Recent logs - Spider-Man 2

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Game title Version Latest Report Message
Spider-Man 2 v1.9.4 2020-02-08 Unknown GetPointer 00000000 PC 08000000 LR 08000010
Spider-Man 2 v1.9.4 2020-01-28 Unknown GetPointer 00000000 PC 08a46224 LR 08a46224
Spider-Man 2 v1.6.3-492-g9fddfff66 2020-01-24 Error in shader program link: info: L0101 All attached shaders must be compiled prior to linking fs: 00000000:00000382 Tex TClampST TFuncMod #version 100 precision lowp float; uniform sampler2D tex; uniform vec4 u_texclamp; varying vec4 v_color0; varying mediump vec3 v_texcoord; void main() { vec2 fixedcoord = vec2(clamp(v_texcoord.x, u_texclamp.z, u_texclamp.x - u_texclamp.z), clamp(v_texcoord.y, u_texclamp.w, u_texclamp.y - u_texclamp.w)); vec4 t = texture2D(tex, fixedcoord.xy); vec4 p = v_color0; vec4 v = vec4(t.rgb * p.rgb, p.a); gl_FragColor = v; } vs: 00000000:00000018 C Tex (failed) #version 100 precision highp float; attribute vec4 position; attribute vec2 texcoord; attribute lowp vec4 color0; uniform mat4 u_proj; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; varying lowp vec4 v_color0; varying mediump vec3 v_texcoord; void main() { v_texcoord = vec3(texcoord, 1.0); v_color0 = color0; vec4 outPos = u_proj * vec4(position.xyz, 1.0); vec3 projPos = outPos.xyz / outPos.w; if (u_cullRangeMin.w <= 0.0f || (projPos.z >= u_cullRangeMin.z && projPos.z <= u_cullRangeMax.z)) { if (projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y || projPos.z < u_cullRangeMin.z || projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y || projPos.z > u_cullRangeMax.z) { outPos.w = u_cullRangeMax.w; } } gl_Position = outPos; }
Spider-Man 2 v1.6.3-492-g9fddfff66 2020-01-24 Error in shader program link: info: L0101 All attached shaders must be compiled prior to linking fs: 00000000:0001d022 Tex TexAlpha TFuncMod AlphaTest0 > #version 100 precision lowp float; uniform sampler2D tex; uniform sampler2D testtex; varying vec4 v_color0; varying mediump vec3 v_texcoord; void main() { vec4 t = texture2D(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = p * t; if (v.a < 0.002) discard; gl_FragColor = v; } vs: 00000000:00000018 C Tex (failed) #version 100 precision highp float; attribute vec4 position; attribute vec2 texcoord; attribute lowp vec4 color0; uniform mat4 u_proj; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; varying lowp vec4 v_color0; varying mediump vec3 v_texcoord; void main() { v_texcoord = vec3(texcoord, 1.0); v_color0 = color0; vec4 outPos = u_proj * vec4(position.xyz, 1.0); vec3 projPos = outPos.xyz / outPos.w; if (u_cullRangeMin.w <= 0.0f || (projPos.z >= u_cullRangeMin.z && projPos.z <= u_cullRangeMax.z)) { if (projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y || projPos.z < u_cullRangeMin.z || projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y || projPos.z > u_cullRangeMax.z) { outPos.w = u_cullRangeMax.w; } } gl_Position = outPos; }
Spider-Man 2 v1.6.3-492-g9fddfff66 2020-01-24 Error in shader program link: info: L0101 All attached shaders must be compiled prior to linking fs: 00000000:0d000386 Tex TClampST StenToAlpha StenKeep TFuncDecal #version 100 precision lowp float; uniform sampler2D tex; uniform vec4 u_texclamp; varying vec4 v_color0; varying mediump vec3 v_texcoord; void main() { vec2 fixedcoord = vec2(clamp(v_texcoord.x, u_texclamp.z, u_texclamp.x - u_texclamp.z), clamp(v_texcoord.y, u_texclamp.w, u_texclamp.y - u_texclamp.w)); vec4 t = texture2D(tex, fixedcoord.xy); vec4 p = v_color0; vec4 v = vec4(t.rgb, p.a); gl_FragColor = vec4(v.rgb, 0.0); } vs: 00000000:00000058 C Tex TexProjPos (failed) #version 100 precision highp float; attribute vec4 position; attribute vec3 texcoord; attribute lowp vec4 color0; uniform mat4 u_proj; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; varying lowp vec4 v_color0; varying mediump vec3 v_texcoord; void main() { v_texcoord = texcoord; v_color0 = color0; vec4 outPos = u_proj * vec4(position.xyz, 1.0); vec3 projPos = outPos.xyz / outPos.w; if (u_cullRangeMin.w <= 0.0f || (projPos.z >= u_cullRangeMin.z && projPos.z <= u_cullRangeMax.z)) { if (projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y || projPos.z < u_cullRangeMin.z || projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y || projPos.z > u_cullRangeMax.z) { outPos.w = u_cullRangeMax.w; } } gl_Position = outPos; }
Spider-Man 2 v1.6.3-492-g9fddfff66 2020-01-24 Error in shader program link: info: L0101 All attached shaders must be compiled prior to linking fs: 00002a82:00000802 Tex LM ReplaceBlend_2A:10_B:10_Eq:0 TFuncMod #version 100 precision lowp float; uniform sampler2D tex; uniform vec3 u_blendFixA; uniform vec3 u_blendFixB; varying vec4 v_color0; varying vec3 v_color1; varying mediump vec3 v_texcoord; void main() { vec4 s = vec4(v_color1, 0.0); vec4 t = texture2D(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = vec4(t.rgb * p.rgb, p.a) + s; v.rgb = v.rgb * u_blendFixA; gl_FragColor = v; } vs: 00000000:00000019 C LM Tex (failed) #version 100 precision highp float; attribute vec4 position; attribute vec2 texcoord; attribute lowp vec4 color0; attribute lowp vec3 color1; uniform mat4 u_proj; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; varying lowp vec4 v_color0; varying lowp vec3 v_color1; varying mediump vec3 v_texcoord; void main() { v_texcoord = vec3(texcoord, 1.0); v_color0 = color0; v_color1 = color1; vec4 outPos = u_proj * vec4(position.xyz, 1.0); vec3 projPos = outPos.xyz / outPos.w; if (u_cullRangeMin.w <= 0.0f || (projPos.z >= u_cullRangeMin.z && projPos.z <= u_cullRangeMax.z)) { if (projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y || projPos.z < u_cullRangeMin.z || projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y || projPos.z > u_cullRangeMax.z) { outPos.w = u_cullRangeMax.w; } } gl_Position = outPos; }
Spider-Man 2 v1.6.3-492-g9fddfff66 2020-01-24 Error in shader program link: info: L0101 All attached shaders must be compiled prior to linking fs: 00000000:01000000 StenToAlpha StenUniform #version 100 precision lowp float; uniform float u_stencilReplaceValue; varying vec4 v_color0; void main() { vec4 v = v_color0 ; gl_FragColor = vec4(v.rgb, u_stencilReplaceValue); } vs: 00000000:00000000 (failed) #version 100 precision highp float; attribute vec4 position; attribute lowp vec4 color0; uniform mat4 u_proj; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; varying lowp vec4 v_color0; void main() { v_color0 = color0; vec4 outPos = u_proj * vec4(position.xyz, 1.0); vec3 projPos = outPos.xyz / outPos.w; if (u_cullRangeMin.w <= 0.0f || (projPos.z >= u_cullRangeMin.z && projPos.z <= u_cullRangeMax.z)) { if (projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y || projPos.z < u_cullRangeMin.z || projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y || projPos.z > u_cullRangeMax.z) { outPos.w = u_cullRangeMax.w; } } gl_Position = outPos; }
Spider-Man 2 v1.6.3-492-g9fddfff66 2020-01-24 Error in shader program link: info: L0101 All attached shaders must be compiled prior to linking fs: 00000000:00000822 Tex TexAlpha LM TFuncMod #version 100 precision lowp float; uniform sampler2D tex; varying vec4 v_color0; varying vec3 v_color1; varying mediump vec3 v_texcoord; void main() { vec4 s = vec4(v_color1, 0.0); vec4 t = texture2D(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = p * t + s; gl_FragColor = v; } vs: 00000000:00000019 C LM Tex (failed) #version 100 precision highp float; attribute vec4 position; attribute vec2 texcoord; attribute lowp vec4 color0; attribute lowp vec3 color1; uniform mat4 u_proj; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; varying lowp vec4 v_color0; varying lowp vec3 v_color1; varying mediump vec3 v_texcoord; void main() { v_texcoord = vec3(texcoord, 1.0); v_color0 = color0; v_color1 = color1; vec4 outPos = u_proj * vec4(position.xyz, 1.0); vec3 projPos = outPos.xyz / outPos.w; if (u_cullRangeMin.w <= 0.0f || (projPos.z >= u_cullRangeMin.z && projPos.z <= u_cullRangeMax.z)) { if (projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y || projPos.z < u_cullRangeMin.z || projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y || projPos.z > u_cullRangeMax.z) { outPos.w = u_cullRangeMax.w; } } gl_Position = outPos; }
Spider-Man 2 v1.6.3-492-g9fddfff66 2020-01-24 Error in shader program link: info: L0101 All attached shaders must be compiled prior to linking fs: 00000000:00000802 Tex LM TFuncMod #version 100 precision lowp float; uniform sampler2D tex; varying vec4 v_color0; varying vec3 v_color1; varying mediump vec3 v_texcoord; void main() { vec4 s = vec4(v_color1, 0.0); vec4 t = texture2D(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = vec4(t.rgb * p.rgb, p.a) + s; gl_FragColor = v; } vs: 00000000:00000019 C LM Tex (failed) #version 100 precision highp float; attribute vec4 position; attribute vec2 texcoord; attribute lowp vec4 color0; attribute lowp vec3 color1; uniform mat4 u_proj; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; varying lowp vec4 v_color0; varying lowp vec3 v_color1; varying mediump vec3 v_texcoord; void main() { v_texcoord = vec3(texcoord, 1.0); v_color0 = color0; v_color1 = color1; vec4 outPos = u_proj * vec4(position.xyz, 1.0); vec3 projPos = outPos.xyz / outPos.w; if (u_cullRangeMin.w <= 0.0f || (projPos.z >= u_cullRangeMin.z && projPos.z <= u_cullRangeMax.z)) { if (projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y || projPos.z < u_cullRangeMin.z || projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y || projPos.z > u_cullRangeMax.z) { outPos.w = u_cullRangeMax.w; } } gl_Position = outPos; }
Spider-Man 2 v1.6.3-492-g9fddfff66 2020-01-24 Error in shader program link: info: L0101 All attached shaders must be compiled prior to linking fs: 00000000:0000d022 Tex TexAlpha TFuncMod AlphaTest > #version 100 precision lowp float; uniform sampler2D tex; uniform sampler2D testtex; varying vec4 v_color0; varying mediump vec3 v_texcoord; void main() { vec4 t = texture2D(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = p * t; float aResult = texture2D(testtex, vec2(v.a * 0.996094 + 0.001953, 0)).a; if (aResult < 0.5) discard; gl_FragColor = v; } vs: 00000000:00000018 C Tex (failed) #version 100 precision highp float; attribute vec4 position; attribute vec2 texcoord; attribute lowp vec4 color0; uniform mat4 u_proj; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; varying lowp vec4 v_color0; varying mediump vec3 v_texcoord; void main() { v_texcoord = vec3(texcoord, 1.0); v_color0 = color0; vec4 outPos = u_proj * vec4(position.xyz, 1.0); vec3 projPos = outPos.xyz / outPos.w; if (u_cullRangeMin.w <= 0.0f || (projPos.z >= u_cullRangeMin.z && projPos.z <= u_cullRangeMax.z)) { if (projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y || projPos.z < u_cullRangeMin.z || projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y || projPos.z > u_cullRangeMax.z) { outPos.w = u_cullRangeMax.w; } } gl_Position = outPos; }
Spider-Man 2 v1.6.3-492-g9fddfff66 2020-01-24 Error in shader program link: info: L0101 All attached shaders must be compiled prior to linking fs: 00000000:00000800 LM #version 100 precision lowp float; varying vec4 v_color0; varying vec3 v_color1; void main() { vec4 s = vec4(v_color1, 0.0); vec4 v = v_color0 + s; gl_FragColor = v; } vs: 00000000:00000009 C LM (failed) #version 100 precision highp float; attribute vec4 position; attribute lowp vec4 color0; attribute lowp vec3 color1; uniform mat4 u_proj; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; varying lowp vec4 v_color0; varying lowp vec3 v_color1; void main() { v_color0 = color0; v_color1 = color1; vec4 outPos = u_proj * vec4(position.xyz, 1.0); vec3 projPos = outPos.xyz / outPos.w; if (u_cullRangeMin.w <= 0.0f || (projPos.z >= u_cullRangeMin.z && projPos.z <= u_cullRangeMax.z)) { if (projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y || projPos.z < u_cullRangeMin.z || projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y || projPos.z > u_cullRangeMax.z) { outPos.w = u_cullRangeMax.w; } } gl_Position = outPos; }
Spider-Man 2 v1.6.3-492-g9fddfff66 2020-01-24 Error in shader compilation: info: 0:16: L0001: Expected token ')', found 'identifier' 00000000:00000009 C LM #version 100 precision highp float; attribute vec4 position; attribute lowp vec4 color0; attribute lowp vec3 color1; uniform mat4 u_proj; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; varying lowp vec4 v_color0; varying lowp vec3 v_color1; void main() { v_color0 = color0; v_color1 = color1; vec4 outPos = u_proj * vec4(position.xyz, 1.0); vec3 projPos = outPos.xyz / outPos.w; if (u_cullRangeMin.w <= 0.0f || (projPos.z >= u_cullRangeMin.z && projPos.z <= u_cullRangeMax.z)) { if (projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y || projPos.z < u_cullRangeMin.z || projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y || projPos.z > u_cullRangeMax.z) { outPos.w = u_cullRangeMax.w; } } gl_Position = outPos; }
Spider-Man 2 v1.6.3-492-g9fddfff66 2020-01-25 Error in shader compilation: info: 0:13: L0001: Expected token ')', found 'identifier' 00000000:00000000 #version 100 precision highp float; attribute vec4 position; attribute lowp vec4 color0; uniform mat4 u_proj; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; varying lowp vec4 v_color0; void main() { v_color0 = color0; vec4 outPos = u_proj * vec4(position.xyz, 1.0); vec3 projPos = outPos.xyz / outPos.w; if (u_cullRangeMin.w <= 0.0f || (projPos.z >= u_cullRangeMin.z && projPos.z <= u_cullRangeMax.z)) { if (projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y || projPos.z < u_cullRangeMin.z || projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y || projPos.z > u_cullRangeMax.z) { outPos.w = u_cullRangeMax.w; } } gl_Position = outPos; }
Spider-Man 2 v1.6.3-492-g9fddfff66 2020-01-24 Error in shader compilation: info: 0:19: L0001: Expected token ')', found 'identifier' 00000000:00000019 C LM Tex #version 100 precision highp float; attribute vec4 position; attribute vec2 texcoord; attribute lowp vec4 color0; attribute lowp vec3 color1; uniform mat4 u_proj; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; varying lowp vec4 v_color0; varying lowp vec3 v_color1; varying mediump vec3 v_texcoord; void main() { v_texcoord = vec3(texcoord, 1.0); v_color0 = color0; v_color1 = color1; vec4 outPos = u_proj * vec4(position.xyz, 1.0); vec3 projPos = outPos.xyz / outPos.w; if (u_cullRangeMin.w <= 0.0f || (projPos.z >= u_cullRangeMin.z && projPos.z <= u_cullRangeMax.z)) { if (projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y || projPos.z < u_cullRangeMin.z || projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y || projPos.z > u_cullRangeMax.z) { outPos.w = u_cullRangeMax.w; } } gl_Position = outPos; }
Spider-Man 2 v1.6.3-492-g9fddfff66 2020-01-24 Error in shader compilation: info: 0:16: L0001: Expected token ')', found 'identifier' 00000000:00000058 C Tex TexProjPos #version 100 precision highp float; attribute vec4 position; attribute vec3 texcoord; attribute lowp vec4 color0; uniform mat4 u_proj; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; varying lowp vec4 v_color0; varying mediump vec3 v_texcoord; void main() { v_texcoord = texcoord; v_color0 = color0; vec4 outPos = u_proj * vec4(position.xyz, 1.0); vec3 projPos = outPos.xyz / outPos.w; if (u_cullRangeMin.w <= 0.0f || (projPos.z >= u_cullRangeMin.z && projPos.z <= u_cullRangeMax.z)) { if (projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y || projPos.z < u_cullRangeMin.z || projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y || projPos.z > u_cullRangeMax.z) { outPos.w = u_cullRangeMax.w; } } gl_Position = outPos; }
Spider-Man 2 v1.9.4 2020-01-04 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=1, text=1
Spider-Man 2 v1.9.4 2020-01-04 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=2, text=2
Spider-Man 2 v1.9.4 2019-12-31 ReadFromHardware: Invalid address 0a000000 near PC 00000000 LR 00000000
Spider-Man 2 v1.6.3-492-g9fddfff66 2019-12-07 WriteToHardware: Invalid address 00077838 near PC 08a46c18 LR 08a46c18
Spider-Man 2 v1.9.4 2019-11-07 Render to texture with different formats 0 != 3
Spider-Man 2 v1.9.4 2019-11-07 Render to texture with different strides 1024 != 512
Spider-Man 2 v1.9.4 2019-11-07 Rendering to framebuffer offset: 04162000 +256x0
Spider-Man 2 v1.8.0 2019-08-25 ReadFromHardware: Invalid address 3fc00063 near PC 089c5e94 LR 08aba1d0
Spider-Man 2 v1.4-56-gb1a530b 2019-08-24 MIPSCompileOp: Invalid instruction 4b42460e
Spider-Man 2 v1.4-56-gb1a530b 2019-08-24 MIPSCompileOp: Invalid instruction cfa9a9dd
Spider-Man 2 v1.4-56-gb1a530b 2019-08-24 MIPSCompileOp: Invalid instruction 7f004aa9
Spider-Man 2 v1.4-56-gb1a530b 2019-08-24 Jump to invalid address: 0f6cf010
Spider-Man 2 v1.4-56-gb1a530b 2019-08-24 MIPSCompileOp: Invalid instruction 4b42c7af
Spider-Man 2 v1.4-56-gb1a530b 2019-08-24 MIPSCompileOp: Invalid instruction 4b42c62e
Spider-Man 2 v1.4-56-gb1a530b 2019-08-24 Jump to invalid address: 07ae3e80
Spider-Man 2 v1.4-56-gb1a530b 2019-08-24 Jump to invalid address: 03b28a84
Spider-Man 2 v1.4-56-gb1a530b 2019-08-24 MIPSCompileOp: Invalid instruction 7f00460e
Spider-Man 2 v1.4-56-gb1a530b 2019-08-24 Jump to invalid address: 03b28b7c
Spider-Man 2 v1.4-56-gb1a530b 2019-08-24 MIPSCompileOp: Invalid instruction 7fbf00ac
Spider-Man 2 v1.4-56-gb1a530b 2019-08-24 MIPSCompileOp: Invalid instruction 00000029
Spider-Man 2 v1.4-56-gb1a530b 2019-08-24 Jump to invalid address: 03b294c0
Spider-Man 2 v1.4-56-gb1a530b 2019-08-24 Jump to invalid address: 03b28b60
Spider-Man 2 v1.4-56-gb1a530b 2019-08-24 Jump to invalid address: 03b28a80
Spider-Man 2 v1.4-56-gb1a530b 2019-08-24 Jump to invalid address: 03b28b78
Spider-Man 2 v1.4-56-gb1a530b 2019-08-24 Jump to invalid address: 03b28ba0
Spider-Man 2 v1.4-56-gb1a530b 2019-08-24 MIPSCompileOp: Invalid instruction 7fbfff01
Spider-Man 2 v1.9.4 2019-12-28 Unknown GetPointer 00000000 PC 08a4acd8 LR 08000030
Spider-Man 2 v1.9.4 2020-01-14 Unknown GetPointer 00000000 PC 08000000 LR 08000000
Spider-Man 2 v1.6.3 2019-06-19 GL ran out of GPU memory; switching to low memory mode
Spider-Man 2 v1.8.0 2019-06-08 Video end without audio end, potentially skipping some audio?
Spider-Man 2 v1.8.0 2019-05-26 Unknown GetPointer 00000000 PC 08a4622c LR 08a4622c
Spider-Man 2 v1.8.0 2019-10-31 Unknown GetPointer 00000000 PC 08a5664c LR 08a5664c
Spider-Man 2 v1.4-2-g648bc5d 2019-03-22 Wrong magic number d26f1628
Spider-Man 2 v1.4-2-g648bc5d 2019-03-22 Wrong magic number 00000008
Spider-Man 2 v1.4-2-g648bc5d 2019-03-22 Wrong magic number d08f5b78
Spider-Man 2 v1.4-2-g648bc5d 2019-03-22 Wrong magic number d26f9628
Spider-Man 2 v1.7.5 2019-03-14 ReadFromHardware: Invalid address 00000000 near PC 08a5f13c LR 08a5f118
Spider-Man 2 v1.9.4 2019-11-23 MIPSCompileOp: Invalid instruction 7fbfffff
Spider-Man 2 v1.4-2-g648bc5d 2018-12-25 Wrong magic number a1664aec
Spider-Man 2 v1.4-2-g648bc5d 2018-12-25 Wrong magic number 03e00008
Spider-Man 2 v1.4-2-g648bc5d 2018-12-25 Wrong magic number a164d190
Spider-Man 2 v1.4-2-g648bc5d 2018-12-25 Wrong magic number 0000002e
Spider-Man 2 v1.6.3-492-g9fddfff66 2020-02-06 WriteToHardware: Invalid address 00000000 near PC 08a46c18 LR 08a46c18
Spider-Man 2 v1.4.2 2018-07-09 Wrong magic number 27bd0000
Spider-Man 2 v1.4.2 2018-07-09 Wrong magic number 08804000
Spider-Man 2 v1.4.2 2018-07-09 Wrong magic number 914e8808
Spider-Man 2 v1.4.2 2019-03-22 Wrong magic number 00000000
Spider-Man 2 v1.8.0 2019-07-04 Unexpected mpeg first timestamp: 0 / 0
Spider-Man 2 v1.5.4 2019-08-02 fbo_blit_color failed in blit (00154000 -> 00154000)
Spider-Man 2 v1.5 2020-01-27 Loading module sceVideocodec_Driver with version 0101, devkit 00000000
Spider-Man 2 v1.5 2020-01-27 Loading module sceMpeg_library with version 0101, devkit 00000000
Spider-Man 2 v1.5 2020-01-27 Loading module sceMpegbase_Driver with version 0101, devkit 00000000
Spider-Man 2 v1.9.4 2020-02-19 sceKernelLoadModule: unsupported options size=00000014, flags=deadbeef, pos=0, access=1, data=2, text=2
Spider-Man 2 v1.5 2020-01-27 Loading module sceSAScore with version 0101, devkit 00000000
Spider-Man 2 v1.9.4 2020-02-19 sceKernelLoadModule: unsupported options size=00000014, flags=00001234, pos=0, access=1, data=1, text=1
Spider-Man 2 v1.5 2020-01-27 Loading module sceATRAC3plus_Library with version 0101, devkit 00000000
Spider-Man 2 v1.5 2020-01-27 Loading module sceAudiocodec_Driver with version 0101, devkit 00000000
Spider-Man 2 v1.9.4 2020-02-19 GE Interrupt: newState might be 7
Spider-Man 2 v1.9.4 2020-02-19 GE Interrupt: newState might be 6
Spider-Man 2 v1.9.4 2020-02-19 GE Interrupt: newState might be 4
Spider-Man 2 v1.9.4 2020-02-19 GE Interrupt: newState might be 0
Spider-Man 2 v1.9.4 2020-02-19 GE Interrupt: newState might be 5
Spider-Man 2 v1.9.4 2020-02-19 GE Interrupt: newState might be 1
Spider-Man 2 v1.9.4 2020-02-19 GE Interrupt: newState might be 3