Recent logs - PES Ultimate Patch 2021

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Game title Version Latest Report Message
PES Ultimate Patch 2021 v1.9.4 2024-04-27 Unknown GetPointer 00000000 PC 08a0ff50 LR 08a0ff50
PES Ultimate Patch 2021 v1.6.3 2024-04-25 Error in shader program link: info: Link Error: Vertex shader is missing. fs: 00004000:00000022 Tex TexAlpha Flat TFuncMod #version 300 es #extension GL_EXT_shader_framebuffer_fetch : require precision lowp float; uniform sampler2D tex; flat in vec4 v_color0; in highp vec3 v_texcoord; inout vec4 fragColor0; void main() { vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = p * t; fragColor0 = v; } vs: 40000000:00000910 HWX T Tex Flat #version 300 es precision highp float; in vec3 position; in vec2 texcoord; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform lowp vec4 u_matambientalpha; flat out lowp vec4 v_color0; out highp vec3 v_texcoord; void main() { vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz; mediump vec3 worldnormal = vec3(0.0, 0.0, 1.0); vec4 viewPos = u_view * vec4(worldpos, 1.0); gl_Position = u_proj * viewPos; v_color0 = u_matambientalpha; v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0); }
PES Ultimate Patch 2021 v1.17.1 2024-04-24 00000400=sceGeEdramSetAddrTranslation(00000800)
PES Ultimate Patch 2021 v1.8.0 2024-04-21 Unknown GetPointer 00000000 PC 0884d5a0 LR 0884d7c4
PES Ultimate Patch 2021 v1.14.2 2024-04-18 UI scissor out of bounds in SavedataScreen: 1359,154-0,75 / 1208,544
PES Ultimate Patch 2021 v1.14.2 2024-04-18 UI scissor out of bounds in SavedataScreen: 1359,75-0,75 / 1208,544
PES Ultimate Patch 2021 v1.17.1 2024-04-16 Unknown GetPointer 710f217a PC 0881c410 LR 0881c420
PES Ultimate Patch 2021 v1.17.1 2024-04-14 ReadFromHardware: Invalid address 00000040 near PC 08811424 LR 08824cdc
PES Ultimate Patch 2021 v1.10.3 2024-04-03 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 145635464
PES Ultimate Patch 2021 v1.10.3 2024-04-03 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 145544000
PES Ultimate Patch 2021 v1.11.3 2024-03-31 Rendering to framebuffer offset: 04110000 +256x0
PES Ultimate Patch 2021 v1.11.3 2024-03-31 sceKernelLoadModule: unsupported options size=00000014, flags=08afc3d8, pos=0, access=1, data=1, text=1
PES Ultimate Patch 2021 v1.11.3 2024-03-31 sceKernelLoadModule: unsupported options size=00000014, flags=08afc3bc, pos=0, access=1, data=1, text=1
PES Ultimate Patch 2021 v1.11.3 2024-03-31 sceKernelLoadModule: unsupported options size=00000014, flags=0897230c, pos=0, access=1, data=1, text=1
PES Ultimate Patch 2021 v1.11.3 2024-03-31 00000000=sceDisplaySetHoldMode(00000001): unsupported
PES Ultimate Patch 2021 v1.17 2024-03-31 sceKernelCreateThread(name=update_thread): unsupported attributes a0000000
PES Ultimate Patch 2021 v1.17 2024-03-23 MIPSCompileOp: Invalid instruction 46800448
PES Ultimate Patch 2021 v1.17 2024-03-23 MIPSCompileOp: Invalid instruction 4600c3af
PES Ultimate Patch 2021 v1.10.2 2024-03-29 80630006=sceAtracSetDataAndGetID(09a25200, 00004000): could not detect codec
PES Ultimate Patch 2021 v1.10.2 2024-03-29 RIFF chunk had uneven size
PES Ultimate Patch 2021 v1.11.3 2024-03-13 MIPSCompileOp: Invalid instruction 00000075
PES Ultimate Patch 2021 v1.11.3 2024-03-13 MIPSCompileOp: Invalid instruction 00000fce
PES Ultimate Patch 2021 v1.11.3 2024-03-13 MIPSCompileOp: Invalid instruction 05060502
PES Ultimate Patch 2021 v1.11.3 2024-03-13 MIPSCompileOp: Invalid instruction 00000fbc
PES Ultimate Patch 2021 v1.11.3 2024-03-13 MIPSCompileOp: Invalid instruction 00000fbb
PES Ultimate Patch 2021 v1.11.3 2024-03-13 MIPSCompileOp: Invalid instruction 00000fba
PES Ultimate Patch 2021 v1.11.3 2024-03-13 MIPSCompileOp: Invalid instruction 06070502
PES Ultimate Patch 2021 v1.11.3 2024-03-13 MIPSCompileOp: Invalid instruction 00000fb9
PES Ultimate Patch 2021 v1.16.6 2024-03-11 80630011=sceAtracSetDataAndGetID(09a25200, 00004000): too small for WAVE chunk at 26184
PES Ultimate Patch 2021 v1.16.6 2024-03-11 ReadFromHardware: Invalid address 19a25248 near PC 08a1e000 LR 08a1e000
PES Ultimate Patch 2021 v1.11.3 2024-03-31 UNIMPL sceKernelSelfStopUnloadModule(00000001, 00000000, 00000000): game may have crashed
PES Ultimate Patch 2021 v1.11.3 2024-03-11 ReadFromHardware: Invalid address be000000 near PC be000000 LR 08a3c148
PES Ultimate Patch 2021 v1.11.3 2024-03-06 Module linking debug info: ThreadManForKernel ver=0000, flags=0001, size=5, numVars=0, numFuncs=4, nidData=08228844, firstSym=082286c0, varData=00000000, extra=00000000 sceIdStorage_driver ver=0000, flags=0001, size=5, numVars=0, numFuncs=1, nidData=08228854, firstSym=082286e0, varData=00000000, extra=00000000 semaphore ver=0000, flags=0001, size=5, numVars=0, numFuncs=1, nidData=08228858, firstSym=082286e8, varData=00000000, extra=00000000
PES Ultimate Patch 2021 v1.11.3 2024-03-06 Crazy varData address 01011006, skipping rest of module
PES Ultimate Patch 2021 v1.11.3 2024-03-06 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 128
PES Ultimate Patch 2021 v1.11.3 2024-03-06 sceKernelCreateSema(RealMutex) unsupported options parameter, size = -1082130432
PES Ultimate Patch 2021 v1.17.1 2024-03-04 Unknown GetPointer 6a00000a PC 0884a908 LR 0884a928
PES Ultimate Patch 2021 v1.17.1 2024-03-05 807f00fd=sceMp3Init(00000000): invalid sample rate v3 l2 rate 03
PES Ultimate Patch 2021 v1.10.3-1207-ge01d53870 2024-02-23 Error in shader compilation: info: Compile failed. ERROR: 0:3: Syntax error, #endif mismatch WARNING: 0:1:0 '@' is an invalid character. WARNING: 0:1:1 '�' is an invalid character. WARNING: 0:1:3 '�' is an invalid character. WARNING: 0:1:4 '�' is an invalid character. WARNING: 0:1:5 '�' is an invalid character. WARNING: 0:1:7 '�' is an invalid character. 6 compilation warnings. 1 compilation errors. No code generated. thin3d @�;���;�L_ES precision mediump float; #endif #ifdef GL_ES precision lowp float; #endif #if __VERSION__ >= 130 #define varying in #define gl_FragColor fragColor0 out vec4 fragColor0; #endif varying vec4 oColor0; void main() { gl_FragColor = oColor0; }
PES Ultimate Patch 2021 v1.11.3 2024-02-19 Unknown GetPointer db88b908 PC 08849a48 LR 0884a928
PES Ultimate Patch 2021 v1.10.3-1207-ge01d53870 2024-02-13 Error in shader compilation: info: Compile failed. ERROR: 0:3: Syntax error, #endif mismatch WARNING: 0:1:1 '�' is an invalid character. WARNING: 0:1:3 '�' is an invalid character. WARNING: 0:1:4 '�' is an invalid character. WARNING: 0:1:5 '�' is an invalid character. WARNING: 0:1:7 '�' is an invalid character. 5 compilation warnings. 1 compilation errors. No code generated. thin3d P�:���:�L_ES precision mediump float; #endif #ifdef GL_ES precision lowp float; #endif #if __VERSION__ >= 130 #define varying in #define gl_FragColor fragColor0 out vec4 fragColor0; #endif varying vec4 oColor0; void main() { gl_FragColor = oColor0; }
PES Ultimate Patch 2021 v1.11.3 2024-02-07 Unknown GetPointer 00000000 PC 088478ec LR 08847934
PES Ultimate Patch 2021 v1.14.2 2023-12-30 UI scissor out of bounds in GameSettingsScreen: 352,0-1247,720 / 1612,672
PES Ultimate Patch 2021 v1.14.1 2023-12-29 UI scissor out of bounds in SavedataScreen: 1482,621-0,63 / 1366,768
PES Ultimate Patch 2021 v1.14.1 2023-12-29 UI scissor out of bounds in SavedataScreen: 1482,543-0,74 / 1366,768
PES Ultimate Patch 2021 v1.14.1 2023-12-29 UI scissor out of bounds in SavedataScreen: 1482,465-0,74 / 1366,768
PES Ultimate Patch 2021 v1.14.1 2023-12-29 UI scissor out of bounds in SavedataScreen: 1482,387-0,74 / 1366,768
PES Ultimate Patch 2021 v1.14.1 2023-12-29 UI scissor out of bounds in SavedataScreen: 1482,309-0,74 / 1366,768
PES Ultimate Patch 2021 v1.14.1 2023-12-29 UI scissor out of bounds in SavedataScreen: 1482,231-0,74 / 1366,768
PES Ultimate Patch 2021 v1.14.1 2023-12-29 UI scissor out of bounds in SavedataScreen: 1482,153-0,74 / 1366,768
PES Ultimate Patch 2021 v1.14.1 2023-12-29 UI scissor out of bounds in SavedataScreen: 1482,75-0,74 / 1366,768
PES Ultimate Patch 2021 v1.14.1 2023-12-29 UI scissor out of bounds in SavedataScreen: 1516,621-0,63 / 1366,768
PES Ultimate Patch 2021 v1.14.1 2023-12-29 UI scissor out of bounds in SavedataScreen: 1516,543-0,74 / 1366,768
PES Ultimate Patch 2021 v1.14.1 2023-12-29 UI scissor out of bounds in SavedataScreen: 1516,465-0,74 / 1366,768
PES Ultimate Patch 2021 v1.14.1 2023-12-29 UI scissor out of bounds in SavedataScreen: 1516,387-0,74 / 1366,768
PES Ultimate Patch 2021 v1.14.1 2023-12-29 UI scissor out of bounds in SavedataScreen: 1516,309-0,74 / 1366,768
PES Ultimate Patch 2021 v1.14.1 2023-12-29 UI scissor out of bounds in SavedataScreen: 1516,231-0,74 / 1366,768
PES Ultimate Patch 2021 v1.14.1 2023-12-29 UI scissor out of bounds in SavedataScreen: 1516,153-0,74 / 1366,768
PES Ultimate Patch 2021 v1.14.1 2023-12-29 UI scissor out of bounds in SavedataScreen: 1516,75-0,74 / 1366,768
PES Ultimate Patch 2021 v1.14.1 2023-12-28 Unknown GetPointer 002e0600 PC 0884a920 LR 0884a928
PES Ultimate Patch 2021 v1.16 2023-12-19 80630007=sceAtracSetData(2, 08d4b180, 00005000): atracID uses different codec type than data
PES Ultimate Patch 2021 v1.16 2023-12-19 80630007=sceAtracSetData(2, 08d4b180, 00015700): atracID uses different codec type than data
PES Ultimate Patch 2021 v1.16 2023-12-19 80630007=sceAtracSetData(2, 08d4b180, 00018700): atracID uses different codec type than data
PES Ultimate Patch 2021 v1.14.4 2023-12-19 565 depal unsupported: shift=5 mask=ff offset=0
PES Ultimate Patch 2021 v1.16.6 2023-12-19 80630006=sceAtracSetData(2, 08d13180, 00038000): invalid RIFF header
PES Ultimate Patch 2021 v1.16.6 2023-12-14 ReadFromHardware: Invalid address ae89e491 near PC ae89e491 LR 088c9688
PES Ultimate Patch 2021 v1.9.4 2023-12-09 __KernelStopThread: thread 394 does not exist
PES Ultimate Patch 2021 v1.11.3 2023-12-04 807f00fd=sceMp3Init(00000000): invalid sample rate v3 l1 rate 03
PES Ultimate Patch 2021 v1.16.5 2023-11-04 Unknown GetPointer 00270000 PC 0884a908 LR 0884a928
PES Ultimate Patch 2021 v1.6.3 2023-11-03 Error in shader program link: info: Link failed because of missing fragment shader. fs: 00000000:00000002 Tex TFuncMod #version 300 es #extension GL_ARM_shader_framebuffer_fetch : require precision lowp float; uniform sampler2D tex; in vec4 v_color0; in mediump vec3 v_texcoord; out vec4 fragColor0; void main() { vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = vec4(t.rgb * p.rgb, p.a); fragColor0 = v; } vs: 01770000:00000b10 HWX T N Tex Light: 0: c:0 t:0 1: c:0 t:0 2: c:0 t:0 MatUp:7 #version 300 es precision highp float; in vec3 position; in mediump vec3 normal; in vec2 texcoord; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform vec3 u_lightpos0; uniform lowp vec3 u_lightambient0; uniform lowp vec3 u_lightdiffuse0; uniform vec3 u_lightpos1; uniform lowp vec3 u_lightambient1; uniform lowp vec3 u_lightdiffuse1; uniform vec3 u_lightpos2; uniform lowp vec3 u_lightambient2; uniform lowp vec3 u_lightdiffuse2; uniform lowp vec4 u_ambient; uniform lowp vec3 u_matdiffuse; uniform lowp vec4 u_matspecular; uniform lowp vec3 u_matemissive; uniform lowp vec4 u_matambientalpha; out lowp vec4 v_color0; out mediump vec3 v_texcoord; void main() { vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz; mediump vec3 worldnormal = normalize((u_world * vec4(normal, 0.0)).xyz); vec4 viewPos = u_view * vec4(worldpos, 1.0); gl_Position = u_proj * viewPos; lowp vec4 lightSum0 = u_ambient * u_matambientalpha + vec4(u_matemissive, 0.0); vec3 toLight; lowp vec3 diffuse; mediump float ldot; toLight = u_lightpos0; ldot = max(dot(toLight, worldnormal), 0.0); diffuse = (u_lightdiffuse0 * u_matdiffuse) * ldot; lightSum0.rgb += (u_lightambient0 * u_matambientalpha.rgb + diffuse); toLight = u_lightpos1; ldot = max(dot(toLight, worldnormal), 0.0); diffuse = (u_lightdiffuse1 * u_matdiffuse) * ldot; lightSum0.rgb += (u_lightambient1 * u_matambientalpha.rgb + diffuse); toLight = u_lightpos2; ldot = max(dot(toLight, worldnormal), 0.0); diffuse = (u_lightdiffuse2 * u_matdiffuse) * ldot; lightSum0.rgb += (u_lightambient2 * u_matambientalpha.rgb + diffuse); v_color0 = clamp(lightSum0, 0.0, 1.0); v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0); }
PES Ultimate Patch 2021 v1.6.3 2023-11-03 Error in shader program link: info: Link failed because of missing fragment shader. fs: 00004000:0001d022 Tex TexAlpha Flat TFuncMod AlphaTest0 > #version 300 es #extension GL_ARM_shader_framebuffer_fetch : require precision lowp float; uniform sampler2D tex; uniform sampler2D testtex; flat in vec4 v_color0; in mediump vec3 v_texcoord; out vec4 fragColor0; void main() { vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = p * t; if (v.a < 0.002) discard; fragColor0 = v; } vs: 40000000:00000910 HWX T Tex Flat #version 300 es precision highp float; in vec3 position; in vec2 texcoord; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform lowp vec4 u_matambientalpha; flat out lowp vec4 v_color0; out mediump vec3 v_texcoord; void main() { vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz; mediump vec3 worldnormal = vec3(0.0, 0.0, 1.0); vec4 viewPos = u_view * vec4(worldpos, 1.0); gl_Position = u_proj * viewPos; v_color0 = u_matambientalpha; v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0); }
PES Ultimate Patch 2021 v1.16.6 2023-11-02 MIPSCompileOp: Invalid instruction 67dcfb8e
PES Ultimate Patch 2021 v1.16.6 2023-11-02 MIPSCompileOp: Invalid instruction 776d6d8e
PES Ultimate Patch 2021 v1.16.6 2023-11-02 MIPSCompileOp: Invalid instruction 77286949
PES Ultimate Patch 2021 v1.16.6 2023-11-02 MIPSCompileOp: Invalid instruction f312d1f8
PES Ultimate Patch 2021 v1.16.6 2023-11-02 Jump to invalid address: 051231cc
PES Ultimate Patch 2021 v1.16.6 2023-11-02 MIPSCompileOp: Invalid instruction 70a4f1bf
PES Ultimate Patch 2021 v1.16.6 2023-11-02 Jump to invalid address: 0c55b8c8
PES Ultimate Patch 2021 v1.16.6 2023-11-25 WriteToHardware: Invalid address dead4b8b near PC 08a1b7a8 LR 08000030
PES Ultimate Patch 2021 v1.16.6 2023-11-25 MIPSCompileOp: Invalid instruction 9c436fd8
PES Ultimate Patch 2021 v1.16.6 2023-11-25 MIPSCompileOp: Invalid instruction 40beb827
PES Ultimate Patch 2021 v1.16.6 2023-11-27 An uneaten prefix at end of block: 08a1b798
PES Ultimate Patch 2021 v1.16.6 2023-11-27 MIPSCompileOp: Invalid instruction 7440ad16
PES Ultimate Patch 2021 v1.16.6 2023-11-27 MIPSCompileOp: Invalid instruction 7c387cea
PES Ultimate Patch 2021 v1.16.6 2023-11-27 Unknown GetPointer c6c50eb7 PC 00000000 LR 00000000
PES Ultimate Patch 2021 v1.16.6 2023-11-02 Garbage libstub address b98cdc25 or end 1e1873d2
PES Ultimate Patch 2021 v1.13.2 2023-10-29 __KernelStopThread: thread 308 does not exist
PES Ultimate Patch 2021 v1.11.3 2023-10-11 An uneaten prefix at end of block: 09cc8c0d
PES Ultimate Patch 2021 v1.11.3 2023-10-11 MIPSCompileOp: Invalid instruction 4a00000a
PES Ultimate Patch 2021 v1.11.3 2023-10-11 MIPSCompileOp: Invalid instruction cd432f33
PES Ultimate Patch 2021 v1.11.3 2023-10-11 MIPSCompileOp: Invalid instruction cd432733
PES Ultimate Patch 2021 v1.7.4 2023-10-07 MIPSCompileOp: Invalid instruction 00004ab8
PES Ultimate Patch 2021 v1.16.3 2023-09-30 sceKernelLoadModule: unsupported options size=00000014, flags=088eb174, pos=0, access=1, data=1, text=1
PES Ultimate Patch 2021 v1.11.3 2023-09-26 ReadFromHardware: Invalid address ff070708 near PC ff070708 LR 08a3c130
PES Ultimate Patch 2021 v1.6.3 2023-09-25 ReadFromHardware: Invalid address e595a3ed near PC e595a3ed LR e595a3ed
PES Ultimate Patch 2021 v1.16.1 2023-09-23 Branch in Jump delay slot at 08b0a8c0 in block starting at 08b0a8b0
PES Ultimate Patch 2021 v1.16.1 2023-09-23 Jump to invalid address: 075290c0
PES Ultimate Patch 2021 v1.11.3 2023-09-16 Branch in RSZeroComp delay slot at 040e0ca4 in block starting at 040e0ca0
PES Ultimate Patch 2021 v1.11.3 2023-09-16 Jump to invalid address: 00d8f858
PES Ultimate Patch 2021 v1.11.3 2023-09-16 MIPSCompileOp: Invalid instruction 4a195b28