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Game title |
Version |
Latest Report |
Message |
グランツーリスモ® |
v1.13.2-2494-g6a6ec80f6 |
2025-03-03 |
UNTESTED sceNetAdhocPollSocket(09d4ad30, 2, 0, 1) at 08b46d80 |
グランツーリスモ® |
v1.18.1 |
2025-01-22 |
Error in shader program link: info: Error: Uniform u_texelDelta precision mismatch with other stage.
Error: Linking failed.
fs: postshader
#version 320 es
precision mediump float;
precision highp int;
uniform vec2 u_texelDelta;
uniform vec2 u_pixelDelta;
layout(binding = 0) uniform mediump sampler2D sampler0;
uniform vec4 u_time;
in vec2 v_texcoord0;
out vec4 _RESERVED_IDENTIFIER_FIXUP_gl_FragColor;
in vec4 v_texcoordNC0;
in vec4 v_texcoordNC1;
in vec4 v_texcoordNC2;
in vec4 v_texcoordNC3;
mediump int SEPIA;
mediump int GRAYSCALE;
mediump int NEGATIVE;
mediump int PSPCOLORS;
bvec4 _and_(bvec4 A, bvec4 B)
{
return bvec4(A.x && B.x, A.y && B.y, A.z && B.z, A.w && B.w);
}
vec4 df(vec4 A, vec4 B)
{
return abs(A - B);
}
bvec4 close(vec4 A, vec4 B)
{
vec4 param = A;
vec4 param_1 = B;
return lessThan(df(param, param_1), vec4(15.0));
}
bvec4 _or_(bvec4 A, bvec4 B)
{
return bvec4(A.x || B.x, A.y || B.y, A.z || B.z, A.w || B.w);
}
vec4 weighted_distance(vec4 a, vec4 b, vec4 c, vec4 d, vec4 e, vec4 f, vec4 g, vec4 h)
{
vec4 param = a;
vec4 param_1 = b;
vec4 param_2 = a;
vec4 param_3 = c;
vec4 param_4 = d;
vec4 param_5 = e;
vec4 param_6 = d;
vec4 param_7 = f;
vec4 param_8 = g;
vec4 param_9 = h;
return (((df(param, param_1) + df(param_2, param_3)) + df(param_4, param_5)) + df(param_6, param_7)) + (df(param_8, param_9) * 4.0);
}
vec3 processxBR(vec3 color)
{
vec2 pS = vec2(1.0) / u_texelDelta;
vec2 fp = fract(v_texcoord0 * pS);
vec2 TexCoord_0 = v_texcoord0 - (fp * u_pixelDelta);
vec2 dx = vec2(u_texelDelta.x, 0.0);
vec2 dy = vec2(0.0, u_texelDelta.y);
vec2 y2 = dy + dy;
vec2 x2 = dx + dx;
vec3 A = texture(sampler0, (TexCoord_0 - dx) - dy).xyz;
vec3 B = texture(sampler0, TexCoord_0 - dy).xyz;
vec3 C = texture(sampler0, (TexCoord_0 + dx) - dy).xyz;
vec3 D = texture(sampler0, TexCoord_0 - dx).xyz;
vec3 E = texture(sampler0, TexCoord_0).xyz;
vec3 F = texture(sampler0, TexCoord_0 + dx).xyz;
vec3 G = texture(sampler0, (TexCoord_0 - dx) + dy).xyz;
vec3 H = texture(sampler0, TexCoord_0 + dy).xyz;
vec3 I = texture(sampler0, (TexCoord_0 + dx) + dy).xyz;
vec3 A1 = texture(sampler0, (TexCoord_0 - dx) - y2).xyz;
vec3 C1 = texture(sampler0, (TexCoord_0 + dx) - y2).xyz;
vec3 A0 = texture(sampler0, (TexCoord_0 - x2) - dy).xyz;
vec3 G0 = texture(sampler0, (TexCoord_0 - x2) + dy).xyz;
vec3 C4 = texture(sampler0, (TexCoord_0 + x2) - dy).xyz;
vec3 I4 = texture(sampler0, (TexCoord_0 + x2) + dy).xyz;
vec3 G5 = texture(sampler0, (TexCoord_0 - dx) + y2).xyz;
vec3 I5 = texture(sampler0, (TexCoord_0 + dx) + y2).xyz;
vec3 B1 = texture(sampler0, TexCoord_0 - y2).xyz;
vec3 D0 = texture(sampler0, TexCoord_0 - x2).xyz;
vec3 H5 = texture(sampler0, TexCoord_0 + y2).xyz;
vec3 F4 = texture(sampler0, TexCoord_0 + x2).xyz;
vec4 b = vec4(dot(B, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(D, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(H, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(F, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)));
vec4 c = vec4(dot(C, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(A, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(G, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(I, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)));
vec4 d = vec4(b.y, b.z, b.w, b.x);
vec4 e = vec4(dot(E, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)));
vec4 f = vec4(b.w, b.x, b.y, b.z);
vec4 g = vec4(c.z, c.w, c.x, c.y);
vec4 h = vec4(b.z, b.w, b.x, b.y);
vec4 i = vec4(c.w, c.x, c.y, c.z);
vec4 i4 = vec4(dot(I4, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(C1, vec3(16.1630001068115234375, 23.3509998321533203125, 8.4771995544 |
グランツーリスモ® |
v1.18.1 |
2025-01-22 |
Branch in branch delay slot at 08922288 with different target |
グランツーリスモ® |
v1.18.1 |
2025-03-03 |
sceNetAdhocMatchingInit(6144) at 08b2fa7c |
グランツーリスモ® |
v1.16.6 |
2024-01-29 |
WriteToHardware: Invalid address 00000008 near PC 088a8218 LR 088a8218 |
グランツーリスモ® |
v1.13.2-1944-g3e481634a |
2023-10-14 |
Attempting to texture from current render target (src=04000000 / target=04000000 / flags=7), making a copy |
グランツーリスモ® |
v1.17.1 |
2024-05-11 |
MIPSCompileOp: Invalid instruction 00013801 |
グランツーリスモ® |
v1.17.1 |
2024-05-11 |
MIPSCompileOp: Invalid instruction 03a30001 |
グランツーリスモ® |
v1.17.1 |
2024-05-11 |
MIPSCompileOp: Invalid instruction 00010001 |
グランツーリスモ® |
v1.16.5 |
2023-10-08 |
WriteToHardware: Invalid address 00000008 near PC 08b352b0 LR 08b35264 |
グランツーリスモ® |
v1.14.4 |
2023-05-31 |
Savedata version requested: 3 |
グランツーリスモ® |
v1.14.4 |
2023-05-31 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=2, text=2 |
グランツーリスモ® |
v1.14.4 |
2023-05-31 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=1, text=1 |
グランツーリスモ® |
v1.13.1 |
2023-04-18 |
UNIMPL sceIoChstat(ms0:/PSP/SAVEDATA/UCJS10100-GAMEINST/CONTENTS.DAT, 09a78bd0, 00000002) |
グランツーリスモ® |
v1.14.4 |
2023-03-17 |
UNIMPL sceIoChstat(ms0:/PSP/SAVEDATA/UCJS10100-GAMEINST/CONTENTS.DAT, 09a750d0, 00000002) |
グランツーリスモ® |
v1.17.1 |
2024-10-22 |
sceIoChstat: change attr to 0000 requested |
グランツーリスモ® |
v1.14.2 |
2025-02-28 |
Attempting to texture from current render target (src=04044000 / target=04044000 / flags=7), making a copy |
グランツーリスモ® |
v1.13.2-1944-g3e481634a |
2023-10-14 |
Failed to read valid video stream data from header |
グランツーリスモ® |
v1.13.2 |
2022-10-31 |
sceKernelLoadModule: unsupported options size=00000014, flags=00001234, pos=0, access=1, data=2, text=2 |
グランツーリスモ® |
v1.13.2 |
2022-10-31 |
sceKernelLoadModule: unsupported options size=00000014, flags=00001234, pos=0, access=1, data=1, text=1 |
グランツーリスモ® |
v1.12.3 |
2022-09-06 |
UNTESTED sceNetAdhocPollSocket(09d4a730, 2, 0, 1) at 08b46d80 |
グランツーリスモ® |
v1.12.3 |
2022-03-19 |
Jump to invalid address: 02380000 |
グランツーリスモ® |
v1.12.3 |
2022-01-28 |
sceKernelLoadModule: unsupported options size=00000014, flags=000001a4, pos=0, access=1, data=2, text=2 |
グランツーリスモ® |
v1.12.3 |
2022-01-28 |
sceKernelLoadModule: unsupported options size=00000014, flags=000001a4, pos=0, access=1, data=1, text=1 |
グランツーリスモ® |
v1.12.3 |
2022-01-28 |
sceKernelLoadModule: unsupported options size=00000014, flags=0899a904, pos=0, access=1, data=1, text=1 |
グランツーリスモ® |
v1.11.3 |
2021-06-17 |
UNIMPL sceIoChstat(ms0:/PSP/SAVEDATA/UCJS10100-GAMEINST/CONTENTS.DAT, 09a90ad0, 00000002) |
グランツーリスモ® |
v1.17.1 |
2024-05-11 |
UNIMPL sceIoChstat(ms0:/PSP/SAVEDATA/UCJS10100-GAMEINST/CONTENTS.DAT, 09a76ed0, 00000002) |
グランツーリスモ® |
v1.15.4 |
2023-07-21 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000110, pos=0, access=1, data=2, text=2 |
グランツーリスモ® |
v1.11.3 |
2021-05-15 |
MFIC instruction hit (70020024) at 08832bd0 |
グランツーリスモ® |
v1.11.3 |
2021-05-15 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=089d5494, pos=0, access=1, data=2, text=2 |
グランツーリスモ® |
v1.11.3 |
2021-05-15 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=08aa3278, pos=0, access=1, data=1, text=1 |
グランツーリスモ® |
v1.11.3 |
2021-05-15 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=1, text=1 |
グランツーリスモ® |
v1.11.3 |
2021-05-15 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=08bc6500, pos=0, access=1, data=2, text=2 |
グランツーリスモ® |
v1.11.3 |
2021-05-15 |
sceKernelLoadModule: unsupported options size=00000014, flags=7f800001, pos=0, access=1, data=2, text=2 |
グランツーリスモ® |
v1.11.3 |
2021-05-15 |
sceKernelLoadModule: unsupported options size=00000014, flags=7f800001, pos=0, access=1, data=1, text=1 |
グランツーリスモ® |
v1.11.3 |
2021-05-15 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000007, pos=0, access=1, data=2, text=2 |
グランツーリスモ® |
v1.11.3 |
2021-05-15 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000007, pos=0, access=1, data=1, text=1 |
グランツーリスモ® |
v1.11.3 |
2021-05-15 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=0, data=2, text=2 |
グランツーリスモ® |
v1.11.3 |
2021-05-15 |
sceKernelCreateSema(RealSignal) unsupported options parameter, size = 612 |
グランツーリスモ® |
v1.11.3 |
2021-05-15 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 142644872 |
グランツーリスモ® |
v1.11.3 |
2021-05-15 |
sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 142748256 |
グランツーリスモ® |
v1.11.3 |
2021-05-15 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 146059588 |
グランツーリスモ® |
v1.11.3 |
2021-05-15 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=089a51d8, pos=0, access=1, data=2, text=2 |
グランツーリスモ® |
v1.11.3 |
2021-05-15 |
sceKernelCreateThread(name=sceNetAdhocAuth_Service): unsupported attributes 00001006 |
グランツーリスモ® |
v1.14.4 |
2023-04-14 |
Waiting thread for 20 that was already waiting for 20 |
グランツーリスモ® |
v1.10.3-1106-gbd066b4e5 |
2020-12-17 |
Error in shader program link: info: Vertex shader(s) failed to link, fragment shader(s) failed to link.
Vertex link error: INVALID_OPERATION.
ERROR: error(#97) No program main found
fragment link error: INVALID_OPERATION.
ERROR: error(#97) No program main found
fs: 00000000:00000000
#version 330
#define DISCARD discard
vs: 00000000:00000108 HWX C
#version 330
#extension GL_EXT_gpu_shader4 : enable
#define lowp
|
グランツーリスモ® |
v1.10.3-1106-gbd066b4e5 |
2020-12-17 |
Error in shader program link: info: Vertex shader(s) failed to link, fragment shader(s) failed to link.
Vertex link error: INVALID_OPERATION.
ERROR: error(#97) No program main found
fragment link error: INVALID_OPERATION.
ERROR: error(#97) No program main found
fs: 00000000:00000000
#version 330
#define DISCARD discard
vs: 00000000:00000008 C
#version 330
#extension GL_EXT_gpu_shader4 : enable
#define lowp
|
グランツーリスモ® |
v1.10.3-1106-gbd066b4e5 |
2020-12-17 |
Error in shader program link: info: Vertex shader(s) failed to link, fragment shader(s) failed to link.
Vertex link error: INVALID_OPERATION.
ERROR: error(#97) No program main found
fragment link error: INVALID_OPERATION.
ERROR: error(#97) No program main found
fs: 00000000:00000022 Tex TexAlpha TFuncMod
#version 330
#define DISCARD discard
vs: 00000000:00000918 HWX C T Tex
#version 330
#extension GL_EXT_gpu_shader4 : enable
#define lowp
|
グランツーリスモ® |
v1.10.3-1106-gbd066b4e5 |
2020-12-17 |
Error in shader program link: info: Vertex shader(s) failed to link, fragment shader(s) failed to link.
Vertex link error: INVALID_OPERATION.
ERROR: error(#97) No program main found
fragment link error: INVALID_OPERATION.
ERROR: error(#97) No program main found
fs: 00000000:00000001 Clear
#version 330
#define DISCARD discard
vs: 00000000:0000000a THR C
#version 330
#extension GL_EXT_gpu_shader4 : enable
#define lowp
|
グランツーリスモ® |
v1.17.1 |
2024-10-22 |
UNIMPL sceIoChstat(ms0:/PSP/SAVEDATA/UCJS10100-GAMEINST/CONTENTS.DAT, 09a7b6d0, 00000002) |
グランツーリスモ® |
v1.9.4 |
2020-11-17 |
sceMp3Init: invalid data: not 44.1kHz |
グランツーリスモ® |
v1.6.3 |
2018-10-19 |
Render to texture with incompatible formats 4 != 1 at 000cc000 |
グランツーリスモ® |
v1.6.3 |
2018-10-13 |
Render to texture with incompatible formats 8 != 1 at 000cc000 |
グランツーリスモ® |
v1.6.3 |
2018-08-01 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
グランツーリスモ® |
v1.6.3 |
2018-08-13 |
GL ran out of GPU memory; switching to low memory mode |
グランツーリスモ® |
v1.9.4 |
2020-04-30 |
80630006=sceAtracSetDataAndGetID(08e98940, 00020000): invalid RIFF header |
グランツーリスモ® |
v1.9.4 |
2020-04-30 |
80630006=sceAtracSetDataAndGetID(08ebffc0, 00020000): invalid RIFF header |
グランツーリスモ® |
v1.8.0-480-g6e78ec9c7 |
2025-03-09 |
UNIMPL sceIoDevctl("usbpspcm:", 03415001, 08d686c8, 4, 00000000, 0) |
グランツーリスモ® |
v1.9.3 |
2022-05-14 |
WriteToHardware: Invalid address 00000008 near PC 08000000 LR 08000000 |
グランツーリスモ® |
v1.6.3 |
2018-10-06 |
Using texture with rendered CLUT: texfmt=4, clutfmt=3 |
グランツーリスモ® |
v1.9.4 |
2025-01-22 |
VTYPE with morph used: THRU=0 TC=2 COL=0 POS=2 NRM=1 WT=0 NW=1 IDX=0 MC=2 |
グランツーリスモ® |
v1.9.4 |
2021-05-10 |
Render to texture using CLUT with different strides 256 != 512 |
グランツーリスモ® |
v1.9.4 |
2021-05-08 |
Render to texture using CLUT with different strides 32 != 512 |
グランツーリスモ® |
v1.9.4 |
2021-10-10 |
Render to texture with incompatible formats 4 != 1 at 040cc000 |
グランツーリスモ® |
v1.9.4 |
2021-10-10 |
Render to texture using CLUT with different strides 64 != 512 |
グランツーリスモ® |
v1.9.4 |
2021-10-10 |
4 and 8-bit CLUT format not supported for framebuffers |
グランツーリスモ® |
v1.9.4 |
2023-09-16 |
Render to texture using CLUT with different strides 128 != 512 |
グランツーリスモ® |
v1.9.4 |
2023-09-16 |
Render to texture with incompatible formats 8 != 1 at 040cc000 |
グランツーリスモ® |
v1.9.4 |
2025-03-27 |
VTYPE with morph used: THRU=0 TC=3 COL=4 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=2 |
グランツーリスモ® |
v1.4.2-438-g799c85ebe |
2023-04-09 |
Loading module scePsmf_library with version 0101, devkit 05050010 |
グランツーリスモ® |
v1.4.2-438-g799c85ebe |
2023-04-21 |
Loading module sceFont_Library with version 0101, devkit 05050010 |
グランツーリスモ® |
v1.9.4 |
2025-03-27 |
VTYPE with morph used: THRU=0 TC=2 COL=4 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=2 |