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Game title |
Version |
Latest Report |
Message |
WWE 2K20 PSP BY D ARCHITECT 01 |
v1.11.3 |
2024-02-10 |
MIPSCompileOp: Invalid instruction 79990666 |
WWE 2K20 PSP BY D ARCHITECT 01 |
v1.11.3 |
2024-02-10 |
MIPSCompileOp: Invalid instruction 72860d79 |
WWE 2K20 PSP BY D ARCHITECT 01 |
v1.11.3 |
2024-02-10 |
MIPSCompileOp: Invalid instruction 00006ab7 |
WWE 2K20 PSP BY D ARCHITECT 01 |
v1.11.3 |
2024-02-10 |
MIPSCompileOp: Invalid instruction 00005b1f |
WWE 2K20 PSP BY D ARCHITECT 01 |
v1.11.3 |
2024-02-10 |
MIPSCompileOp: Invalid instruction 624edfdf |
WWE 2K20 PSP BY D ARCHITECT 01 |
v1.11.3 |
2024-02-10 |
WriteToHardware: Invalid address 5fc3f980 near PC 000101ac LR 00000000 |
WWE 2K20 PSP BY D ARCHITECT 01 |
v1.11.3 |
2024-02-10 |
MIPSCompileOp: Invalid instruction 00000e38 |
WWE 2K20 PSP BY D ARCHITECT 01 |
v1.11.3 |
2024-02-10 |
MIPSCompileOp: Invalid instruction 000065e8 |
WWE 2K20 PSP BY D ARCHITECT 01 |
v1.11.3 |
2024-02-10 |
MIPSCompileOp: Invalid instruction 00007afb |
WWE 2K20 PSP BY D ARCHITECT 01 |
v1.11.3 |
2024-02-10 |
MIPSCompileOp: Invalid instruction 407931ca |
WWE 2K20 PSP BY D ARCHITECT 01 |
v1.11.3 |
2024-02-10 |
MIPSCompileOp: Invalid instruction b6815b73 |
WWE 2K20 PSP BY D ARCHITECT 01 |
v1.11.3 |
2024-02-10 |
ReadFromHardware: Invalid address 00000000 near PC 00000000 LR 08c769a0 |
WWE 2K20 PSP BY D ARCHITECT 01 |
v1.15.4 |
2023-09-18 |
80630007=sceAtracSetData(2, 08d4b180, 0001e948): atracID uses different codec type than data |
WWE 2K20 PSP BY D ARCHITECT 01 |
v1.15.4 |
2023-09-18 |
80630007=sceAtracSetData(2, 08d4b180, 0000b708): atracID uses different codec type than data |
WWE 2K20 PSP BY D ARCHITECT 01 |
v1.15.4 |
2023-09-18 |
Unknown GetPointerWrite 00000000 PC 089fa228 LR 089fa23c |
WWE 2K20 PSP BY D ARCHITECT 01 |
v1.15.4 |
2023-08-22 |
Rendering to framebuffer offset at 040cc000 +64x0 (stride 128) |
WWE 2K20 PSP BY D ARCHITECT 01 |
v1.9.4 |
2023-07-27 |
sceDmacMemcpy(dest=0418ea20, src=0972b3b0, size=65552): overlapping read |
WWE 2K20 PSP BY D ARCHITECT 01 |
v1.15.4 |
2023-06-17 |
80630006=sceAtracSetData(3, 08d4b180, 00012238): invalid RIFF header |
WWE 2K20 PSP BY D ARCHITECT 01 |
v1.11.3 |
2023-06-08 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 143964328 |
WWE 2K20 PSP BY D ARCHITECT 01 |
v1.15.2 |
2023-06-03 |
80630006=sceAtracSetData(2, 08d4b180, 00006000): invalid RIFF header |
WWE 2K20 PSP BY D ARCHITECT 01 |
v1.6.3 |
2023-06-04 |
80630006=sceAtracSetData(3, 08d4b180, 00004c00): invalid RIFF header |
WWE 2K20 PSP BY D ARCHITECT 01 |
v1.6.3 |
2023-06-03 |
80630006=sceAtracSetData(2, 08d4b180, 00005000): invalid RIFF header |
WWE 2K20 PSP BY D ARCHITECT 01 |
v1.6.3 |
2023-06-04 |
80630006=sceAtracSetData(2, 08d4b180, 00019800): invalid RIFF header |
WWE 2K20 PSP BY D ARCHITECT 01 |
v1.6.3 |
2023-06-04 |
80630006=sceAtracSetData(3, 08d4b180, 00018000): invalid RIFF header |
WWE 2K20 PSP BY D ARCHITECT 01 |
v1.6.3 |
2023-06-04 |
80630006=sceAtracSetData(3, 08d4b180, 00019800): invalid RIFF header |
WWE 2K20 PSP BY D ARCHITECT 01 |
v1.13.1 |
2023-05-16 |
80630007=sceAtracSetData(2, 08d4b180, 000164f0): atracID uses different codec type than data |
WWE 2K20 PSP BY D ARCHITECT 01 |
v1.14.4 |
2023-05-14 |
sceGeBreak(mode=0, unknown=08babb84): unknown ptr (valid) |
WWE 2K20 PSP BY D ARCHITECT 01 |
v1.14.4 |
2023-03-28 |
Replacement rowPitch=512, but w=1080 (level=0) |
WWE 2K20 PSP BY D ARCHITECT 01 |
v1.14.4 |
2023-03-28 |
Replacement rowPitch=128, but w=412 (level=0) |
WWE 2K20 PSP BY D ARCHITECT 01 |
v1.14.4 |
2023-03-28 |
Replacement rowPitch=256, but w=600 (level=0) |
WWE 2K20 PSP BY D ARCHITECT 01 |
v1.14.4 |
2023-03-28 |
Replacement rowPitch=512, but w=800 (level=0) |
WWE 2K20 PSP BY D ARCHITECT 01 |
v1.14.4 |
2023-01-25 |
Replacement rowPitch=128, but w=416 (level=0) |
WWE 2K20 PSP BY D ARCHITECT 01 |
v1.14.4 |
2023-01-23 |
Replacement rowPitch=512, but w=1000 (level=0) |
WWE 2K20 PSP BY D ARCHITECT 01 |
v1.17.1 |
2024-11-02 |
Rendering to framebuffer offset at 040cc000 +64x0 (stride 512) |
WWE 2K20 PSP BY D ARCHITECT 01 |
v1.13.1 |
2022-09-30 |
Ignoring possible texturing from framebuffer at 04161800 +0x64 / 480x272 |
WWE 2K20 PSP BY D ARCHITECT 01 |
v1.13.1 |
2022-09-30 |
Rendering to framebuffer offset: 04162000 +256x0 |
WWE 2K20 PSP BY D ARCHITECT 01 |
v1.9.4 |
2022-09-24 |
80630006=sceAtracSetData(2, 08d13140, 0001af50): invalid RIFF header |
WWE 2K20 PSP BY D ARCHITECT 01 |
v1.9.4 |
2022-09-24 |
80630006=sceAtracSetData(2, 08d13140, 00019970): invalid RIFF header |
WWE 2K20 PSP BY D ARCHITECT 01 |
v1.9.4 |
2022-09-24 |
80630006=sceAtracSetData(2, 08d13140, 00005b28): invalid RIFF header |
WWE 2K20 PSP BY D ARCHITECT 01 |
v1.9.4 |
2022-09-24 |
80630006=sceAtracSetData(2, 08d13140, 00018048): invalid RIFF header |
WWE 2K20 PSP BY D ARCHITECT 01 |
v1.16.3 |
2023-09-25 |
Unknown GetPointerWrite 00000000 PC 08bf4028 LR 08bf4038 |
WWE 2K20 PSP BY D ARCHITECT 01 |
v1.15.4 |
2024-01-07 |
sceNetAdhocMatchingInit(32768) at 08a587d0 |
WWE 2K20 PSP BY D ARCHITECT 01 |
v1.10.3 |
2022-09-06 |
sceDmacMemcpy(dest=0412fd30, src=09694f50, size=65552): overlapping read |
WWE 2K20 PSP BY D ARCHITECT 01 |
v1.13.1 |
2022-09-05 |
80630007=sceAtracSetData(2, 08d4b180, 0001c990): atracID uses different codec type than data |
WWE 2K20 PSP BY D ARCHITECT 01 |
v1.15.2 |
2023-06-02 |
Unknown GetPointerWrite 00000000 PC 088d8d80 LR 088d8d98 |
WWE 2K20 PSP BY D ARCHITECT 01 |
v1.15.2 |
2023-06-03 |
80630006=sceAtracSetData(2, 08d4b180, 00018000): invalid RIFF header |
WWE 2K20 PSP BY D ARCHITECT 01 |
v1.15.2 |
2023-06-03 |
80630006=sceAtracSetData(2, 08d4b180, 00004500): invalid RIFF header |
WWE 2K20 PSP BY D ARCHITECT 01 |
v1.6.3 |
2023-06-03 |
80630006=sceAtracSetData(2, 08d4b180, 00015700): invalid RIFF header |
WWE 2K20 PSP BY D ARCHITECT 01 |
v1.6.3 |
2023-06-04 |
80630006=sceAtracSetData(3, 08d4b180, 00005000): invalid RIFF header |
WWE 2K20 PSP BY D ARCHITECT 01 |
v1.15.2 |
2023-06-04 |
80630006=sceAtracSetData(3, 08d4b180, 00004500): invalid RIFF header |
WWE 2K20 PSP BY D ARCHITECT 01 |
v1.6.3 |
2023-06-04 |
80630006=sceAtracSetData(3, 08d4b180, 00015700): invalid RIFF header |
WWE 2K20 PSP BY D ARCHITECT 01 |
v1.12.3 |
2022-07-01 |
sceDmacMemcpy(dest=0415ed10, src=096fb210, size=65552): overlapping read |
WWE 2K20 PSP BY D ARCHITECT 01 |
v1.12.3 |
2022-06-23 |
80630006=sceAtracSetData(2, 08d4b180, 00014df8): invalid RIFF header |
WWE 2K20 PSP BY D ARCHITECT 01 |
v1.12.3 |
2022-06-16 |
80630007=sceAtracSetData(2, 08d4b180, 00011860): atracID uses different codec type than data |
WWE 2K20 PSP BY D ARCHITECT 01 |
v1.12.3 |
2022-06-15 |
sceDmacMemcpy(dest=041a1fe0, src=094f0250, size=65552): overlapping read |
WWE 2K20 PSP BY D ARCHITECT 01 |
v1.12.3 |
2022-06-14 |
sceDmacMemcpy(dest=041ad590, src=096883c0, size=65552): overlapping read |
WWE 2K20 PSP BY D ARCHITECT 01 |
v1.12.3 |
2022-06-12 |
sceDmacMemcpy(dest=0419f280, src=09568ea0, size=65552): overlapping read |
WWE 2K20 PSP BY D ARCHITECT 01 |
v1.12.3 |
2022-06-08 |
sceDmacMemcpy(dest=0418a0e0, src=09561290, size=65552): overlapping read |
WWE 2K20 PSP BY D ARCHITECT 01 |
v1.12.3 |
2022-06-07 |
sceDmacMemcpy(dest=041893e0, src=0955edd0, size=65552): overlapping read |
WWE 2K20 PSP BY D ARCHITECT 01 |
v1.12.3 |
2022-06-06 |
sceDmacMemcpy(dest=04177eb0, src=096db660, size=65552): overlapping read |
WWE 2K20 PSP BY D ARCHITECT 01 |
v1.12.3 |
2022-06-06 |
sceDmacMemcpy(dest=041770d0, src=096560c0, size=65552): overlapping read |
WWE 2K20 PSP BY D ARCHITECT 01 |
v1.12.3 |
2022-05-25 |
sceDmacMemcpy(dest=0412f760, src=096313a0, size=65552): overlapping read |
WWE 2K20 PSP BY D ARCHITECT 01 |
v1.11.3 |
2022-02-26 |
sceKernelLoadModule: unsupported options size=00000014, flags=deadbeef, pos=0, access=1, data=2, text=2 |
WWE 2K20 PSP BY D ARCHITECT 01 |
v1.11.3 |
2022-02-26 |
sceKernelLoadModule: unsupported options size=00000014, flags=09fbfaa4, pos=0, access=1, data=1, text=1 |
WWE 2K20 PSP BY D ARCHITECT 01 |
v1.12.3 |
2022-01-18 |
80630006=sceAtracSetData(2, 08d4b180, 0000b3c0): invalid RIFF header |
WWE 2K20 PSP BY D ARCHITECT 01 |
v1.12.3 |
2022-01-16 |
80630007=sceAtracSetData(3, 08d4b180, 0000bc60): atracID uses different codec type than data |
WWE 2K20 PSP BY D ARCHITECT 01 |
v1.11.2 |
2022-01-13 |
Unknown GetPointer 00000000 PC 08a8c6c0 LR 08a8c6c0 |
WWE 2K20 PSP BY D ARCHITECT 01 |
v1.12.3 |
2022-01-10 |
80630006=sceAtracSetData(2, 08d4b180, 00012008): invalid RIFF header |
WWE 2K20 PSP BY D ARCHITECT 01 |
v1.12.3 |
2022-01-10 |
80630006=sceAtracSetData(2, 08d4b180, 0000ce00): invalid RIFF header |
WWE 2K20 PSP BY D ARCHITECT 01 |
v1.11.3 |
2023-06-08 |
sceKernelLoadModule: unsupported options size=00000014, flags=ffffffff, pos=0, access=1, data=2, text=2 |
WWE 2K20 PSP BY D ARCHITECT 01 |
v1.11.3 |
2022-01-06 |
sceKernelLoadModule: unsupported options size=00000014, flags=ffffffff, pos=0, access=1, data=1, text=1 |
WWE 2K20 PSP BY D ARCHITECT 01 |
v1.12.3 |
2022-01-06 |
sceUtilityMsgDialogInitStart: invalid status |
WWE 2K20 PSP BY D ARCHITECT 01 |
v1.12.3 |
2022-01-06 |
Utility access thread still running, state: shutting down, dialog=1/1 |
WWE 2K20 PSP BY D ARCHITECT 01 |
v1.12.3 |
2022-01-06 |
Utility access thread still running, state: shutting down, dialog=2/1 |
WWE 2K20 PSP BY D ARCHITECT 01 |
v1.12.3 |
2022-01-06 |
sceKernelLoadModule: unsupported options size=00000014, flags=08c734c4, pos=0, access=1, data=2, text=2 |
WWE 2K20 PSP BY D ARCHITECT 01 |
v1.12.3 |
2022-01-06 |
sceKernelLoadModule: unsupported options size=00000014, flags=08c734c4, pos=0, access=1, data=1, text=1 |
WWE 2K20 PSP BY D ARCHITECT 01 |
v1.12.3 |
2022-01-06 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000021, pos=0, access=1, data=2, text=2 |
WWE 2K20 PSP BY D ARCHITECT 01 |
v1.12.3 |
2022-01-06 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000021, pos=0, access=1, data=1, text=1 |
WWE 2K20 PSP BY D ARCHITECT 01 |
v1.12.3 |
2022-01-06 |
sceUtilityOskInitStart: invalid status |
WWE 2K20 PSP BY D ARCHITECT 01 |
v1.11.3 |
2022-01-12 |
sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 145634952 |
WWE 2K20 PSP BY D ARCHITECT 01 |
v1.11.3 |
2022-01-12 |
sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 145543488 |
WWE 2K20 PSP BY D ARCHITECT 01 |
v1.11.3 |
2022-01-12 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 16 |
WWE 2K20 PSP BY D ARCHITECT 01 |
v1.11.3 |
2023-06-08 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 34520 |
WWE 2K20 PSP BY D ARCHITECT 01 |
v1.11.3 |
2022-01-12 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 143963980 |
WWE 2K20 PSP BY D ARCHITECT 01 |
v1.12.2 |
2021-12-26 |
MFIC instruction hit (70020024) at 08a69610 |
WWE 2K20 PSP BY D ARCHITECT 01 |
v1.11.3 |
2021-12-10 |
Unknown GetPointer 00001011 PC 089df278 LR 089df298 |
WWE 2K20 PSP BY D ARCHITECT 01 |
v1.5.4 |
2021-12-04 |
sceDmacMemcpy(dest=0418b6e0, src=097979a0, size=65552): overlapping read |
WWE 2K20 PSP BY D ARCHITECT 01 |
v1.11.3 |
2021-12-04 |
80630007=sceAtracSetData(3, 08d4b180, 000061b8): atracID uses different codec type than data |
WWE 2K20 PSP BY D ARCHITECT 01 |
v1.11.3 |
2021-12-04 |
80630007=sceAtracSetData(3, 08d4b180, 00010b40): atracID uses different codec type than data |
WWE 2K20 PSP BY D ARCHITECT 01 |
v1.11.3 |
2021-12-04 |
80630007=sceAtracSetData(2, 08d4b180, 0000d030): atracID uses different codec type than data |
WWE 2K20 PSP BY D ARCHITECT 01 |
v1.11.3 |
2021-12-03 |
80630006=sceAtracSetData(3, 08d4b180, 00008058): invalid RIFF header |
WWE 2K20 PSP BY D ARCHITECT 01 |
v1.12.3 |
2021-11-22 |
80630006=sceAtracSetData(3, 08d4b180, 00001870): invalid RIFF header |
WWE 2K20 PSP BY D ARCHITECT 01 |
v1.11.3 |
2021-11-03 |
80630007=sceAtracSetData(2, 08d4b180, 00019510): atracID uses different codec type than data |
WWE 2K20 PSP BY D ARCHITECT 01 |
v1.11.3 |
2021-11-03 |
80630006=sceAtracSetData(2, 08d4b180, 0001e948): invalid RIFF header |
WWE 2K20 PSP BY D ARCHITECT 01 |
v1.11.3 |
2021-11-01 |
80630007=sceAtracSetData(2, 08d4b180, 0000b078): atracID uses different codec type than data |
WWE 2K20 PSP BY D ARCHITECT 01 |
v1.11.3 |
2021-10-07 |
ReadFromHardware: Invalid address fff042ad near PC fff042ad LR fff042ad |
WWE 2K20 PSP BY D ARCHITECT 01 |
v1.11.3 |
2021-10-03 |
80630006=sceAtracSetData(3, 08d4b180, 00009a98): invalid RIFF header |
WWE 2K20 PSP BY D ARCHITECT 01 |
v1.11.3 |
2021-09-05 |
80630007=sceAtracSetData(2, 08d4b180, 0001d138): atracID uses different codec type than data |
WWE 2K20 PSP BY D ARCHITECT 01 |
v1.11.3 |
2021-08-12 |
Jump to invalid address: 02e82000 |
WWE 2K20 PSP BY D ARCHITECT 01 |
v1.11.3 |
2021-08-03 |
sceDmacMemcpy(dest=041c64d0, src=094a6e30, size=65552): overlapping read |