Recent logs - LA Rush

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Game title Version Latest Report Message
LA Rush v1.17.1 2024-08-28 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=0, text=1
LA Rush v1.17.1 2024-08-28 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=0, text=2
LA Rush v1.17.1 2024-08-15 80000107=sceDisplaySetFrameBuf(00000000, 0, 0, 0): must change latched framebuf first
LA Rush v1.17.1 2024-08-15 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=2, text=2
LA Rush v1.17.1 2024-07-14 sceKernelLoadModule: unsupported options size=00000014, flags=deadbeef, pos=0, access=1, data=2, text=2
LA Rush v1.17.1 2024-07-14 sceKernelLoadModule: unsupported options size=00000014, flags=deadbeef, pos=0, access=1, data=1, text=1
LA Rush v1.16.6 2024-01-27 sceDmacMemcpy(dest=0416c000, src=08bc3250, size=80): overlapping read
LA Rush v1.15.4 2023-07-08 sceNetAdhocMatchingInit(16384) at 089448a0
LA Rush v1.17.1 2024-06-20 sceDmacMemcpy(dest=0416c000, src=08c1aa70, size=3376): overlapping read
LA Rush v1.17.4-1 2024-10-06 00000400=sceGeEdramSetAddrTranslation(00000400)
LA Rush v1.12.3 2022-04-07 Lots of blits needed for obscure blending: 39 per frame, blend 10/6/0
LA Rush v1.9.3 2022-01-29 ReadFromHardware: Invalid address 00000000 near PC 00000000 LR 00000000
LA Rush v1.12.3 2022-01-29 Lots of blits needed for obscure blending: 85 per frame, blend 10/6/0
LA Rush v1.12.3 2022-01-25 Lots of blits needed for obscure blending: 59 per frame, blend 10/6/0
LA Rush v1.12.3 2022-01-08 Lots of blits needed for obscure blending: 83 per frame, blend 10/6/0
LA Rush v1.9.3 2022-01-17 WriteToHardware: Invalid address 00000004 near PC 08945524 LR 08945524
LA Rush v1.9.3 2022-01-17 WriteToHardware: Invalid address 00000001 near PC 089454fc LR 089454c0
LA Rush v1.12.3 2022-01-04 Lots of blits needed for obscure blending: 65 per frame, blend 10/6/0
LA Rush v1.12.3 2022-01-03 Lots of blits needed for obscure blending: 113 per frame, blend 10/6/0
LA Rush v1.9.3 2022-01-13 Lots of blits needed for obscure blending: 81 per frame, blend 10/6/0
LA Rush v1.12.3 2021-12-22 Lots of blits needed for obscure blending: 27 per frame, blend 10/6/0
LA Rush v1.11.3 2021-06-01 Unknown GetPointer 00000000 PC 08804128 LR 08000030
LA Rush v1.10.3 2021-01-26 Lots of blits needed for obscure blending: 82 per frame, blend 10/6/0
LA Rush v1.9.3 2022-01-30 Lots of blits needed for obscure blending: 62 per frame, blend 10/6/0
LA Rush v1.9.3 2020-12-15 Lots of blits needed for obscure blending: 37 per frame, blend 10/6/0
LA Rush v1.9.3 2022-01-15 Lots of blits needed for obscure blending: 35 per frame, blend 10/6/0
LA Rush v1.9.4 2022-09-26 Lots of blits needed for obscure blending: 45 per frame, blend 10/6/0
LA Rush v1.9.0 2024-01-26 Unknown GetPointer 00000000 PC 0894e154 LR 08000020
LA Rush v1.10.3 2020-08-31 Lots of blits needed for obscure blending: 38 per frame, blend 10/6/0
LA Rush v1.10.3 2020-08-22 sceKernelLoadModule: unsupported options size=00000014, flags=08c98210, pos=0, access=1, data=2, text=2
LA Rush v1.10.3 2020-08-22 sceKernelCreateThread(name=sceNetAdhocAuth_Service): unsupported attributes 00001006
LA Rush v1.10.3 2020-08-22 Unknown syscall in known module 'ThreadManForKernel': 0x293b45b8
LA Rush v1.10.3 2020-08-22 Unknown syscall in known module 'ThreadManForKernel': 0x7e65b999
LA Rush v1.10.3 2020-08-22 Unknown syscall in known module 'ThreadManForKernel': 0x6652b8ca
LA Rush v1.10.3 2020-08-22 Unknown syscall in known module 'ThreadManForKernel': 0x18260574
LA Rush v1.10.3 2020-08-22 Unknown syscall in known module 'ThreadManForKernel': 0xe9b3061e
LA Rush v1.10.3 2020-08-22 Unknown syscall in known module 'ThreadManForKernel': 0x86255ada
LA Rush v1.10.3 2020-08-22 Unknown syscall in known module 'ThreadManForKernel': 0x8125221d
LA Rush v1.10.3 2020-08-22 sceKernelCreateThread(name=sceMemab): unsupported attributes 00001006
LA Rush v1.10.3 2020-08-22 sceKernelCreateThread(name=sceNetIfhandle_Service): unsupported attributes 00001006
LA Rush v1.10.3 2020-08-22 Ignoring func export sceNetIfhandle/fd8585e1, already implemented in HLE.
LA Rush v1.10.3 2020-10-14 Ignoring func export sceNetIfhandle/c80181a2, already implemented in HLE.
LA Rush v1.10.3 2020-10-14 Unknown syscall in known module 'ThreadManForKernel': 0x369ed59d
LA Rush v1.10.3 2020-10-14 Unknown syscall in known module 'ThreadManForKernel': 0x39810265
LA Rush v1.10.3 2020-10-14 Unknown syscall in known module 'ThreadManForKernel': 0xb736e9ff
LA Rush v1.10.3 2020-10-14 Unknown syscall in known module 'ThreadManForKernel': 0xaf36d708
LA Rush v1.10.3 2020-10-14 Unknown syscall in known module 'ThreadManForKernel': 0x89b3d48c
LA Rush v1.10.3 2020-08-22 Unknown syscall in known module 'ThreadManForKernel': 0x56c039b5
LA Rush v1.10.3 2020-08-22 Unknown syscall in known module 'SysclibForKernel': 0xb49a7697
LA Rush v1.10.3 2020-08-22 sceKernelLoadModule: unsupported options size=00000014, flags=08caf9fc, pos=0, access=1, data=1, text=1
LA Rush v1.10.3 2020-08-22 sceKernelLoadModule: unsupported options size=00000014, flags=0892b22c, pos=0, access=1, data=2, text=2
LA Rush v1.17.1 2024-08-15 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=1, text=1
LA Rush v1.9.0 2024-01-26 Lots of blits needed for obscure blending: 58 per frame, blend 10/6/0
LA Rush v1.10.3 2020-08-15 Lots of blits needed for obscure blending: 73 per frame, blend 10/6/0
LA Rush v1.10.3 2020-09-01 Lots of blits needed for obscure blending: 53 per frame, blend 10/6/0
LA Rush v1.8.0 2024-06-04 sceDmacMemcpy(dest=0416c000, src=08cdcf80, size=3376): overlapping read
LA Rush v1.10.3 2020-08-08 Lots of blits needed for obscure blending: 75 per frame, blend 10/6/0
LA Rush v1.10.3 2020-09-01 Lots of blits needed for obscure blending: 63 per frame, blend 10/6/0
LA Rush v1.9.3 2022-01-29 Lots of blits needed for obscure blending: 30 per frame, blend 10/6/0
LA Rush v1.9.3 2022-01-03 Lots of blits needed for obscure blending: 28 per frame, blend 10/6/0
LA Rush v1.12.3 2022-01-24 Lots of blits needed for obscure blending: 64 per frame, blend 10/6/0
LA Rush v1.9.4 2023-07-09 sceDmacMemcpy(dest=0416c000, src=08bb4770, size=1056): overlapping read
LA Rush v1.9.4 2022-09-23 Lots of blits needed for obscure blending: 47 per frame, blend 10/6/0
LA Rush v1.9.4 2022-05-15 Lots of blits needed for obscure blending: 57 per frame, blend 10/6/0
LA Rush v1.4-2-g648bc5d 2020-03-28 Lots of blits needed for obscure blending: 174 per frame, blend 10/6/0
LA Rush v1.9.4 2023-09-17 Lots of blits needed for obscure blending: 54 per frame, blend 10/6/0
LA Rush v1.9.4 2022-01-14 Lots of blits needed for obscure blending: 36 per frame, blend 10/6/0
LA Rush v1.9.4 2022-01-06 Lots of blits needed for obscure blending: 46 per frame, blend 10/6/0
LA Rush v1.9.4 2022-10-03 Lots of blits needed for obscure blending: 48 per frame, blend 10/6/0
LA Rush v1.9.4 2023-09-20 Lots of blits needed for obscure blending: 55 per frame, blend 10/6/0
LA Rush v1.9.4 2021-03-14 Lots of blits needed for obscure blending: 43 per frame, blend 10/6/0
LA Rush v1.9.3 2021-05-31 Lots of blits needed for obscure blending: 66 per frame, blend 10/6/0
LA Rush v1.9.4 2022-01-05 Lots of blits needed for obscure blending: 44 per frame, blend 10/6/0
LA Rush v1.9.4 2024-05-31 Lots of blits needed for obscure blending: 42 per frame, blend 10/6/0
LA Rush v1.9.4 2022-01-10 Lots of blits needed for obscure blending: 56 per frame, blend 10/6/0
LA Rush v1.7.5 2019-03-16 Lots of blits needed for obscure blending: 110 per frame, blend 10/6/0
LA Rush v1.7.5 2019-02-19 Lots of blits needed for obscure blending: 103 per frame, blend 10/6/0
LA Rush v1.7.2 2024-06-13 sceDmacMemcpy(dest=0416c000, src=08cc27f0, size=1008): overlapping read
LA Rush v1.6.3 2018-10-16 Lots of blits needed for obscure blending: 102 per frame, blend 10/6/0
LA Rush v1.6.3 2018-09-21 Lots of blits needed for obscure blending: 88 per frame, blend 10/6/0
LA Rush v1.9.3 2022-03-27 Lots of blits needed for obscure blending: 50 per frame, blend 10/6/0
LA Rush v1.9.4 2024-01-26 Lots of blits needed for obscure blending: 52 per frame, blend 10/6/0
LA Rush v1.5.4-936-g35375691d 2022-01-09 Lots of blits needed for obscure blending: 33 per frame, blend 10/6/0
LA Rush v1.9.4 2022-09-15 Lots of blits needed for obscure blending: 49 per frame, blend 10/6/0
LA Rush v1.9.4 2022-03-17 Lots of blits needed for obscure blending: 51 per frame, blend 10/6/0
LA Rush v1.9.4 2024-02-25 Lots of blits needed for obscure blending: 41 per frame, blend 10/6/0
LA Rush v1.9.3 2022-01-27 Lots of blits needed for obscure blending: 31 per frame, blend 10/6/0
LA Rush v1.9.3 2022-01-11 Lots of blits needed for obscure blending: 29 per frame, blend 10/6/0
LA Rush v1.9.4 2022-07-08 Lots of blits needed for obscure blending: 26 per frame, blend 10/6/0
LA Rush v1.9.4 2022-06-30 Lots of blits needed for obscure blending: 25 per frame, blend 10/6/0
LA Rush v1.5.4 2022-07-08 Lots of blits needed for obscure blending: 32 per frame, blend 10/6/0
LA Rush v1.4.2 2023-11-08 UNIMPL sceKernelStopUnloadSelfModuleWithStatus(00000001, 00000000, 00000000, 00000000, 00000000): game has likely crashed
LA Rush v1.7.5 2020-03-28 Lots of blits needed for obscure blending: 87 per frame, blend 10/6/0
LA Rush v1.9.4 2021-10-21 Lots of blits needed for obscure blending: 34 per frame, blend 10/6/0
LA Rush v1.4.2 2017-10-18 Lots of blits needed for obscure blending: 150 per frame, blend 10/6/0
LA Rush v1.4.2 2017-09-24 Lots of blits needed for obscure blending: 133 per frame, blend 10/6/0
LA Rush v1.4.2 2017-08-11 sceDmacMemcpy(dest=0416c000, src=08b93510, size=4960): overlapping read
LA Rush v1.4 2017-06-13 Lots of blits needed for obscure blending: 114 per frame, blend 10/6/0
LA Rush v1.4 2017-04-07 Lots of blits needed for obscure blending: 67 per frame, blend 10/6/0
LA Rush v1.4 2017-04-02 Lots of blits needed for obscure blending: 165 per frame, blend 10/6/0