Recent logs - Crash® of the Titans

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Game title Version Latest Report Message
Crash® of the Titans v1.9.4 2019-11-17 ReadFromHardware: Invalid address 00302735 near PC 00302735 LR 08a6e538
Crash® of the Titans v1.9.4 2019-11-17 ReadFromHardware: Invalid address 00302ece near PC 00302ece LR 08a6e538
Crash® of the Titans v1.8.0 2019-10-01 Error in shader compilation: info: 0:1: F0002: Mali-400 GP register allocation failed for vertex shader. Please contact [email protected] with the shader causing the problem, along with this error message. Mali online shader compiler r5p0-01rel0 [Revision 96995]. 01f04444:00000b01 HWX T N LM Light: 0: c:0 t:1 1: c:0 t:1 2: c:0 t:1 3: c:0 t:1 #version 100 precision highp float; attribute vec3 position; attribute mediump vec3 normal; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec3 u_lightpos0; uniform mediump vec3 u_lightatt0; uniform lowp vec3 u_lightambient0; uniform lowp vec3 u_lightdiffuse0; uniform vec3 u_lightpos1; uniform mediump vec3 u_lightatt1; uniform lowp vec3 u_lightambient1; uniform lowp vec3 u_lightdiffuse1; uniform vec3 u_lightpos2; uniform mediump vec3 u_lightatt2; uniform lowp vec3 u_lightambient2; uniform lowp vec3 u_lightdiffuse2; uniform vec3 u_lightpos3; uniform mediump vec3 u_lightatt3; uniform lowp vec3 u_lightambient3; uniform lowp vec3 u_lightdiffuse3; uniform lowp vec4 u_ambient; uniform lowp vec3 u_matdiffuse; uniform lowp vec4 u_matspecular; uniform lowp vec3 u_matemissive; uniform lowp vec4 u_matambientalpha; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; varying lowp vec4 v_color0; varying lowp vec3 v_color1; void main() { vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz; mediump vec3 worldnormal = normalize((u_world * vec4(normal, 0.0)).xyz); vec4 viewPos = u_view * vec4(worldpos, 1.0); vec4 outPos = u_proj * viewPos; lowp vec4 lightSum0 = u_ambient * u_matambientalpha + vec4(u_matemissive, 0.0); vec3 toLight; lowp vec3 diffuse; float distance; lowp float lightScale; mediump float ldot; toLight = u_lightpos0 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse0 * u_matdiffuse) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient0 * u_matambientalpha.rgb + diffuse) * lightScale; toLight = u_lightpos1 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt1, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse1 * u_matdiffuse) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient1 * u_matambientalpha.rgb + diffuse) * lightScale; toLight = u_lightpos2 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt2, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse2 * u_matdiffuse) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient2 * u_matambientalpha.rgb + diffuse) * lightScale; toLight = u_lightpos3 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt3, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse3 * u_matdiffuse) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient3 * u_matambientalpha.rgb + diffuse) * lightScale; v_color0 = clamp(lightSum0, 0.0, 1.0); v_color1 = vec3(0.0); vec3 projPos = outPos.xyz / outPos.w; if (u_cullRangeMin.w <= 0.0 || (projPos.z >= u_cullRangeMin.z && projPos.z <= u_cullRangeMax.z)) { if (projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y || projPos.z < u_cullRangeMin.z || projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y || projPos.z > u_cullRangeMax.z) { outPos.w = u_cullRangeMax.w; } } gl_Position = outPos; }
Crash® of the Titans v1.8.0 2019-09-30 sceDmacMemcpy(dest=04088000, src=086093c0, size=557056): overlapping read
Crash® of the Titans v1.9.4 2019-12-05 Unknown GetPointer 00000000 PC 08b91a6c LR 08b91a6c
Crash® of the Titans v1.8.0 2019-08-29 Unknown GetPointer 00000000 PC 08b8770c LR 08b0d61c
Crash® of the Titans v1.8.0 2019-08-16 MIPSCompileOp: Invalid instruction 79537570
Crash® of the Titans v1.8.0 2019-08-16 Jump to invalid address: 00ff8000
Crash® of the Titans v1.8.0 2019-08-16 MIPSCompileOp: Invalid instruction 47757043
Crash® of the Titans v1.8.0 2019-08-16 Jump to invalid address: 00ffc000
Crash® of the Titans v1.8.0 2019-08-16 MIPSCompileOp: Invalid instruction 05041318
Crash® of the Titans v1.8.0 2019-08-16 MIPSCompileOp: Invalid instruction 04060000
Crash® of the Titans v1.8.0 2019-08-16 MIPSCompileOp: Invalid instruction 04071715
Crash® of the Titans v1.8.0 2019-08-16 MIPSCompileOp: Invalid instruction 00000705
Crash® of the Titans v1.8.0 2019-08-16 ReadFromHardware: Invalid address 00000000 near PC 00000000 LR 08830468
Crash® of the Titans v1.8.0 2019-08-16 An uneaten prefix at end of block: 08404afc
Crash® of the Titans v1.8.0 2019-08-16 Jump to invalid address: 03120ba0
Crash® of the Titans v1.8.0 2019-08-16 Jump to invalid address: 00000080
Crash® of the Titans v1.8.0 2019-08-16 Branch in RSZeroComp delay slot at 00010020 in block starting at 00010008
Crash® of the Titans v1.8.0 2019-08-16 Jump to invalid address: 00501c28
Crash® of the Titans v1.9.4 2019-11-17 Unknown GetPointer 00000000 PC 08000000 LR 08000000
Crash® of the Titans v1.8.0 2019-06-09 Unknown GetPointer 00000000 PC 08b91a98 LR 08b91a98
Crash® of the Titans v1.8.0 2019-05-24 Unknown GetPointer 00000400 PC 08bedff4 LR 08b0d61c
Crash® of the Titans v1.8.0 2019-09-30 Unknown GetPointer 00000000 PC 08adb214 LR 08000030
Crash® of the Titans v1.7.5 2019-04-18 Error in shader program link: info: L0101 All attached shaders must be compiled prior to linking fs: 00000000:00200802 Tex LM Fog TFuncMod #version 100 precision lowp float; uniform sampler2D tex; varying vec4 v_color0; varying vec3 v_color1; uniform vec3 u_fogcolor; varying mediump float v_fogdepth; varying mediump vec3 v_texcoord; void main() { vec4 s = vec4(v_color1, 0.0); vec4 t = texture2D(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = vec4(t.rgb * p.rgb, p.a) + s; float fogCoef = clamp(v_fogdepth, 0.0, 1.0); v = mix(vec4(u_fogcolor, v.a), v, fogCoef); gl_FragColor = v; } vs: 01f04444:00000b15 HWX T N LM Fog Tex Light: 0: c:0 t:1 1: c:0 t:1 2: c:0 t:1 3: c:0 t:1 (failed) #version 100 precision highp float; attribute vec3 position; attribute mediump vec3 normal; attribute vec2 texcoord; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform vec3 u_lightpos0; uniform mediump vec3 u_lightatt0; uniform lowp vec3 u_lightambient0; uniform lowp vec3 u_lightdiffuse0; uniform vec3 u_lightpos1; uniform mediump vec3 u_lightatt1; uniform lowp vec3 u_lightambient1; uniform lowp vec3 u_lightdiffuse1; uniform vec3 u_lightpos2; uniform mediump vec3 u_lightatt2; uniform lowp vec3 u_lightambient2; uniform lowp vec3 u_lightdiffuse2; uniform vec3 u_lightpos3; uniform mediump vec3 u_lightatt3; uniform lowp vec3 u_lightambient3; uniform lowp vec3 u_lightdiffuse3; uniform lowp vec4 u_ambient; uniform lowp vec3 u_matdiffuse; uniform lowp vec4 u_matspecular; uniform lowp vec3 u_matemissive; uniform lowp vec4 u_matambientalpha; uniform highp vec2 u_fogcoef; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; varying lowp vec4 v_color0; varying lowp vec3 v_color1; varying mediump vec3 v_texcoord; varying mediump float v_fogdepth; void main() { vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz; mediump vec3 worldnormal = normalize((u_world * vec4(normal, 0.0)).xyz); vec4 viewPos = u_view * vec4(worldpos, 1.0); vec4 outPos = u_proj * viewPos; lowp vec4 lightSum0 = u_ambient * u_matambientalpha + vec4(u_matemissive, 0.0); vec3 toLight; lowp vec3 diffuse; float distance; lowp float lightScale; mediump float ldot; toLight = u_lightpos0 - worldpos; distance = length(toLight); toLight /= distance; ldot = max(dot(toLight, worldnormal), 0.0); lightScale = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse0 * u_matdiffuse) * ldot; lightSum0.rgb += (u_lightambient0 * u_matambientalpha.rgb + diffuse) * lightScale; toLight = u_lightpos1 - worldpos; distance = length(toLight); toLight /= distance; ldot = max(dot(toLight, worldnormal), 0.0); lightScale = clamp(1.0 / dot(u_lightatt1, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse1 * u_matdiffuse) * ldot; lightSum0.rgb += (u_lightambient1 * u_matambientalpha.rgb + diffuse) * lightScale; toLight = u_lightpos2 - worldpos; distance = length(toLight); toLight /= distance; ldot = max(dot(toLight, worldnormal), 0.0); lightScale = clamp(1.0 / dot(u_lightatt2, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse2 * u_matdiffuse) * ldot; lightSum0.rgb += (u_lightambient2 * u_matambientalpha.rgb + diffuse) * lightScale; toLight = u_lightpos3 - worldpos; distance = length(toLight); toLight /= distance; ldot = max(dot(toLight, worldnormal), 0.0); lightScale = clamp(1.0 / dot(u_lightatt3, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse3 * u_matdiffuse) * ldot; lightSum0.rgb += (u_lightambient3 * u_matambientalpha.rgb + diffuse) * lightScale; v_color0 = clamp(lightSum0, 0.0, 1.0); v_color1 = vec3(0.0); v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0); v_fogdepth = (viewPos.z + u_fogcoef.x) * u_fogcoef.y; vec3 projPos = outPos.xyz / outPos.w; if (u_cullRangeMin.w <= 0.0 || (projPos.z >= u_cullRangeMin.z && projPos.z <= u_cullRangeMax.z)) { if (projPos.x < u_cullRangeMin.x || projPos.y < u_cullRan
Crash® of the Titans v1.9.4 2019-11-17 Unknown GetPointer 00000000 PC 08b91b6c LR 08000020
Crash® of the Titans v1.7.5 2019-01-28 MIPSCompileOp: Invalid instruction 009d873d
Crash® of the Titans v1.7.5 2019-01-28 MIPSCompileOp: Invalid instruction 00434c3b
Crash® of the Titans v1.7.5 2019-01-28 MIPSCompileOp: Invalid instruction 00917f3e
Crash® of the Titans v1.7.5 2019-01-28 MIPSCompileOp: Invalid instruction 0099823d
Crash® of the Titans v1.7.5 2019-01-28 MIPSCompileOp: Invalid instruction 0096833d
Crash® of the Titans v1.7.5 2019-01-28 MIPSCompileOp: Invalid instruction 009d893d
Crash® of the Titans v1.7.5 2019-01-28 MIPSCompileOp: Invalid instruction 009c863c
Crash® of the Titans v1.7.5 2019-01-28 MIPSCompileOp: Invalid instruction 00434d3c
Crash® of the Titans v1.7.5 2019-01-28 MIPSCompileOp: Invalid instruction 009b853c
Crash® of the Titans v1.7.5 2019-01-28 MIPSCompileOp: Invalid instruction 009d883e
Crash® of the Titans v1.7.5 2019-01-28 MIPSCompileOp: Invalid instruction 009b843d
Crash® of the Titans v1.7.5 2019-01-28 MIPSCompileOp: Invalid instruction 00927e3e
Crash® of the Titans v1.7.5 2019-01-28 MIPSCompileOp: Invalid instruction 00917d3c
Crash® of the Titans v1.7.5 2019-01-28 MIPSCompileOp: Invalid instruction 009d873c
Crash® of the Titans v1.7.5 2019-01-28 MIPSCompileOp: Invalid instruction 0093803f
Crash® of the Titans v1.7.5 2019-01-28 MIPSCompileOp: Invalid instruction 0091803f
Crash® of the Titans v1.7.5 2019-01-28 MIPSCompileOp: Invalid instruction 0094813e
Crash® of the Titans v1.7.5 2019-01-28 MIPSCompileOp: Invalid instruction 009c883c
Crash® of the Titans v1.7.5 2019-01-28 MIPSCompileOp: Invalid instruction 00a48d3e
Crash® of the Titans v1.7.5 2019-01-28 MIPSCompileOp: Invalid instruction 00a08a3d
Crash® of the Titans v1.7.5 2019-01-28 MIPSCompileOp: Invalid instruction 0095823d
Crash® of the Titans v1.7.5 2019-01-28 MIPSCompileOp: Invalid instruction 00414a39
Crash® of the Titans v1.7.5 2019-01-28 MIPSCompileOp: Invalid instruction 009c873c
Crash® of the Titans v1.7.5 2019-01-28 MIPSCompileOp: Invalid instruction 009b853d
Crash® of the Titans v1.7.5 2019-01-28 MIPSCompileOp: Invalid instruction 0092803f
Crash® of the Titans v1.7.5 2019-01-28 MIPSCompileOp: Invalid instruction 00414a3a
Crash® of the Titans v1.7.5 2019-01-28 MIPSCompileOp: Invalid instruction 00404a39
Crash® of the Titans v1.7.5 2019-01-28 MIPSCompileOp: Invalid instruction 00414b3a
Crash® of the Titans v1.7.5 2019-01-28 MIPSCompileOp: Invalid instruction 00424b3b
Crash® of the Titans v1.7.5 2019-01-28 MIPSCompileOp: Invalid instruction 0040483a
Crash® of the Titans v1.7.5 2019-01-28 MIPSCompileOp: Invalid instruction 00414a3b
Crash® of the Titans v1.7.5 2019-01-28 MIPSCompileOp: Invalid instruction 0041493a
Crash® of the Titans v1.7.5 2019-01-28 MIPSCompileOp: Invalid instruction 0041483a
Crash® of the Titans v1.7.5 2019-01-28 MIPSCompileOp: Invalid instruction 00404839
Crash® of the Titans v1.7.5 2019-01-28 MIPSCompileOp: Invalid instruction 003f4738
Crash® of the Titans v1.7.5 2019-01-28 MIPSCompileOp: Invalid instruction 003e4637
Crash® of the Titans v1.7.5 2019-01-28 MIPSCompileOp: Invalid instruction 003c4335
Crash® of the Titans v1.7.5 2019-01-28 MIPSCompileOp: Invalid instruction 003d4537
Crash® of the Titans v1.7.5 2019-01-28 Jump to invalid address: 00076b28
Crash® of the Titans v1.7.5 2019-01-20 Vertices without position found: (00000000) P: s8 (size: 3)
Crash® of the Titans v1.7.5 2019-01-20 Unknown GetPointer 00024414 PC 08b8770c LR 08b0d61c
Crash® of the Titans v1.9.4 2019-11-17 ReadFromHardware: Invalid address 00302003 near PC 00302003 LR 08a6e538
Crash® of the Titans v1.5.4 2018-10-02 WriteToHardware: Invalid address 00000098 near PC 08b940a4 LR 08b8773c
Crash® of the Titans v1.5.4 2018-10-02 Unknown GetPointer 00000000 PC 08b0d614 LR 08b0d61c
Crash® of the Titans v1.5.4 2018-10-02 ReadFromHardware: Invalid address 0000000c near PC 08a7e8e0 LR 08a7e8f0
Crash® of the Titans v1.6.3 2018-08-13 WriteToHardware: Invalid address 01fb52dc near PC 089ff8bc LR 089ff8bc
Crash® of the Titans v1.6.3-492-g9fddfff66 2019-01-12 WriteToHardware: Invalid address 00000000 near PC 089ff8bc LR 089ff8bc
Crash® of the Titans v1.5.4 2018-04-03 Branch in Jump delay slot at 0001000c in block starting at 00010008
Crash® of the Titans v1.5.4 2018-04-03 Branch in RSRTComp delay slot at 00010000 in block starting at 00010000
Crash® of the Titans v1.5.4 2018-04-03 ReadFromHardware: Invalid address 00000000 near PC 00000000 LR 08a6e538
Crash® of the Titans v1.1.1 2017-10-23 sceDmacMemcpy(dest=04088000, src=086093c0, size=557056): overlapping read
Crash® of the Titans v1.4.2 2017-06-11 80630011=sceAtracSetDataAndGetID(08d44140, 00020000): no data chunk
Crash® of the Titans v1.4.2 2017-06-11 RIFF chunk had uneven size
Crash® of the Titans v1.7.5 2019-01-29 MIPSCompileOp: Invalid instruction 00120001
Crash® of the Titans v1.8.0 2019-08-31 80630006=sceAtracSetDataAndGetID(08d44140, 00020000): invalid RIFF header
Crash® of the Titans v1.7.5 2019-01-29 ReadFromHardware: Invalid address 00000011 near PC 00000011 LR 00000011
Crash® of the Titans v1.4.2 2017-06-10 avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7
Crash® of the Titans v1.9.4 2019-11-17 ReadFromHardware: Invalid address 00302002 near PC 00302002 LR 08a6e538
Crash® of the Titans v1.9.4 2019-12-08 80000107=sceDisplaySetFrameBuf(00000000, 0, 0, 0): must change latched framebuf first
Crash® of the Titans v1.4.2-886-g2b271db79 2017-11-30 Loading module sceMpeg_library with version 0105, devkit 00000000
Crash® of the Titans v1.4.2-886-g2b271db79 2017-11-30 Loading module sceMpegbase_Driver with version 0103, devkit 00000000
Crash® of the Titans v1.4.2-886-g2b271db79 2017-11-30 Loading module sceVideocodec_Driver with version 0103, devkit 00000000
Crash® of the Titans v1.4.2-886-g2b271db79 2017-12-17 Loading module sceSAScore with version 0103, devkit 00000000
Crash® of the Titans v1.9.4 2019-12-08 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=2, text=2
Crash® of the Titans v1.4.2-886-g2b271db79 2017-12-17 Loading module sceATRAC3plus_Library with version 0104, devkit 00000000
Crash® of the Titans v1.9.4 2019-12-08 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=1, text=1
Crash® of the Titans v1.4.2-886-g2b271db79 2017-12-17 Loading module sceAudiocodec_Driver with version 0103, devkit 00000000