Recent logs - WWE 2K20 PSP BY D ARCHITECT 01

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Game title Version Latest Report Message
WWE 2K20 PSP BY D ARCHITECT 01 v1.10.2 2020-07-11 80630007=sceAtracSetData(3, 08d13140, 00038000): atracID uses different codec type than data
WWE 2K20 PSP BY D ARCHITECT 01 v1.9.4 2020-07-10 80630007=sceAtracSetData(2, 08d4b180, 00017ad0): atracID uses different codec type than data
WWE 2K20 PSP BY D ARCHITECT 01 v1.10.2 2020-07-09 80630007=sceAtracSetData(2, 08d4b180, 00014768): atracID uses different codec type than data
WWE 2K20 PSP BY D ARCHITECT 01 v1.10.2 2020-07-09 80630007=sceAtracSetData(2, 08d4b180, 00008d78): atracID uses different codec type than data
WWE 2K20 PSP BY D ARCHITECT 01 v1.10.2 2020-07-09 80630007=sceAtracSetData(2, 08d4b180, 00006618): atracID uses different codec type than data
WWE 2K20 PSP BY D ARCHITECT 01 v1.10.2 2020-07-09 80630007=sceAtracSetData(2, 08d4b180, 00005d58): atracID uses different codec type than data
WWE 2K20 PSP BY D ARCHITECT 01 v1.10.2 2020-07-09 80630007=sceAtracSetData(2, 08d4b180, 0001caa8): atracID uses different codec type than data
WWE 2K20 PSP BY D ARCHITECT 01 v1.10.2 2020-07-09 80630007=sceAtracSetData(2, 08d4b180, 00005c40): atracID uses different codec type than data
WWE 2K20 PSP BY D ARCHITECT 01 v1.10.2 2020-07-09 80630007=sceAtracSetData(3, 08d4b180, 0001a690): atracID uses different codec type than data
WWE 2K20 PSP BY D ARCHITECT 01 v1.10.2 2020-07-09 80630007=sceAtracSetData(3, 08d4b180, 0001c0d0): atracID uses different codec type than data
WWE 2K20 PSP BY D ARCHITECT 01 v1.9.4 2020-07-09 80630006=sceAtracSetData(3, 08d4b180, 00015370): invalid RIFF header
WWE 2K20 PSP BY D ARCHITECT 01 v1.9.4 2020-07-08 80630006=sceAtracSetData(3, 08d4b180, 0000c770): invalid RIFF header
WWE 2K20 PSP BY D ARCHITECT 01 v1.6.3-432-gfd6c3145d 2020-07-07 80630006=sceAtracSetData(2, 08d4b180, 0000c428): invalid RIFF header
WWE 2K20 PSP BY D ARCHITECT 01 v1.9.3 2020-07-06 80630007=sceAtracSetData(2, 08d4b180, 00007ae0): atracID uses different codec type than data
WWE 2K20 PSP BY D ARCHITECT 01 v1.9.3 2020-07-06 80630007=sceAtracSetData(2, 08d4b180, 00007450): atracID uses different codec type than data
WWE 2K20 PSP BY D ARCHITECT 01 v1.9.4 2020-07-07 Bad vertex address 00002cac!
WWE 2K20 PSP BY D ARCHITECT 01 v1.9.4 2020-07-07 Bad vertex address 00000d8c!
WWE 2K20 PSP BY D ARCHITECT 01 v1.9.4 2020-07-07 Bad vertex address 0000039c!
WWE 2K20 PSP BY D ARCHITECT 01 v1.9.4 2020-07-04 Bad vertex address 00004f20!
WWE 2K20 PSP BY D ARCHITECT 01 v1.9.4 2020-07-04 Bad vertex address 000026d0!
WWE 2K20 PSP BY D ARCHITECT 01 v1.9.4 2020-07-02 sceDmacMemcpy(dest=041c0cb0, src=0924ea60, size=65552): overlapping read
WWE 2K20 PSP BY D ARCHITECT 01 v1.6.3-432-gfd6c3145d 2020-06-28 80630006=sceAtracSetData(2, 08d4b180, 00011dd8): invalid RIFF header
WWE 2K20 PSP BY D ARCHITECT 01 v1.9.4 2020-06-28 Unknown GetPointer 00000000 PC 08815ef4 LR 08000020
WWE 2K20 PSP BY D ARCHITECT 01 v1.9.4 2020-06-26 80630006=sceAtracSetData(3, 08d4b180, 00007108): invalid RIFF header
WWE 2K20 PSP BY D ARCHITECT 01 v1.9.4 2020-06-26 80630007=sceAtracSetData(2, 08d4b180, 0001d480): atracID uses different codec type than data
WWE 2K20 PSP BY D ARCHITECT 01 v1.9.4 2020-07-05 80630006=sceAtracSetData(2, 08d4b180, 000057e0): invalid RIFF header
WWE 2K20 PSP BY D ARCHITECT 01 v1.9.4 2020-06-25 80630006=sceAtracSetData(2, 08d4b180, 00006618): invalid RIFF header
WWE 2K20 PSP BY D ARCHITECT 01 v1.9.4 2020-06-19 80630006=sceAtracSetData(3, 08d4b180, 000129e0): invalid RIFF header
WWE 2K20 PSP BY D ARCHITECT 01 v1.9.4 2020-06-17 Unknown GetPointer 01bb713b PC 089fb7a8 LR 089fb7c4
WWE 2K20 PSP BY D ARCHITECT 01 v1.8.0 2020-06-15 sceDmacMemcpy(dest=0412d4a0, src=093d7f30, size=65552): overlapping read
WWE 2K20 PSP BY D ARCHITECT 01 v1.4.2 2020-06-15 sceKernelCreateThread(name=AdhocThread): unsupported options parameter 00001000
WWE 2K20 PSP BY D ARCHITECT 01 v1.9.4 2020-06-11 80630006=sceAtracSetData(3, 08d4b180, 00013818): invalid RIFF header
WWE 2K20 PSP BY D ARCHITECT 01 v1.9.4 2020-07-07 80630007=sceAtracSetData(2, 08d4b180, 00000c68): atracID uses different codec type than data
WWE 2K20 PSP BY D ARCHITECT 01 v1.9.4 2020-06-27 80630007=sceAtracSetData(2, 08d4b180, 00001cd0): atracID uses different codec type than data
WWE 2K20 PSP BY D ARCHITECT 01 v1.9.4 2020-06-11 80630007=sceAtracSetData(2, 08d4b180, 0001a000): atracID uses different codec type than data
WWE 2K20 PSP BY D ARCHITECT 01 v1.8.0 2020-06-08 80630007=sceAtracSetData(2, 08d4b180, 00014420): atracID uses different codec type than data
WWE 2K20 PSP BY D ARCHITECT 01 v1.8.0 2020-06-08 80630007=sceAtracSetData(2, 08d4b180, 00019ba0): atracID uses different codec type than data
WWE 2K20 PSP BY D ARCHITECT 01 v1.8.0 2020-06-04 80630007=sceAtracSetData(2, 08d4b180, 0000c1f8): atracID uses different codec type than data
WWE 2K20 PSP BY D ARCHITECT 01 v1.8.0 2020-06-04 80630006=sceAtracSetData(3, 08d4b180, 00014df8): invalid RIFF header
WWE 2K20 PSP BY D ARCHITECT 01 v1.9.4 2020-06-04 80630006=sceAtracSetData(2, 08d4b180, 0000c658): invalid RIFF header
WWE 2K20 PSP BY D ARCHITECT 01 v1.9.4 2020-06-03 80630007=sceAtracSetData(2, 08d4b180, 0001a460): atracID uses different codec type than data
WWE 2K20 PSP BY D ARCHITECT 01 v1.8.0 2020-06-03 80630007=sceAtracSetData(2, 08d4b180, 0001dc28): atracID uses different codec type than data
WWE 2K20 PSP BY D ARCHITECT 01 v1.8.0 2020-06-03 80630007=sceAtracSetData(2, 08d4b180, 00003710): atracID uses different codec type than data
WWE 2K20 PSP BY D ARCHITECT 01 v1.9.4 2020-06-01 Bad vertex address 00004358!
WWE 2K20 PSP BY D ARCHITECT 01 v1.9.4 2020-06-01 Bad vertex address 00006ba8!
WWE 2K20 PSP BY D ARCHITECT 01 v1.9.4 2020-06-01 Bad vertex address 00004d78!
WWE 2K20 PSP BY D ARCHITECT 01 v1.9.4 2020-06-01 80630007=sceAtracSetData(2, 08d4b180, 0000eb88): atracID uses different codec type than data
WWE 2K20 PSP BY D ARCHITECT 01 v1.9.4 2020-06-24 80630006=sceAtracSetData(2, 08d4b180, 00003940): invalid RIFF header
WWE 2K20 PSP BY D ARCHITECT 01 v1.9.4 2020-05-30 sceDmacMemcpy(dest=0415ecc0, src=09737f20, size=65552): overlapping read
WWE 2K20 PSP BY D ARCHITECT 01 v1.9.3 2020-05-29 Branch in RSZeroComp delay slot at 04044948 in block starting at 04044948
WWE 2K20 PSP BY D ARCHITECT 01 v1.9.3 2020-05-29 Branch in RSZeroComp delay slot at 04010194 in block starting at 04010194
WWE 2K20 PSP BY D ARCHITECT 01 v1.9.3 2020-05-29 Branch in RSZeroComp delay slot at 040101c4 in block starting at 040101c4
WWE 2K20 PSP BY D ARCHITECT 01 v1.9.3 2020-05-29 Branch in RSZeroComp delay slot at 0401021c in block starting at 0401021c
WWE 2K20 PSP BY D ARCHITECT 01 v1.9.3 2020-05-29 MIPSCompileOp: Invalid instruction 45064506
WWE 2K20 PSP BY D ARCHITECT 01 v1.9.3 2020-05-29 Branch in RSZeroComp delay slot at 04010094 in block starting at 04010094
WWE 2K20 PSP BY D ARCHITECT 01 v1.9.4 2020-05-28 ReadFromHardware: Invalid address 0a000000 near PC 00000000 LR 00000000
WWE 2K20 PSP BY D ARCHITECT 01 v1.9.4 2020-05-27 sceDmacMemcpy(dest=04132830, src=095d0b20, size=65552): overlapping read
WWE 2K20 PSP BY D ARCHITECT 01 v1.9.4 2020-05-23 80630007=sceAtracSetData(2, 08d4b180, 00004890): atracID uses different codec type than data
WWE 2K20 PSP BY D ARCHITECT 01 v1.9.4 2020-05-22
WWE 2K20 PSP BY D ARCHITECT 01 v1.9.4 2020-05-18 80630006=sceAtracSetData(3, 08d4b180, 0001aaf0): invalid RIFF header
WWE 2K20 PSP BY D ARCHITECT 01 v1.9.4 2020-05-18 80630007=sceAtracSetData(2, 08d4b180, 00012698): atracID uses different codec type than data
WWE 2K20 PSP BY D ARCHITECT 01 v1.9.4 2020-06-21 80630006=sceAtracSetData(2, 08d4b180, 00007ae0): invalid RIFF header
WWE 2K20 PSP BY D ARCHITECT 01 v1.8.0 2020-05-18 ReadFromHardware: Invalid address 0000001c near PC 088d8da8 LR 088d8dc8
WWE 2K20 PSP BY D ARCHITECT 01 v1.8.0 2020-05-18 WriteToHardware: Invalid address 0000001c near PC 088d8da8 LR 088d8dc8
WWE 2K20 PSP BY D ARCHITECT 01 v1.8.0 2020-05-18 Unknown GetPointer 00000000 PC 088d8d90 LR 088d8d98
WWE 2K20 PSP BY D ARCHITECT 01 v1.9.4 2020-05-17 80630006=sceAtracSetData(2, 08d13140, 00027c58): invalid RIFF header
WWE 2K20 PSP BY D ARCHITECT 01 v1.9.4 2020-05-17 80630007=sceAtracSetData(2, 08d4b180, 00007e28): atracID uses different codec type than data
WWE 2K20 PSP BY D ARCHITECT 01 v1.9.4 2020-07-09 80630007=sceAtracSetData(2, 08d4b180, 000027c0): atracID uses different codec type than data
WWE 2K20 PSP BY D ARCHITECT 01 v1.9.4 2020-05-17 80630007=sceAtracSetData(2, 08d4b180, 0000e840): atracID uses different codec type than data
WWE 2K20 PSP BY D ARCHITECT 01 v1.9.4 2020-05-17 sceDmacMemcpy(dest=041b7d70, src=0960daf0, size=65552): overlapping read
WWE 2K20 PSP BY D ARCHITECT 01 v1.8.0 2020-05-17 80630006=sceAtracSetData(2, 08d4b180, 0001f320): invalid RIFF header
WWE 2K20 PSP BY D ARCHITECT 01 v1.8.0 2020-05-17 80630006=sceAtracSetData(2, 08d4b180, 00019858): invalid RIFF header
WWE 2K20 PSP BY D ARCHITECT 01 v1.9.4 2020-05-17 Bad vertex address 00005640!
WWE 2K20 PSP BY D ARCHITECT 01 v1.9.4 2020-05-17 Bad vertex address 000051c0!
WWE 2K20 PSP BY D ARCHITECT 01 v1.9.4 2020-05-17 Bad vertex address 00004290!
WWE 2K20 PSP BY D ARCHITECT 01 v1.9.4 2020-05-17 Bad vertex address 000045c0!
WWE 2K20 PSP BY D ARCHITECT 01 v1.9.4 2020-07-04 Bad vertex address 00003cf0!
WWE 2K20 PSP BY D ARCHITECT 01 v1.9.4 2020-05-17 Bad vertex address 00003660!
WWE 2K20 PSP BY D ARCHITECT 01 v1.9.4 2020-05-17 Bad vertex address 00002d00!
WWE 2K20 PSP BY D ARCHITECT 01 v1.9.4 2020-05-17 Bad vertex address 00002610!
WWE 2K20 PSP BY D ARCHITECT 01 v1.9.4 2020-05-16 80630007=sceAtracSetData(2, 08d4b180, 00018b38): atracID uses different codec type than data
WWE 2K20 PSP BY D ARCHITECT 01 v1.8.0 2020-05-16 80630006=sceAtracSetData(2, 08d4b180, 00013a48): invalid RIFF header
WWE 2K20 PSP BY D ARCHITECT 01 v1.9.4 2020-05-13 80630007=sceAtracSetData(2, 08d4b1c0, 0000fe00): atracID uses different codec type than data
WWE 2K20 PSP BY D ARCHITECT 01 v1.9.4 2020-05-13 80630007=sceAtracSetData(2, 08d13180, 00038000): atracID uses different codec type than data
WWE 2K20 PSP BY D ARCHITECT 01 v1.9.4 2020-05-13 80630007=sceAtracSetData(3, 08d4b1c0, 00015700): atracID uses different codec type than data
WWE 2K20 PSP BY D ARCHITECT 01 v1.9.4 2020-05-13 80630007=sceAtracSetData(3, 08d4b1c0, 00005000): atracID uses different codec type than data
WWE 2K20 PSP BY D ARCHITECT 01 v1.9.4 2020-05-13 80630007=sceAtracSetData(3, 08d4b1c0, 0000fe00): atracID uses different codec type than data
WWE 2K20 PSP BY D ARCHITECT 01 v1.9.4 2020-05-13 sceGeBreak(mode=0, unknown=08d09918): unknown ptr (valid)
WWE 2K20 PSP BY D ARCHITECT 01 v1.9.4 2020-06-19 80630006=sceAtracSetData(3, 08d4b180, 0000fe20): invalid RIFF header
WWE 2K20 PSP BY D ARCHITECT 01 v1.9.4 2020-05-13 80630006=sceAtracSetData(2, 08d4b180, 00015370): invalid RIFF header
WWE 2K20 PSP BY D ARCHITECT 01 v1.8.0 2020-05-13 80630007=sceAtracSetData(2, 08d4b180, 00018390): atracID uses different codec type than data
WWE 2K20 PSP BY D ARCHITECT 01 v1.8.0 2020-05-13 80630007=sceAtracSetData(2, 08d4b180, 00007680): atracID uses different codec type than data
WWE 2K20 PSP BY D ARCHITECT 01 v1.9.4 2020-05-12 80630006=sceAtracSetData(2, 08d4b180, 00003198): invalid RIFF header
WWE 2K20 PSP BY D ARCHITECT 01 v1.9.4 2020-05-13 80630006=sceAtracSetData(2, 08d4b180, 00002c20): invalid RIFF header
WWE 2K20 PSP BY D ARCHITECT 01 v1.8.0 2020-05-12 80630006=sceAtracSetData(2, 08d4b180, 00013818): invalid RIFF header
WWE 2K20 PSP BY D ARCHITECT 01 v1.9.4 2020-06-11 80630007=sceAtracSetData(3, 08d4b180, 00013700): atracID uses different codec type than data
WWE 2K20 PSP BY D ARCHITECT 01 v1.8.0 2020-05-12 80630006=sceAtracSetData(2, 08d4b180, 00018908): invalid RIFF header
WWE 2K20 PSP BY D ARCHITECT 01 v1.8.0 2020-05-10 80630006=sceAtracSetData(2, 08d4b180, 000029f0): invalid RIFF header
WWE 2K20 PSP BY D ARCHITECT 01 v1.9.4 2020-06-01 Bad vertex address 00003fc8!
WWE 2K20 PSP BY D ARCHITECT 01 v1.9.4 2020-06-01 Bad vertex address 000035d0!