Recent logs - るろうに剣心 -明治剣客浪漫譚- 完醒

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Game title Version Latest Report Message
るろうに剣心 -明治剣客浪漫譚- 完醒 v1.6.3-492-g9fddfff66 2019-11-09 Error in shader program link: info: Link failed because of missing fragment shader. fs: 00000000:00200822 Tex TexAlpha LM Fog TFuncMod #version 300 es #extension GL_ARM_shader_framebuffer_fetch : require precision lowp float; uniform sampler2D tex; in vec4 v_color0; in vec3 v_color1; uniform vec3 u_fogcolor; in mediump float v_fogdepth; in mediump vec3 v_texcoord; out vec4 fragColor0; void main() { vec4 s = vec4(v_color1, 0.0); vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = p * t + s; float fogCoef = clamp(v_fogdepth, 0.0, 1.0); v = mix(vec4(u_fogcolor, v.a), v, fogCoef); fragColor0 = v; } vs: 01010000:0000091d HWX C T LM Fog Tex Light: MatUp:1 #version 300 es precision highp float; in vec3 position; in vec2 texcoord; in lowp vec4 color0; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform lowp vec4 u_ambient; uniform lowp vec3 u_matdiffuse; uniform lowp vec4 u_matspecular; uniform lowp vec3 u_matemissive; uniform lowp vec4 u_matambientalpha; uniform highp vec2 u_fogcoef; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; out lowp vec4 v_color0; out lowp vec3 v_color1; out mediump vec3 v_texcoord; out mediump float v_fogdepth; void main() { vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz; mediump vec3 worldnormal = vec3(0.0, 0.0, 1.0); vec4 viewPos = u_view * vec4(worldpos, 1.0); vec4 outPos = u_proj * viewPos; lowp vec4 lightSum0 = u_ambient * color0 + vec4(u_matemissive, 0.0); mediump float ldot; v_color0 = clamp(lightSum0, 0.0, 1.0); v_color1 = vec3(0.0); v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0); v_fogdepth = (viewPos.z + u_fogcoef.x) * u_fogcoef.y; vec3 projPos = outPos.xyz / outPos.w; if (u_cullRangeMin.w <= 0.0f || (projPos.z >= u_cullRangeMin.z && projPos.z <= u_cullRangeMax.z)) { if (projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y || projPos.z < u_cullRangeMin.z || projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y || projPos.z > u_cullRangeMax.z) { outPos.w = u_cullRangeMax.w; } } gl_Position = outPos; }
るろうに剣心 -明治剣客浪漫譚- 完醒 v1.9.3-82-g90e91e24b 2019-10-19 Unknown GetPointer 00000000 PC 08000000 LR 08000000
るろうに剣心 -明治剣客浪漫譚- 完醒 v1.9.3-82-g90e91e24b 2019-10-19 __KernelStopThread: thread 499 does not exist
るろうに剣心 -明治剣客浪漫譚- 完醒 v1.9.3-82-g90e91e24b 2019-10-19 __KernelStopThread: thread 842 does not exist
るろうに剣心 -明治剣客浪漫譚- 完醒 v1.9.3-82-g90e91e24b 2019-10-19 __KernelStopThread: thread 840 does not exist
るろうに剣心 -明治剣客浪漫譚- 完醒 v1.9.3-82-g90e91e24b 2019-10-19 __KernelStopThread: thread 554 does not exist
るろうに剣心 -明治剣客浪漫譚- 完醒 v1.9.3-82-g90e91e24b 2019-10-19 __KernelStopThread: thread 622 does not exist
るろうに剣心 -明治剣客浪漫譚- 完醒 v1.9.3-82-g90e91e24b 2019-10-19 __KernelStopThread: thread 323 does not exist
るろうに剣心 -明治剣客浪漫譚- 完醒 v1.9.3-82-g90e91e24b 2019-10-19 __KernelStopThread: thread 621 does not exist
るろうに剣心 -明治剣客浪漫譚- 完醒 v1.9 2019-10-06 WriteToHardware: Invalid address 00000014 near PC 08000000 LR 08000000
るろうに剣心 -明治剣客浪漫譚- 完醒 v1.8.0 2019-09-10 Unknown GetPointer 00000000 PC 088f3460 LR 08000020
るろうに剣心 -明治剣客浪漫譚- 完醒 v1.8.0 2019-07-14 Unknown GetPointer 00000000 PC 0892b668 LR 08000030
るろうに剣心 -明治剣客浪漫譚- 完醒 v1.8.0 2019-04-16 ReadFromHardware: Invalid address 400a5c1f near PC 400a5c1f LR 089b2184
るろうに剣心 -明治剣客浪漫譚- 完醒 v1.7.5 2019-03-01 GL ran out of GPU memory; switching to low memory mode
るろうに剣心 -明治剣客浪漫譚- 完醒 v1.4-2-g648bc5d 2018-11-26 80630006=sceAtracSetDataAndGetID(09cabd10, 000085d0): invalid RIFF header
るろうに剣心 -明治剣客浪漫譚- 完醒 v1.4-2-g648bc5d 2018-11-26 80630006=sceAtracSetDataAndGetID(09c8fcd0, 00009110): invalid RIFF header
るろうに剣心 -明治剣客浪漫譚- 完醒 v1.4-2-g648bc5d 2018-11-26 80630006=sceAtracSetDataAndGetID(09cc7d50, 000022d0): invalid RIFF header
るろうに剣心 -明治剣客浪漫譚- 完醒 v1.6.3 2018-10-23 80630006=sceAtracSetDataAndGetID(09cc7d50, 00001190): invalid RIFF header
るろうに剣心 -明治剣客浪漫譚- 完醒 v1.6.3 2018-10-23 80630006=sceAtracSetDataAndGetID(09cabd10, 000037d0): invalid RIFF header
るろうに剣心 -明治剣客浪漫譚- 完醒 v1.6.3 2018-10-23 80630006=sceAtracSetDataAndGetID(09c8fcd0, 000034d0): invalid RIFF header
るろうに剣心 -明治剣客浪漫譚- 完醒 v1.7.2 2018-11-26 80630006=sceAtracSetDataAndGetID(09cc7d50, 000034d0): invalid RIFF header
るろうに剣心 -明治剣客浪漫譚- 完醒 v1.7.2 2018-11-26 80630006=sceAtracSetDataAndGetID(09c8fcd0, 00018000): invalid RIFF header
るろうに剣心 -明治剣客浪漫譚- 完醒 v1.7.2 2018-11-26 80630006=sceAtracSetDataAndGetID(09cabd10, 00018000): invalid RIFF header
るろうに剣心 -明治剣客浪漫譚- 完醒 v1.6.3 2018-11-26 80630006=sceAtracSetDataAndGetID(09ce3d90, 00018000): invalid RIFF header
るろうに剣心 -明治剣客浪漫譚- 完醒 v1.5.4 2018-05-08 80630006=sceAtracSetDataAndGetID(09cc7d50, 00018000): invalid RIFF header
るろうに剣心 -明治剣客浪漫譚- 完醒 v1.5.4 2018-01-19 80630006=sceAtracSetDataAndGetID(09c8fcd0, 000085d0): invalid RIFF header
るろうに剣心 -明治剣客浪漫譚- 完醒 v1.0.1 2017-04-07 UNIMPL sceKernelFindModuleByName(sceMesgLed)
るろうに剣心 -明治剣客浪漫譚- 完醒 v1.0.1 2017-04-07 MIPSCompileOp: Invalid instruction 40426000
るろうに剣心 -明治剣客浪漫譚- 完醒 v1.2.1-36-ga8907cb 2016-03-06 Game install with no files / data
るろうに剣心 -明治剣客浪漫譚- 完醒 v1.0-1-gda6375d 2016-02-04 MIPSCompileOp: Invalid instruction 4c03e000
るろうに剣心 -明治剣客浪漫譚- 完醒 v1.0-1-gda6375d 2016-02-04 Jump to invalid address: 01a0075c
るろうに剣心 -明治剣客浪漫譚- 完醒 v1.0-1-gda6375d 2016-02-04 MIPSCompileOp: Invalid instruction 04198000
るろうに剣心 -明治剣客浪漫譚- 完醒 v1.6.3-492-g9fddfff66 2019-11-08 avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7
るろうに剣心 -明治剣客浪漫譚- 完醒 v1.9.4 2019-11-08 Unknown GetPointer 00000000 PC 088f590c LR 088f5974
るろうに剣心 -明治剣客浪漫譚- 完醒 v1.6.3-492-g9fddfff66 2019-11-10 sceKernelCreateThread(name=AdhocThread): unsupported options parameter 00001000
るろうに剣心 -明治剣客浪漫譚- 完醒 v1.9.3-82-g90e91e24b 2019-10-19 Unknown GetPointer 00000000 PC 088f596c LR 088f5974
るろうに剣心 -明治剣客浪漫譚- 完醒 v1.6.3 2018-07-02 ReadFromHardware: Invalid address 00000040 near PC 0890d53c LR 0890d550
るろうに剣心 -明治剣客浪漫譚- 完醒 v1.6.3 2018-07-02 ReadFromHardware: Invalid address 00000010 near PC 0890d53c LR 0890d550
るろうに剣心 -明治剣客浪漫譚- 完醒 v1.6.3 2018-07-02 Unknown GetPointer 00000000 PC 00000000 LR 089b2184
るろうに剣心 -明治剣客浪漫譚- 完醒 v1.5.2 2019-06-13 Loading module sceNetApDialogDummy_Library with version 0102, devkit 06060010
るろうに剣心 -明治剣客浪漫譚- 完醒 v1.5.2 2019-06-13 Loading module sceFont_Library with version 0101, devkit 06060010
るろうに剣心 -明治剣客浪漫譚- 完醒 v1.5.2 2019-06-13 Loading module scePsmfP_library with version 0101, devkit 06060010
るろうに剣心 -明治剣客浪漫譚- 完醒 v1.5.2 2019-06-13 Loading module scePsmf_library with version 0101, devkit 06060010
るろうに剣心 -明治剣客浪漫譚- 完醒 v1.5.4 2018-01-19 ReadFromHardware: Invalid address 00000000 near PC 00000000 LR 089b2184
るろうに剣心 -明治剣客浪漫譚- 完醒 v1.8.0 2019-10-12 WriteToHardware: Invalid address 00000010 near PC 08000000 LR 08000000
るろうに剣心 -明治剣客浪漫譚- 完醒 v1.9 2019-10-12 WriteToHardware: Invalid address 00000044 near PC 08000000 LR 08000000
るろうに剣心 -明治剣客浪漫譚- 完醒 v1.9.4 2019-11-08 WriteToHardware: Invalid address 00000000 near PC 088f5a1c LR 088f5a1c
るろうに剣心 -明治剣客浪漫譚- 完醒 v1.9.4 2019-11-08 ReadFromHardware: Invalid address 00000000 near PC 088f5a1c LR 088f5a1c