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Game title |
Version |
Latest Report |
Message |
eFootball PES 2021 DraycEM "C19" |
v1.14.4 |
2023-06-01 |
Replacement rowPitch=512, but w=5120 (level=0) |
eFootball PES 2021 DraycEM "C19" |
v1.14.4 |
2023-05-30 |
Replacement rowPitch=256, but w=4000 (level=0) |
eFootball PES 2021 DraycEM "C19" |
v1.14.4 |
2023-05-28 |
ReadFromHardware: Invalid address 00000001 near PC 00000001 LR 08a1f464 |
eFootball PES 2021 DraycEM "C19" |
v1.14.4 |
2023-05-31 |
Replacement rowPitch=384, but w=800 (level=0) |
eFootball PES 2021 DraycEM "C19" |
v1.14.4 |
2023-05-25 |
Replacement rowPitch=512, but w=2892 (level=0) |
eFootball PES 2021 DraycEM "C19" |
v1.14.4 |
2023-05-25 |
Replacement rowPitch=128, but w=1416 (level=0) |
eFootball PES 2021 DraycEM "C19" |
v1.15.3 |
2023-05-24 |
00000400=sceGeEdramSetAddrTranslation(00000800) |
eFootball PES 2021 DraycEM "C19" |
v1.7.5 |
2023-05-21 |
ReadFromHardware: Invalid address eb4f29f2 near PC eb4f29f2 LR eb4f29f2 |
eFootball PES 2021 DraycEM "C19" |
v1.15.3 |
2023-05-15 |
sceKernelLoadModule: unsupported options size=00000014, flags=08bf65c0, pos=0, access=1, data=2, text=2 |
eFootball PES 2021 DraycEM "C19" |
v1.15.2 |
2023-05-08 |
00000400=sceGeEdramSetAddrTranslation(00000400) |
eFootball PES 2021 DraycEM "C19" |
v1.14.4 |
2023-05-27 |
Replacement rowPitch=384, but w=512 (level=0) |
eFootball PES 2021 DraycEM "C19" |
v1.14.4 |
2023-05-05 |
Replacement rowPitch=256, but w=3072 (level=0) |
eFootball PES 2021 DraycEM "C19" |
v1.14.4 |
2023-04-30 |
Replacement rowPitch=128, but w=480 (level=0) |
eFootball PES 2021 DraycEM "C19" |
v1.14.4 |
2023-04-30 |
Replacement rowPitch=512, but w=3200 (level=0) |
eFootball PES 2021 DraycEM "C19" |
v1.14.4 |
2023-05-01 |
Replacement rowPitch=2048, but w=5760 (level=0) |
eFootball PES 2021 DraycEM "C19" |
v1.14.4 |
2023-04-24 |
Replacement rowPitch=1024, but w=4000 (level=0) |
eFootball PES 2021 DraycEM "C19" |
v1.14.1 |
2023-04-23 |
UI scissor out of bounds in RemoteISOScreen: 225,20-300,940 / 960,540 |
eFootball PES 2021 DraycEM "C19" |
v1.14.1 |
2023-04-23 |
UI scissor out of bounds in RemoteISOScreen: 0,20-210,935 / 960,540 |
eFootball PES 2021 DraycEM "C19" |
v1.14.1 |
2023-04-23 |
UI scissor out of bounds in RemoteISOScreen: 1155,11-538,295 / 967,544 |
eFootball PES 2021 DraycEM "C19" |
v1.14.1 |
2023-04-23 |
UI scissor out of bounds in RemoteISOScreen: 0,11-1129,292 / 967,544 |
eFootball PES 2021 DraycEM "C19" |
v1.14.4 |
2023-04-19 |
Replacement rowPitch=2048, but w=2560 (level=0) |
eFootball PES 2021 DraycEM "C19" |
v1.14.4 |
2023-04-19 |
Replacement rowPitch=1024, but w=3416 (level=0) |
eFootball PES 2021 DraycEM "C19" |
v1.14.4 |
2023-04-17 |
Replacement rowPitch=512, but w=4032 (level=0) |
eFootball PES 2021 DraycEM "C19" |
v1.14.4 |
2023-04-16 |
Replacement rowPitch=1024, but w=3648 (level=0) |
eFootball PES 2021 DraycEM "C19" |
v1.14.4 |
2023-04-15 |
Replacement rowPitch=1024, but w=2560 (level=0) |
eFootball PES 2021 DraycEM "C19" |
v1.14.4 |
2023-04-14 |
Replacement rowPitch=2048, but w=8192 (level=0) |
eFootball PES 2021 DraycEM "C19" |
v1.14.4 |
2023-04-13 |
Unknown GetPointer 93854dbd PC 93854dbd LR 93854dbd |
eFootball PES 2021 DraycEM "C19" |
v1.14.4 |
2023-04-13 |
ReadFromHardware: Invalid address 93854dbd near PC 93854dbd LR 93854dbd |
eFootball PES 2021 DraycEM "C19" |
v1.14.4 |
2023-04-12 |
sceKernelLoadModule: unsupported options size=00000014, flags=08987840, pos=0, access=1, data=2, text=2 |
eFootball PES 2021 DraycEM "C19" |
v1.14.4 |
2023-04-12 |
sceKernelLoadModule: unsupported options size=00000014, flags=08987840, pos=0, access=1, data=1, text=1 |
eFootball PES 2021 DraycEM "C19" |
v1.14.4 |
2023-04-15 |
Replacement rowPitch=512, but w=2352 (level=0) |
eFootball PES 2021 DraycEM "C19" |
v1.14.4 |
2023-04-11 |
Replacement rowPitch=512, but w=3072 (level=0) |
eFootball PES 2021 DraycEM "C19" |
v1.14.4 |
2023-04-09 |
Replacement rowPitch=512, but w=2124 (level=0) |
eFootball PES 2021 DraycEM "C19" |
v1.10.3 |
2023-04-09 |
ReadFromHardware: Invalid address 800201a6 near PC 08220d54 LR 08220d4c |
eFootball PES 2021 DraycEM "C19" |
v1.14.4 |
2023-04-08 |
Replacement rowPitch=1024, but w=2400 (level=0) |
eFootball PES 2021 DraycEM "C19" |
v1.14.4 |
2023-04-04 |
Unknown GetPointer 00001b85 PC 0884a918 LR 0884a938 |
eFootball PES 2021 DraycEM "C19" |
v1.14.4 |
2023-04-04 |
Replacement rowPitch=256, but w=4096 (level=0) |
eFootball PES 2021 DraycEM "C19" |
v1.14.4 |
2023-04-04 |
Replacement rowPitch=1024, but w=3200 (level=0) |
eFootball PES 2021 DraycEM "C19" |
v1.14.4 |
2023-04-02 |
Replacement rowPitch=512, but w=4100 (level=0) |
eFootball PES 2021 DraycEM "C19" |
v1.14.4 |
2023-04-10 |
Replacement rowPitch=256, but w=1416 (level=0) |
eFootball PES 2021 DraycEM "C19" |
v1.14.4 |
2023-05-05 |
Replacement rowPitch=256, but w=2048 (level=0) |
eFootball PES 2021 DraycEM "C19" |
v1.14.4 |
2023-03-31 |
Replacement rowPitch=256, but w=2876 (level=0) |
eFootball PES 2021 DraycEM "C19" |
v1.14.4 |
2023-03-26 |
Unknown GetPointer 00000020 PC 08815fc8 LR 08815fd4 |
eFootball PES 2021 DraycEM "C19" |
v1.14.4 |
2023-03-26 |
Replacement rowPitch=512, but w=1520 (level=0) |
eFootball PES 2021 DraycEM "C19" |
v1.14.4 |
2023-05-05 |
Replacement rowPitch=256, but w=1600 (level=0) |
eFootball PES 2021 DraycEM "C19" |
v1.14.4 |
2023-05-29 |
Unknown GetPointer 0000ab00 PC 0884a918 LR 0884a938 |
eFootball PES 2021 DraycEM "C19" |
v1.14.4 |
2023-03-21 |
Replacement rowPitch=256, but w=1200 (level=0) |
eFootball PES 2021 DraycEM "C19" |
v1.14.4 |
2023-03-21 |
Unknown GetPointer 00210100 PC 0884a918 LR 0884a938 |
eFootball PES 2021 DraycEM "C19" |
v1.14.4 |
2023-04-17 |
Replacement rowPitch=1024, but w=3600 (level=0) |
eFootball PES 2021 DraycEM "C19" |
v1.14.4 |
2023-03-13 |
Replacement rowPitch=256, but w=4800 (level=0) |
eFootball PES 2021 DraycEM "C19" |
v1.11.3 |
2023-03-13 |
Jump to invalid address: 07480000 |
eFootball PES 2021 DraycEM "C19" |
v1.11.3 |
2023-03-13 |
MIPSCompileOp: Invalid instruction 01010101 |
eFootball PES 2021 DraycEM "C19" |
v1.11.3 |
2023-03-13 |
Jump to invalid address: 074a4c80 |
eFootball PES 2021 DraycEM "C19" |
v1.11.3 |
2023-03-13 |
Branch in Jump delay slot at 09cdda40 in block starting at 09cdd838 |
eFootball PES 2021 DraycEM "C19" |
v1.11.3 |
2023-03-13 |
Branch in Jump delay slot at 09cdda3c in block starting at 09cdd838 |
eFootball PES 2021 DraycEM "C19" |
v1.11.3 |
2023-03-13 |
Jump to invalid address: 07376aa0 |
eFootball PES 2021 DraycEM "C19" |
v1.11.3 |
2023-03-13 |
Branch in Jump delay slot at 09cdda38 in block starting at 09cdd838 |
eFootball PES 2021 DraycEM "C19" |
v1.11.3 |
2023-03-13 |
Jump to invalid address: 07376a40 |
eFootball PES 2021 DraycEM "C19" |
v1.11.3 |
2023-03-13 |
Branch in Jump delay slot at 09cdda34 in block starting at 09cdd838 |
eFootball PES 2021 DraycEM "C19" |
v1.11.3 |
2023-03-13 |
Jump to invalid address: 073769e0 |
eFootball PES 2021 DraycEM "C19" |
v1.11.3 |
2023-03-13 |
Branch in Jump delay slot at 09cdda30 in block starting at 09cdd838 |
eFootball PES 2021 DraycEM "C19" |
v1.11.3 |
2023-03-13 |
Jump to invalid address: 0731d818 |
eFootball PES 2021 DraycEM "C19" |
v1.11.3 |
2023-03-13 |
Branch in Jump delay slot at 09cdda2c in block starting at 09cdd838 |
eFootball PES 2021 DraycEM "C19" |
v1.11.3 |
2023-03-13 |
Jump to invalid address: 073769c0 |
eFootball PES 2021 DraycEM "C19" |
v1.11.3 |
2023-03-13 |
Branch in Jump delay slot at 09cdda28 in block starting at 09cdd838 |
eFootball PES 2021 DraycEM "C19" |
v1.11.3 |
2023-03-13 |
Jump to invalid address: 07376990 |
eFootball PES 2021 DraycEM "C19" |
v1.11.3 |
2023-03-13 |
Branch in Jump delay slot at 09cdda24 in block starting at 09cdd838 |
eFootball PES 2021 DraycEM "C19" |
v1.11.3 |
2023-03-13 |
Jump to invalid address: 0727a3e0 |
eFootball PES 2021 DraycEM "C19" |
v1.11.3 |
2023-03-13 |
Branch in Jump delay slot at 09cdda20 in block starting at 09cdd838 |
eFootball PES 2021 DraycEM "C19" |
v1.11.3 |
2023-03-13 |
Jump to invalid address: 073758a0 |
eFootball PES 2021 DraycEM "C19" |
v1.11.3 |
2023-03-13 |
Jump to invalid address: 0731ec80 |
eFootball PES 2021 DraycEM "C19" |
v1.11.3 |
2023-03-13 |
Branch in Jump delay slot at 09cdda08 in block starting at 09cdd838 |
eFootball PES 2021 DraycEM "C19" |
v1.11.3 |
2023-03-13 |
Jump to invalid address: 07376f80 |
eFootball PES 2021 DraycEM "C19" |
v1.11.3 |
2023-03-13 |
Branch in Jump delay slot at 09cdda04 in block starting at 09cdd838 |
eFootball PES 2021 DraycEM "C19" |
v1.11.3 |
2023-03-13 |
Jump to invalid address: 021ab550 |
eFootball PES 2021 DraycEM "C19" |
v1.11.3 |
2023-03-13 |
Branch in Jump delay slot at 09cdda00 in block starting at 09cdd838 |
eFootball PES 2021 DraycEM "C19" |
v1.11.3 |
2023-03-13 |
Jump to invalid address: 07332700 |
eFootball PES 2021 DraycEM "C19" |
v1.11.3 |
2023-03-13 |
Jump to invalid address: 074be9c0 |
eFootball PES 2021 DraycEM "C19" |
v1.11.3 |
2023-03-13 |
MIPSCompileOp: Invalid instruction 000000c1 |
eFootball PES 2021 DraycEM "C19" |
v1.11.3 |
2023-03-13 |
Jump to invalid address: 0747d7c0 |
eFootball PES 2021 DraycEM "C19" |
v1.11.3 |
2023-03-13 |
Branch in Jump delay slot at 09cdd85c in block starting at 09cdd838 |
eFootball PES 2021 DraycEM "C19" |
v1.11.3 |
2023-03-13 |
Jump to invalid address: 073f1240 |
eFootball PES 2021 DraycEM "C19" |
v1.11.3 |
2023-03-13 |
Branch in Jump delay slot at 09cdd858 in block starting at 09cdd838 |
eFootball PES 2021 DraycEM "C19" |
v1.11.3 |
2023-03-13 |
Branch in Jump delay slot at 09cdd854 in block starting at 09cdd838 |
eFootball PES 2021 DraycEM "C19" |
v1.11.3 |
2023-03-13 |
MIPSCompileOp: Invalid instruction 45953800 |
eFootball PES 2021 DraycEM "C19" |
v1.11.3 |
2023-03-13 |
Branch in Jump delay slot at 09cdd840 in block starting at 09cdd838 |
eFootball PES 2021 DraycEM "C19" |
v1.11.3 |
2023-03-13 |
Branch in Jump delay slot at 09cdd83c in block starting at 09cdd838 |
eFootball PES 2021 DraycEM "C19" |
v1.11.3 |
2023-03-13 |
Jump to invalid address: 073760e0 |
eFootball PES 2021 DraycEM "C19" |
v1.14.4 |
2023-04-09 |
Replacement rowPitch=128, but w=2880 (level=0) |
eFootball PES 2021 DraycEM "C19" |
v1.10.3 |
2023-03-12 |
ReadFromHardware: Invalid address 13977058 near PC 08849a4c LR 08849a58 |
eFootball PES 2021 DraycEM "C19" |
v1.6.3 |
2023-03-10 |
Error in shader compilation: info: Compile failed.
ERROR: 0:456: 'mix' : no matching overloaded function found
ERROR: 0:456: 'assign' : cannot convert from 'float' to '3-component vector of float'
2 compilation errors. No code generated.
postshader
// PPSSPP: Grabbed from Processing and slightly modified.
// FXAA shader, GLSL code adapted from:
// http://horde3d.org/wiki/index.php5?title=Shading_Technique_-_FXAA
// Whitepaper describing the technique:
// http://developer.download.nvidia.com/assets/gamedev/files/sdk/11/FXAA_WhitePaper.pdf
//======================================================================================================================================================================
//Extra options:
#define FXAA 0 //ON:1/OFF:0 /default FXAA, info above
//there's no extra config for fxaa here since from what I checked this simple fxaa version offers only more blur or less aa;c, you can check it yourself below
//================
#define GAUSS_SQ 0 //ON:1/OFF:0 /full square gauss filtering, don't use with either FXAA nor sharpen filters
#define Gsmoothing 3.5 //Default: 3.5 /increase for smoother(blurry) graphics
//================
#define GAUSS_S 0 //ON:1/OFF:0 /simple gauss filtering by Bigpet, slightly different from above /you can find standalone in https://github.com/hrydgard/ppsspp/issues/7242
//================
#define MIKU 0 //Hatsune<3 this is an optional filter for all those pale anime faces which get white with bloom/colored:P tested on Miku in white dress
//================
#define BLOOM 0 //ON:1/OFF:0 /bloom implementation from "my heroics" blog http://myheroics.wordpress.com/2008/09/04/glsl-bloom-shader/
#define samples 4 //Default: 4 /higher = more glow, worser performance
#define quality 0.25 //Default: 0.25 /lower = smaller glow, better quality
#define factor 0.002 //Default: 0.002 /just an extra tweak for the bloom slightly higher values might look better in some cases, but too much can cause artifacts
#define Bpower 0.5 //Default: 0.5 /amount of bloom mixed
//================
#define COLORED 1 //ON:1/OFF:0 /coloring part of KrossX Overlay Bloom shader from here http://www.mediafire.com/krossx#ste5pa5ijfa0o
#define Cpower 0.3 //Default: 0.5 /amount of effect mixed
//================
#define SHARPEN 0 //ON:1/OFF:0 /a simple sharpen filter, might be counterproductive to FXAA and BLOOM, hence disabled by default
#define value 7.5 //Default: 7.5 /higher = more visible effect
//================
#define S_COM_V2 0 //Sharpen Complex v2 from https://github.com/mpc-hc similar to above in effect, maybe more accurate
#define S_val0 5.0 //Default: 5.0 /higher ~ increases sharpness /negative ~ can add extra blurr/strange effect
//================
#define SHADEBOOST 1 //ON:1/OFF:0 /color correction from GSdx/pcsx2 plugin, initially taken from http://irrlicht.sourceforge.net/phpBB2/viewtopic.php?t=21057
#define saturation 1.1 //Default: 1.0 //negative will look like inverted colors shader
#define brightness 2.5 //Default: 1.0
#define contrast 1.23 //Default: 1.0 //negative will be... well negative;p
#define red 0.55 //Default: 1.0
#define green 0.55 //Default: 1.0
#define blue 0.55 //Default: 1.0
//Shadeboost presets: //Shadeboost must be activated, presets override options above
int SEPIA = 0; //Moody coolors:)
int GRAYSCALE = 0; //Just for lols?
int NEGATIVE = 0; //As above
int PSPCOLORS = 0; //Makes the colors as on older PSP screens(colder)
//All presets are simple switch ON:1/OFF:0,
//================
#define GAMMA 1 //simple gamma function after reading http://filmicgames.com/archives/299
#define correction 1.2 //Default: 1.0
//================
#define SCANLINES 0 //Ugly lines which never existed on psp, yet are popular among some people(I had to, sorry:P)
#define SLsize 1 //Default: 1 /basically sets how wide each line is, from 1 to looks_weird_when_too_high
#de |
eFootball PES 2021 DraycEM "C19" |
v1.6.3 |
2023-03-10 |
Error in shader program link: info: Link Error: Fragment shader was not successfully compiled.
fs: postshader
// PPSSPP: Grabbed from Processing and slightly modified.
// FXAA shader, GLSL code adapted from:
// http://horde3d.org/wiki/index.php5?title=Shading_Technique_-_FXAA
// Whitepaper describing the technique:
// http://developer.download.nvidia.com/assets/gamedev/files/sdk/11/FXAA_WhitePaper.pdf
//======================================================================================================================================================================
//Extra options:
#define FXAA 0 //ON:1/OFF:0 /default FXAA, info above
//there's no extra config for fxaa here since from what I checked this simple fxaa version offers only more blur or less aa;c, you can check it yourself below
//================
#define GAUSS_SQ 0 //ON:1/OFF:0 /full square gauss filtering, don't use with either FXAA nor sharpen filters
#define Gsmoothing 3.5 //Default: 3.5 /increase for smoother(blurry) graphics
//================
#define GAUSS_S 0 //ON:1/OFF:0 /simple gauss filtering by Bigpet, slightly different from above /you can find standalone in https://github.com/hrydgard/ppsspp/issues/7242
//================
#define MIKU 0 //Hatsune<3 this is an optional filter for all those pale anime faces which get white with bloom/colored:P tested on Miku in white dress
//================
#define BLOOM 0 //ON:1/OFF:0 /bloom implementation from "my heroics" blog http://myheroics.wordpress.com/2008/09/04/glsl-bloom-shader/
#define samples 4 //Default: 4 /higher = more glow, worser performance
#define quality 0.25 //Default: 0.25 /lower = smaller glow, better quality
#define factor 0.002 //Default: 0.002 /just an extra tweak for the bloom slightly higher values might look better in some cases, but too much can cause artifacts
#define Bpower 0.5 //Default: 0.5 /amount of bloom mixed
//================
#define COLORED 1 //ON:1/OFF:0 /coloring part of KrossX Overlay Bloom shader from here http://www.mediafire.com/krossx#ste5pa5ijfa0o
#define Cpower 0.3 //Default: 0.5 /amount of effect mixed
//================
#define SHARPEN 0 //ON:1/OFF:0 /a simple sharpen filter, might be counterproductive to FXAA and BLOOM, hence disabled by default
#define value 7.5 //Default: 7.5 /higher = more visible effect
//================
#define S_COM_V2 0 //Sharpen Complex v2 from https://github.com/mpc-hc similar to above in effect, maybe more accurate
#define S_val0 5.0 //Default: 5.0 /higher ~ increases sharpness /negative ~ can add extra blurr/strange effect
//================
#define SHADEBOOST 1 //ON:1/OFF:0 /color correction from GSdx/pcsx2 plugin, initially taken from http://irrlicht.sourceforge.net/phpBB2/viewtopic.php?t=21057
#define saturation 1.1 //Default: 1.0 //negative will look like inverted colors shader
#define brightness 2.5 //Default: 1.0
#define contrast 1.23 //Default: 1.0 //negative will be... well negative;p
#define red 0.55 //Default: 1.0
#define green 0.55 //Default: 1.0
#define blue 0.55 //Default: 1.0
//Shadeboost presets: //Shadeboost must be activated, presets override options above
int SEPIA = 0; //Moody coolors:)
int GRAYSCALE = 0; //Just for lols?
int NEGATIVE = 0; //As above
int PSPCOLORS = 0; //Makes the colors as on older PSP screens(colder)
//All presets are simple switch ON:1/OFF:0,
//================
#define GAMMA 1 //simple gamma function after reading http://filmicgames.com/archives/299
#define correction 1.2 //Default: 1.0
//================
#define SCANLINES 0 //Ugly lines which never existed on psp, yet are popular among some people(I had to, sorry:P)
#define SLsize 1 //Default: 1 /basically sets how wide each line is, from 1 to looks_weird_when_too_high
#define SLcolor 1.8 //Default: 2.8 /brightens screen to compensate for dark lines
#define SLpower 0.4 //Default: 0.4 /less/more = dar |
eFootball PES 2021 DraycEM "C19" |
v1.14.2 |
2023-03-10 |
UI scissor out of bounds in GameSettingsScreen: 385,0-1859,1080 / 2134,1080 |
eFootball PES 2021 DraycEM "C19" |
v1.14.4 |
2023-03-08 |
Replacement rowPitch=256, but w=2284 (level=0) |
eFootball PES 2021 DraycEM "C19" |
v1.14.4 |
2023-05-07 |
Replacement rowPitch=256, but w=2800 (level=0) |
eFootball PES 2021 DraycEM "C19" |
v1.14.4 |
2023-03-06 |
Replacement rowPitch=1024, but w=5752 (level=0) |
eFootball PES 2021 DraycEM "C19" |
v1.14.4 |
2023-03-05 |
Replacement rowPitch=2048, but w=3600 (level=0) |
eFootball PES 2021 DraycEM "C19" |
v1.14.4 |
2023-04-16 |
Replacement rowPitch=512, but w=1800 (level=0) |
eFootball PES 2021 DraycEM "C19" |
v1.14.4 |
2023-03-03 |
Replacement rowPitch=512, but w=1600 (level=0) |
eFootball PES 2021 DraycEM "C19" |
v1.14.4 |
2023-03-03 |
Replacement rowPitch=512, but w=5760 (level=0) |