Recent logs - James Cameron's AVATAR™: THE GAME

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Game title Version Latest Report Message
James Cameron's AVATAR™: THE GAME v1.9.4 2020-05-24 Unknown GetPointer 00000000 PC 08000000 LR 08000000
James Cameron's AVATAR™: THE GAME v1.9.4 2020-04-21 Unknown GetPointer c5b42464 PC 08827e50 LR 08827b64
James Cameron's AVATAR™: THE GAME v1.9.4 2020-05-07 Unknown GetPointer 00000000 PC 08805dd4 LR 08000030
James Cameron's AVATAR™: THE GAME v1.9.4 2019-11-02 sceKernelLoadModule: unsupported options size=00000014, flags=0899a904, pos=0, access=1, data=2, text=2
James Cameron's AVATAR™: THE GAME v1.9.4 2019-11-02 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=2, text=2
James Cameron's AVATAR™: THE GAME v1.9.4 2019-11-02 sceKernelLoadModule: unsupported options size=00000014, flags=0899a904, pos=0, access=1, data=1, text=1
James Cameron's AVATAR™: THE GAME v1.9.4 2019-11-02 sceKernelLoadModule: unsupported options size=00000014, flags=000001a4, pos=0, access=1, data=1, text=1
James Cameron's AVATAR™: THE GAME v1.9.4 2019-11-02 sceKernelLoadModule: unsupported options size=00000014, flags=000001a4, pos=0, access=1, data=2, text=2
James Cameron's AVATAR™: THE GAME v1.9.4 2019-11-02 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=1, text=1
James Cameron's AVATAR™: THE GAME v1.9.4 2020-06-11 Unknown GetPointer 00000000 PC 0883985c LR 08000020
James Cameron's AVATAR™: THE GAME v1.6.3-492-g9fddfff66 2019-05-19 BREAK instruction hit
James Cameron's AVATAR™: THE GAME v1.6.3-492-g9fddfff66 2020-06-02 WriteToHardware: Invalid address 00000000 near PC 08835338 LR 08835338
James Cameron's AVATAR™: THE GAME v1.9.4 2020-07-02 FBO using existing buffer as depthbuffer, 040d0000/04088000 and 04088000/04088000
James Cameron's AVATAR™: THE GAME v1.9.4 2020-07-03 FBO using existing buffer as depthbuffer, 040e2000/04088000 and 04088000/04088000
James Cameron's AVATAR™: THE GAME v1.9.4 2020-06-06 Reimporting: func import Scaleform_PSP/452685a4 changed
James Cameron's AVATAR™: THE GAME v1.5.2 2018-05-01 Rendering to framebuffer offset: 00162000 +256x0
James Cameron's AVATAR™: THE GAME v1.9.4 2020-07-03 Video out requested, not supported: mode=0 size=0,0
James Cameron's AVATAR™: THE GAME v1.2.2 2016-05-22 Unknown GE command : fccc7f00
James Cameron's AVATAR™: THE GAME v1.0-41-gae7476a 2016-05-16 Render to texture with different strides 512 != 1792
James Cameron's AVATAR™: THE GAME v1.3.0.1 2017-03-18 Unknown GE command : faaa7f00
James Cameron's AVATAR™: THE GAME v1.0.1-524-g4d4d188 2015-07-15 FBO created from existing depthbuffer as color, 00088000/00700009 and 00000000/00088000
James Cameron's AVATAR™: THE GAME v1.0.1-524-g4d4d188 2015-07-15 FBO created from existing depthbuffer as color, 00088000/00700009 and 00044000/00088000
James Cameron's AVATAR™: THE GAME v1.0.1-524-g4d4d188 2015-07-15 Unknown GE command : 4e8e8f07
James Cameron's AVATAR™: THE GAME v1.0.1-524-g4d4d188 2015-07-15 Unsupported alpha/stencil mask: 17
James Cameron's AVATAR™: THE GAME v1.0.1-524-g4d4d188 2015-07-15 Unsupported RGB mask: r=8a g=2a b=a2
James Cameron's AVATAR™: THE GAME v1.7.5 2020-06-30 FBO using existing buffer as depthbuffer, 000d0000/00088000 and 00088000/00088000
James Cameron's AVATAR™: THE GAME v1.9.4 2020-06-15 sceUtilityOskInitStart: invalid status
James Cameron's AVATAR™: THE GAME v1.7.5 2020-06-30 FBO using existing buffer as depthbuffer, 000e2000/00088000 and 00088000/00088000