Recent logs - LA Rush

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Game title Version Latest Report Message
LA Rush v1.10.3 2021-01-26 Lots of blits needed for obscure blending: 82 per frame, blend 10/6/0
LA Rush v1.9.3 2020-12-17 Lots of blits needed for obscure blending: 62 per frame, blend 10/6/0
LA Rush v1.9.3 2020-12-15 Lots of blits needed for obscure blending: 37 per frame, blend 10/6/0
LA Rush v1.9.3 2020-12-14 Lots of blits needed for obscure blending: 35 per frame, blend 10/6/0
LA Rush v1.9.3 2020-12-13 Lots of blits needed for obscure blending: 45 per frame, blend 10/6/0
LA Rush v1.10.3 2020-12-21 Unknown GetPointer 00000000 PC 0894e154 LR 08000020
LA Rush v1.10.3 2020-08-31 Lots of blits needed for obscure blending: 38 per frame, blend 10/6/0
LA Rush v1.10.3 2020-08-22 sceKernelLoadModule: unsupported options size=00000014, flags=08c98210, pos=0, access=1, data=2, text=2
LA Rush v1.10.3 2020-08-22 sceKernelCreateThread(name=sceNetAdhocAuth_Service): unsupported attributes 00001006
LA Rush v1.10.3 2020-08-22 Unknown syscall in known module 'ThreadManForKernel': 0x293b45b8
LA Rush v1.10.3 2020-08-22 Unknown syscall in known module 'ThreadManForKernel': 0x616403ba
LA Rush v1.10.3 2020-08-22 Unknown syscall in known module 'ThreadManForKernel': 0x7e65b999
LA Rush v1.10.3 2020-08-22 Unknown syscall in known module 'ThreadManForKernel': 0x6652b8ca
LA Rush v1.10.3 2020-08-22 Unknown syscall in known module 'ThreadManForKernel': 0x18260574
LA Rush v1.10.3 2020-08-22 Unknown syscall in known module 'ThreadManForKernel': 0xe9b3061e
LA Rush v1.10.3 2020-08-22 Unknown syscall in known module 'ThreadManForKernel': 0x86255ada
LA Rush v1.10.3 2020-08-22 Unknown syscall in known module 'ThreadManForKernel': 0x8125221d
LA Rush v1.10.3 2020-08-22 Unknown syscall in known module 'ThreadManForKernel': 0x278c0df5
LA Rush v1.10.3 2020-08-22 sceKernelCreateThread(name=sceMemab): unsupported attributes 00001006
LA Rush v1.10.3 2020-08-22 sceKernelCreateThread(name=sceNetIfhandle_Service): unsupported attributes 00001006
LA Rush v1.10.3 2020-08-22 Ignoring func export sceNetIfhandle/fd8585e1, already implemented in HLE.
LA Rush v1.10.3 2020-10-14 Ignoring func export sceNetIfhandle/c80181a2, already implemented in HLE.
LA Rush v1.10.3 2020-10-14 Unknown syscall in known module 'ThreadManForKernel': 0x369ed59d
LA Rush v1.10.3 2020-10-14 Unknown syscall in known module 'ThreadManForKernel': 0x39810265
LA Rush v1.10.3 2020-10-14 Unknown syscall in known module 'ThreadManForKernel': 0xb736e9ff
LA Rush v1.10.3 2020-10-14 Unknown syscall in known module 'ThreadManForKernel': 0xaf36d708
LA Rush v1.10.3 2020-10-14 Unknown syscall in known module 'ThreadManForKernel': 0x89b3d48c
LA Rush v1.10.3 2020-08-22 Unknown syscall in known module 'ThreadManForKernel': 0x56c039b5
LA Rush v1.10.3 2020-08-22 Unknown syscall in known module 'ThreadManForKernel': 0x1fb15a32
LA Rush v1.10.3 2020-08-22 Unknown syscall in known module 'ThreadManForKernel': 0x58b1f937
LA Rush v1.10.3 2020-08-22 Unknown syscall in known module 'ThreadManForKernel': 0x4e3a1105
LA Rush v1.10.3 2020-08-22 Unknown syscall in known module 'ThreadManForKernel': 0x3f53e640
LA Rush v1.10.3 2020-08-22 Unknown syscall in known module 'ThreadManForKernel': 0x28b6489c
LA Rush v1.10.3 2020-08-22 Unknown syscall in known module 'ThreadManForKernel': 0xd6da4ba1
LA Rush v1.10.3 2020-08-22 Unknown syscall in known module 'SysclibForKernel': 0xb49a7697
LA Rush v1.10.3 2020-08-22 sceKernelLoadModule: unsupported options size=00000014, flags=08caf9fc, pos=0, access=1, data=1, text=1
LA Rush v1.10.3 2020-08-22 sceKernelLoadModule: unsupported options size=00000014, flags=0892b22c, pos=0, access=1, data=2, text=2
LA Rush v1.10.3 2020-08-22 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=1, text=1
LA Rush v1.10.3 2020-08-19 Lots of blits needed for obscure blending: 58 per frame, blend 10/6/0
LA Rush v1.10.3 2020-08-15 Lots of blits needed for obscure blending: 73 per frame, blend 10/6/0
LA Rush v1.10.3 2020-09-01 Lots of blits needed for obscure blending: 53 per frame, blend 10/6/0
LA Rush v1.10.3 2020-08-19 sceDmacMemcpy(dest=0416c000, src=08cdcf80, size=3376): overlapping read
LA Rush v1.10.3 2020-08-08 Lots of blits needed for obscure blending: 75 per frame, blend 10/6/0
LA Rush v1.10.3 2020-09-01 Lots of blits needed for obscure blending: 63 per frame, blend 10/6/0
LA Rush v1.9.3 2020-12-14 Lots of blits needed for obscure blending: 30 per frame, blend 10/6/0
LA Rush v1.10.3 2020-08-07 Lots of blits needed for obscure blending: 28 per frame, blend 10/6/0
LA Rush v1.10.3 2020-08-06 Lots of blits needed for obscure blending: 64 per frame, blend 10/6/0
LA Rush v1.9.4 2020-06-07 sceDmacMemcpy(dest=0416c000, src=08bb4770, size=1056): overlapping read
LA Rush v1.9.4 2020-08-07 Lots of blits needed for obscure blending: 47 per frame, blend 10/6/0
LA Rush v1.9.4 2020-12-02 Lots of blits needed for obscure blending: 57 per frame, blend 10/6/0
LA Rush v1.4-2-g648bc5d 2020-03-28 Lots of blits needed for obscure blending: 174 per frame, blend 10/6/0
LA Rush v1.9.4 2020-09-01 Lots of blits needed for obscure blending: 54 per frame, blend 10/6/0
LA Rush v1.9.4 2020-08-09 Lots of blits needed for obscure blending: 36 per frame, blend 10/6/0
LA Rush v1.9.4 2020-10-23 Lots of blits needed for obscure blending: 46 per frame, blend 10/6/0
LA Rush v1.9.4 2020-12-13 Lots of blits needed for obscure blending: 48 per frame, blend 10/6/0
LA Rush v1.9.4 2020-10-24 Lots of blits needed for obscure blending: 55 per frame, blend 10/6/0
LA Rush v1.9.4 2020-12-12 Lots of blits needed for obscure blending: 43 per frame, blend 10/6/0
LA Rush v1.9.3 2020-10-23 Lots of blits needed for obscure blending: 66 per frame, blend 10/6/0
LA Rush v1.9.4 2020-06-08 Lots of blits needed for obscure blending: 44 per frame, blend 10/6/0
LA Rush v1.9.4 2021-01-19 Lots of blits needed for obscure blending: 42 per frame, blend 10/6/0
LA Rush v1.9.4 2020-10-13 Lots of blits needed for obscure blending: 56 per frame, blend 10/6/0
LA Rush v1.7.5 2019-03-16 Lots of blits needed for obscure blending: 110 per frame, blend 10/6/0
LA Rush v1.7.5 2019-02-19 Lots of blits needed for obscure blending: 103 per frame, blend 10/6/0
LA Rush v1.6.3-492-g9fddfff66 2020-01-05 WriteToHardware: Invalid address 00000000 near PC 0893f8ec LR 0893f8ec
LA Rush v1.7.2 2018-11-29 sceDmacMemcpy(dest=0416c000, src=08cc27f0, size=1008): overlapping read
LA Rush v1.6.3 2018-10-16 Lots of blits needed for obscure blending: 102 per frame, blend 10/6/0
LA Rush v1.6.3 2018-09-21 Lots of blits needed for obscure blending: 88 per frame, blend 10/6/0
LA Rush v1.9.3 2021-01-08 Lots of blits needed for obscure blending: 50 per frame, blend 10/6/0
LA Rush v1.9.4 2020-09-01 Lots of blits needed for obscure blending: 52 per frame, blend 10/6/0
LA Rush v1.7.5 2019-02-25 Attempting to texture from target (src=00088000 / target=00088000 / flags=7)
LA Rush v1.5.4-936-g35375691d 2018-05-01 Lots of blits needed for obscure blending: 33 per frame, blend 10/6/0
LA Rush v1.9.4 2020-12-14 Lots of blits needed for obscure blending: 49 per frame, blend 10/6/0
LA Rush v1.9.4 2020-12-07 Lots of blits needed for obscure blending: 51 per frame, blend 10/6/0
LA Rush v1.9.4 2021-01-24 Lots of blits needed for obscure blending: 41 per frame, blend 10/6/0
LA Rush v1.5.4 2018-02-23 Lots of blits needed for obscure blending: 31 per frame, blend 10/6/0
LA Rush v1.5.4 2020-08-06 Lots of blits needed for obscure blending: 29 per frame, blend 10/6/0
LA Rush v1.9.4 2020-12-14 Lots of blits needed for obscure blending: 26 per frame, blend 10/6/0
LA Rush v1.9.4 2020-12-14 Lots of blits needed for obscure blending: 25 per frame, blend 10/6/0
LA Rush v1.5.4 2018-01-21 Lots of blits needed for obscure blending: 32 per frame, blend 10/6/0
LA Rush v1.7.5 2020-02-01 Attempting to texture from target (src=00000000 / target=00000000 / flags=7)
LA Rush v1.4.2 2017-11-24 UNIMPL sceKernelStopUnloadSelfModuleWithStatus(00000001, 00000000, 00000000, 00000000, 00000000): game has likely crashed
LA Rush v1.7.5 2020-03-28 Lots of blits needed for obscure blending: 87 per frame, blend 10/6/0
LA Rush v1.9.4 2020-06-26 Lots of blits needed for obscure blending: 34 per frame, blend 10/6/0
LA Rush v1.4.2 2017-10-18 Lots of blits needed for obscure blending: 150 per frame, blend 10/6/0
LA Rush v1.4.2 2017-09-24 Lots of blits needed for obscure blending: 133 per frame, blend 10/6/0
LA Rush v1.4.2 2017-08-10 sceDmacMemcpy(dest=0416c000, src=08b93510, size=4960): overlapping read
LA Rush v1.4 2017-06-13 Lots of blits needed for obscure blending: 114 per frame, blend 10/6/0
LA Rush v1.4 2017-04-07 Lots of blits needed for obscure blending: 67 per frame, blend 10/6/0
LA Rush v1.4 2017-04-02 Lots of blits needed for obscure blending: 165 per frame, blend 10/6/0
LA Rush v1.4 2017-04-01 Lots of blits needed for obscure blending: 109 per frame, blend 10/6/0
LA Rush v1.3-989-g9fa13c7 2017-03-29 Lots of blits needed for obscure blending: 140 per frame, blend 10/6/0
LA Rush v1.3 2017-03-26 Lots of blits needed for obscure blending: 76 per frame, blend 10/6/0
LA Rush v1.3 2017-03-25 Lots of blits needed for obscure blending: 70 per frame, blend 10/6/0
LA Rush v1.3-1107-ga769724 2017-03-23 Lots of blits needed for obscure blending: 78 per frame, blend 10/6/0
LA Rush v1.4.2 2017-11-18 Lots of blits needed for obscure blending: 112 per frame, blend 10/6/0
LA Rush v1.3-1107-ga769724 2017-03-23 Lots of blits needed for obscure blending: 95 per frame, blend 10/6/0
LA Rush v1.7.4 2020-10-08 Lots of blits needed for obscure blending: 89 per frame, blend 10/6/0
LA Rush v1.7.4 2020-10-08 Lots of blits needed for obscure blending: 122 per frame, blend 10/6/0
LA Rush v1.9.4 2021-01-23 Render to texture with different strides 512 != 64
LA Rush v1.7.4 2019-10-31 Lots of blits needed for obscure blending: 121 per frame, blend 10/6/0