Recent logs - 戦国BASARA BATTLE HEROES

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Game title Version Latest Report Message
戦国BASARA BATTLE HEROES v1.16.1 2023-09-24 __KernelStopThread: thread 288 does not exist (helper deleted)
戦国BASARA BATTLE HEROES v1.13.2 2023-09-23 Error in shader program link: info: L0001 The fragment floating-point variable u_texelDelta does not match the u_texelDelta variable declared in earlier shader stages. The precision does not match. fs: postshader #version 310 es precision mediump float; precision highp int; layout(binding = 0) uniform mediump sampler2D sampler0; uniform vec4 u_time; uniform vec2 u_texelDelta; uniform vec2 u_pixelDelta; in vec2 v_texcoord0; out vec4 _RESERVED_IDENTIFIER_FIXUP_gl_FragColor; in vec4 v_texcoordNC0; in vec4 v_texcoordNC1; in vec4 v_texcoordNC2; in vec4 v_texcoordNC3; mediump int SEPIA; mediump int GRAYSCALE; mediump int NEGATIVE; mediump int PSPCOLORS; vec3 processSHADEBOOST(inout vec3 color) { float sat = 1.2999999523162841796875; float brt = 0.800000011920928955078125; float con = 1.0; float AvgLumR = 1.2000000476837158203125; float AvgLumG = 1.2999999523162841796875; float AvgLumB = 1.10000002384185791015625; if (SEPIA == 1) { sat = 0.00999999977648258209228515625; brt = 1.75; con = 1.0; AvgLumR = 0.439999997615814208984375; AvgLumG = 0.2599999904632568359375; AvgLumB = 0.07999999821186065673828125; } if (GRAYSCALE == 1) { sat = 0.0; brt = 1.0; con = 1.0; AvgLumR = 1.0; AvgLumG = 1.0; AvgLumB = 1.0; } if (NEGATIVE == 1) { sat = 1.0; brt = 1.0; con = -1.0; AvgLumR = 1.0; AvgLumG = 1.0; AvgLumB = 1.0; } if (PSPCOLORS == 1) { sat = 1.0; brt = 1.0; con = 1.0; AvgLumR = 0.959299981594085693359375; AvgLumG = 1.0738999843597412109375; AvgLumB = 1.46039998531341552734375; } vec3 AvgLumin = vec3(AvgLumR, AvgLumG, AvgLumB); vec3 conRGB = vec3(0.5); vec3 brtColor = color * brt; vec3 intensity = vec3(((brtColor.x * 0.2125000059604644775390625) + (brtColor.y * 0.7153999805450439453125)) + (brtColor.z * 0.07209999859333038330078125)); vec3 satColor = mix(intensity, brtColor, vec3(sat)); vec3 conColor = mix(conRGB, satColor, vec3(con)); vec3 mixColor = AvgLumin * conColor; color = mixColor; return color; } void main() { SEPIA = 0; GRAYSCALE = 0; NEGATIVE = 0; PSPCOLORS = 0; vec3 color = texture(sampler0, v_texcoord0).xyz; vec3 param = color; vec3 _127 = processSHADEBOOST(param); color = _127; _RESERVED_IDENTIFIER_FIXUP_gl_FragColor = vec4(color.x, color.y, color.z, _RESERVED_IDENTIFIER_FIXUP_gl_FragColor.w); _RESERVED_IDENTIFIER_FIXUP_gl_FragColor.w = 1.0; } vs: postshader #version 310 es uniform vec2 u_texelDelta; out vec2 v_texcoord0; in vec2 a_texcoord0; in vec4 a_position; out vec4 v_texcoordNC0; out vec4 v_texcoordNC1; out vec4 v_texcoordNC2; out vec4 v_texcoordNC3; void main() { v_texcoord0 = a_texcoord0; gl_Position = a_position; v_texcoordNC0 = a_texcoord0.xyxy + (vec4(-0.5, -0.5, -1.5, -1.5) * u_texelDelta.xyxy); v_texcoordNC1 = a_texcoord0.xyxy + (vec4(0.5, -0.5, 1.5, -1.5) * u_texelDelta.xyxy); v_texcoordNC2 = a_texcoord0.xyxy + (vec4(-0.5, 0.5, -1.5, 1.5) * u_texelDelta.xyxy); v_texcoordNC3 = a_texcoord0.xyxy + (vec4(0.5, 0.5, 1.5, 1.5) * u_texelDelta.xyxy); }
戦国BASARA BATTLE HEROES v1.11.3 2023-09-21 sceDmacMemcpy(dest=04154000, src=09309cc0, size=557056): overlapping read
戦国BASARA BATTLE HEROES v1.16.1 2023-09-19 80630006=sceAtracSetDataAndGetID(08baccc0, 80020323): invalid RIFF header
戦国BASARA BATTLE HEROES v1.13.2-1659-gbbb55e9b1 2023-09-15 UI scissor out of bounds in GamePauseScreen: 450,40-600,1880 / 1920,1080
戦国BASARA BATTLE HEROES v1.13.2-1659-gbbb55e9b1 2023-09-15 UI scissor out of bounds in GamePauseScreen: 0,40-430,1880 / 1920,1080
戦国BASARA BATTLE HEROES v1.13.2-1659-gbbb55e9b1 2023-09-15 UI scissor out of bounds in GamePauseScreen: 2293,22-1067,585 / 1920,1080
戦国BASARA BATTLE HEROES v1.13.2-1659-gbbb55e9b1 2023-09-15 UI scissor out of bounds in GamePauseScreen: 0,22-2258,585 / 1920,1080
戦国BASARA BATTLE HEROES v1.15.4 2023-09-15 80630006=sceAtracSetDataAndGetID(08b3d9c4, 00008000): invalid RIFF header
戦国BASARA BATTLE HEROES v1.15.4 2023-09-04 sceKernelLoadModuleByID: unsupported options size=00000014, flags=089d5550, pos=0, access=1, data=2, text=2
戦国BASARA BATTLE HEROES v1.15.4 2023-09-04 sceKernelLoadModuleByID: unsupported options size=00000014, flags=08aa3328, pos=0, access=1, data=1, text=1
戦国BASARA BATTLE HEROES v1.12.3 2023-08-27 Failed to read valid video stream data from header
戦国BASARA BATTLE HEROES v1.12.3 2023-08-27 Could not setup streams, unexpected stream count: 13414
戦国BASARA BATTLE HEROES v1.12.3 2023-08-27 Unexpected mpeg first timestamp: d59a080000 / 917412249600
戦国BASARA BATTLE HEROES v1.15.4 2023-08-26 __KernelStopThread: thread 1437 does not exist (ApctlThread deleted)
戦国BASARA BATTLE HEROES v1.15.4 2023-08-08 Jump to invalid address: 029b6840
戦国BASARA BATTLE HEROES v1.14.1 2023-07-13 UI scissor out of bounds in MainScreen: 0,0-1078,721 / 1440,720
戦国BASARA BATTLE HEROES v1.15.4 2023-06-29 MFIC instruction hit (70020024) at 08968ab4
戦国BASARA BATTLE HEROES v1.15.4 2023-06-08 ReadFromHardware: Invalid address 00000014 near PC 0897d110 LR 08879e08
戦国BASARA BATTLE HEROES v1.15.4 2023-06-08 ReadFromHardware: Invalid address 00000008 near PC 0887e20c LR 0887235c
戦国BASARA BATTLE HEROES v1.15.4 2023-06-08 ReadFromHardware: Invalid address 00000000 near PC 08882dd0 LR 08882d50
戦国BASARA BATTLE HEROES v1.15.4 2023-06-08 WriteToHardware: Invalid address 000001b0 near PC 0898a460 LR 08989f18
戦国BASARA BATTLE HEROES v1.15.4 2023-06-08 ReadFromHardware: Invalid address 00000020 near PC 0898a460 LR 08989f18
戦国BASARA BATTLE HEROES v1.14.4 2023-05-12 WriteToHardware: Invalid address 00000368 near PC 0898a134 LR 0898a2f4
戦国BASARA BATTLE HEROES v1.14.4 2023-05-12 WriteToHardware: Invalid address 000001b0 near PC 0898a134 LR 0898a2f4
戦国BASARA BATTLE HEROES v1.14.4 2023-05-12 ReadFromHardware: Invalid address 00000020 near PC 0898a134 LR 0898a2f4
戦国BASARA BATTLE HEROES v1.14.4 2023-05-09 sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=2, text=2
戦国BASARA BATTLE HEROES v1.14.4 2023-05-01 Replacement rowPitch=2048, but w=5120 (level=0)
戦国BASARA BATTLE HEROES v1.14.4 2023-04-30 sceKernelLoadModuleByID: unsupported options size=00000014, flags=08b62c68, pos=0, access=1, data=2, text=2
戦国BASARA BATTLE HEROES v1.14.4 2023-04-30 sceKernelLoadModuleByID: unsupported options size=00000014, flags=08b62c68, pos=0, access=1, data=1, text=1
戦国BASARA BATTLE HEROES v1.14.4 2023-04-28 Replacement rowPitch=512, but w=1024 (level=0)
戦国BASARA BATTLE HEROES v1.14.4 2023-04-18 WriteToHardware: Invalid address 00000368 near PC 08988150 LR 08989e34
戦国BASARA BATTLE HEROES v1.14.4 2023-04-18 ReadFromHardware: Invalid address 00000020 near PC 08988150 LR 08989e34
戦国BASARA BATTLE HEROES v1.11.3 2023-04-10 sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000000, pos=0, access=0, data=0, text=2
戦国BASARA BATTLE HEROES v1.14.4 2023-04-08 sceKernelLoadModule: unsupported options size=00000014, flags=09fffad0, pos=0, access=1, data=1, text=1
戦国BASARA BATTLE HEROES v1.13.2 2023-04-01 GE Interrupt: newState might be 5
戦国BASARA BATTLE HEROES v1.13.2 2023-04-01 GE Interrupt: newState might be 4
戦国BASARA BATTLE HEROES v1.13.2 2023-04-01 GE Interrupt: newState might be 3
戦国BASARA BATTLE HEROES v1.13.2 2023-04-01 GE Interrupt: newState might be 7
戦国BASARA BATTLE HEROES v1.13.2 2023-04-01 GE Interrupt: newState might be 6
戦国BASARA BATTLE HEROES v1.14.4 2023-03-22 __KernelStopThread: thread 313 does not exist (helper deleted)
戦国BASARA BATTLE HEROES v1.14.4 2023-03-12 sceKernelLoadModuleByID: unsupported options size=00000014, flags=08bc6500, pos=0, access=1, data=2, text=2
戦国BASARA BATTLE HEROES v1.14.4 2023-03-12 __KernelStopThread: thread 338 does not exist (helper deleted)
戦国BASARA BATTLE HEROES v1.14.4 2023-03-12 sceKernelLoadModuleByID: unsupported options size=00000014, flags=deadbeef, pos=0, access=1, data=2, text=2
戦国BASARA BATTLE HEROES v1.14.2 2023-02-20 UI scissor out of bounds in MainScreen: 64,0-1174,721 / 1600,720
戦国BASARA BATTLE HEROES v1.14.4 2023-05-01 Replacement rowPitch=1024, but w=4000 (level=0)
戦国BASARA BATTLE HEROES v1.14.4 2023-02-11 80630006=sceAtracSetData(2, 08b407c0, 00020000): invalid RIFF header
戦国BASARA BATTLE HEROES v1.14.4 2023-02-11 80000107=sceDisplaySetFrameBuf(00000000, 0, 0, 0): must change latched framebuf first
戦国BASARA BATTLE HEROES v1.13.2 2023-02-10 WriteToHardware: Invalid address 00000368 near PC 089d7844 LR 0896a2d4
戦国BASARA BATTLE HEROES v1.13.2 2023-02-10 WriteToHardware: Invalid address 000001b0 near PC 089d7844 LR 0896a2d4
戦国BASARA BATTLE HEROES v1.13.2 2023-02-10 ReadFromHardware: Invalid address 00000020 near PC 089d7844 LR 0896a2d4
戦国BASARA BATTLE HEROES v1.14.4 2023-02-04 Replacement rowPitch=512, but w=5120 (level=0)
戦国BASARA BATTLE HEROES v1.11.3-1276-g192a43c1c 2023-01-30 sceKernelLoadModule: unsupported options size=00000014, flags=08beaac0, pos=0, access=1, data=2, text=2
戦国BASARA BATTLE HEROES v1.11.3-1276-g192a43c1c 2023-01-30 sceKernelLoadModule: unsupported options size=00000014, flags=08beaac0, pos=0, access=1, data=1, text=1
戦国BASARA BATTLE HEROES v1.11.3-1276-g192a43c1c 2023-01-30 sceKernelLoadModule: unsupported options size=00000014, flags=09fff5f0, pos=0, access=1, data=1, text=1
戦国BASARA BATTLE HEROES v1.14.2 2023-01-12 UI scissor out of bounds in CwCheatScreen: 610,0-990,720 / 1504,720
戦国BASARA BATTLE HEROES v1.14.4 2023-04-08 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=0, text=0
戦国BASARA BATTLE HEROES v1.14.1 2022-12-28 00000400=sceGeEdramSetAddrTranslation(00000400)
戦国BASARA BATTLE HEROES v1.14.4 2023-01-22 00000400=sceGeEdramSetAddrTranslation(00000800)
戦国BASARA BATTLE HEROES v1.13.2-1723-g1d97e7d03 2022-12-07 WriteToHardware: Invalid address 00000368 near PC 089be48c LR 089aeeec
戦国BASARA BATTLE HEROES v1.13.2 2022-12-01 Jump to invalid address: 0018f648
戦国BASARA BATTLE HEROES v1.13.2 2022-12-01 Jump to invalid address: 0018f698
戦国BASARA BATTLE HEROES v1.13.2 2022-12-01 Jump to invalid address: 0001c2e4
戦国BASARA BATTLE HEROES v1.13.2 2022-12-01 Jump to invalid address: 00022500
戦国BASARA BATTLE HEROES v1.13.2 2022-12-01 Jump to invalid address: 000225a4
戦国BASARA BATTLE HEROES v1.11.3 2022-11-28 WriteToHardware: Invalid address 00000368 near PC 08950334 LR 08950334
戦国BASARA BATTLE HEROES v1.11.3 2022-11-28 ReadFromHardware: Invalid address 00000020 near PC 08950334 LR 08950334
戦国BASARA BATTLE HEROES v1.13.2 2022-11-21 MFIC instruction hit (70020024) at 08832bd0
戦国BASARA BATTLE HEROES v1.13.2 2022-11-21 Trying to relocate non-loaded section (null)
戦国BASARA BATTLE HEROES v1.13.2 2022-11-17 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145983520
戦国BASARA BATTLE HEROES v1.13.2 2022-11-17 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145972200
戦国BASARA BATTLE HEROES v1.13.2 2022-10-31 WriteToHardware: Invalid address 00000368 near PC 08a15708 LR 0895e8f4
戦国BASARA BATTLE HEROES v1.13.2 2022-10-31 WriteToHardware: Invalid address 000001b0 near PC 08a15708 LR 0895e8f4
戦国BASARA BATTLE HEROES v1.13.2 2022-10-31 ReadFromHardware: Invalid address 00000020 near PC 08a15708 LR 0895e8f4
戦国BASARA BATTLE HEROES v1.11.3 2022-10-13 sceKernelCreateThread(name=layout): unsupported attributes 00000006
戦国BASARA BATTLE HEROES v1.13.2 2022-10-12 sceNetAdhocMatchingInit(65536) at 08864640
戦国BASARA BATTLE HEROES v1.11.3 2022-10-08 Unknown GetPointer 00000000 PC 00000000 LR 00000000
戦国BASARA BATTLE HEROES v1.13.2 2022-10-07 Jump to invalid address: 0245d9a0
戦国BASARA BATTLE HEROES v1.13.2 2022-10-07 Branch in Jump delay slot at 09fff2ac in block starting at 09fff0cc
戦国BASARA BATTLE HEROES v1.13.2 2022-10-07 Jump to invalid address: 023ccd20
戦国BASARA BATTLE HEROES v1.13.2 2022-10-07 Branch in Jump delay slot at 09fff2a8 in block starting at 09fff0cc
戦国BASARA BATTLE HEROES v1.13.2 2022-10-07 Jump to invalid address: 03f28100
戦国BASARA BATTLE HEROES v1.13.2 2022-10-07 Jump to invalid address: 02457e60
戦国BASARA BATTLE HEROES v1.13.2 2022-10-07 Jump to invalid address: 033b5a70
戦国BASARA BATTLE HEROES v1.13.2 2022-10-07 Branch in Jump delay slot at 09fff218 in block starting at 09fff0cc
戦国BASARA BATTLE HEROES v1.13.2 2022-10-07 Jump to invalid address: 07ffca60
戦国BASARA BATTLE HEROES v1.13.2 2022-10-07 Jump to invalid address: 02467120
戦国BASARA BATTLE HEROES v1.15.4 2023-08-08 MIPSCompileOp: Invalid instruction 000000ff
戦国BASARA BATTLE HEROES v1.13.2 2022-09-25 sceKernelLoadModuleByID: unsupported options size=00000014, flags=ffffabcd, pos=0, access=1, data=2, text=2
戦国BASARA BATTLE HEROES v1.10.3 2022-09-23 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 167769136
戦国BASARA BATTLE HEROES v1.10.3 2022-09-23 sceKernelLoadModuleByID: unsupported options size=00000014, flags=08b792f4, pos=0, access=1, data=2, text=2
戦国BASARA BATTLE HEROES v1.10.3 2022-09-23 sceKernelLoadModuleByID: unsupported options size=00000014, flags=08b792f4, pos=0, access=1, data=1, text=1
戦国BASARA BATTLE HEROES v1.13.2 2022-11-13 sceKernelLoadModuleByID: unsupported options size=00000014, flags=08bc68c0, pos=0, access=1, data=2, text=2
戦国BASARA BATTLE HEROES v1.11.3 2022-09-17 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 35256
戦国BASARA BATTLE HEROES v1.13.1 2022-09-10 sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000148, pos=0, access=1, data=2, text=2
戦国BASARA BATTLE HEROES v1.13.2 2023-02-06 80020001=sceKernelCreateMutex(): invalid name
戦国BASARA BATTLE HEROES v1.12.3 2022-08-28 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 146210816
戦国BASARA BATTLE HEROES v1.12.3 2022-08-24 Unknown GetPointer ffffffff PC 08000000 LR 08000000
戦国BASARA BATTLE HEROES v1.13.2 2022-12-31 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145502672
戦国BASARA BATTLE HEROES v1.13.2 2022-12-31 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145558236