Recent logs - v1.9

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Game title Version Latest Report Message
Patapon® 3 v1.9 2020-08-13 ReadFromHardware: Invalid address 2892b9fc near PC 08b2ef9c LR 08b2e8f0
eFootball PES 2021 T. Bendezu "C19" v1.9 2020-08-12 Savedata version requested: 3
Megamind v1.9 2020-07-31 Ignoring possible render to texture at 041e0000 +0x36 / 64x64
SpongeBob SquarePants: The Yellow Avenger v1.9 2020-07-31 Ignoring possible render to texture at 0416e000 +0x176 / 256x256
Ys SEVEN v1.9 2020-07-26 fbo_blit_color failed in blit (04044000 -> 08c3bfc0)
Ys SEVEN v1.9 2020-07-31 fbo_blit_color failed in blit (04126000 -> 08c86100)
eFootball PES 2021 By TM ARTS v1.9 2020-08-04 Savedata version requested on save: 3
Gangs of London™ v1.9 2020-07-18 Unknown GetPointer 00000000 PC 00000000 LR 088a193c
Shadow of Destiny v1.9 2020-07-12 Render to texture with incompatible formats 4 != 3 at 04088000
Megamind v1.9 2020-07-09 Ignoring possible render to texture at 041c0000 +32x43 / 64x64
Megamind v1.9 2020-07-31 Render to texture with incompatible formats 3 != 2 at 0411a000
eFootball PES 2020 Lite ( Wanto Sis CH ) v1.9 2020-06-20 Savedata version requested: 3
Prince of Persia - Revelations v1.9 2020-06-16 WriteToHardware: Invalid address 2d080008 near PC 08815758 LR 08815758
Prince of Persia - Revelations v1.9 2020-06-16 ReadFromHardware: Invalid address 111bf156 near PC 08815758 LR 08815758
ジェットでGO! ポケット v1.9 2020-06-14 Unknown GetPointer 00000000 PC 08000000 LR 08000000
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.9 2020-06-11 ReadFromHardware: Invalid address 00000058 near PC 089d9f0c LR 089d9f0c
マクロストライアングルフロンティア v1.9 2020-06-14 Render to area containing texture at 04044000 +136x16
Phantasy Star Portable v1.9 2020-06-01 WriteToHardware: Invalid address 73617671 near PC 08000000 LR 08000000
eFootball PES 2020 C19 & Nibeck Tv v1.9 2020-06-06 80630006=sceAtracSetDataAndGetID(09a25200, 00004000): invalid RIFF header
ドラゴンボール タッグバーサス v1.9 2020-08-13 ReadFromHardware: Invalid address 0ab4005f near PC 08a5d9b4 LR 08a5ece4
ドラゴンボール タッグバーサス v1.9 2020-08-13 ReadFromHardware: Invalid address 0ab4006c near PC 0881a994 LR 0881a994
Dragon Ball Z: Tenkaichi Tag Team v1.9 2020-05-27 WriteToHardware: Invalid address 00000128 near PC 0880dcc8 LR 0880dcc8
NBA LIVE 08 v1.9 2020-05-22 Trying to write block exit to illegal destination 18ce550c: pc = 18cd550c
NBA LIVE 08 v1.9 2020-05-22 Trying to write block exit to illegal destination 18e1550c: pc = 18e0550c
NBA LIVE 08 v1.9 2020-05-22 Trying to write block exit to illegal destination 18de550c: pc = 18dd550c
NBA LIVE 08 v1.9 2020-05-22 Trying to write block exit to illegal destination 18cb550c: pc = 18ca550c
NBA LIVE 08 v1.9 2020-05-22 Trying to write block exit to illegal destination 18e0550c: pc = 18df550c
NBA LIVE 08 v1.9 2020-05-22 Trying to write block exit to illegal destination 18dd550c: pc = 18dc550c
NBA LIVE 08 v1.9 2020-05-22 Trying to write block exit to illegal destination 18df550c: pc = 18de550c
NBA LIVE 08 v1.9 2020-05-22 Trying to write block exit to illegal destination 18d8550c: pc = 18d7550c
NBA LIVE 08 v1.9 2020-05-22 Trying to write block exit to illegal destination 18d9550c: pc = 18d8550c
NBA LIVE 08 v1.9 2020-05-22 Trying to write block exit to illegal destination 18c9550c: pc = 18c8550c
NBA LIVE 08 v1.9 2020-05-22 Trying to write block exit to illegal destination 18ca550c: pc = 18c9550c
NBA LIVE 08 v1.9 2020-05-22 Trying to write block exit to illegal destination 18da550c: pc = 18d9550c
NBA LIVE 08 v1.9 2020-05-22 Trying to write block exit to illegal destination 18d4550c: pc = 18d3550c
NBA LIVE 08 v1.9 2020-05-22 Trying to write block exit to illegal destination 18d5550c: pc = 18d4550c
NBA LIVE 08 v1.9 2020-05-22 Trying to write block exit to illegal destination 18d3550c: pc = 18d2550c
NBA LIVE 08 v1.9 2020-05-22 Trying to write block exit to illegal destination 18d1550c: pc = 18d0550c
NBA LIVE 08 v1.9 2020-05-22 Trying to write block exit to illegal destination 18d2550c: pc = 18d1550c
NBA LIVE 08 v1.9 2020-05-22 Trying to write block exit to illegal destination 18c8550c: pc = 18c7550c
NBA LIVE 08 v1.9 2020-05-22 Trying to write block exit to illegal destination 18d6550c: pc = 18d5550c
NBA LIVE 08 v1.9 2020-05-22 Trying to write block exit to illegal destination 18d7550c: pc = 18d6550c
NBA LIVE 08 v1.9 2020-05-22 Trying to write block exit to illegal destination 18dc550c: pc = 18db550c
NBA LIVE 08 v1.9 2020-05-22 Trying to write block exit to illegal destination 18d0550c: pc = 18cf550c
NBA LIVE 08 v1.9 2020-05-22 Trying to write block exit to illegal destination 18cf550c: pc = 18ce550c
NBA LIVE 08 v1.9 2020-05-22 Trying to write block exit to illegal destination 18c3550c: pc = 18c2550c
NBA LIVE 08 v1.9 2020-05-22 Trying to write block exit to illegal destination 18c6550c: pc = 18c5550c
NBA LIVE 08 v1.9 2020-05-22 Trying to write block exit to illegal destination 18c4550c: pc = 18c3550c
NBA LIVE 08 v1.9 2020-05-22 Trying to write block exit to illegal destination 18c2550c: pc = 18c1550c
NBA LIVE 08 v1.9 2020-05-22 Trying to write block exit to illegal destination 18cc550c: pc = 18cb550c
NBA LIVE 08 v1.9 2020-05-22 Trying to write block exit to illegal destination 18c5550c: pc = 18c4550c
NBA LIVE 08 v1.9 2020-05-22 Trying to write block exit to illegal destination 18cd550c: pc = 18cc550c
NBA LIVE 08 v1.9 2020-05-22 Trying to write block exit to illegal destination 18c7550c: pc = 18c6550c
X-Men Origins: Wolverine v1.9 2020-05-22 Error in shader compilation: info: 0:1: F0002: Mali-400 GP register allocation failed for vertex shader. Please contact [email protected] with the shader causing the problem, along with this error message. Mali online shader compiler r8p0-00dev0 [Revision 96995]. 01f14444:00090358 HWX C N Tex TexProjNNrm UVMtx Light: 0: c:0 t:1 1: c:0 t:1 2: c:0 t:1 3: c:0 t:1 MatUp:1 #version 100 precision highp float; attribute vec3 position; attribute mediump vec3 normal; attribute lowp vec4 color0; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform mediump mat4 u_texmtx; uniform vec4 u_uvscaleoffset; uniform vec3 u_lightpos0; uniform mediump vec3 u_lightatt0; uniform lowp vec3 u_lightambient0; uniform lowp vec3 u_lightdiffuse0; uniform vec3 u_lightpos1; uniform mediump vec3 u_lightatt1; uniform lowp vec3 u_lightambient1; uniform lowp vec3 u_lightdiffuse1; uniform vec3 u_lightpos2; uniform mediump vec3 u_lightatt2; uniform lowp vec3 u_lightambient2; uniform lowp vec3 u_lightdiffuse2; uniform vec3 u_lightpos3; uniform mediump vec3 u_lightatt3; uniform lowp vec3 u_lightambient3; uniform lowp vec3 u_lightdiffuse3; uniform lowp vec4 u_ambient; uniform lowp vec3 u_matdiffuse; uniform lowp vec4 u_matspecular; uniform lowp vec3 u_matemissive; uniform lowp vec4 u_matambientalpha; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; varying lowp vec4 v_color0; varying mediump vec3 v_texcoord; void main() { vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz; mediump vec3 worldnormal = normalize((u_world * vec4(normal, 0.0)).xyz); vec4 viewPos = u_view * vec4(worldpos, 1.0); vec4 outPos = u_proj * viewPos; lowp vec4 lightSum0 = u_ambient * color0 + vec4(u_matemissive, 0.0); vec3 toLight; lowp vec3 diffuse; float distance; lowp float lightScale; mediump float ldot; toLight = u_lightpos0 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse0 * u_matdiffuse) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient0 * color0.rgb + diffuse) * lightScale; toLight = u_lightpos1 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt1, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse1 * u_matdiffuse) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient1 * color0.rgb + diffuse) * lightScale; toLight = u_lightpos2 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt2, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse2 * u_matdiffuse) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient2 * color0.rgb + diffuse) * lightScale; toLight = u_lightpos3 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt3, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse3 * u_matdiffuse) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient3 * color0.rgb + diffuse) * lightScale; v_color0 = clamp(lightSum0, 0.0, 1.0); v_texcoord = (u_texmtx * vec4(normalize(normal), 1.0)).xyz * vec3(u_uvscaleoffset.xy, 1.0); vec3 projPos = outPos.xyz / outPos.w; if (u_cullRangeMin.w <= 0.0 || (projPos.z >= u_cullRangeMin.z && projPos.z <= u_cullRangeMax.z)) { if (projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y || projPos.z < u_cullRangeMin.z || projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y || projPos.z > u_cullRangeMax.z) { outPos.xyzw = vec4(u_cullRangeMax.w); } } gl_Position = outPos; }
[email protected] v1.9 2020-07-29 Unknown GetPointer 00000000 PC 08815ef4 LR 08000020
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.9 2020-05-10 WriteToHardware: Invalid address 00000080 near PC 088be79c LR 088be67c
NBA2K13 v1.9 2020-05-10 Unknown GE command : fd6aff0f
[email protected] v1.9 2020-05-12 avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7
機動戦士ガンダムAGE ユニバースアクセル v1.9 2020-05-07 FBO using existing buffer as depthbuffer, 04154080/04000000 and 04000000/04088000
機動戦士ガンダムAGE ユニバースアクセル v1.9 2020-05-06 WriteToHardware: Invalid address 00005710 near PC 08ad071c LR 08af3a8c
機動戦士ガンダムAGE ユニバースアクセル v1.9 2020-05-06 ReadFromHardware: Invalid address 00005710 near PC 08ad0714 LR 08af3a8c
マナケミア~学園の錬金術士たち~PORTABLE+ v1.9 2020-07-17 fbo_blit_color failed in blit (0412c000 -> 0412c000)
マナケミア~学園の錬金術士たち~PORTABLE+ v1.9 2020-05-13 fbo_blit_color failed in blit (040ec000 -> 040ec000)
WWE'12 v1.9 2020-05-05 sceDmacMemcpy(dest=04145de0, src=09409fb0, size=65552): overlapping read
マナケミア~学園の錬金術士たち~PORTABLE+ v1.9 2020-07-14 fbo_blit_color failed in blit (0410c000 -> 0410c000)
WWE'12 v1.9 2020-05-03 sceDmacMemcpy(dest=0415e920, src=094f8ea0, size=65552): overlapping read
Dead Head Fred v1.9 2020-05-01 Trying to compile instruction 4000469c that can't be interpreted
Dead Head Fred v1.9 2020-05-01 WriteToHardware: Invalid address 000000b8 near PC 08808964 LR 08808c88
もっとNUGA-CEL! v1.9 2020-05-01 avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7
ボンバーマンランド ポータブル v1.9 2020-05-01 UNIMPL sceUtilityGameSharingInitStart(08a11df8)
Ys SEVEN v1.9 2020-08-08 Inter-buffer memcpy 04044000 -> 04088000
NBA LIVE 08 v1.9 2020-04-26 ReadFromHardware: Invalid address 1080fd98 near PC 08ca9d48 LR 08ca9d64
NBA LIVE 08 v1.9 2020-04-26 Unknown GetPointer 1080e66c PC 1080e66c LR 08cab4d4
NBA LIVE 08 v1.9 2020-04-26 ReadFromHardware: Invalid address 1080fcb8 near PC 08ca9d48 LR 08ca9d64
Syphon Filter®: Dark Mirror v1.9 2020-04-25 Could not setup streams, unexpected stream count: 61471
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.9 2020-04-23 __KernelStopThread: thread 858 does not exist
UEFA Champions League™ 2006-2007 v1.9 2020-04-17 Unknown GetPointer 00000000 PC 08ca1ee8 LR 08000020
eFootball PES 2020 C19 & Nibeck Tv v1.9 2020-08-04 Unknown GetPointer 00000000 PC 08816154 LR 0881615c
eFootball PES 2020 C19 & Nibeck Tv v1.9 2020-07-17 Game install with no files / data
Ikkitousen Eloquent Fist v1.9 2020-04-15 sceDmacMemcpy(dest=040cc400, src=08bdb820, size=25344): overlapping read
eFootball PES 2020 C19 & Nibeck Tv v1.9 2020-07-10 avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7
eFootball PES 2020 C19 & Nibeck Tv v1.9 2020-08-13 Savedata version requested on save: 3
eFootball PES 2020 C19 & Nibeck Tv v1.9 2020-08-13 Savedata version requested: 3
MONSTER HUNTER FREEDOM UNITE™ v1.9 2020-04-09 sceDmacMemcpy(dest=0414e000, src=095d7090, size=180208): overlapping read
Toy Story 3 v1.9 2020-04-08 WriteToHardware: Invalid address 00000577 near PC 08000000 LR 08000000
FINAL FANTASY 零式 ディスク1 v1.9 2020-04-05 sceDmacMemcpy(dest=08545000, src=094597c0, size=299760): overlapping read
RESISTANCE® ~報復の刻~ v1.9 2020-04-05 CALL to illegal address 0e3d3750 - ignoring! data=c8c350
RESISTANCE® ~報復の刻~ v1.9 2020-04-05 Vertices without position found: (01747474) P: s8 N: f C: 5551 W: u16 (2x) I: u16 Morph: 6 (size: 144)
Pro Evolution Soccer 2013 v1.9 2020-04-05 ReadFromHardware: Invalid address 1397a1c8 near PC 08849a34 LR 08849a40
Army of TWO™: The 40th Day v1.9 2020-04-03 sceDmacMemcpy(dest=041a0c00, src=096590e0, size=9216): overlapping read
CRUSH v1.9 2020-04-02 80630011=sceAtracSetDataAndGetID(089b2ac0, 00000030): buffer too small
Army of TWO™: The 40th Day v1.9 2020-04-01 sceDmacMemcpy(dest=041ac800, src=096215d0, size=9216): overlapping read
Untold Legends: Brotherhood of the Blade v1.9 2020-03-30 Unknown GetPointer 00000000 PC 088924e4 LR 088924e4
Knight Fortix 2 v1.9 2020-03-29 Jump to invalid address: 027e1060 PC 089f8420 LR 08989e1c
Knight Fortix 2 v1.9 2020-03-29 Jump to invalid address: 027e12a0 PC 089f84b0 LR 08989e1c
Knight Fortix 2 v1.9 2020-03-29 Jump to invalid address: 06f20320 PC 089f84c4 LR 08989e1c
Knight Fortix 2 v1.9 2020-03-29 Jump to invalid address: 027e11c0 PC 089f8478 LR 08989e1c
Knight Fortix 2 v1.9 2020-03-29 Jump to invalid address: 07093ea0 PC 089f8474 LR 08989e1c
Knight Fortix 2 v1.9 2020-03-29 Jump to invalid address: 027e11c0 PC 089f847c LR 08989e1c
Knight Fortix 2 v1.9 2020-03-29 Jump to invalid address: 06f5a8a0 PC 089f8440 LR 08989e1c