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Game title |
Version |
Latest Report |
Message |
El Padrino® |
v1.17.1 |
2024-11-07 |
Savedata version requested: 3 |
El Padrino® |
v1.17.1 |
2024-10-27 |
ReadFromHardware: Invalid address 00000000 near PC 08c0f878 LR 08a60c5c |
El Padrino® |
v1.17.1 |
2024-09-18 |
sceKernelLoadModule: unsupported options size=00000014, flags=08987840, pos=0, access=1, data=2, text=2 |
El Padrino® |
v1.17.1 |
2024-09-08 |
Error in shader compilation: info: Compile failed.
WARNING: 0:62: 'function_call_constructor@vec4_vec4@12' : used without being initialised
WARNING: 0:86: 'function_call_constructor@vec3_vec3@105' : used without being initialised
WARNING: 0:102: 'function_call_constructor@float_float@147' : used without being initialised
WARNING: 3 compilation warnings.
01000000:80000928 HWX C T Light: LightUberShader Cull
#version 130
// Driver: Intel(R) Graphics Media Accelerator 3600 Series - GLSL 130
#define gl_VertexIndex gl_VertexID
#define lowp
#define mediump
#define highp
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
// 01000000:80000928 HWX C T Light: LightUberShader Cull
in vec3 position;
in vec2 texcoord;
in lowp vec4 color0;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform vec4 u_uvscaleoffset;
uniform uint u_lightControl;
uniform vec3 u_lightpos0;
uniform mediump vec3 u_lightatt0;
uniform mediump vec3 u_lightdir0;
uniform mediump vec2 u_lightangle_spotCoef0;
uniform lowp vec3 u_lightambient0;
uniform lowp vec3 u_lightdiffuse0;
uniform lowp vec3 u_lightspecular0;
uniform vec3 u_lightpos1;
uniform mediump vec3 u_lightatt1;
uniform mediump vec3 u_lightdir1;
uniform mediump vec2 u_lightangle_spotCoef1;
uniform lowp vec3 u_lightambient1;
uniform lowp vec3 u_lightdiffuse1;
uniform lowp vec3 u_lightspecular1;
uniform vec3 u_lightpos2;
uniform mediump vec3 u_lightatt2;
uniform mediump vec3 u_lightdir2;
uniform mediump vec2 u_lightangle_spotCoef2;
uniform lowp vec3 u_lightambient2;
uniform lowp vec3 u_lightdiffuse2;
uniform lowp vec3 u_lightspecular2;
uniform vec3 u_lightpos3;
uniform mediump vec3 u_lightatt3;
uniform mediump vec3 u_lightdir3;
uniform mediump vec2 u_lightangle_spotCoef3;
uniform lowp vec3 u_lightambient3;
uniform lowp vec3 u_lightdiffuse3;
uniform lowp vec3 u_lightspecular3;
uniform lowp vec4 u_ambient;
uniform lowp vec3 u_matdiffuse;
uniform lowp vec4 u_matspecular;
uniform lowp vec3 u_matemissive;
uniform lowp vec4 u_matambientalpha;
uniform highp vec2 u_fogcoef;
uniform highp vec4 u_depthRange;
uniform highp vec4 u_cullRangeMin;
uniform highp vec4 u_cullRangeMax;
out lowp vec4 v_color0;
out mediump vec3 v_texcoord;
out mediump float v_fogdepth;
vec3 normalizeOr001(vec3 v) {
return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v);
}
void main() {
vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz;
mediump vec3 worldnormal = normalizeOr001(mul(vec4(0.0, 0.0, 1.0, 0.0), u_world).xyz);
vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0);
vec4 outPos = mul(u_proj, viewPos);
vec4 ambientColor = ((u_lightControl & (1u << 0x14u)) != 0x0u) ? color0 : u_matambientalpha;
vec3 diffuseColor = ((u_lightControl & (1u << 0x15u)) != 0x0u) ? color0.rgb : u_matdiffuse;
vec3 specularColor = ((u_lightControl & (1u << 0x16u)) != 0x0u) ? color0.rgb : u_matspecular.rgb;
lowp vec4 lightSum0 = u_ambient * ambientColor + vec4(u_matemissive, 0.0);
lowp vec3 lightSum1 = splat3(0.0);
vec3 toLight;
lowp vec3 diffuse;
float distance;
lowp float lightScale;
mediump float ldot;
lowp float angle;
uint comp; uint type; float attenuation;
if ((u_lightControl & 0x1u) != 0x0u) {
comp = (u_lightControl >> 0x04u) & 0x3u;
type = (u_lightControl >> 0x06u) & 0x3u;
toLight = u_lightpos0;
if (type != 0x0u) {
toLight -= worldpos;
distance = length(toLight);
toLight /= distance;
attenuation = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
if (type == 0x01u) {
lightScale = attenuation;
} else {
angle = dot(u_lightdir0, toLight);
if (angle >= u_lightangle_spotCoef0.x) {
lightScale = attenuation * (u_lightangle_spotCoef0.y <= 0.0 ? 1.0 : pow(angle, u_lightangle_spotCoef0.y));
} else {
lightScale = 0.0;
}
}
} else {
lightScale = 1.0;
}
ldot = dot(toLight, worldnormal);
if (comp == 0x2u) {
ldot = u_matspecular.a > 0.0 ? pow(max(ldot, 0.0), u_matspecular.a) : 1.0;
}
diffuse = (u_lightdiffu |
El Padrino® |
v1.17.1 |
2024-08-26 |
Unusual bezier/spline vtype: 120017c1, morph: 0, bones: 1 |
El Padrino® |
v1.15.4 |
2024-08-19 |
Rendering to framebuffer offset at 04162000 +384x0 (stride 512) |
El Padrino® |
v1.15.4 |
2024-08-19 |
Jump to invalid address: 0214b010 |
El Padrino® |
v1.15.4 |
2024-08-19 |
Jump to invalid address: 02144330 |
El Padrino® |
v1.15.4 |
2024-08-19 |
Jump to invalid address: 02144310 |
El Padrino® |
v1.15.4 |
2024-08-19 |
Jump to invalid address: 0214ab10 |
El Padrino® |
v1.15.4 |
2024-08-19 |
Jump to invalid address: 0214b220 |
El Padrino® |
v1.15.4 |
2024-08-19 |
Jump to invalid address: 02e297a0 |
El Padrino® |
v1.15.4 |
2024-08-19 |
Jump to invalid address: 02e295a0 |
El Padrino® |
v1.15.4 |
2024-08-19 |
Jump to invalid address: 0214a2b0 |
El Padrino® |
v1.15.4 |
2024-08-19 |
Jump to invalid address: 02e29530 |
El Padrino® |
v1.15.4 |
2024-08-19 |
Jump to invalid address: 02e29810 |
El Padrino® |
v1.15.4 |
2024-08-19 |
Jump to invalid address: 020bfc20 |
El Padrino® |
v1.15.4 |
2024-08-19 |
Jump to invalid address: 020bfb10 |
El Padrino® |
v1.15.4 |
2024-08-19 |
Jump to invalid address: 0214a340 |
El Padrino® |
v1.15.4 |
2024-08-19 |
Jump to invalid address: 02c10390 |
El Padrino® |
v1.15.4 |
2024-08-19 |
Jump to invalid address: 02034220 |
El Padrino® |
v1.15.4 |
2024-08-19 |
Jump to invalid address: 0214a240 |
El Padrino® |
v1.15.4 |
2024-08-19 |
Jump to invalid address: 0214a130 |
El Padrino® |
v1.15.4 |
2024-08-19 |
Jump to invalid address: 02e29880 |
El Padrino® |
v1.15.4 |
2024-08-19 |
Jump to invalid address: 02144350 |
El Padrino® |
v1.15.4 |
2024-08-19 |
Jump to invalid address: 02149e30 |
El Padrino® |
v1.15.4 |
2024-08-19 |
Jump to invalid address: 02149b50 |
El Padrino® |
v1.15.4 |
2024-08-19 |
Jump to invalid address: 021442f0 |
El Padrino® |
v1.15.4 |
2024-08-19 |
Jump to invalid address: 021487c0 |
El Padrino® |
v1.15.4 |
2024-08-19 |
Jump to invalid address: 02c6ff20 |
El Padrino® |
v1.15.4 |
2024-08-19 |
Jump to invalid address: 0214a110 |
El Padrino® |
v1.15.4 |
2024-08-19 |
Jump to invalid address: 02e292b0 |
El Padrino® |
v1.15.4 |
2024-08-19 |
Jump to invalid address: 020c2480 |
El Padrino® |
v1.15.4 |
2024-08-19 |
Jump to invalid address: 020c2460 |
El Padrino® |
v1.15.4 |
2024-08-19 |
Jump to invalid address: 020c1c70 |
El Padrino® |
v1.15.4 |
2024-08-19 |
Jump to invalid address: 020c1a80 |
El Padrino® |
v1.15.4 |
2024-08-19 |
Jump to invalid address: 020c1800 |
El Padrino® |
v1.15.4 |
2024-08-19 |
Jump to invalid address: 020c1220 |
El Padrino® |
v1.15.4 |
2024-08-19 |
Jump to invalid address: 02e290b0 |
El Padrino® |
v1.15.4 |
2024-08-19 |
Jump to invalid address: 020c11b0 |
El Padrino® |
v1.15.4 |
2024-08-19 |
Jump to invalid address: 020c1190 |
El Padrino® |
v1.15.4 |
2024-08-19 |
Jump to invalid address: 02144040 |
El Padrino® |
v1.15.4 |
2024-08-19 |
Jump to invalid address: 020c0d80 |
El Padrino® |
v1.15.4 |
2024-08-19 |
Jump to invalid address: 020c0d60 |
El Padrino® |
v1.15.4 |
2024-08-19 |
Jump to invalid address: 020c0a20 |
El Padrino® |
v1.15.4 |
2024-08-19 |
Jump to invalid address: 020c0a00 |
El Padrino® |
v1.15.4 |
2024-08-19 |
Jump to invalid address: 020c09e0 |
El Padrino® |
v1.15.4 |
2024-08-19 |
Jump to invalid address: 020c09c0 |
El Padrino® |
v1.15.4 |
2024-08-19 |
Jump to invalid address: 02147900 |
El Padrino® |
v1.15.4 |
2024-08-19 |
Jump to invalid address: 02e29040 |
El Padrino® |
v1.15.4 |
2024-08-19 |
Jump to invalid address: 02e29320 |
El Padrino® |
v1.15.4 |
2024-08-19 |
Jump to invalid address: 020bfc40 |
El Padrino® |
v1.6.3 |
2024-08-01 |
Error in shader program link: info: Link Error: Vertex shader is missing.
Link Error: Fragment shader is missing.
fs: 00000000:00a0d022 Tex TexAlpha Fog 2x TFuncMod AlphaTest >
#version 300 es
#extension GL_EXT_shader_framebuffer_fetch : require
precision lowp float;
uniform sampler2D tex;
uniform sampler2D testtex;
in vec4 v_color0;
uniform vec3 u_fogcolor;
in highp float v_fogdepth;
in highp vec3 v_texcoord;
inout vec4 fragColor0;
void main() {
vec4 t = texture(tex, v_texcoord.xy);
vec4 p = v_color0;
vec4 v = p * t;
float aResult = texture(testtex, vec2(v.a * 0.996094 + 0.001953, 0)).a;
if (aResult < 0.5) discard;
v.rgb = v.rgb * 2.0;
float fogCoef = clamp(v_fogdepth, 0.0, 1.0);
v = mix(vec4(u_fogcolor, v.a), v, fogCoef);
fragColor0 = v;
}
vs: 00000000:00000014 Fog Tex
#version 300 es
precision highp float;
in vec4 position;
in vec2 texcoord;
in lowp vec4 color0;
uniform mat4 u_proj;
uniform highp vec2 u_fogcoef;
out lowp vec4 v_color0;
out highp vec3 v_texcoord;
out highp float v_fogdepth;
void main() {
v_texcoord = vec3(texcoord, 1.0);
v_color0 = color0;
v_fogdepth = position.w;
gl_Position = u_proj * vec4(position.xyz, 1.0);
}
|
El Padrino® |
v1.6.3 |
2024-08-01 |
Error in shader program link: info: Link Error: Vertex shader is missing.
Link Error: Fragment shader is missing.
fs: 00000000:00000002 Tex TFuncMod
#version 300 es
#extension GL_EXT_shader_framebuffer_fetch : require
precision lowp float;
uniform sampler2D tex;
in vec4 v_color0;
in highp vec3 v_texcoord;
inout vec4 fragColor0;
void main() {
vec4 t = texture(tex, v_texcoord.xy);
vec4 p = v_color0;
vec4 v = vec4(t.rgb * p.rgb, p.a);
fragColor0 = v;
}
vs: 00000000:00000010 Tex
#version 300 es
precision highp float;
in vec4 position;
in vec2 texcoord;
in lowp vec4 color0;
uniform mat4 u_proj;
out lowp vec4 v_color0;
out highp vec3 v_texcoord;
void main() {
v_texcoord = vec3(texcoord, 1.0);
v_color0 = color0;
gl_Position = u_proj * vec4(position.xyz, 1.0);
}
|
El Padrino® |
v1.17.1 |
2024-07-19 |
An uneaten prefix at end of block: 08ac3ba4 |
El Padrino® |
v1.16.5 |
2024-07-12 |
Rendering to framebuffer offset at 04162000 +256x0 (stride 512) |
El Padrino® |
v1.17.1 |
2024-07-06 |
sceNetAdhocMatchingInit(32768) at 0886a138 |
El Padrino® |
v1.17.1 |
2024-06-27 |
sceKernelLoadModule: unsupported options size=00000014, flags=08a87160, pos=0, access=1, data=2, text=2 |
El Padrino® |
v1.17.1 |
2024-06-27 |
sceKernelLoadModule: unsupported options size=00000014, flags=08b8c790, pos=0, access=1, data=1, text=1 |
El Padrino® |
v1.17.3 |
2024-06-30 |
sceKernelRegisterSubIntrHandler(30, 1, 08893958, 00000000): duplicate handler |
El Padrino® |
v1.17.1-669-gd298c6f6f5 |
2024-06-22 |
sceKernelCreateThread(name=update_thread): unsupported attributes a0000000 |
El Padrino® |
v1.17.1-669-gd298c6f6f5 |
2024-06-21 |
sceKernelSetCompiledSdkVersion600_602 unknown SDK: 5000010 |
El Padrino® |
v1.17.1-669-gd298c6f6f5 |
2024-06-15 |
sceKernelLoadModule: unsupported options size=00000014, flags=09fbfaa4, pos=0, access=1, data=1, text=1 |
El Padrino® |
v1.17.1 |
2024-05-31 |
sceGeBreak(mode=0, unknown=08d098b8): unknown ptr (valid) |
El Padrino® |
v1.17.1 |
2024-08-27 |
Can't draw: No current render step. Step count: 0 |
El Padrino® |
v1.12.2 |
2024-04-16 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 147002140 |
El Padrino® |
v1.12.2 |
2024-04-16 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 146993220 |
El Padrino® |
v1.12.2 |
2024-04-16 |
sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 166232480 |
El Padrino® |
v1.12.2 |
2024-04-16 |
sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 158723776 |
El Padrino® |
v1.12.2 |
2024-04-16 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=08b62c38, pos=0, access=1, data=2, text=2 |
El Padrino® |
v1.12.2 |
2024-04-16 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=08b62c38, pos=0, access=1, data=1, text=1 |
El Padrino® |
v1.17.1 |
2024-03-15 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000137, pos=0, access=1, data=2, text=2 |
El Padrino® |
v1.16.6 |
2024-01-15 |
80000107=sceDisplaySetFrameBuf(04044000, 512, 0, 0): must change latched framebuf first |
El Padrino® |
v1.15.4 |
2023-12-30 |
GE Interrupt: newState might be 1 |
El Padrino® |
v1.15.4 |
2023-12-30 |
GE Interrupt: newState might be 0 |
El Padrino® |
v1.16.6 |
2023-12-18 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=089d5550, pos=0, access=1, data=2, text=2 |
El Padrino® |
v1.16.6 |
2023-12-18 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=08aa3328, pos=0, access=1, data=1, text=1 |
El Padrino® |
v1.12.3 |
2023-12-13 |
Unknown GetPointer 00000000 PC 08b7efb0 LR 08b7efb8 |
El Padrino® |
v1.9.4 |
2023-11-17 |
FBO created from existing depthbuffer as color, 04088000/04110000 and 04000000/04088000
--NATIVE-DATA-BOUNDARY-2d3a1e033929a55f-�
Content-Disposition: form-data; name="verify"
Content-Length: 158
Content-Transfer-Encoding: binary
FBO created from existing depthbuffer as color, %08x/%08x and %08x/%08xFBO created from existing depthbuffer as color, 04088000/04110000 and 04000000/04088000 |
El Padrino® |
v1.12.3 |
2023-11-12 |
Direct3D9: Failed to get the device caps! |
El Padrino® |
v1.16 |
2023-09-16 |
Unknown GetPointerWrite 6e2be2d8 PC 08a44d24 LR 08a44d2c |
El Padrino® |
v1.16.1 |
2023-09-13 |
00000400=sceGeEdramSetAddrTranslation(00001000) |
El Padrino® |
v1.15.4 |
2023-09-16 |
Normal projection mapping without normal? |
El Padrino® |
v1.15.4 |
2023-08-07 |
sceKernelLoadModule: unsupported options size=00000014, flags=0892b680, pos=0, access=1, data=2, text=2 |
El Padrino® |
v1.17.1-669-gd298c6f6f5 |
2024-06-15 |
sceKernelLoadModule: unsupported options size=00000014, flags=7f800001, pos=0, access=1, data=2, text=2 |
El Padrino® |
v1.14.4 |
2023-04-24 |
sceKernelLoadModule: unsupported options size=00000014, flags=7f800001, pos=0, access=1, data=1, text=1 |
El Padrino® |
v1.17.1 |
2024-03-15 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=089d5494, pos=0, access=1, data=2, text=2 |
El Padrino® |
v1.17.3 |
2024-06-30 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=08aa3278, pos=0, access=1, data=1, text=1 |
El Padrino® |
v1.17.1-669-gd298c6f6f5 |
2024-06-22 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=1, access=1, data=2, text=2 |
El Padrino® |
v1.12.3 |
2023-03-15 |
sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 167508176 |
El Padrino® |
v1.18.1 |
2025-01-07 |
00000800=sceGeEdramSetAddrTranslation(00000000) |
El Padrino® |
v1.14.4 |
2023-02-27 |
Truncating vertex count from 28527 to 21845 |
El Padrino® |
v1.14.1 |
2023-02-05 |
UI scissor out of bounds in GamePauseScreen: 2738,10-778,314 / 1600,720 |
El Padrino® |
v1.17.3 |
2024-07-19 |
00000400=sceGeEdramSetAddrTranslation(00000400) |
El Padrino® |
v1.14.4 |
2023-02-01 |
sceKernelLoadModule: unsupported options size=00000014, flags=08806b20, pos=0, access=-80, data=0, text=0 |
El Padrino® |
v1.13.2 |
2023-01-20 |
Failed to read valid video stream data from header |
El Padrino® |
v1.13.2 |
2023-01-20 |
Could not setup streams, unexpected stream count: 7168 |
El Padrino® |
v1.13.2 |
2023-01-20 |
Unexpected mpeg first timestamp: 5000000600 / 343597385216 |
El Padrino® |
v1.13.2 |
2023-01-20 |
sceKernelLoadModule: unsupported options size=00000014, flags=08c7f740, pos=0, access=1, data=2, text=2 |
El Padrino® |
v1.13.2 |
2023-01-20 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000004, pos=0, access=1, data=1, text=1 |