID uses different codec type than data
WWE 2K20 PSP BY D ARCHITECT 01 v1.15.2 2023-06-02 Unknown GetPointerWrite 00000000 PC 088d8d80 LR 088d8d98
WWE 2K20 PSP BY D ARCHITECT 01 v1.15.2 2023-06-03 80630006=sceAtracSetData(2, 08d4b180, 00018000): invalid RIFF header
WWE 2K20 PSP BY D ARCHITECT 01 v1.15.2 2023-06-03 80630006=sceAtracSetData(2, 08d4b180, 00004500): invalid RIFF header
WWE 2K20 PSP BY D ARCHITECT 01 v1.6.3 2023-06-03 80630006=sceAtracSetData(2, 08d4b180, 00015700): invalid RIFF header
WWE 2K20 PSP BY D ARCHITECT 01 v1.6.3 2023-06-04 80630006=sceAtracSetData(3, 08d4b180, 00005000): invalid RIFF header
WWE 2K20 PSP BY D ARCHITECT 01 v1.15.2 2023-06-04 80630006=sceAtracSetData(3, 08d4b180, 00004500): invalid RIFF header
WWE 2K20 PSP BY D ARCHITECT 01 v1.6.3 2023-06-04 80630006=sceAtracSetData(3, 08d4b180, 00015700): invalid RIFF header
WWE 2K20 PSP BY D ARCHITECT 01 v1.12.3 2022-07-01 sceDmacMemcpy(dest=0415ed10, src=096fb210, size=65552): overlapping read
WWE 2K20 PSP BY D ARCHITECT 01 v1.12.3 2022-06-23 80630006=sceAtracSetData(2, 08d4b180, 00014df8): invalid RIFF header
WWE 2K20 PSP BY D ARCHITECT 01 v1.12.3 2022-06-16 80630007=sceAtracSetData(2, 08d4b180, 00011860): atracID uses different codec type than data
WWE 2K20 PSP BY D ARCHITECT 01 v1.12.3 2022-06-15 sceDmacMemcpy(dest=041a1fe0, src=094f0250, size=65552): overlapping read
WWE 2K20 PSP BY D ARCHITECT 01 v1.12.3 2022-06-14 sceDmacMemcpy(dest=041ad590, src=096883c0, size=65552): overlapping read
WWE 2K20 PSP BY D ARCHITECT 01 v1.12.3 2022-06-12 sceDmacMemcpy(dest=0419f280, src=09568ea0, size=65552): overlapping read
WWE 2K20 PSP BY D ARCHITECT 01 v1.12.3 2022-06-08 sceDmacMemcpy(dest=0418a0e0, src=09561290, size=65552): overlapping read
WWE 2K20 PSP BY D ARCHITECT 01 v1.12.3 2022-06-07 sceDmacMemcpy(dest=041893e0, src=0955edd0, size=65552): overlapping read
WWE 2K20 PSP BY D ARCHITECT 01 v1.12.3 2022-06-06 sceDmacMemcpy(dest=04177eb0, src=096db660, size=65552): overlapping read
WWE 2K20 PSP BY D ARCHITECT 01 v1.12.3 2022-06-06 sceDmacMemcpy(dest=041770d0, src=096560c0, size=65552): overlapping read
WWE 2K20 PSP BY D ARCHITECT 01 v1.12.3 2022-05-25 sceDmacMemcpy(dest=0412f760, src=096313a0, size=65552): overlapping read
WWE 2K20 PSP BY D ARCHITECT 01 v1.11.3 2022-02-26 sceKernelLoadModule: unsupported options size=00000014, flags=deadbeef, pos=0, access=1, data=2, text=2
WWE 2K20 PSP BY D ARCHITECT 01 v1.11.3 2022-02-26 sceKernelLoadModule: unsupported options size=00000014, flags=09fbfaa4, pos=0, access=1, data=1, text=1
WWE 2K20 PSP BY D ARCHITECT 01 v1.12.3 2022-01-18 80630006=sceAtracSetData(2, 08d4b180, 0000b3c0): invalid RIFF header
WWE 2K20 PSP BY D ARCHITECT 01 v1.12.3 2022-01-16 80630007=sceAtracSetData(3, 08d4b180, 0000bc60): atracID uses different codec type than data
WWE 2K20 PSP BY D ARCHITECT 01 v1.11.2 2022-01-13 Unknown GetPointer 00000000 PC 08a8c6c0 LR 08a8c6c0
WWE 2K20 PSP BY D ARCHITECT 01 v1.12.3 2022-01-10 80630006=sceAtracSetData(2, 08d4b180, 00012008): invalid RIFF header
WWE 2K20 PSP BY D ARCHITECT 01 v1.12.3 2022-01-10 80630006=sceAtracSetData(2, 08d4b180, 0000ce00): invalid RIFF header
WWE 2K20 PSP BY D ARCHITECT 01 v1.11.3 2023-06-08 sceKernelLoadModule: unsupported options size=00000014, flags=ffffffff, pos=0, access=1, data=2, text=2
WWE 2K20 PSP BY D ARCHITECT 01 v1.11.3 2022-01-06 sceKernelLoadModule: unsupported options size=00000014, flags=ffffffff, pos=0, access=1, data=1, text=1
WWE 2K20 PSP BY D ARCHITECT 01 v1.12.3 2022-01-06 sceUtilityMsgDialogInitStart: invalid status
WWE 2K20 PSP BY D ARCHITECT 01 v1.12.3 2022-01-06 Utility access thread still running, state: shutting down, dialog=1/1
WWE 2K20 PSP BY D ARCHITECT 01 v1.12.3 2022-01-06 Utility access thread still running, state: shutting down, dialog=2/1
WWE 2K20 PSP BY D ARCHITECT 01 v1.12.3 2022-01-06 sceKernelLoadModule: unsupported options size=00000014, flags=08c734c4, pos=0, access=1, data=2, text=2
WWE 2K20 PSP BY D ARCHITECT 01 v1.12.3 2022-01-06 sceKernelLoadModule: unsupported options size=00000014, flags=08c734c4, pos=0, access=1, data=1, text=1
WWE 2K20 PSP BY D ARCHITECT 01 v1.12.3 2022-01-06 sceKernelLoadModule: unsupported options size=00000014, flags=00000021, pos=0, access=1, data=2, text=2
WWE 2K20 PSP BY D ARCHITECT 01 v1.12.3 2022-01-06 sceKernelLoadModule: unsupported options size=00000014, flags=00000021, pos=0, access=1, data=1, text=1
WWE 2K20 PSP BY D ARCHITECT 01 v1.12.3 2022-01-06 sceUtilityOskInitStart: invalid status
WWE 2K20 PSP BY D ARCHITECT 01 v1.11.3 2022-01-12 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 145634952
WWE 2K20 PSP BY D ARCHITECT 01 v1.11.3 2022-01-12 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 145543488
WWE 2K20 PSP BY D ARCHITECT 01 v1.11.3 2022-01-12 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 16
WWE 2K20 PSP BY D ARCHITECT 01 v1.11.3 2023-06-08 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 34520
WWE 2K20 PSP BY D ARCHITECT 01 v1.11.3 2022-01-12 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 143963980
WWE 2K20 PSP BY D ARCHITECT 01 v1.12.2 2021-12-26 MFIC instruction hit (70020024) at 08a69610
WWE 2K20 PSP BY D ARCHITECT 01 v1.11.3 2021-12-10 Unknown GetPointer 00001011 PC 089df278 LR 089df298
WWE 2K20 PSP BY D ARCHITECT 01 v1.5.4 2021-12-04 sceDmacMemcpy(dest=0418b6e0, src=097979a0, size=65552): overlapping read
WWE 2K20 PSP BY D ARCHITECT 01 v1.11.3 2021-12-04 80630007=sceAtracSetData(3, 08d4b180, 000061b8): atracID uses different codec type than data
WWE 2K20 PSP BY D ARCHITECT 01 v1.11.3 2021-12-04 80630007=sceAtracSetData(3, 08d4b180, 00010b40): atracID uses different codec type than data
WWE 2K20 PSP BY D ARCHITECT 01 v1.11.3 2021-12-04 80630007=sceAtracSetData(2, 08d4b180, 0000d030): atracID uses different codec type than data
WWE 2K20 PSP BY D ARCHITECT 01 v1.11.3 2021-12-03 80630006=sceAtracSetData(3, 08d4b180, 00008058): invalid RIFF header
WWE 2K20 PSP BY D ARCHITECT 01 v1.12.3 2021-11-22 80630006=sceAtracSetData(3, 08d4b180, 00001870): invalid RIFF header
WWE 2K20 PSP BY D ARCHITECT 01 v1.11.3 2021-11-03 80630007=sceAtracSetData(2, 08d4b180, 00019510): atracID uses different codec type than data
WWE 2K20 PSP BY D ARCHITECT 01 v1.11.3 2021-11-03 80630006=sceAtracSetData(2, 08d4b180, 0001e948): invalid RIFF header
WWE 2K20 PSP BY D ARCHITECT 01 v1.11.3 2021-11-01 80630007=sceAtracSetData(2, 08d4b180, 0000b078): atracID uses different codec type than data
WWE 2K20 PSP BY D ARCHITECT 01 v1.11.3 2021-10-07 ReadFromHardware: Invalid address fff042ad near PC fff042ad LR fff042ad
WWE 2K20 PSP BY D ARCHITECT 01 v1.11.3 2021-10-03 80630006=sceAtracSetData(3, 08d4b180, 00009a98): invalid RIFF header
WWE 2K20 PSP BY D ARCHITECT 01 v1.11.3 2021-09-05 80630007=sceAtracSetData(2, 08d4b180, 0001d138): atracID uses different codec type than data
WWE 2K20 PSP BY D ARCHITECT 01 v1.11.3 2021-08-12 Jump to invalid address: 02e82000
WWE 2K20 PSP BY D ARCHITECT 01 v1.11.3 2021-08-03 sceDmacMemcpy(dest=041c64d0, src=094a6e30, size=65552): overlapping read