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Game title |
Version |
Latest Report |
Message |
James Cameron's AVATAR™: THE GAME |
v1.14.4 |
2023-05-05 |
Truncating vertex count from 64860 to 21845 |
James Cameron's AVATAR™: THE GAME |
v1.14.4 |
2023-04-26 |
sceKernelLoadModule: unsupported options size=00000014, flags=0899b0cc, pos=0, access=1, data=2, text=2 |
James Cameron's AVATAR™: THE GAME |
v1.14.4 |
2023-04-26 |
sceKernelLoadModule: unsupported options size=00000014, flags=0899b0cc, pos=0, access=1, data=1, text=1 |
James Cameron's AVATAR™: THE GAME |
v1.14.4 |
2023-04-22 |
Truncating vertex count from 24285 to 21845 |
James Cameron's AVATAR™: THE GAME |
v1.14.4 |
2023-04-01 |
Truncating vertex count from 25215 to 21845 |
James Cameron's AVATAR™: THE GAME |
v1.14.4 |
2023-03-30 |
__KernelStopThread: thread 2114 does not exist (helper deleted) |
James Cameron's AVATAR™: THE GAME |
v1.14.4 |
2023-04-21 |
__KernelStopThread: thread 1267 does not exist (helper deleted) |
James Cameron's AVATAR™: THE GAME |
v1.14.4 |
2023-04-23 |
Truncating vertex count from 23196 to 21845 |
James Cameron's AVATAR™: THE GAME |
v1.15.2 |
2023-05-09 |
__KernelStopThread: thread 2824 does not exist (helper deleted) |
James Cameron's AVATAR™: THE GAME |
v1.12.3 |
2023-03-09 |
__KernelStopThread: thread 303 does not exist |
James Cameron's AVATAR™: THE GAME |
v1.12.3 |
2023-03-09 |
VTYPE with morph used: THRU=0 TC=3 COL=7 POS=3 NRM=1 WT=2 NW=1 IDX=0 MC=2 |
James Cameron's AVATAR™: THE GAME |
v1.12.3 |
2023-03-09 |
sceKernelLoadModule: unsupported options size=00000014, flags=08c07750, pos=0, access=1, data=2, text=2 |
James Cameron's AVATAR™: THE GAME |
v1.12.3 |
2023-03-09 |
sceKernelLoadModule: unsupported options size=00000014, flags=08c07750, pos=0, access=1, data=1, text=1 |
James Cameron's AVATAR™: THE GAME |
v1.12.3 |
2023-03-09 |
sceKernelLoadModule: unsupported options size=00000014, flags=000045b0, pos=0, access=1, data=2, text=2 |
James Cameron's AVATAR™: THE GAME |
v1.12.3 |
2023-03-09 |
sceKernelLoadModule: unsupported options size=00000014, flags=000045b0, pos=0, access=1, data=1, text=1 |
James Cameron's AVATAR™: THE GAME |
v1.12.3 |
2023-03-09 |
sceKernelLoadModule: unsupported options size=00000014, flags=7f800001, pos=0, access=1, data=2, text=2 |
James Cameron's AVATAR™: THE GAME |
v1.12.3 |
2023-03-09 |
sceKernelLoadModule: unsupported options size=00000014, flags=7f800001, pos=0, access=1, data=1, text=1 |
James Cameron's AVATAR™: THE GAME |
v1.12.3 |
2023-03-09 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000007, pos=0, access=1, data=2, text=2 |
James Cameron's AVATAR™: THE GAME |
v1.12.3 |
2023-03-09 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000007, pos=0, access=1, data=1, text=1 |
James Cameron's AVATAR™: THE GAME |
v1.12.3 |
2023-03-09 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145851408 |
James Cameron's AVATAR™: THE GAME |
v1.12.3 |
2023-03-09 |
FBO created from existing depthbuffer as color, 04088000/00000000 and 040cc000/04088000 |
James Cameron's AVATAR™: THE GAME |
v1.14.2 |
2023-02-16 |
UI scissor out of bounds in GamePauseScreen: 685,36-367,2364 / 2400,1080 |
James Cameron's AVATAR™: THE GAME |
v1.14.2 |
2023-02-16 |
UI scissor out of bounds in GamePauseScreen: 93,36-575,2364 / 2400,1080 |
James Cameron's AVATAR™: THE GAME |
v1.14.2 |
2023-02-16 |
UI scissor out of bounds in GamePauseScreen: 1822,129-551,951 / 1080,2400 |
James Cameron's AVATAR™: THE GAME |
v1.14.2 |
2023-02-16 |
UI scissor out of bounds in GamePauseScreen: 0,129-1805,951 / 1080,2400 |
James Cameron's AVATAR™: THE GAME |
v1.14.1-24-gfafd0b4d5 |
2023-02-01 |
UI scissor out of bounds in GameSettingsScreen: 360,0-1432,810 / 1705,810 |
James Cameron's AVATAR™: THE GAME |
v1.14.4 |
2023-01-26 |
sceKernelLoadModule: unsupported options size=00000014, flags=cccbcac9, pos=0, access=1, data=2, text=2 |
James Cameron's AVATAR™: THE GAME |
v1.14.4 |
2023-01-26 |
sceKernelLoadModule: unsupported options size=00000014, flags=bab9b8b7, pos=0, access=1, data=1, text=1 |
James Cameron's AVATAR™: THE GAME |
v1.12.3 |
2022-06-18 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=0, text=1 |
James Cameron's AVATAR™: THE GAME |
v1.12.3 |
2022-06-15 |
Rendering from framebuf with offset 040d43c0 -> 040d4000+480x0 |
James Cameron's AVATAR™: THE GAME |
v1.10.3 |
2022-05-24 |
RET: Stack empty! |
James Cameron's AVATAR™: THE GAME |
v1.12.3 |
2022-03-14 |
sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 167769136 |
James Cameron's AVATAR™: THE GAME |
v1.12.3 |
2022-03-14 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=08b792fc, pos=0, access=1, data=2, text=2 |
James Cameron's AVATAR™: THE GAME |
v1.12.3 |
2022-03-14 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=08b792fc, pos=0, access=1, data=1, text=1 |
James Cameron's AVATAR™: THE GAME |
v1.11.3 |
2021-11-01 |
sceKernelLoadModule: unsupported options size=00000014, flags=0002b3fb, pos=0, access=1, data=0, text=1 |
James Cameron's AVATAR™: THE GAME |
v1.12.2 |
2021-10-27 |
sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 167508176 |
James Cameron's AVATAR™: THE GAME |
v1.11.3 |
2021-10-01 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 146805524 |
James Cameron's AVATAR™: THE GAME |
v1.11.3 |
2021-08-15 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=deadbeef, pos=0, access=1, data=2, text=2 |
James Cameron's AVATAR™: THE GAME |
v1.11.3 |
2021-07-30 |
GE Interrupt: newState might be 1 |
James Cameron's AVATAR™: THE GAME |
v1.11.3 |
2021-07-30 |
GE Interrupt: newState might be 0 |
James Cameron's AVATAR™: THE GAME |
v1.11.3 |
2021-07-26 |
Jump to invalid address: 049b4c90 |
James Cameron's AVATAR™: THE GAME |
v1.11.3 |
2021-07-14 |
80000107=sceDisplaySetFrameBuf(04044000, 512, 1, 0): must change latched framebuf first |
James Cameron's AVATAR™: THE GAME |
v1.11.3 |
2021-06-08 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=0, text=2 |
James Cameron's AVATAR™: THE GAME |
v1.12.3 |
2021-12-19 |
sceKernelLoadModule: unsupported options size=00000014, flags=ffffffff, pos=0, access=1, data=1, text=1 |
James Cameron's AVATAR™: THE GAME |
v1.12.3 |
2021-12-19 |
sceKernelLoadModule: unsupported options size=00000014, flags=ffffffff, pos=0, access=1, data=2, text=2 |
James Cameron's AVATAR™: THE GAME |
v1.9.4 |
2021-05-19 |
Bad vertex address 00000040! |
James Cameron's AVATAR™: THE GAME |
v1.11.1 |
2021-03-17 |
Failed decrypting the PRX (ret = -4, size = 7054237, psp_size = 7054576)! |
James Cameron's AVATAR™: THE GAME |
v1.10.3 |
2021-03-10 |
sceKernelLoadModule: unsupported options size=00000014, flags=08c734c4, pos=0, access=1, data=2, text=2 |
James Cameron's AVATAR™: THE GAME |
v1.11.3 |
2021-07-14 |
80000107=sceDisplaySetFrameBuf(04000000, 512, 1, 0): must change latched framebuf first |
James Cameron's AVATAR™: THE GAME |
v1.6.3 |
2020-11-12 |
GL ran out of GPU memory; switching to low memory mode |
James Cameron's AVATAR™: THE GAME |
v1.10.3 |
2020-10-29 |
sceKernelLoadModule: unsupported options size=00000014, flags=deadbeef, pos=0, access=1, data=1, text=1 |
James Cameron's AVATAR™: THE GAME |
v1.10.3 |
2020-10-29 |
80020001=sceKernelCreateSema(): invalid name |
James Cameron's AVATAR™: THE GAME |
v1.10.3 |
2020-09-26 |
sceKernelLoadModule: unsupported options size=00000014, flags=09fffec0, pos=0, access=1, data=2, text=2 |
James Cameron's AVATAR™: THE GAME |
v1.10.3 |
2020-09-26 |
sceKernelCreateThread(name=sceNetAdhocAuth_Service): unsupported attributes 00001006 |
James Cameron's AVATAR™: THE GAME |
v1.10.3 |
2020-09-26 |
Unknown syscall in known module 'ThreadManForKernel': 0x293b45b8 |
James Cameron's AVATAR™: THE GAME |
v1.10.3 |
2020-09-26 |
Unknown syscall in known module 'ThreadManForKernel': 0x7e65b999 |
James Cameron's AVATAR™: THE GAME |
v1.10.3 |
2020-09-26 |
Unknown syscall in known module 'ThreadManForKernel': 0x6652b8ca |
James Cameron's AVATAR™: THE GAME |
v1.10.3 |
2020-09-26 |
Unknown syscall in known module 'ThreadManForKernel': 0x18260574 |
James Cameron's AVATAR™: THE GAME |
v1.10.3 |
2020-09-26 |
Unknown syscall in known module 'ThreadManForKernel': 0xe9b3061e |
James Cameron's AVATAR™: THE GAME |
v1.10.3 |
2020-09-26 |
Unknown syscall in known module 'ThreadManForKernel': 0x86255ada |
James Cameron's AVATAR™: THE GAME |
v1.10.3 |
2020-09-26 |
Unknown syscall in known module 'ThreadManForKernel': 0x8125221d |
James Cameron's AVATAR™: THE GAME |
v1.10.3 |
2020-09-26 |
sceKernelCreateThread(name=sceMemab): unsupported attributes 00001006 |
James Cameron's AVATAR™: THE GAME |
v1.10.3 |
2020-09-26 |
Unknown syscall in known module 'ThreadManForKernel': 0x369ed59d |
James Cameron's AVATAR™: THE GAME |
v1.10.3 |
2020-09-26 |
Unknown syscall in known module 'ThreadManForKernel': 0x39810265 |
James Cameron's AVATAR™: THE GAME |
v1.10.3 |
2020-09-26 |
Unknown syscall in known module 'ThreadManForKernel': 0xb736e9ff |
James Cameron's AVATAR™: THE GAME |
v1.10.3 |
2020-09-26 |
Unknown syscall in known module 'ThreadManForKernel': 0xaf36d708 |
James Cameron's AVATAR™: THE GAME |
v1.10.3 |
2020-09-26 |
Unknown syscall in known module 'ThreadManForKernel': 0x89b3d48c |
James Cameron's AVATAR™: THE GAME |
v1.10.3 |
2020-09-26 |
Unknown syscall in known module 'ThreadManForKernel': 0x56c039b5 |
James Cameron's AVATAR™: THE GAME |
v1.10.3 |
2020-09-26 |
Unknown syscall in known module 'SysclibForKernel': 0xb49a7697 |
James Cameron's AVATAR™: THE GAME |
v1.10.3 |
2020-09-26 |
sceKernelLoadModule: unsupported options size=00000014, flags=09fffec0, pos=0, access=1, data=1, text=1 |
James Cameron's AVATAR™: THE GAME |
v1.10.3 |
2020-09-26 |
sceSasSetADSRMode(08acd140, 30, 15, 00000000, 00000000, 00000000, 00000000): invalid modes |
James Cameron's AVATAR™: THE GAME |
v1.10.3 |
2020-09-26 |
sceSasSetADSRMode(08acd140, 29, 15, 00000000, 00000000, 00000000, 00000000): invalid modes |
James Cameron's AVATAR™: THE GAME |
v1.10.3 |
2020-09-26 |
sceSasSetADSRMode(08acd140, 28, 15, 00000000, 00000000, 00000000, 00000000): invalid modes |
James Cameron's AVATAR™: THE GAME |
v1.10.3 |
2020-09-26 |
sceSasSetADSRMode(08acd140, 27, 15, 00000000, 00000000, 00000000, 00000000): invalid modes |
James Cameron's AVATAR™: THE GAME |
v1.10.3 |
2020-09-26 |
sceSasSetADSRMode(08acd140, 26, 15, 00000000, 00000000, 00000000, 00000000): invalid modes |
James Cameron's AVATAR™: THE GAME |
v1.10.3 |
2020-09-26 |
sceSasSetADSRMode(08acd140, 25, 15, 00000000, 00000000, 00000000, 00000000): invalid modes |
James Cameron's AVATAR™: THE GAME |
v1.10.3 |
2020-09-26 |
sceSasSetADSRMode(08acd140, 24, 15, 00000000, 00000000, 00000000, 00000000): invalid modes |
James Cameron's AVATAR™: THE GAME |
v1.10.3 |
2020-09-26 |
sceSasSetADSRMode(08acd140, 23, 15, 00000000, 00000000, 00000000, 00000000): invalid modes |
James Cameron's AVATAR™: THE GAME |
v1.10.3 |
2020-09-26 |
sceSasSetADSRMode(08acd140, 22, 15, 00000000, 00000000, 00000000, 00000000): invalid modes |
James Cameron's AVATAR™: THE GAME |
v1.10.3 |
2020-09-26 |
sceSasSetADSRMode(08acd140, 21, 15, 00000000, 00000000, 00000000, 00000000): invalid modes |
James Cameron's AVATAR™: THE GAME |
v1.10.3 |
2020-09-26 |
sceSasSetADSRMode(08acd140, 20, 15, 00000000, 00000000, 00000000, 00000000): invalid modes |
James Cameron's AVATAR™: THE GAME |
v1.10.3 |
2020-09-26 |
sceSasSetADSRMode(08acd140, 19, 15, 00000000, 00000000, 00000000, 00000000): invalid modes |
James Cameron's AVATAR™: THE GAME |
v1.10.3 |
2020-09-26 |
sceSasSetADSRMode(08acd140, 18, 15, 00000000, 00000000, 00000000, 00000000): invalid modes |
James Cameron's AVATAR™: THE GAME |
v1.10.3 |
2020-09-26 |
sceSasSetADSRMode(08acd140, 17, 15, 00000000, 00000000, 00000000, 00000000): invalid modes |
James Cameron's AVATAR™: THE GAME |
v1.10.3 |
2020-09-26 |
sceKernelLoadModule: unsupported options size=00000014, flags=08964560, pos=0, access=1, data=1, text=1 |
James Cameron's AVATAR™: THE GAME |
v1.10.3 |
2020-09-19 |
Ignoring func export sceMp3/87677e40, already implemented in HLE. |
James Cameron's AVATAR™: THE GAME |
v1.10.3 |
2020-09-19 |
Ignoring func export sceMp3/7f696782, already implemented in HLE. |
James Cameron's AVATAR™: THE GAME |
v1.10.3 |
2020-09-19 |
Ignoring func export sceMp3/44e07129, already implemented in HLE. |
James Cameron's AVATAR™: THE GAME |
v1.10.3 |
2020-09-19 |
Ignoring func export sceMp3/3cef484f, already implemented in HLE. |
James Cameron's AVATAR™: THE GAME |
v1.10.3 |
2020-09-19 |
Ignoring func export sceMp3/3c2fa058, already implemented in HLE. |
James Cameron's AVATAR™: THE GAME |
v1.10.3 |
2020-09-19 |
Ignoring func export sceMp3/35750070, already implemented in HLE. |
James Cameron's AVATAR™: THE GAME |
v1.10.2 |
2020-08-22 |
sceKernelLoadModule: unsupported options size=00000014, flags=08bead40, pos=0, access=1, data=2, text=2 |
James Cameron's AVATAR™: THE GAME |
v1.10.2 |
2020-08-22 |
sceKernelLoadModule: unsupported options size=00000014, flags=08bead40, pos=0, access=1, data=1, text=1 |
James Cameron's AVATAR™: THE GAME |
v1.10.2 |
2020-08-22 |
sceKernelLoadModule: unsupported options size=00000014, flags=09fff5f0, pos=0, access=1, data=1, text=1 |
James Cameron's AVATAR™: THE GAME |
v1.10.2 |
2020-08-22 |
sceKernelLoadModule: unsupported options size=00000014, flags=09fff5f0, pos=0, access=1, data=2, text=2 |
James Cameron's AVATAR™: THE GAME |
v1.10.3 |
2020-09-26 |
sceKernelCreateThread(name=sceNetIfhandle_Service): unsupported attributes 00001006 |
James Cameron's AVATAR™: THE GAME |
v1.10.3 |
2020-09-26 |
Ignoring func export sceNetIfhandle/fd8585e1, already implemented in HLE. |
James Cameron's AVATAR™: THE GAME |
v1.10.3 |
2020-09-26 |
Ignoring func export sceNetIfhandle/c80181a2, already implemented in HLE. |
James Cameron's AVATAR™: THE GAME |
v1.9.4 |
2021-06-07 |
Unknown GetPointer 00000000 PC 08805dd4 LR 08000030 |
James Cameron's AVATAR™: THE GAME |
v1.9.4 |
2019-11-02 |
sceKernelLoadModule: unsupported options size=00000014, flags=0899a904, pos=0, access=1, data=2, text=2 |