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Game title |
Version |
Latest Report |
Message |
戦国BASARA BATTLE HEROES |
v1.18.1 |
2024-12-22 |
WriteToHardware: Invalid address 000001b0 near PC 08990e2c LR 0898c6e4 |
戦国BASARA BATTLE HEROES |
v1.18.1 |
2024-12-22 |
ReadFromHardware: Invalid address 00000020 near PC 08990e2c LR 0898c6e4 |
戦国BASARA BATTLE HEROES |
v1.18.1 |
2024-12-22 |
WriteToHardware: Invalid address 00000368 near PC 08990e2c LR 0898c6e4 |
戦国BASARA BATTLE HEROES |
v1.18.1 |
2024-12-20 |
Can't draw: No current render step. Step count: 0 |
戦国BASARA BATTLE HEROES |
v1.18.1 |
2024-12-17 |
WriteToHardware: Invalid address 00000368 near PC 08990e84 LR 0898c6e4 |
戦国BASARA BATTLE HEROES |
v1.18.1 |
2024-12-17 |
ReadFromHardware: Invalid address 00000020 near PC 08990e84 LR 0898c6e4 |
戦国BASARA BATTLE HEROES |
v1.18.1 |
2024-11-30 |
WriteToHardware: Invalid address 000001b0 near PC 0898a1bc LR 0898a2f4 |
戦国BASARA BATTLE HEROES |
v1.18.1 |
2024-11-30 |
ReadFromHardware: Invalid address 00000020 near PC 0898a1bc LR 0898a2f4 |
戦国BASARA BATTLE HEROES |
v1.17.1 |
2024-11-02 |
80630006=sceAtracSetHalfwayBufferAndGetID(08bfec80, 00001000, 00040000): invalid RIFF header |
戦国BASARA BATTLE HEROES |
v1.17.1 |
2024-10-19 |
sceKernelCreateThread(name=ScePafJob): unsupported options parameter 09fbfde0 |
戦国BASARA BATTLE HEROES |
v1.17.1 |
2024-10-19 |
sceKernelCreateThread(name=ScePafJob): unsupported options parameter 09fbfda0 |
戦国BASARA BATTLE HEROES |
v1.17.1 |
2024-10-19 |
sceKernelCreateThread(name=ScePafJob): unsupported options parameter 09fbfcf0 |
戦国BASARA BATTLE HEROES |
v1.17.1 |
2024-10-19 |
sceKernelCreateThread(name=ScePafJob): unsupported attributes 00000008 |
戦国BASARA BATTLE HEROES |
v1.17.1 |
2024-10-19 |
sceKernelCreateThread(name=ScePafThread): unsupported options parameter 09fbfd20 |
戦国BASARA BATTLE HEROES |
v1.17.1 |
2024-10-19 |
sceKernelCreateThread(name=ScePafThread): unsupported attributes 00000008 |
戦国BASARA BATTLE HEROES |
v1.16.5 |
2024-09-20 |
WriteToHardware: Invalid address 00000368 near PC 0898bfa0 LR 0898c1e8 |
戦国BASARA BATTLE HEROES |
v1.17.1 |
2024-09-10 |
__KernelStopThread: thread 647 does not exist (ApctlThread deleted) |
戦国BASARA BATTLE HEROES |
v1.11.3 |
2024-08-15 |
sceKernelLoadModule: unsupported options size=00000014, flags=088eb174, pos=0, access=1, data=1, text=1 |
戦国BASARA BATTLE HEROES |
v1.10.2 |
2024-08-08 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 146162440 |
戦国BASARA BATTLE HEROES |
v1.17.1 |
2024-08-07 |
Failed decrypting the PRX (ret = -1, size = 4180673, psp_size = 4181024)! |
戦国BASARA BATTLE HEROES |
v1.17.1 |
2024-08-02 |
WriteToHardware: Invalid address 00000368 near PC 089888b8 LR 0898a2f4 |
戦国BASARA BATTLE HEROES |
v1.17.1 |
2024-08-02 |
WriteToHardware: Invalid address 000001b0 near PC 089888b8 LR 0898a2f4 |
戦国BASARA BATTLE HEROES |
v1.17.1 |
2024-08-02 |
ReadFromHardware: Invalid address 00000020 near PC 089888b8 LR 0898a2f4 |
戦国BASARA BATTLE HEROES |
v1.17.1 |
2024-06-25 |
WriteToHardware: Invalid address 000001b0 near PC 089d74e4 LR 0898bf70 |
戦国BASARA BATTLE HEROES |
v1.17.1 |
2024-06-25 |
ReadFromHardware: Invalid address 00000020 near PC 089d74e4 LR 0898bf70 |
戦国BASARA BATTLE HEROES |
v1.17.1 |
2024-06-16 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=089a51d8, pos=0, access=1, data=2, text=2 |
戦国BASARA BATTLE HEROES |
v1.17.1 |
2024-06-04 |
sceKernelLoadModule: unsupported options size=00000014, flags=08c03ab0, pos=0, access=1, data=2, text=2 |
戦国BASARA BATTLE HEROES |
v1.17.1 |
2024-06-04 |
sceKernelLoadModule: unsupported options size=00000014, flags=08c03ab0, pos=0, access=1, data=1, text=1 |
戦国BASARA BATTLE HEROES |
v1.10.3 |
2024-06-02 |
Render to texture with different strides 512 != 256 |
戦国BASARA BATTLE HEROES |
v1.17.1 |
2024-05-30 |
Rendering to framebuffer offset at 04162000 +256x0 (stride 512) |
戦国BASARA BATTLE HEROES |
v1.17.1 |
2024-05-24 |
WriteToHardware: Invalid address 000001b0 near PC 0896a848 LR 0896a848 |
戦国BASARA BATTLE HEROES |
v1.17.1 |
2024-04-30 |
sceKernelCreateThread(name=scePsmf_library): unsupported attributes 00000006 |
戦国BASARA BATTLE HEROES |
v1.17.1 |
2024-04-30 |
sceKernelLoadModule: unsupported options size=00000014, flags=08cacbd0, pos=0, access=1, data=2, text=2 |
戦国BASARA BATTLE HEROES |
v1.16.6 |
2024-03-04 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=08bc65c0, pos=0, access=1, data=2, text=2 |
戦国BASARA BATTLE HEROES |
v1.17.1 |
2024-02-21 |
Unknown GetPointer 00000000 PC 08000204 LR 08000038 |
戦国BASARA BATTLE HEROES |
v1.12.3 |
2024-02-14 |
sceKernelLoadModule: unsupported options size=00000014, flags=08c734c4, pos=0, access=1, data=2, text=2 |
戦国BASARA BATTLE HEROES |
v1.12.3 |
2024-02-14 |
sceKernelLoadModule: unsupported options size=00000014, flags=08c734c4, pos=0, access=1, data=1, text=1 |
戦国BASARA BATTLE HEROES |
v1.15.4 |
2024-01-13 |
MFIC instruction hit (70020024) at 08933650 |
戦国BASARA BATTLE HEROES |
v1.16.6 |
2024-01-07 |
80630007=sceAtracSetData(2, 08d4b180, 00005000): atracID uses different codec type than data |
戦国BASARA BATTLE HEROES |
v1.16.6 |
2024-01-07 |
80630007=sceAtracSetData(2, 08d4b180, 00004000): atracID uses different codec type than data |
戦国BASARA BATTLE HEROES |
v1.16.6 |
2024-01-07 |
80630007=sceAtracSetData(2, 08d13140, 00000aec): atracID uses different codec type than data |
戦国BASARA BATTLE HEROES |
v1.16.6 |
2024-01-07 |
80630007=sceAtracSetData(2, 08d4b180, 00007914): atracID uses different codec type than data |
戦国BASARA BATTLE HEROES |
v1.16.6 |
2024-01-07 |
80630007=sceAtracSetData(2, 08d4b180, 00018000): atracID uses different codec type than data |
戦国BASARA BATTLE HEROES |
v1.16.6 |
2024-01-07 |
80630007=sceAtracSetData(2, 08d4b180, 00018700): atracID uses different codec type than data |
戦国BASARA BATTLE HEROES |
v1.16.6 |
2024-01-07 |
80630007=sceAtracSetData(2, 08d4b180, 00012e00): atracID uses different codec type than data |
戦国BASARA BATTLE HEROES |
v1.16.6 |
2024-02-23 |
80630007=sceAtracSetData(2, 08d13140, 00038000): atracID uses different codec type than data |
戦国BASARA BATTLE HEROES |
v1.16.6 |
2024-01-07 |
80630007=sceAtracSetData(2, 08d4b180, 0000d800): atracID uses different codec type than data |
戦国BASARA BATTLE HEROES |
v1.16.6 |
2024-01-07 |
80630007=sceAtracSetData(2, 08d4b180, 00004c00): atracID uses different codec type than data |
戦国BASARA BATTLE HEROES |
v1.16.6 |
2024-01-07 |
80630007=sceAtracSetData(2, 08d4b180, 0000fe00): atracID uses different codec type than data |
戦国BASARA BATTLE HEROES |
v1.16.6 |
2024-01-07 |
80630007=sceAtracSetData(2, 08d4b180, 00015700): atracID uses different codec type than data |
戦国BASARA BATTLE HEROES |
v1.16.6 |
2024-01-07 |
Unknown instruction 00010005 at 08f6c084 |
戦国BASARA BATTLE HEROES |
v1.16.6 |
2024-01-07 |
Unknown instruction 00000030 at 08f6c080 |
戦国BASARA BATTLE HEROES |
v1.16.6 |
2024-01-07 |
Unknown instruction 000404b0 at 08f6c064 |
戦国BASARA BATTLE HEROES |
v1.16.6 |
2024-01-07 |
Unknown instruction 00000033 at 08f6c05c |
戦国BASARA BATTLE HEROES |
v1.16.6 |
2023-12-13 |
__KernelStopThread: thread 316 does not exist (helper deleted) |
戦国BASARA BATTLE HEROES |
v1.17.1 |
2024-06-04 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000002, pos=0, access=1, data=2, text=2 |
戦国BASARA BATTLE HEROES |
v1.16.6 |
2023-12-12 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000002, pos=0, access=1, data=1, text=1 |
戦国BASARA BATTLE HEROES |
v1.16.6 |
2023-12-12 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=089a51d8, pos=0, access=1, data=1, text=1 |
戦国BASARA BATTLE HEROES |
v1.16.6 |
2023-11-30 |
An uneaten prefix at end of block: 08ac3ba4 |
戦国BASARA BATTLE HEROES |
v1.12.3 |
2023-11-21 |
__KernelStopThread: thread 448 does not exist |
戦国BASARA BATTLE HEROES |
v1.16.6 |
2023-11-20 |
Unknown GE command : 52000001 |
戦国BASARA BATTLE HEROES |
v1.16.4 |
2023-11-18 |
WriteToHardware: Invalid address 000001b0 near PC 089734f0 LR 08973564 |
戦国BASARA BATTLE HEROES |
v1.16.4 |
2023-11-18 |
ReadFromHardware: Invalid address 00000020 near PC 089734f0 LR 08973564 |
戦国BASARA BATTLE HEROES |
v1.16.5 |
2024-09-20 |
WriteToHardware: Invalid address 000001b0 near PC 0898bfa0 LR 0898c1e8 |
戦国BASARA BATTLE HEROES |
v1.16.5 |
2024-09-20 |
ReadFromHardware: Invalid address 00000020 near PC 0898bfa0 LR 0898c1e8 |
戦国BASARA BATTLE HEROES |
v1.16.1 |
2023-09-24 |
__KernelStopThread: thread 288 does not exist (helper deleted) |
戦国BASARA BATTLE HEROES |
v1.13.2 |
2023-09-23 |
Error in shader program link: info: L0001 The fragment floating-point variable u_texelDelta does not match the u_texelDelta variable declared in earlier shader stages.
The precision does not match.
fs: postshader
#version 310 es
precision mediump float;
precision highp int;
layout(binding = 0) uniform mediump sampler2D sampler0;
uniform vec4 u_time;
uniform vec2 u_texelDelta;
uniform vec2 u_pixelDelta;
in vec2 v_texcoord0;
out vec4 _RESERVED_IDENTIFIER_FIXUP_gl_FragColor;
in vec4 v_texcoordNC0;
in vec4 v_texcoordNC1;
in vec4 v_texcoordNC2;
in vec4 v_texcoordNC3;
mediump int SEPIA;
mediump int GRAYSCALE;
mediump int NEGATIVE;
mediump int PSPCOLORS;
vec3 processSHADEBOOST(inout vec3 color)
{
float sat = 1.2999999523162841796875;
float brt = 0.800000011920928955078125;
float con = 1.0;
float AvgLumR = 1.2000000476837158203125;
float AvgLumG = 1.2999999523162841796875;
float AvgLumB = 1.10000002384185791015625;
if (SEPIA == 1)
{
sat = 0.00999999977648258209228515625;
brt = 1.75;
con = 1.0;
AvgLumR = 0.439999997615814208984375;
AvgLumG = 0.2599999904632568359375;
AvgLumB = 0.07999999821186065673828125;
}
if (GRAYSCALE == 1)
{
sat = 0.0;
brt = 1.0;
con = 1.0;
AvgLumR = 1.0;
AvgLumG = 1.0;
AvgLumB = 1.0;
}
if (NEGATIVE == 1)
{
sat = 1.0;
brt = 1.0;
con = -1.0;
AvgLumR = 1.0;
AvgLumG = 1.0;
AvgLumB = 1.0;
}
if (PSPCOLORS == 1)
{
sat = 1.0;
brt = 1.0;
con = 1.0;
AvgLumR = 0.959299981594085693359375;
AvgLumG = 1.0738999843597412109375;
AvgLumB = 1.46039998531341552734375;
}
vec3 AvgLumin = vec3(AvgLumR, AvgLumG, AvgLumB);
vec3 conRGB = vec3(0.5);
vec3 brtColor = color * brt;
vec3 intensity = vec3(((brtColor.x * 0.2125000059604644775390625) + (brtColor.y * 0.7153999805450439453125)) + (brtColor.z * 0.07209999859333038330078125));
vec3 satColor = mix(intensity, brtColor, vec3(sat));
vec3 conColor = mix(conRGB, satColor, vec3(con));
vec3 mixColor = AvgLumin * conColor;
color = mixColor;
return color;
}
void main()
{
SEPIA = 0;
GRAYSCALE = 0;
NEGATIVE = 0;
PSPCOLORS = 0;
vec3 color = texture(sampler0, v_texcoord0).xyz;
vec3 param = color;
vec3 _127 = processSHADEBOOST(param);
color = _127;
_RESERVED_IDENTIFIER_FIXUP_gl_FragColor = vec4(color.x, color.y, color.z, _RESERVED_IDENTIFIER_FIXUP_gl_FragColor.w);
_RESERVED_IDENTIFIER_FIXUP_gl_FragColor.w = 1.0;
}
vs: postshader
#version 310 es
uniform vec2 u_texelDelta;
out vec2 v_texcoord0;
in vec2 a_texcoord0;
in vec4 a_position;
out vec4 v_texcoordNC0;
out vec4 v_texcoordNC1;
out vec4 v_texcoordNC2;
out vec4 v_texcoordNC3;
void main()
{
v_texcoord0 = a_texcoord0;
gl_Position = a_position;
v_texcoordNC0 = a_texcoord0.xyxy + (vec4(-0.5, -0.5, -1.5, -1.5) * u_texelDelta.xyxy);
v_texcoordNC1 = a_texcoord0.xyxy + (vec4(0.5, -0.5, 1.5, -1.5) * u_texelDelta.xyxy);
v_texcoordNC2 = a_texcoord0.xyxy + (vec4(-0.5, 0.5, -1.5, 1.5) * u_texelDelta.xyxy);
v_texcoordNC3 = a_texcoord0.xyxy + (vec4(0.5, 0.5, 1.5, 1.5) * u_texelDelta.xyxy);
}
|
戦国BASARA BATTLE HEROES |
v1.11.3 |
2023-09-21 |
sceDmacMemcpy(dest=04154000, src=09309cc0, size=557056): overlapping read |
戦国BASARA BATTLE HEROES |
v1.16.1 |
2023-09-19 |
80630006=sceAtracSetDataAndGetID(08baccc0, 80020323): invalid RIFF header |
戦国BASARA BATTLE HEROES |
v1.13.2-1659-gbbb55e9b1 |
2023-09-15 |
UI scissor out of bounds in GamePauseScreen: 450,40-600,1880 / 1920,1080 |
戦国BASARA BATTLE HEROES |
v1.13.2-1659-gbbb55e9b1 |
2023-09-15 |
UI scissor out of bounds in GamePauseScreen: 0,40-430,1880 / 1920,1080 |
戦国BASARA BATTLE HEROES |
v1.13.2-1659-gbbb55e9b1 |
2023-09-15 |
UI scissor out of bounds in GamePauseScreen: 2293,22-1067,585 / 1920,1080 |
戦国BASARA BATTLE HEROES |
v1.13.2-1659-gbbb55e9b1 |
2023-09-15 |
UI scissor out of bounds in GamePauseScreen: 0,22-2258,585 / 1920,1080 |
戦国BASARA BATTLE HEROES |
v1.15.4 |
2023-09-15 |
80630006=sceAtracSetDataAndGetID(08b3d9c4, 00008000): invalid RIFF header |
戦国BASARA BATTLE HEROES |
v1.15.4 |
2023-09-04 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=089d5550, pos=0, access=1, data=2, text=2 |
戦国BASARA BATTLE HEROES |
v1.15.4 |
2023-09-04 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=08aa3328, pos=0, access=1, data=1, text=1 |
戦国BASARA BATTLE HEROES |
v1.12.3 |
2023-08-27 |
Failed to read valid video stream data from header |
戦国BASARA BATTLE HEROES |
v1.12.3 |
2023-08-27 |
Could not setup streams, unexpected stream count: 13414 |
戦国BASARA BATTLE HEROES |
v1.12.3 |
2023-08-27 |
Unexpected mpeg first timestamp: d59a080000 / 917412249600 |
戦国BASARA BATTLE HEROES |
v1.15.4 |
2023-08-26 |
__KernelStopThread: thread 1437 does not exist (ApctlThread deleted) |
戦国BASARA BATTLE HEROES |
v1.15.4 |
2023-08-08 |
Jump to invalid address: 029b6840 |
戦国BASARA BATTLE HEROES |
v1.14.1 |
2023-07-13 |
UI scissor out of bounds in MainScreen: 0,0-1078,721 / 1440,720 |
戦国BASARA BATTLE HEROES |
v1.15.4 |
2023-06-29 |
MFIC instruction hit (70020024) at 08968ab4 |
戦国BASARA BATTLE HEROES |
v1.15.4 |
2023-06-08 |
ReadFromHardware: Invalid address 00000014 near PC 0897d110 LR 08879e08 |
戦国BASARA BATTLE HEROES |
v1.15.4 |
2023-06-08 |
ReadFromHardware: Invalid address 00000008 near PC 0887e20c LR 0887235c |
戦国BASARA BATTLE HEROES |
v1.15.4 |
2023-06-08 |
ReadFromHardware: Invalid address 00000000 near PC 08882dd0 LR 08882d50 |
戦国BASARA BATTLE HEROES |
v1.15.4 |
2023-06-08 |
WriteToHardware: Invalid address 000001b0 near PC 0898a460 LR 08989f18 |
戦国BASARA BATTLE HEROES |
v1.15.4 |
2023-06-08 |
ReadFromHardware: Invalid address 00000020 near PC 0898a460 LR 08989f18 |
戦国BASARA BATTLE HEROES |
v1.14.4 |
2023-05-12 |
WriteToHardware: Invalid address 00000368 near PC 0898a134 LR 0898a2f4 |
戦国BASARA BATTLE HEROES |
v1.14.4 |
2023-05-12 |
WriteToHardware: Invalid address 000001b0 near PC 0898a134 LR 0898a2f4 |
戦国BASARA BATTLE HEROES |
v1.14.4 |
2023-05-12 |
ReadFromHardware: Invalid address 00000020 near PC 0898a134 LR 0898a2f4 |
戦国BASARA BATTLE HEROES |
v1.14.4 |
2023-05-09 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=2, text=2 |
戦国BASARA BATTLE HEROES |
v1.14.4 |
2023-05-01 |
Replacement rowPitch=2048, but w=5120 (level=0) |
戦国BASARA BATTLE HEROES |
v1.14.4 |
2023-04-30 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=08b62c68, pos=0, access=1, data=2, text=2 |
戦国BASARA BATTLE HEROES |
v1.14.4 |
2023-04-30 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=08b62c68, pos=0, access=1, data=1, text=1 |
戦国BASARA BATTLE HEROES |
v1.14.4 |
2023-04-28 |
Replacement rowPitch=512, but w=1024 (level=0) |
戦国BASARA BATTLE HEROES |
v1.14.4 |
2023-04-18 |
WriteToHardware: Invalid address 00000368 near PC 08988150 LR 08989e34 |
戦国BASARA BATTLE HEROES |
v1.14.4 |
2023-04-18 |
ReadFromHardware: Invalid address 00000020 near PC 08988150 LR 08989e34 |
戦国BASARA BATTLE HEROES |
v1.11.3 |
2023-04-10 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000000, pos=0, access=0, data=0, text=2 |
戦国BASARA BATTLE HEROES |
v1.14.4 |
2023-04-08 |
sceKernelLoadModule: unsupported options size=00000014, flags=09fffad0, pos=0, access=1, data=1, text=1 |