Recent logs - PES Ultimate Patch 2021

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Game title Version Latest Report Message
PES Ultimate Patch 2021 v1.18.1 2024-11-16 MIPSCompileOp: Invalid instruction 7062000b
PES Ultimate Patch 2021 v1.18.1 2024-11-16 MIPSCompileOp: Invalid instruction 7c0208b0
PES Ultimate Patch 2021 v1.18.1 2024-11-16 MIPSCompileOp: Invalid instruction 0000e029
PES Ultimate Patch 2021 v1.18.1 2024-11-16 MIPSCompileOp: Invalid instruction 44600009
PES Ultimate Patch 2021 v1.18.1 2024-11-16 MIPSCompileOp: Invalid instruction cc647a48
PES Ultimate Patch 2021 v1.18.1 2024-11-16 Jump to invalid address: 0a8d1014
PES Ultimate Patch 2021 v1.18.1 2024-11-16 MIPSCompileOp: Invalid instruction 00832029
PES Ultimate Patch 2021 v1.18.1 2024-11-16 MIPSCompileOp: Invalid instruction 00442001
PES Ultimate Patch 2021 v1.18.1 2024-11-16 MIPSCompileOp: Invalid instruction efb30024
PES Ultimate Patch 2021 v1.18.1 2024-11-16 Unknown GetPointer e1a001b0 PC 0887a89c LR 0887a8b0
PES Ultimate Patch 2021 v1.18.1 2024-11-16 Branch in branch delay slot at 04047784 with different target
PES Ultimate Patch 2021 v1.18.1 2024-11-16 Branch in branch delay slot at 0420477c with different target
PES Ultimate Patch 2021 v1.18.1 2024-11-16 Branch in branch delay slot at 042047a0 with different target
PES Ultimate Patch 2021 v1.18.1 2024-11-16 MIPSCompileOp: Invalid instruction 00007fff
PES Ultimate Patch 2021 v1.18.1 2024-11-16 Branch in branch delay slot at 0404877c with different target
PES Ultimate Patch 2021 v1.18.1 2024-11-16 Branch in branch delay slot at 040487a0 with different target
PES Ultimate Patch 2021 v1.14.2 2024-11-13 UI scissor out of bounds in GameSettingsScreen: 352,0-1235,720 / 1504,720
PES Ultimate Patch 2021 v1.18.1 2024-11-16 Branch in branch delay slot at 0404bf98 with different target
PES Ultimate Patch 2021 v1.18.1 2024-11-16 MIPSCompileOp: Invalid instruction 7fff6739
PES Ultimate Patch 2021 v1.18.1 2024-11-16 Branch in branch delay slot at 04047798 with different target
PES Ultimate Patch 2021 v1.18.1 2024-11-16 MIPSCompileOp: Invalid instruction 00006739
PES Ultimate Patch 2021 v1.18.1 2024-11-16 Branch in RSRTComp delay slot at 088849a8 in block starting at 08884974
PES Ultimate Patch 2021 v1.18.1 2024-11-16 MIPSCompileOp: Invalid instruction 00741835
PES Ultimate Patch 2021 v1.12.3 2024-10-30 sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=2, text=2
PES Ultimate Patch 2021 v1.12.3 2024-10-30 sceUtilityMsgDialogInitStart: invalid status
PES Ultimate Patch 2021 v1.6.3 2024-10-24 Error in shader program link: info: Link failed because of missing fragment shader. fs: 00000000:00000002 Tex TFuncMod #version 300 es #extension GL_EXT_shader_framebuffer_fetch : require precision lowp float; uniform sampler2D tex; in vec4 v_color0; in mediump vec3 v_texcoord; inout vec4 fragColor0; void main() { vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = vec4(t.rgb * p.rgb, p.a); fragColor0 = v; } vs: 01770000:00000b10 HWX T N Tex Light: 0: c:0 t:0 1: c:0 t:0 2: c:0 t:0 MatUp:7 #version 300 es precision highp float; in vec3 position; in mediump vec3 normal; in vec2 texcoord; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform vec3 u_lightpos0; uniform lowp vec3 u_lightambient0; uniform lowp vec3 u_lightdiffuse0; uniform vec3 u_lightpos1; uniform lowp vec3 u_lightambient1; uniform lowp vec3 u_lightdiffuse1; uniform vec3 u_lightpos2; uniform lowp vec3 u_lightambient2; uniform lowp vec3 u_lightdiffuse2; uniform lowp vec4 u_ambient; uniform lowp vec3 u_matdiffuse; uniform lowp vec4 u_matspecular; uniform lowp vec3 u_matemissive; uniform lowp vec4 u_matambientalpha; out lowp vec4 v_color0; out mediump vec3 v_texcoord; void main() { vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz; mediump vec3 worldnormal = normalize((u_world * vec4(normal, 0.0)).xyz); vec4 viewPos = u_view * vec4(worldpos, 1.0); gl_Position = u_proj * viewPos; lowp vec4 lightSum0 = u_ambient * u_matambientalpha + vec4(u_matemissive, 0.0); vec3 toLight; lowp vec3 diffuse; mediump float ldot; toLight = u_lightpos0; ldot = max(dot(toLight, worldnormal), 0.0); diffuse = (u_lightdiffuse0 * u_matdiffuse) * ldot; lightSum0.rgb += (u_lightambient0 * u_matambientalpha.rgb + diffuse); toLight = u_lightpos1; ldot = max(dot(toLight, worldnormal), 0.0); diffuse = (u_lightdiffuse1 * u_matdiffuse) * ldot; lightSum0.rgb += (u_lightambient1 * u_matambientalpha.rgb + diffuse); toLight = u_lightpos2; ldot = max(dot(toLight, worldnormal), 0.0); diffuse = (u_lightdiffuse2 * u_matdiffuse) * ldot; lightSum0.rgb += (u_lightambient2 * u_matambientalpha.rgb + diffuse); v_color0 = clamp(lightSum0, 0.0, 1.0); v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0); }
PES Ultimate Patch 2021 v1.6.3 2024-10-24 Error in shader program link: info: Link failed because of missing fragment shader. fs: 00000000:0001d022 Tex TexAlpha TFuncMod AlphaTest0 > #version 300 es #extension GL_EXT_shader_framebuffer_fetch : require precision lowp float; uniform sampler2D tex; uniform sampler2D testtex; in vec4 v_color0; in mediump vec3 v_texcoord; inout vec4 fragColor0; void main() { vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = p * t; if (v.a < 0.002) discard; fragColor0 = v; } vs: 01770000:00000b10 HWX T N Tex Light: 0: c:0 t:0 1: c:0 t:0 2: c:0 t:0 MatUp:7 #version 300 es precision highp float; in vec3 position; in mediump vec3 normal; in vec2 texcoord; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform vec3 u_lightpos0; uniform lowp vec3 u_lightambient0; uniform lowp vec3 u_lightdiffuse0; uniform vec3 u_lightpos1; uniform lowp vec3 u_lightambient1; uniform lowp vec3 u_lightdiffuse1; uniform vec3 u_lightpos2; uniform lowp vec3 u_lightambient2; uniform lowp vec3 u_lightdiffuse2; uniform lowp vec4 u_ambient; uniform lowp vec3 u_matdiffuse; uniform lowp vec4 u_matspecular; uniform lowp vec3 u_matemissive; uniform lowp vec4 u_matambientalpha; out lowp vec4 v_color0; out mediump vec3 v_texcoord; void main() { vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz; mediump vec3 worldnormal = normalize((u_world * vec4(normal, 0.0)).xyz); vec4 viewPos = u_view * vec4(worldpos, 1.0); gl_Position = u_proj * viewPos; lowp vec4 lightSum0 = u_ambient * u_matambientalpha + vec4(u_matemissive, 0.0); vec3 toLight; lowp vec3 diffuse; mediump float ldot; toLight = u_lightpos0; ldot = max(dot(toLight, worldnormal), 0.0); diffuse = (u_lightdiffuse0 * u_matdiffuse) * ldot; lightSum0.rgb += (u_lightambient0 * u_matambientalpha.rgb + diffuse); toLight = u_lightpos1; ldot = max(dot(toLight, worldnormal), 0.0); diffuse = (u_lightdiffuse1 * u_matdiffuse) * ldot; lightSum0.rgb += (u_lightambient1 * u_matambientalpha.rgb + diffuse); toLight = u_lightpos2; ldot = max(dot(toLight, worldnormal), 0.0); diffuse = (u_lightdiffuse2 * u_matdiffuse) * ldot; lightSum0.rgb += (u_lightambient2 * u_matambientalpha.rgb + diffuse); v_color0 = clamp(lightSum0, 0.0, 1.0); v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0); }
PES Ultimate Patch 2021 v1.6.3 2024-10-24 Error in shader program link: info: Link failed because of missing fragment shader. fs: 00004000:0001d022 Tex TexAlpha Flat TFuncMod AlphaTest0 > #version 300 es #extension GL_EXT_shader_framebuffer_fetch : require precision lowp float; uniform sampler2D tex; uniform sampler2D testtex; flat in vec4 v_color0; in mediump vec3 v_texcoord; inout vec4 fragColor0; void main() { vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = p * t; if (v.a < 0.002) discard; fragColor0 = v; } vs: 40000000:00000910 HWX T Tex Flat #version 300 es precision highp float; in vec3 position; in vec2 texcoord; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform lowp vec4 u_matambientalpha; flat out lowp vec4 v_color0; out mediump vec3 v_texcoord; void main() { vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz; mediump vec3 worldnormal = vec3(0.0, 0.0, 1.0); vec4 viewPos = u_view * vec4(worldpos, 1.0); gl_Position = u_proj * viewPos; v_color0 = u_matambientalpha; v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0); }
PES Ultimate Patch 2021 v1.6.3 2024-10-24 Error in shader program link: info: Link failed because of missing vertex shader. fs: 00000000:0001d002 Tex TFuncMod AlphaTest0 > #version 300 es #extension GL_EXT_shader_framebuffer_fetch : require precision lowp float; uniform sampler2D tex; uniform sampler2D testtex; in vec4 v_color0; in mediump vec3 v_texcoord; inout vec4 fragColor0; void main() { vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = vec4(t.rgb * p.rgb, p.a); if (v.a < 0.002) discard; fragColor0 = v; } vs: 00000000:00000918 HWX C T Tex #version 300 es precision highp float; in vec3 position; in vec2 texcoord; in lowp vec4 color0; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform lowp vec4 u_matambientalpha; out lowp vec4 v_color0; out mediump vec3 v_texcoord; void main() { vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz; mediump vec3 worldnormal = vec3(0.0, 0.0, 1.0); vec4 viewPos = u_view * vec4(worldpos, 1.0); gl_Position = u_proj * viewPos; v_color0 = color0; v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0); }
PES Ultimate Patch 2021 v1.6.3 2024-10-24 Error in shader program link: info: Link failed because of missing shader. fs: 00000000:0001d022 Tex TexAlpha TFuncMod AlphaTest0 > #version 300 es #extension GL_EXT_shader_framebuffer_fetch : require precision lowp float; uniform sampler2D tex; uniform sampler2D testtex; in vec4 v_color0; in mediump vec3 v_texcoord; inout vec4 fragColor0; void main() { vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = p * t; if (v.a < 0.002) discard; fragColor0 = v; } vs: 00000000:00000918 HWX C T Tex #version 300 es precision highp float; in vec3 position; in vec2 texcoord; in lowp vec4 color0; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform lowp vec4 u_matambientalpha; out lowp vec4 v_color0; out mediump vec3 v_texcoord; void main() { vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz; mediump vec3 worldnormal = vec3(0.0, 0.0, 1.0); vec4 viewPos = u_view * vec4(worldpos, 1.0); gl_Position = u_proj * viewPos; v_color0 = color0; v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0); }
PES Ultimate Patch 2021 v1.17.1 2024-10-23 Unknown GetPointer 00691718 PC 0884a908 LR 0884a928
PES Ultimate Patch 2021 v1.17.1 2024-10-15 Can't draw: No current render step. Step count: 0
PES Ultimate Patch 2021 v1.17.1 2024-10-03 Unknown GetPointer 00eecdaf PC 0884a908 LR 0884a928
PES Ultimate Patch 2021 v1.17.1 2024-10-02 Unknown GetPointer 454440b6 PC 0884a908 LR 0884a928
PES Ultimate Patch 2021 v1.9.4 2024-10-02 MIPSCompileOp: Invalid instruction 00000328
PES Ultimate Patch 2021 v1.17.1 2024-09-08 Unknown GetPointerWrite 1415ee68 PC 0888d3e4 LR 0888d3fc
PES Ultimate Patch 2021 v1.17.1 2024-09-08 Unknown GetPointerWrite 1415ee68 PC 0888d3ec LR 0888d3fc
PES Ultimate Patch 2021 v1.9.4 2024-09-08 Unknown GetPointer 1415ee68 PC 0888d3ec LR 0888d3fc
PES Ultimate Patch 2021 v1.9.4 2024-09-08 MIPSCompileOp: Invalid instruction 785a3a95
PES Ultimate Patch 2021 v1.9.4 2024-09-08 MIPSCompileOp: Invalid instruction b4d9a676
PES Ultimate Patch 2021 v1.9.4 2024-09-08 MIPSCompileOp: Invalid instruction 470c20a2
PES Ultimate Patch 2021 v1.9.4 2024-09-08 Jump to invalid address: 0325cadc
PES Ultimate Patch 2021 v1.9.4 2024-09-08 Jump to invalid address: 060b04b0
PES Ultimate Patch 2021 v1.11 2024-09-06 MIPSCompileOp: Invalid instruction 00000015
PES Ultimate Patch 2021 v1.11.3 2024-08-28 Unknown GetPointer 00000000 PC 08a0fe3c LR 08a0fe3c
PES Ultimate Patch 2021 v1.7.5 2024-08-26 Unknown GetPointer 13e11044 PC 0881c410 LR 0881c420
PES Ultimate Patch 2021 v1.12.3 2024-08-17 MIPSCompileOp: Invalid instruction 000003bf
PES Ultimate Patch 2021 v1.12.3 2024-08-17 MIPSCompileOp: Invalid instruction 00000579
PES Ultimate Patch 2021 v1.12.3 2024-08-17 MIPSCompileOp: Invalid instruction 0000009f
PES Ultimate Patch 2021 v1.13.2 2024-08-15 ReadFromHardware: Invalid address 00000023 near PC 0893868c LR 089097c4
PES Ultimate Patch 2021 v1.17.1 2024-08-14 ReadFromHardware: Invalid address ffff8c0b near PC ffff8c0b LR 08a3c160
PES Ultimate Patch 2021 v1.17.1 2024-08-14 sceSasSetSimpleADSR(08bb3a00, 16, 7140, 72ac): Invalid ADSREnv2
PES Ultimate Patch 2021 v1.11.3 2024-07-24 Unknown GetPointer 00000000 PC 08863da8 LR 08849a58
PES Ultimate Patch 2021 v1.7.5 2024-07-17 Jump to invalid address: 0349e000
PES Ultimate Patch 2021 v1.7.5 2024-07-17 MIPSCompileOp: Invalid instruction 0000dca8
PES Ultimate Patch 2021 v1.7.5 2024-07-17 MIPSCompileOp: Invalid instruction 705f6575
PES Ultimate Patch 2021 v1.7.5 2024-07-17 MIPSCompileOp: Invalid instruction 00029469
PES Ultimate Patch 2021 v1.7.5 2024-07-17 Jump to invalid address: 034d6c00
PES Ultimate Patch 2021 v1.17.1 2024-07-12 80630007=sceAtracSetData(3, 08d4b180, 0000fe00): atracID uses different codec type than data
PES Ultimate Patch 2021 v1.17.1 2024-07-12 80630007=sceAtracSetData(2, 08d4b180, 00018000): atracID uses different codec type than data
PES Ultimate Patch 2021 v1.17.1 2024-07-12 80630007=sceAtracSetData(3, 08d4b180, 00015700): atracID uses different codec type than data
PES Ultimate Patch 2021 v1.17.1 2024-07-12 80630007=sceAtracSetData(3, 08d4b180, 00018700): atracID uses different codec type than data
PES Ultimate Patch 2021 v1.17.1 2024-07-12 80630007=sceAtracSetData(3, 08d4b180, 00004d00): atracID uses different codec type than data
PES Ultimate Patch 2021 v1.17.1 2024-06-02 Unknown GetPointer 008c3f25 PC 0884a908 LR 0884a928
PES Ultimate Patch 2021 v1.10.3 2024-06-01 sceKernelLoadModule: unsupported options size=00000014, flags=089e4028, pos=0, access=1, data=1, text=1
PES Ultimate Patch 2021 v1.10.3 2024-06-01 sceKernelLoadModule: unsupported options size=00000014, flags=089e4028, pos=0, access=1, data=2, text=2
PES Ultimate Patch 2021 v1.4.2 2024-05-28 ReadFromHardware: Invalid address 00000325 near PC 08c1e104 LR 092216c8
PES Ultimate Patch 2021 v1.4.2 2024-05-28 MIPSCompileOp: Invalid instruction 7ba92107
PES Ultimate Patch 2021 v1.4.2 2024-05-28 MIPSCompileOp: Invalid instruction 7f74f93a
PES Ultimate Patch 2021 v1.4.2 2024-05-28 Jump to invalid address: 0cc9fb64 PC 08c1e110 LR 092216c8
PES Ultimate Patch 2021 v1.9.4 2024-09-08 MIPSCompileOp: Invalid instruction 77b81d99
PES Ultimate Patch 2021 v1.9.4 2024-09-08 MIPSCompileOp: Invalid instruction cc9669f7
PES Ultimate Patch 2021 v1.9.4 2024-09-08 Unknown GetPointer 1415ee68 PC 0888d3e4 LR 0888d3fc
PES Ultimate Patch 2021 v1.7.5 2024-05-24 MIPSCompileOp: Invalid instruction 0000ffff
PES Ultimate Patch 2021 v1.7.5 2024-05-24 MIPSCompileOp: Invalid instruction 0000001f
PES Ultimate Patch 2021 v1.7.5 2024-05-24 MIPSCompileOp: Invalid instruction 000033bc
PES Ultimate Patch 2021 v1.7.5 2024-05-24 MIPSCompileOp: Invalid instruction 00002a9e
PES Ultimate Patch 2021 v1.7.5 2024-05-24 MIPSCompileOp: Invalid instruction 000000b5
PES Ultimate Patch 2021 v1.7.5 2024-05-24 MIPSCompileOp: Invalid instruction 000003e9
PES Ultimate Patch 2021 v1.7.5 2024-05-24 MIPSCompileOp: Invalid instruction 0000017e
PES Ultimate Patch 2021 v1.7.5 2024-05-24 MIPSCompileOp: Invalid instruction 00000295
PES Ultimate Patch 2021 v1.7.5 2024-05-24 MIPSCompileOp: Invalid instruction 00001b3c
PES Ultimate Patch 2021 v1.7.5 2024-05-24 MIPSCompileOp: Invalid instruction 000003fe
PES Ultimate Patch 2021 v1.17.1 2024-05-23 Unknown GetPointer 003d0000 PC 0884a908 LR 0884a928
PES Ultimate Patch 2021 v1.14.1 2024-05-17 UI scissor out of bounds in SavedataScreen: 1812,516-0,92 / 1612,720
PES Ultimate Patch 2021 v1.14.1 2024-05-17 UI scissor out of bounds in SavedataScreen: 1812,412-0,99 / 1612,720
PES Ultimate Patch 2021 v1.14.1 2024-05-17 UI scissor out of bounds in SavedataScreen: 1812,308-0,99 / 1612,720
PES Ultimate Patch 2021 v1.14.1 2024-05-17 UI scissor out of bounds in SavedataScreen: 1812,204-0,99 / 1612,720
PES Ultimate Patch 2021 v1.14.1 2024-05-17 UI scissor out of bounds in SavedataScreen: 1812,100-0,99 / 1612,720
PES Ultimate Patch 2021 v1.9.4 2024-04-27 Unknown GetPointer 00000000 PC 08a0ff50 LR 08a0ff50
PES Ultimate Patch 2021 v1.6.3 2024-04-25 Error in shader program link: info: Link Error: Vertex shader is missing. fs: 00004000:00000022 Tex TexAlpha Flat TFuncMod #version 300 es #extension GL_EXT_shader_framebuffer_fetch : require precision lowp float; uniform sampler2D tex; flat in vec4 v_color0; in highp vec3 v_texcoord; inout vec4 fragColor0; void main() { vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = p * t; fragColor0 = v; } vs: 40000000:00000910 HWX T Tex Flat #version 300 es precision highp float; in vec3 position; in vec2 texcoord; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform lowp vec4 u_matambientalpha; flat out lowp vec4 v_color0; out highp vec3 v_texcoord; void main() { vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz; mediump vec3 worldnormal = vec3(0.0, 0.0, 1.0); vec4 viewPos = u_view * vec4(worldpos, 1.0); gl_Position = u_proj * viewPos; v_color0 = u_matambientalpha; v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0); }
PES Ultimate Patch 2021 v1.17.1 2024-05-01 00000400=sceGeEdramSetAddrTranslation(00000800)
PES Ultimate Patch 2021 v1.8.0 2024-04-21 Unknown GetPointer 00000000 PC 0884d5a0 LR 0884d7c4
PES Ultimate Patch 2021 v1.14.2 2024-04-18 UI scissor out of bounds in SavedataScreen: 1359,154-0,75 / 1208,544
PES Ultimate Patch 2021 v1.14.2 2024-04-18 UI scissor out of bounds in SavedataScreen: 1359,75-0,75 / 1208,544
PES Ultimate Patch 2021 v1.17.1 2024-04-16 Unknown GetPointer 710f217a PC 0881c410 LR 0881c420
PES Ultimate Patch 2021 v1.17.1 2024-04-14 ReadFromHardware: Invalid address 00000040 near PC 08811424 LR 08824cdc
PES Ultimate Patch 2021 v1.10.3 2024-04-03 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 145635464
PES Ultimate Patch 2021 v1.10.3 2024-04-03 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 145544000
PES Ultimate Patch 2021 v1.11.3 2024-03-31 Rendering to framebuffer offset: 04110000 +256x0