Recent logs - James Cameron's AVATAR™: THE GAME

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Game title Version Latest Report Message
James Cameron's AVATAR™: THE GAME v1.12.3 2022-06-18 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=0, text=1
James Cameron's AVATAR™: THE GAME v1.12.3 2022-06-15 Rendering from framebuf with offset 040d43c0 -> 040d4000+480x0
James Cameron's AVATAR™: THE GAME v1.10.3 2022-05-24 RET: Stack empty!
James Cameron's AVATAR™: THE GAME v1.12.3 2022-03-14 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 167769136
James Cameron's AVATAR™: THE GAME v1.12.3 2022-03-14 sceKernelLoadModuleByID: unsupported options size=00000014, flags=08b792fc, pos=0, access=1, data=2, text=2
James Cameron's AVATAR™: THE GAME v1.12.3 2022-03-14 sceKernelLoadModuleByID: unsupported options size=00000014, flags=08b792fc, pos=0, access=1, data=1, text=1
James Cameron's AVATAR™: THE GAME v1.12.3 2022-03-14 800200d8=sceKernelAllocPartitionMemory(): invalid type 30
James Cameron's AVATAR™: THE GAME v1.11.3 2021-11-01 sceKernelLoadModule: unsupported options size=00000014, flags=0002b3fb, pos=0, access=1, data=0, text=1
James Cameron's AVATAR™: THE GAME v1.12.2 2021-10-27 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 167508176
James Cameron's AVATAR™: THE GAME v1.11.3 2021-09-30 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 146805524
James Cameron's AVATAR™: THE GAME v1.11.3 2021-08-15 sceKernelLoadModuleByID: unsupported options size=00000014, flags=deadbeef, pos=0, access=1, data=2, text=2
James Cameron's AVATAR™: THE GAME v1.11.3 2021-07-30 GE Interrupt: newState might be 1
James Cameron's AVATAR™: THE GAME v1.11.3 2021-07-30 GE Interrupt: newState might be 0
James Cameron's AVATAR™: THE GAME v1.11.3 2021-07-26 Jump to invalid address: 049b4c90
James Cameron's AVATAR™: THE GAME v1.11.3 2021-07-14 80000107=sceDisplaySetFrameBuf(04044000, 512, 1, 0): must change latched framebuf first
James Cameron's AVATAR™: THE GAME v1.11.3 2021-06-08 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=0, text=2
James Cameron's AVATAR™: THE GAME v1.12.3 2021-12-19 sceKernelLoadModule: unsupported options size=00000014, flags=ffffffff, pos=0, access=1, data=1, text=1
James Cameron's AVATAR™: THE GAME v1.12.3 2021-12-19 sceKernelLoadModule: unsupported options size=00000014, flags=ffffffff, pos=0, access=1, data=2, text=2
James Cameron's AVATAR™: THE GAME v1.9.4 2021-05-19 Bad vertex address 00000040!
James Cameron's AVATAR™: THE GAME v1.11.1 2021-03-17 Failed decrypting the PRX (ret = -4, size = 7054237, psp_size = 7054576)!
James Cameron's AVATAR™: THE GAME v1.10.3 2021-03-10 sceKernelLoadModule: unsupported options size=00000014, flags=08c734c4, pos=0, access=1, data=2, text=2
James Cameron's AVATAR™: THE GAME v1.11.3 2021-07-14 80000107=sceDisplaySetFrameBuf(04000000, 512, 1, 0): must change latched framebuf first
James Cameron's AVATAR™: THE GAME v1.13.1 2022-08-03 FBO created from existing depthbuffer as color, 04088000/00000000 and 040e2000/04088000
James Cameron's AVATAR™: THE GAME v1.13.1 2022-08-06 FBO using existing buffer as depthbuffer, 040d0000/04088000 and 04088000/00000000
James Cameron's AVATAR™: THE GAME v1.6.3 2020-11-12 GL ran out of GPU memory; switching to low memory mode
James Cameron's AVATAR™: THE GAME v1.13.1 2022-08-03 FBO using existing buffer as depthbuffer, 040e2000/04088000 and 04088000/00000000
James Cameron's AVATAR™: THE GAME v1.13.1 2022-08-08 FBO created from existing depthbuffer as color, 04088000/00000000 and 040d0000/04088000
James Cameron's AVATAR™: THE GAME v1.13.1 2022-08-08 FBO created from existing depthbuffer as color, 04088000/00000000 and 04000000/04088000
James Cameron's AVATAR™: THE GAME v1.13.1 2022-08-08 FBO created from existing depthbuffer as color, 04088000/00000000 and 04044000/04088000
James Cameron's AVATAR™: THE GAME v1.10.3 2020-10-29 sceKernelLoadModule: unsupported options size=00000014, flags=deadbeef, pos=0, access=1, data=1, text=1
James Cameron's AVATAR™: THE GAME v1.10.3 2020-10-29 80020001=sceKernelCreateSema(): invalid name
James Cameron's AVATAR™: THE GAME v1.10.3 2020-09-26 sceKernelLoadModule: unsupported options size=00000014, flags=09fffec0, pos=0, access=1, data=2, text=2
James Cameron's AVATAR™: THE GAME v1.10.3 2020-09-26 sceKernelCreateThread(name=sceNetAdhocAuth_Service): unsupported attributes 00001006
James Cameron's AVATAR™: THE GAME v1.10.3 2020-09-26 Unknown syscall in known module 'ThreadManForKernel': 0x293b45b8
James Cameron's AVATAR™: THE GAME v1.10.3 2020-09-26 Unknown syscall in known module 'ThreadManForKernel': 0x7e65b999
James Cameron's AVATAR™: THE GAME v1.10.3 2020-09-26 Unknown syscall in known module 'ThreadManForKernel': 0x6652b8ca
James Cameron's AVATAR™: THE GAME v1.10.3 2020-09-26 Unknown syscall in known module 'ThreadManForKernel': 0x18260574
James Cameron's AVATAR™: THE GAME v1.10.3 2020-09-26 Unknown syscall in known module 'ThreadManForKernel': 0xe9b3061e
James Cameron's AVATAR™: THE GAME v1.10.3 2020-09-26 Unknown syscall in known module 'ThreadManForKernel': 0x86255ada
James Cameron's AVATAR™: THE GAME v1.10.3 2020-09-26 Unknown syscall in known module 'ThreadManForKernel': 0x8125221d
James Cameron's AVATAR™: THE GAME v1.10.3 2020-09-26 sceKernelCreateThread(name=sceMemab): unsupported attributes 00001006
James Cameron's AVATAR™: THE GAME v1.10.3 2020-09-26 Unknown syscall in known module 'ThreadManForKernel': 0x369ed59d
James Cameron's AVATAR™: THE GAME v1.10.3 2020-09-26 Unknown syscall in known module 'ThreadManForKernel': 0x39810265
James Cameron's AVATAR™: THE GAME v1.10.3 2020-09-26 Unknown syscall in known module 'ThreadManForKernel': 0xb736e9ff
James Cameron's AVATAR™: THE GAME v1.10.3 2020-09-26 Unknown syscall in known module 'ThreadManForKernel': 0xaf36d708
James Cameron's AVATAR™: THE GAME v1.10.3 2020-09-26 Unknown syscall in known module 'ThreadManForKernel': 0x89b3d48c
James Cameron's AVATAR™: THE GAME v1.10.3 2020-09-26 Unknown syscall in known module 'ThreadManForKernel': 0x56c039b5
James Cameron's AVATAR™: THE GAME v1.10.3 2020-09-26 Unknown syscall in known module 'SysclibForKernel': 0xb49a7697
James Cameron's AVATAR™: THE GAME v1.10.3 2020-09-26 sceKernelLoadModule: unsupported options size=00000014, flags=09fffec0, pos=0, access=1, data=1, text=1
James Cameron's AVATAR™: THE GAME v1.10.3 2020-09-26 sceSasSetADSRMode(08acd140, 30, 15, 00000000, 00000000, 00000000, 00000000): invalid modes
James Cameron's AVATAR™: THE GAME v1.10.3 2020-09-26 sceSasSetADSRMode(08acd140, 29, 15, 00000000, 00000000, 00000000, 00000000): invalid modes
James Cameron's AVATAR™: THE GAME v1.10.3 2020-09-26 sceSasSetADSRMode(08acd140, 28, 15, 00000000, 00000000, 00000000, 00000000): invalid modes
James Cameron's AVATAR™: THE GAME v1.10.3 2020-09-26 sceSasSetADSRMode(08acd140, 27, 15, 00000000, 00000000, 00000000, 00000000): invalid modes
James Cameron's AVATAR™: THE GAME v1.10.3 2020-09-26 sceSasSetADSRMode(08acd140, 26, 15, 00000000, 00000000, 00000000, 00000000): invalid modes
James Cameron's AVATAR™: THE GAME v1.10.3 2020-09-26 sceSasSetADSRMode(08acd140, 25, 15, 00000000, 00000000, 00000000, 00000000): invalid modes
James Cameron's AVATAR™: THE GAME v1.10.3 2020-09-26 sceSasSetADSRMode(08acd140, 24, 15, 00000000, 00000000, 00000000, 00000000): invalid modes
James Cameron's AVATAR™: THE GAME v1.10.3 2020-09-26 sceSasSetADSRMode(08acd140, 23, 15, 00000000, 00000000, 00000000, 00000000): invalid modes
James Cameron's AVATAR™: THE GAME v1.10.3 2020-09-26 sceSasSetADSRMode(08acd140, 22, 15, 00000000, 00000000, 00000000, 00000000): invalid modes
James Cameron's AVATAR™: THE GAME v1.10.3 2020-09-26 sceSasSetADSRMode(08acd140, 21, 15, 00000000, 00000000, 00000000, 00000000): invalid modes
James Cameron's AVATAR™: THE GAME v1.10.3 2020-09-26 sceSasSetADSRMode(08acd140, 20, 15, 00000000, 00000000, 00000000, 00000000): invalid modes
James Cameron's AVATAR™: THE GAME v1.10.3 2020-09-26 sceSasSetADSRMode(08acd140, 19, 15, 00000000, 00000000, 00000000, 00000000): invalid modes
James Cameron's AVATAR™: THE GAME v1.10.3 2020-09-26 sceSasSetADSRMode(08acd140, 18, 15, 00000000, 00000000, 00000000, 00000000): invalid modes
James Cameron's AVATAR™: THE GAME v1.10.3 2020-09-26 sceSasSetADSRMode(08acd140, 17, 15, 00000000, 00000000, 00000000, 00000000): invalid modes
James Cameron's AVATAR™: THE GAME v1.10.3 2020-09-26 sceKernelLoadModule: unsupported options size=00000014, flags=08964560, pos=0, access=1, data=1, text=1
James Cameron's AVATAR™: THE GAME v1.10.3 2020-09-19 Ignoring func export sceMp3/87677e40, already implemented in HLE.
James Cameron's AVATAR™: THE GAME v1.10.3 2020-09-19 Ignoring func export sceMp3/7f696782, already implemented in HLE.
James Cameron's AVATAR™: THE GAME v1.10.3 2020-09-19 Ignoring func export sceMp3/44e07129, already implemented in HLE.
James Cameron's AVATAR™: THE GAME v1.10.3 2020-09-19 Ignoring func export sceMp3/3cef484f, already implemented in HLE.
James Cameron's AVATAR™: THE GAME v1.10.3 2020-09-19 Ignoring func export sceMp3/3c2fa058, already implemented in HLE.
James Cameron's AVATAR™: THE GAME v1.10.3 2020-09-19 Ignoring func export sceMp3/35750070, already implemented in HLE.
James Cameron's AVATAR™: THE GAME v1.10.2 2020-08-21 sceKernelLoadModule: unsupported options size=00000014, flags=08bead40, pos=0, access=1, data=2, text=2
James Cameron's AVATAR™: THE GAME v1.10.2 2020-08-21 sceKernelLoadModule: unsupported options size=00000014, flags=08bead40, pos=0, access=1, data=1, text=1
James Cameron's AVATAR™: THE GAME v1.10.2 2020-08-21 sceKernelLoadModule: unsupported options size=00000014, flags=09fff5f0, pos=0, access=1, data=1, text=1
James Cameron's AVATAR™: THE GAME v1.10.2 2020-08-21 sceKernelLoadModule: unsupported options size=00000014, flags=09fff5f0, pos=0, access=1, data=2, text=2
James Cameron's AVATAR™: THE GAME v1.10.3 2020-09-26 sceKernelCreateThread(name=sceNetIfhandle_Service): unsupported attributes 00001006
James Cameron's AVATAR™: THE GAME v1.10.3 2020-09-26 Ignoring func export sceNetIfhandle/fd8585e1, already implemented in HLE.
James Cameron's AVATAR™: THE GAME v1.10.3 2020-09-26 Ignoring func export sceNetIfhandle/c80181a2, already implemented in HLE.
James Cameron's AVATAR™: THE GAME v1.9.4 2021-06-07 Unknown GetPointer 00000000 PC 08805dd4 LR 08000030
James Cameron's AVATAR™: THE GAME v1.9.4 2019-11-02 sceKernelLoadModule: unsupported options size=00000014, flags=0899a904, pos=0, access=1, data=2, text=2
James Cameron's AVATAR™: THE GAME v1.9.4 2022-01-15 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=2, text=2
James Cameron's AVATAR™: THE GAME v1.9.4 2022-06-16 sceKernelLoadModule: unsupported options size=00000014, flags=0899a904, pos=0, access=1, data=1, text=1
James Cameron's AVATAR™: THE GAME v1.9.4 2022-06-27 sceKernelLoadModule: unsupported options size=00000014, flags=000001a4, pos=0, access=1, data=1, text=1
James Cameron's AVATAR™: THE GAME v1.9.4 2022-06-27 sceKernelLoadModule: unsupported options size=00000014, flags=000001a4, pos=0, access=1, data=2, text=2
James Cameron's AVATAR™: THE GAME v1.9.4 2022-01-15 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=1, text=1
James Cameron's AVATAR™: THE GAME v1.9.4 2022-04-30 Unknown GetPointer 00000000 PC 0883985c LR 08000020
James Cameron's AVATAR™: THE GAME v1.6.3-492-g9fddfff66 2022-04-09 BREAK instruction hit
James Cameron's AVATAR™: THE GAME v1.9.4 2022-07-12 FBO using existing buffer as depthbuffer, 040d0000/04088000 and 04088000/04088000
James Cameron's AVATAR™: THE GAME v1.9.4 2022-07-03 FBO using existing buffer as depthbuffer, 040e2000/04088000 and 04088000/04088000
James Cameron's AVATAR™: THE GAME v1.9.4 2021-12-12 Reimporting: func import Scaleform_PSP/452685a4 changed
James Cameron's AVATAR™: THE GAME v1.5.2 2018-05-01 Rendering to framebuffer offset: 00162000 +256x0
James Cameron's AVATAR™: THE GAME v1.9.4 2022-08-08 Video out requested, not supported: mode=0 size=0,0
James Cameron's AVATAR™: THE GAME v1.2.2 2016-05-22 Unknown GE command : fccc7f00
James Cameron's AVATAR™: THE GAME v1.0-41-gae7476a 2016-05-16 Render to texture with different strides 512 != 1792
James Cameron's AVATAR™: THE GAME v1.3.0.1 2017-03-18 Unknown GE command : faaa7f00
James Cameron's AVATAR™: THE GAME v1.0.1-524-g4d4d188 2015-07-15 FBO created from existing depthbuffer as color, 00088000/00700009 and 00000000/00088000
James Cameron's AVATAR™: THE GAME v1.0.1-524-g4d4d188 2015-07-15 FBO created from existing depthbuffer as color, 00088000/00700009 and 00044000/00088000
James Cameron's AVATAR™: THE GAME v1.0.1-524-g4d4d188 2015-07-15 Unknown GE command : 4e8e8f07
James Cameron's AVATAR™: THE GAME v1.0.1-524-g4d4d188 2015-07-15 Unsupported alpha/stencil mask: 17
James Cameron's AVATAR™: THE GAME v1.0.1-524-g4d4d188 2015-07-15 Unsupported RGB mask: r=8a g=2a b=a2
James Cameron's AVATAR™: THE GAME v1.7.5 2022-06-05 FBO using existing buffer as depthbuffer, 000d0000/00088000 and 00088000/00088000