Recent logs - 戦国BASARA BATTLE HEROES

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Game title Version Latest Report Message
戦国BASARA BATTLE HEROES v1.10.3 2020-09-16 sceGeBreak(mode=0, unknown=08ce04ac): unknown ptr (valid)
戦国BASARA BATTLE HEROES v1.10.3 2020-09-16 sceKernelLoadModule: unsupported options size=00000014, flags=09fffaf1, pos=0, access=1, data=0, text=0
戦国BASARA BATTLE HEROES v1.10.3 2020-09-15 Garbage libstub address or end
戦国BASARA BATTLE HEROES v1.10.3 2020-09-15 Jump to invalid address: 00219824
戦国BASARA BATTLE HEROES v1.10.3 2020-09-15 Jump to invalid address: 00000324
戦国BASARA BATTLE HEROES v1.10.3 2020-09-15 Jump to invalid address: 001d2380
戦国BASARA BATTLE HEROES v1.10.3 2020-09-15 Jump to invalid address: 00080230
戦国BASARA BATTLE HEROES v1.10.3 2020-09-15 Jump to invalid address: 00000000
戦国BASARA BATTLE HEROES v1.10.3 2020-09-15 Jump to invalid address: 001d2274
戦国BASARA BATTLE HEROES v1.10.3 2020-09-15 Jump to invalid address: 001d3a10
戦国BASARA BATTLE HEROES v1.10.3 2020-09-15 Jump to invalid address: 002196ac
戦国BASARA BATTLE HEROES v1.10.3 2020-09-15 Jump to invalid address: 001d3bf4
戦国BASARA BATTLE HEROES v1.10.3 2020-09-15 Unknown GetPointer 00219d94 PC 00000000 LR 00000000
戦国BASARA BATTLE HEROES v1.10.3 2020-09-15 Jump to invalid address: 001d5cd4
戦国BASARA BATTLE HEROES v1.10.3 2020-09-15 Jump to invalid address: 001d1e74
戦国BASARA BATTLE HEROES v1.10.3 2020-09-15 Jump to invalid address: 00000188
戦国BASARA BATTLE HEROES v1.10.3 2020-09-15 Jump to invalid address: 0021971c
戦国BASARA BATTLE HEROES v1.10.3 2020-09-15 Jump to invalid address: 00219704
戦国BASARA BATTLE HEROES v1.10.3 2020-09-11 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 167508176
戦国BASARA BATTLE HEROES v1.10.3-534-g77ac80dc0 2020-09-10 sceMpegRingbufferPut(): invalid mpeg data
戦国BASARA BATTLE HEROES v1.10.2 2020-09-06 sceKernelLoadModule: unsupported options size=00000014, flags=089e4028, pos=0, access=1, data=2, text=2
戦国BASARA BATTLE HEROES v1.10.3 2020-09-11 sceKernelCreateThread(name=sceNetAdhocAuth_Service): unsupported attributes 00001006
戦国BASARA BATTLE HEROES v1.10.3 2020-09-11 Unknown syscall in known module 'ThreadManForKernel': 0x293b45b8
戦国BASARA BATTLE HEROES v1.10.3 2020-09-11 Unknown syscall in known module 'ThreadManForKernel': 0x616403ba
戦国BASARA BATTLE HEROES v1.10.2 2020-09-06 Unknown syscall in known module 'ThreadManForKernel': 0x7e65b999
戦国BASARA BATTLE HEROES v1.10.2 2020-09-06 Unknown syscall in known module 'ThreadManForKernel': 0x6652b8ca
戦国BASARA BATTLE HEROES v1.10.2 2020-09-06 Unknown syscall in known module 'ThreadManForKernel': 0x18260574
戦国BASARA BATTLE HEROES v1.10.2 2020-09-06 sceKernelLoadModule: unsupported options size=00000014, flags=089e4028, pos=0, access=1, data=1, text=1
戦国BASARA BATTLE HEROES v1.10.2 2020-09-06 Unknown syscall in known module 'ThreadManForKernel': 0x56c039b5
戦国BASARA BATTLE HEROES v1.10.2 2020-09-06 Unknown syscall in known module 'ThreadManForKernel': 0x1fb15a32
戦国BASARA BATTLE HEROES v1.10.2 2020-09-06 Unknown syscall in known module 'ThreadManForKernel': 0x58b1f937
戦国BASARA BATTLE HEROES v1.10.3 2020-09-06 Unknown syscall in known module 'ThreadManForKernel': 0xe9b3061e
戦国BASARA BATTLE HEROES v1.10.3 2020-09-06 Unknown syscall in known module 'ThreadManForKernel': 0x86255ada
戦国BASARA BATTLE HEROES v1.10.3 2020-09-06 Unknown syscall in known module 'ThreadManForKernel': 0x8125221d
戦国BASARA BATTLE HEROES v1.10.3 2020-08-15 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 142644872
戦国BASARA BATTLE HEROES v1.10.3 2020-08-15 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 142637024
戦国BASARA BATTLE HEROES v1.10.3 2020-08-15 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 142748256
戦国BASARA BATTLE HEROES v1.10.3 2020-08-15 RET: Stack empty!
戦国BASARA BATTLE HEROES v1.10.3 2020-08-09 sceKernelLoadModule: unsupported options size=00000014, flags=08af0100, pos=0, access=1, data=2, text=2
戦国BASARA BATTLE HEROES v1.10.3 2020-08-09 sceKernelLoadModule: unsupported options size=00000014, flags=08c03170, pos=0, access=1, data=1, text=1
戦国BASARA BATTLE HEROES v1.4.2-425-g7a7ccee5e 2020-08-07 Error in shader compilation: info: Vertex shader failed to compile with the following errors: ERROR: 0:158: error(#143) Undeclared identifier u_proj ERROR: 0:159: error(#143) Undeclared identifier col ERROR: 0:175: error(#216) Vector field selection out of range 'rgb' ERROR: 0:178: error(#216) Vector field selection out of range 'rgb' ERROR: 0:179: error(#216) Vector field selection out of range 'rgb' ERROR: 0:190: error(#216) Vector field selection out of range 'rgb' ERROR: 0:193: error(#216) Vector field selection out of range 'rgb' ERROR: 0:194: error(#216) Vector field selection out of range 'rgb' ERROR: 0:205: error(#216) Vector field selection out of range 'rgb' ERROR: 0:208: error(#216) Vector field selection out of range 'rgb' ERROR: 0:209: error(#216) Vector field selection out of range 'rgb' ERROR: 0:220: error(#216) Vector field selection out of range 'rgb' ERROR: 0:223: error(#216) Vector field selection out of range 'rgb' ERROR: 0:224: error(#216) Vector field selection out of range 'rgb' ERROR: 0:226: error(#143) Undeclared identifier tex ERROR: error(#273) 15 compilation errors. No code generated / code: #version 330 #define lowp #define mediump #define highp in mediump vec4 w1, w2; in vec3 position; in mediump vec3 normal; in vec2 texcoord; in lowp vec4 color0; uniform mat4 u_proj_through; uniform mat4 u_world; uniform mat4 u_view; uniform mediump mat4 u_texmtx; uniform mat4 u_bone0; uniform mat4 u_bone1; uniform mat4 u_bone2; uniform mat4 u_bone3; uniform mat4 u_bone4; uniform mat4 u_bone5; uniform mat4 u_bone6; uniform mat4 u_bone7; uniform vec4 u_uvscaleoffset; uniform vec3 u_lightpos0; uniform mediump vec3 u_lightatt0; uniform mediump vec3 u_lightdir0; uniform mediump float u_lightangle0; uniform mediump float u_lightspotCoef0; uniform lowp vec3 u_lightambient0; uniform lowp vec3 u_lightdiffuse0; uniform lowp vec3 u_lightspecular0; uniform vec3 u_lightpos1; uniform mediump vec3 u_lightatt1; uniform mediump vec3 u_lightdir1; uniform mediump float u_lightangle1; uniform mediump float u_lightspotCoef1; uniform lowp vec3 u_lightambient1; uniform lowp vec3 u_lightdiffuse1; uniform lowp vec3 u_lightspecular1; uniform vec3 u_lightpos2; uniform mediump vec3 u_lightatt2; uniform mediump vec3 u_lightdir2; uniform mediump float u_lightangle2; uniform mediump float u_lightspotCoef2; uniform lowp vec3 u_lightambient2; uniform lowp vec3 u_lightdiffuse2; uniform lowp vec3 u_lightspecular2; uniform vec3 u_lightpos3; uniform mediump vec3 u_lightatt3; uniform mediump vec3 u_lightdir3; uniform mediump float u_lightangle3; uniform mediump float u_lightspotCoef3; uniform lowp vec3 u_lightambient3; uniform lowp vec3 u_lightdiffuse3; uniform lowp vec3 u_lightspecular3; uniform lowp vec4 u_ambient; uniform lowp vec4 u_matspecular; uniform lowp vec3 u_matemissive; uniform lowp vec4 u_matambientalpha; uniform highp vec2 u_fogcoef; flat out lowp vec4 v_color0; out mediump vec3 v_texcoord; out mediump float v_fogdepth; uniform sampler1D u_tess_pos_tex; uniform sampler1D u_tess_tex_tex; uniform sampler1D u_tess_col_tex; uniform int u_spline_count_u; vec2 tess_sample(in vec2 points[16], in vec2 weights[4]) { vec2 pos = vec2(0.0); for (int i = 0; i < 4; ++i) { for (int j = 0; j < 4; ++j) { float f = weights[j].x * weights[i].y; if (f != 0.0) pos = pos + f * points[i * 4 + j]; } } return pos; } vec3 tess_sample(in vec3 points[16], in vec2 weights[4]) { vec3 pos = vec3(0.0); for (int i = 0; i < 4; ++i) { for (int j = 0; j < 4; ++j) { float f = weights[j].x * weights[i].y; if (f != 0.0) pos = pos + f * points[i * 4 + j]; } } return pos; } vec4 tess_sample(in vec4 points[16], in vec2 weights[4]) { vec4 pos = vec4(0.0); for (int i = 0; i < 4; ++i) { for (int j = 0; j < 4; ++j) { float f = weights[j].x * weights[i].y; if (f != 0.0) pos = pos + f * points[i * 4 + j]; } } return pos; } uniform int u_spline_count_v; uniform int u_spline_type_u; uniform int u_spline_type_v; void spline_knot(ivec2 num_patches, ivec2 type, out vec2 kn
戦国BASARA BATTLE HEROES v1.10.2 2020-07-27 sceKernelLoadModule: unsupported options size=00000014, flags=000001a4, pos=0, access=1, data=2, text=2
戦国BASARA BATTLE HEROES v1.10.2 2020-07-27 sceKernelLoadModule: unsupported options size=00000014, flags=000001a4, pos=0, access=1, data=1, text=1
戦国BASARA BATTLE HEROES v1.10.2 2020-07-27 sceKernelLoadModule: unsupported options size=00000014, flags=0899a904, pos=0, access=1, data=1, text=1
戦国BASARA BATTLE HEROES v1.10.2 2020-07-27 sceKernelLoadModule: unsupported options size=00000014, flags=0899a904, pos=0, access=1, data=2, text=2
戦国BASARA BATTLE HEROES v1.10.3 2020-07-22 Loading file directly instead of using handlers: disc0:/PSP_GAME/USRDIR/MGP.PGF
戦国BASARA BATTLE HEROES v1.10.3 2020-07-22 Video out requested, not supported: mode=0 size=512,272
戦国BASARA BATTLE HEROES v1.10.3 2020-07-22 sceKernelCreateThread(name=jmpFont_Library): unsupported attributes 00000006
戦国BASARA BATTLE HEROES v1.10.3 2020-07-22 ReadFromHardware: Invalid address 0a000000 near PC 08e1b560 LR 08e1b560
戦国BASARA BATTLE HEROES v1.10.3 2020-07-22 sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000000, pos=1, access=0, data=0, text=2
戦国BASARA BATTLE HEROES v1.10.3 2020-07-22 Unknown syscall in known module 'sceNpService': 0x78802d5f
戦国BASARA BATTLE HEROES v1.10.3 2020-07-22 Unknown syscall in known module 'sceNpService': 0x268c009d
戦国BASARA BATTLE HEROES v1.10.3 2020-07-22 Unknown syscall in known module 'sceNpService': 0x1da3e950
戦国BASARA BATTLE HEROES v1.10.3 2020-07-22 Unknown syscall in known module 'sceNpService': 0x168b8de5
戦国BASARA BATTLE HEROES v1.10.2 2020-07-15 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 143963980
戦国BASARA BATTLE HEROES v1.10.2 2020-09-06 Unknown syscall in known module 'ThreadManForKernel': 0x278c0df5
戦国BASARA BATTLE HEROES v1.10.2 2020-09-06 sceKernelCreateThread(name=sceMemab): unsupported attributes 00001006
戦国BASARA BATTLE HEROES v1.10.3 2020-09-06 Unknown syscall in known module 'ThreadManForKernel': 0x4e3a1105
戦国BASARA BATTLE HEROES v1.10.3 2020-09-06 Unknown syscall in known module 'ThreadManForKernel': 0x3f53e640
戦国BASARA BATTLE HEROES v1.10.2 2020-09-06 Unknown syscall in known module 'ThreadManForKernel': 0x28b6489c
戦国BASARA BATTLE HEROES v1.10.2 2020-09-06 Unknown syscall in known module 'ThreadManForKernel': 0xd6da4ba1
戦国BASARA BATTLE HEROES v1.10.2 2020-09-06 sceKernelCreateThread(name=sceNetIfhandle_Service): unsupported attributes 00001006
戦国BASARA BATTLE HEROES v1.10.2 2020-09-06 Ignoring func export sceNetIfhandle/fd8585e1, already implemented in HLE.
戦国BASARA BATTLE HEROES v1.10.2 2020-09-06 Ignoring func export sceNetIfhandle/c80181a2, already implemented in HLE.
戦国BASARA BATTLE HEROES v1.10.2 2020-09-06 Unknown syscall in known module 'ThreadManForKernel': 0x369ed59d
戦国BASARA BATTLE HEROES v1.10.2 2020-09-06 Unknown syscall in known module 'ThreadManForKernel': 0x39810265
戦国BASARA BATTLE HEROES v1.10.2 2020-09-06 Unknown syscall in known module 'ThreadManForKernel': 0xb736e9ff
戦国BASARA BATTLE HEROES v1.10.2 2020-09-06 Unknown syscall in known module 'ThreadManForKernel': 0xaf36d708
戦国BASARA BATTLE HEROES v1.10.2 2020-09-06 Unknown syscall in known module 'ThreadManForKernel': 0x89b3d48c
戦国BASARA BATTLE HEROES v1.9.4 2020-06-12 Video out requested, not supported: mode=0 size=0,0
戦国BASARA BATTLE HEROES v1.9.4 2020-06-08 Unknown GetPointer 00000000 PC 089b0734 LR 089aeddc
戦国BASARA BATTLE HEROES v1.9.4 2020-05-29 avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7
戦国BASARA BATTLE HEROES v1.9.4 2020-09-23 sceKernelLoadModule: unsupported options size=00000014, flags=ffffffff, pos=0, access=1, data=1, text=1
戦国BASARA BATTLE HEROES v1.6.3-492-g9fddfff66 2020-05-13 Error in shader compilation: info: (unknown reason) 00000000:0000001a THR C Tex #version 300 es precision highp float; in vec4 position; in vec2 texcoord; in lowp vec4 color0; uniform mat4 u_proj_through; out lowp vec4 v_color0; out mediump vec3 v_texcoord; void main() { v_texcoord = vec3(texcoord, 1.0); v_color0 = color0; vec4 outPos = u_proj_through * vec4(position.xyz, 1.0); gl_Position = outPos; }
戦国BASARA BATTLE HEROES v1.9.4 2020-05-13 sceDmacMemcpy(dest=04110000, src=09309cc0, size=557056): overlapping read
戦国BASARA BATTLE HEROES v1.9.4 2020-05-09 WriteToHardware: Invalid address 000001b0 near PC 089d7844 LR 08975b40
戦国BASARA BATTLE HEROES v1.9.4 2020-04-20 WriteToHardware: Invalid address 000001b0 near PC 08990c54 LR 0898c6e4
戦国BASARA BATTLE HEROES v1.9.4 2020-07-16 ReadFromHardware: Invalid address 00000020 near PC 089d7844 LR 08975b40
戦国BASARA BATTLE HEROES v1.9.4 2020-07-16 WriteToHardware: Invalid address 00000368 near PC 089d7844 LR 08975b40
戦国BASARA BATTLE HEROES v1.9.4 2020-04-10 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=0, data=2, text=2
戦国BASARA BATTLE HEROES v1.9.4 2020-04-10 Inter-buffer memcpy 04088000 -> 04000000
戦国BASARA BATTLE HEROES v1.9.4 2020-03-04 WriteToHardware: Invalid address 00000368 near PC 089af608 LR 089af608
戦国BASARA BATTLE HEROES v1.9.4 2020-03-04 ReadFromHardware: Invalid address 00000020 near PC 089af608 LR 089af608
戦国BASARA BATTLE HEROES v1.9.4 2020-03-04 WriteToHardware: Invalid address 000001b0 near PC 089af608 LR 089af608
戦国BASARA BATTLE HEROES v1.9.4 2020-06-08 ReadFromHardware: Invalid address 0a000000 near PC 00000000 LR 00000000
戦国BASARA BATTLE HEROES v1.9.4 2020-01-26 Unknown GetPointer 00000000 PC 08884310 LR 08884310
戦国BASARA BATTLE HEROES v1.9.4 2020-01-24 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=1, access=1, data=2, text=2
戦国BASARA BATTLE HEROES v1.9.4 2020-01-24 WriteToHardware: Invalid address 00000368 near PC 0898c1e8 LR 0898c1e8
戦国BASARA BATTLE HEROES v1.9.4 2020-01-24 WriteToHardware: Invalid address 000001b0 near PC 0898c1e8 LR 0898c1e8
戦国BASARA BATTLE HEROES v1.9.4 2020-01-24 ReadFromHardware: Invalid address 00000020 near PC 0898c1e8 LR 0898c1e8
戦国BASARA BATTLE HEROES v1.9.4 2020-07-14 sceKernelCreateSema(RealMutex) unsupported options parameter, size = -65536
戦国BASARA BATTLE HEROES v1.9.4 2019-12-26 sceKernelCreateSema(RealMutex) unsupported options parameter, size = -1
戦国BASARA BATTLE HEROES v1.9.4 2020-07-14 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 167771616
戦国BASARA BATTLE HEROES v1.4.2 2019-12-24 WriteToHardware: Invalid address 00000368 near PC 08991bc0 LR 08991bc0
戦国BASARA BATTLE HEROES v1.4.2 2019-12-24 ReadFromHardware: Invalid address 00000020 near PC 08991bc0 LR 08991bc0
戦国BASARA BATTLE HEROES v1.9.4 2019-11-23 WriteToHardware: Invalid address 0015dfc0 near PC 089509d4 LR 089509d4
戦国BASARA BATTLE HEROES v1.9.4 2019-11-22 WriteToHardware: Invalid address 0008b310 near PC 089509d4 LR 089509d4
戦国BASARA BATTLE HEROES v1.9.4 2019-11-06 Render to area containing texture at 04162000 +256x0
戦国BASARA BATTLE HEROES v1.9.4 2019-11-06 Rendering to framebuffer offset: 04162000 +256x0
戦国BASARA BATTLE HEROES v1.9.2 2019-10-26 ReadFromHardware: Invalid address 00000020 near PC 089696dc LR 0896a414