Recent logs - Ys SEVEN

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Game title Version Latest Report Message
Ys SEVEN v1.9.3 2020-02-10 Render to area containing texture at 09d4cd80 +288x1
Ys SEVEN v1.9.3 2020-02-10 Ignoring possible render to texture at 09d59d20 +288x53 / 512x272
Ys SEVEN v1.8.0 2020-02-02 Ignoring possible render to texture at 09d81bf0 +432x67 / 512x272
Ys SEVEN v1.9.4 2020-02-01 Render to area containing texture at 09e6b5e0 +192x4
Ys SEVEN v1.9.4 2020-01-27 Unknown GetPointer 00000000 PC 089ec5a4 LR 08000020
Ys SEVEN v1.9.3-232-g1d6d66ac4 2020-01-26 Render to area containing texture at 09e0aa80 +328x1
Ys SEVEN v1.9.3-224-g7db5471d8 2020-01-20 Render to area containing texture at 09e6bc30 +208x2
Ys SEVEN v1.9.3-224-g7db5471d8 2020-01-20 Render to area containing texture at 09e0d850 +256x1
Ys SEVEN v1.9.3-224-g7db5471d8 2020-01-20 Render to area containing texture at 09de5d50 +424x0
Ys SEVEN v1.9.3-224-g7db5471d8 2020-01-20 Render to area containing texture at 09d7c060 +152x0
Ys SEVEN v1.9.3-224-g7db5471d8 2020-01-19 Render to area containing texture at 09dca190 +488x2
Ys SEVEN v1.9.3-224-g7db5471d8 2020-01-19 Ignoring possible render to texture at 09c59010 +48x95 / 512x272
Ys SEVEN v1.9.3-224-g7db5471d8 2020-01-19 Ignoring possible render to texture at 09d31480 +16x142 / 512x272
Ys SEVEN v1.9.3-224-g7db5471d8 2020-01-19 Render to area containing texture at 09de8820 +432x5
Ys SEVEN v1.9.3-224-g7db5471d8 2020-01-19 Ignoring possible render to texture at 09de9f80 +32x73 / 512x272
Ys SEVEN v1.9.3-224-g7db5471d8 2020-01-19 Render to area containing texture at 09ecfa90 +488x2
Ys SEVEN v1.9.3-224-g7db5471d8 2020-01-19 Render to area containing texture at 09c31c30 +72x7
Ys SEVEN v1.9.3-224-g7db5471d8 2020-01-19 Ignoring possible render to texture at 09c398d0 +336x127 / 512x272
Ys SEVEN v1.7.5-571-g1bedb97bc 2020-01-09 Render to area containing texture at 09dfdb80 +336x16
Ys SEVEN v1.9.4 2020-01-08 Render to area containing texture at 09e6ffb0 +136x0
Ys SEVEN v1.9.3 2019-12-21 fbo_blit_color failed in blit (04126000 -> 08c8c100)
Ys SEVEN v1.9.4 2019-12-14 Ignoring possible render to texture at 09decfe0 +408x59 / 512x272
Ys SEVEN v1.9.4 2019-12-14 Render to area containing texture at 09e4a610 +8x1
Ys SEVEN v1.9.4 2019-12-14 Ignoring possible render to texture at 09e0e560 +160x55 / 512x272
Ys SEVEN v1.9.4 2019-12-14 Render to area containing texture at 09e1c2a0 +288x29
Ys SEVEN v1.9.4 2019-12-14 Ignoring possible render to texture at 09d5ed90 +200x37 / 512x272
Ys SEVEN v1.9.4 2019-12-13 Render to area containing texture at 09dc77c0 +8x1
Ys SEVEN v1.9.3 2019-12-09 Render to area containing texture at 09bb4550 +16x14
Ys SEVEN v1.9.3 2019-12-09 Ignoring possible render to texture at 09bae6e0 +240x136 / 512x272
Ys SEVEN v1.9.3 2019-12-08 Render to area containing texture at 09c85630 +16x14
Ys SEVEN v1.9.3 2019-12-08 Ignoring possible render to texture at 09c32f90 +152x137 / 512x272
Ys SEVEN v1.9.3 2019-12-07 Ignoring possible render to texture at 09d79290 +64x35 / 512x272
Ys SEVEN v1.9.3 2019-12-07 Render to area containing texture at 09d81f10 +248x29
Ys SEVEN v1.9.3 2019-12-07 Render to area containing texture at 09d8c0f0 +296x23
Ys SEVEN v1.9.3 2019-12-07 Ignoring possible render to texture at 09d5a040 +272x67 / 512x272
Ys SEVEN v1.9.3-147-ge84788138 2019-12-07 Ignoring possible render to texture at 09d984c0 +96x124 / 512x272
Ys SEVEN v1.9.3-147-ge84788138 2019-12-07 Render to area containing texture at 09db7580 +144x20
Ys SEVEN v1.6.3-492-g9fddfff66 2019-11-27 Error in shader program link: info: (unknown reason) fs: 00000000:00000002 Tex TFuncMod (failed) #version 300 es #extension GL_EXT_shader_framebuffer_fetch : require precision lowp float; uniform sampler2D tex; in vec4 v_color0; in mediump vec3 v_texcoord; inout vec4 fragColor0; void main() { vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = vec4(t.rgb * p.rgb, p.a); fragColor0 = v; } vs: 00000000:0000001a THR C Tex (failed) #version 300 es precision highp float; in vec4 position; in vec2 texcoord; in lowp vec4 color0; uniform mat4 u_proj_through; out lowp vec4 v_color0; out mediump vec3 v_texcoord; void main() { v_texcoord = vec3(texcoord, 1.0); v_color0 = color0; vec4 outPos = u_proj_through * vec4(position.xyz, 1.0); gl_Position = outPos; }
Ys SEVEN v1.6.3-492-g9fddfff66 2019-11-27 Error in shader compilation: info: (unknown reason) stencil #ifdef GL_ES precision mediump float; #endif #ifdef GL_ES precision highp float; #endif #if __VERSION__ >= 130 #define varying in #define texture2D texture #define gl_FragColor fragColor0 out vec4 fragColor0; #endif varying vec2 v_texcoord0; uniform float u_stencilValue; uniform sampler2D tex; float roundAndScaleTo255f(in float x) { return floor(x * 255.99); } void main() { vec4 index = texture2D(tex, v_texcoord0); gl_FragColor = vec4(index.a); float shifted = roundAndScaleTo255f(index.a) / roundAndScaleTo255f(u_stencilValue); if (mod(floor(shifted), 2.0) < 0.99) discard; }
Ys SEVEN v1.6.3-492-g9fddfff66 2019-11-27 Error in shader program link: info: (unknown reason) fs: 00000000:00000382 Tex TClampST TFuncMod (failed) #version 300 es #extension GL_EXT_shader_framebuffer_fetch : require precision lowp float; uniform sampler2D tex; uniform vec4 u_texclamp; in vec4 v_color0; in mediump vec3 v_texcoord; inout vec4 fragColor0; void main() { vec2 fixedcoord = vec2(clamp(v_texcoord.x, u_texclamp.z, u_texclamp.x - u_texclamp.z), clamp(v_texcoord.y, u_texclamp.w, u_texclamp.y - u_texclamp.w)); vec4 t = texture(tex, fixedcoord.xy); vec4 p = v_color0; vec4 v = vec4(t.rgb * p.rgb, p.a); fragColor0 = v; } vs: 00000000:0000001a THR C Tex (failed) #version 300 es precision highp float; in vec4 position; in vec2 texcoord; in lowp vec4 color0; uniform mat4 u_proj_through; out lowp vec4 v_color0; out mediump vec3 v_texcoord; void main() { v_texcoord = vec3(texcoord, 1.0); v_color0 = color0; vec4 outPos = u_proj_through * vec4(position.xyz, 1.0); gl_Position = outPos; }
Ys SEVEN v1.6.3-492-g9fddfff66 2019-11-27 Error in shader program link: info: (unknown reason) fs: stencil (failed) #ifdef GL_ES precision mediump float; #endif #ifdef GL_ES precision highp float; #endif #if __VERSION__ >= 130 #define varying in #define texture2D texture #define gl_FragColor fragColor0 out vec4 fragColor0; #endif varying vec2 v_texcoord0; uniform float u_stencilValue; uniform sampler2D tex; float roundAndScaleTo255f(in float x) { return floor(x * 255.99); } void main() { vec4 index = texture2D(tex, v_texcoord0); gl_FragColor = vec4(index.a); float shifted = roundAndScaleTo255f(index.a) / roundAndScaleTo255f(u_stencilValue); if (mod(floor(shifted), 2.0) < 0.99) discard; } vs: stencil (failed) #ifdef GL_ES precision highp float; #endif #if __VERSION__ >= 130 #define attribute in #define varying out #endif attribute vec4 a_position; attribute vec2 a_texcoord0; varying vec2 v_texcoord0; void main() { v_texcoord0 = a_texcoord0; gl_Position = a_position; }
Ys SEVEN v1.6.3-492-g9fddfff66 2019-11-27 Error in shader compilation: info: (unknown reason) 00000000:00200022 Tex TexAlpha Fog TFuncMod #version 300 es #extension GL_EXT_shader_framebuffer_fetch : require precision lowp float; uniform sampler2D tex; in vec4 v_color0; uniform vec3 u_fogcolor; in mediump float v_fogdepth; in mediump vec3 v_texcoord; inout vec4 fragColor0; void main() { vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = p * t; float fogCoef = clamp(v_fogdepth, 0.0, 1.0); v = mix(vec4(u_fogcolor, v.a), v, fogCoef); fragColor0 = v; }
Ys SEVEN v1.6.3-492-g9fddfff66 2019-11-27 Error in shader compilation: info: (unknown reason) 00010000:0080d802 Tex LM 2x TFuncMod AlphaTest > #version 300 es #extension GL_EXT_shader_framebuffer_fetch : require precision lowp float; uniform sampler2D tex; uniform sampler2D testtex; in vec4 v_color0; in vec3 v_color1; in mediump vec3 v_texcoord; inout vec4 fragColor0; void main() { vec4 s = vec4(v_color1, 0.0); vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = vec4(t.rgb * p.rgb, p.a) + s; v.rgb = clamp(v.rgb * 2.0, 0.0, 1.0); float aResult = texture(testtex, vec2(v.a * 0.996094 + 0.001953, 0)).a; if (aResult < 0.5) v.a = 0.0; fragColor0 = v; }
Ys SEVEN v1.6.3-492-g9fddfff66 2019-11-27 Error in shader compilation: info: (unknown reason) 00000000:00a0d802 Tex LM Fog 2x TFuncMod AlphaTest > #version 300 es #extension GL_EXT_shader_framebuffer_fetch : require precision lowp float; uniform sampler2D tex; uniform sampler2D testtex; in vec4 v_color0; in vec3 v_color1; uniform vec3 u_fogcolor; in mediump float v_fogdepth; in mediump vec3 v_texcoord; inout vec4 fragColor0; void main() { vec4 s = vec4(v_color1, 0.0); vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = vec4(t.rgb * p.rgb, p.a) + s; v.rgb = clamp(v.rgb * 2.0, 0.0, 1.0); float fogCoef = clamp(v_fogdepth, 0.0, 1.0); v = mix(vec4(u_fogcolor, v.a), v, fogCoef); float aResult = texture(testtex, vec2(v.a * 0.996094 + 0.001953, 0)).a; if (aResult < 0.5) discard; fragColor0 = v; }
Ys SEVEN v1.6.3-492-g9fddfff66 2019-11-27 Error in shader compilation: info: (unknown reason) 00000000:00a00802 Tex LM Fog 2x TFuncMod #version 300 es #extension GL_EXT_shader_framebuffer_fetch : require precision lowp float; uniform sampler2D tex; in vec4 v_color0; in vec3 v_color1; uniform vec3 u_fogcolor; in mediump float v_fogdepth; in mediump vec3 v_texcoord; inout vec4 fragColor0; void main() { vec4 s = vec4(v_color1, 0.0); vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = vec4(t.rgb * p.rgb, p.a) + s; v.rgb = clamp(v.rgb * 2.0, 0.0, 1.0); float fogCoef = clamp(v_fogdepth, 0.0, 1.0); v = mix(vec4(u_fogcolor, v.a), v, fogCoef); fragColor0 = v; }
Ys SEVEN v1.6.3-492-g9fddfff66 2019-11-27 Error in shader compilation: info: (unknown reason) 00000000:00a0d822 Tex TexAlpha LM Fog 2x TFuncMod AlphaTest > #version 300 es #extension GL_EXT_shader_framebuffer_fetch : require precision lowp float; uniform sampler2D tex; uniform sampler2D testtex; in vec4 v_color0; in vec3 v_color1; uniform vec3 u_fogcolor; in mediump float v_fogdepth; in mediump vec3 v_texcoord; inout vec4 fragColor0; void main() { vec4 s = vec4(v_color1, 0.0); vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = p * t + s; v.rgb = clamp(v.rgb * 2.0, 0.0, 1.0); float fogCoef = clamp(v_fogdepth, 0.0, 1.0); v = mix(vec4(u_fogcolor, v.a), v, fogCoef); float aResult = texture(testtex, vec2(v.a * 0.996094 + 0.001953, 0)).a; if (aResult < 0.5) discard; fragColor0 = v; }
Ys SEVEN v1.6.3-492-g9fddfff66 2019-11-27 Error in shader program link: info: (unknown reason) fs: 00000000:00000001 Clear (failed) #version 300 es #extension GL_EXT_shader_framebuffer_fetch : require precision lowp float; in vec4 v_color0; inout vec4 fragColor0; void main() { vec4 v = v_color0; fragColor0 = v; } vs: 00000000:0000000a THR C (failed) #version 300 es precision highp float; in vec4 position; in lowp vec4 color0; uniform mat4 u_proj_through; out lowp vec4 v_color0; void main() { v_color0 = color0; vec4 outPos = u_proj_through * vec4(position.xyz, 1.0); gl_Position = outPos; }
Ys SEVEN v1.6.3-492-g9fddfff66 2019-11-27 Error in shader compilation: info: (unknown reason) 00000000:00000002 Tex TFuncMod #version 300 es #extension GL_EXT_shader_framebuffer_fetch : require precision lowp float; uniform sampler2D tex; in vec4 v_color0; in mediump vec3 v_texcoord; inout vec4 fragColor0; void main() { vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = vec4(t.rgb * p.rgb, p.a); fragColor0 = v; }
Ys SEVEN v1.6.3-492-g9fddfff66 2019-11-27 Error in shader compilation: info: (unknown reason) 00000000:00800802 Tex LM 2x TFuncMod #version 300 es #extension GL_EXT_shader_framebuffer_fetch : require precision lowp float; uniform sampler2D tex; in vec4 v_color0; in vec3 v_color1; in mediump vec3 v_texcoord; inout vec4 fragColor0; void main() { vec4 s = vec4(v_color1, 0.0); vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = vec4(t.rgb * p.rgb, p.a) + s; v.rgb = clamp(v.rgb * 2.0, 0.0, 1.0); fragColor0 = v; }
Ys SEVEN v1.6.3-492-g9fddfff66 2019-11-27 Error in shader compilation: info: (unknown reason) 00000000:0000001a THR C Tex #version 300 es precision highp float; in vec4 position; in vec2 texcoord; in lowp vec4 color0; uniform mat4 u_proj_through; out lowp vec4 v_color0; out mediump vec3 v_texcoord; void main() { v_texcoord = vec3(texcoord, 1.0); v_color0 = color0; vec4 outPos = u_proj_through * vec4(position.xyz, 1.0); gl_Position = outPos; }
Ys SEVEN v1.6.3-492-g9fddfff66 2019-11-27 Error in shader compilation: info: (unknown reason) 00000000:00000800 LM #version 300 es #extension GL_EXT_shader_framebuffer_fetch : require precision lowp float; in vec4 v_color0; in vec3 v_color1; inout vec4 fragColor0; void main() { vec4 s = vec4(v_color1, 0.0); vec4 v = v_color0 + s; fragColor0 = v; }
Ys SEVEN v1.6.3-492-g9fddfff66 2019-11-27 Error in shader compilation: info: (unknown reason) 00000000:0000d022 Tex TexAlpha TFuncMod AlphaTest > #version 300 es #extension GL_EXT_shader_framebuffer_fetch : require precision lowp float; uniform sampler2D tex; uniform sampler2D testtex; in vec4 v_color0; in mediump vec3 v_texcoord; inout vec4 fragColor0; void main() { vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = p * t; float aResult = texture(testtex, vec2(v.a * 0.996094 + 0.001953, 0)).a; if (aResult < 0.5) discard; fragColor0 = v; }
Ys SEVEN v1.6.3-492-g9fddfff66 2019-11-27 Error in shader compilation: info: (unknown reason) 00000000:0000000a THR C #version 300 es precision highp float; in vec4 position; in lowp vec4 color0; uniform mat4 u_proj_through; out lowp vec4 v_color0; void main() { v_color0 = color0; vec4 outPos = u_proj_through * vec4(position.xyz, 1.0); gl_Position = outPos; }
Ys SEVEN v1.6.3-492-g9fddfff66 2019-11-27 Error in shader compilation: info: (unknown reason) 00000000:00000001 Clear #version 300 es #extension GL_EXT_shader_framebuffer_fetch : require precision lowp float; in vec4 v_color0; inout vec4 fragColor0; void main() { vec4 v = v_color0; fragColor0 = v; }
Ys SEVEN v1.6.3-492-g9fddfff66 2019-11-27 Error in shader program link: info: (unknown reason) fs: 00010000:0000d000 AlphaTest > (failed) #version 300 es #extension GL_EXT_shader_framebuffer_fetch : require precision lowp float; uniform sampler2D testtex; in vec4 v_color0; inout vec4 fragColor0; void main() { vec4 v = v_color0 ; float aResult = texture(testtex, vec2(v.a * 0.996094 + 0.001953, 0)).a; if (aResult < 0.5) v.a = 0.0; fragColor0 = v; } vs: 00000000:0000000a THR C (failed) #version 300 es precision highp float; in vec4 position; in lowp vec4 color0; uniform mat4 u_proj_through; out lowp vec4 v_color0; void main() { v_color0 = color0; vec4 outPos = u_proj_through * vec4(position.xyz, 1.0); gl_Position = outPos; }
Ys SEVEN v1.6.3-492-g9fddfff66 2019-11-27 Error in shader compilation: info: (unknown reason) 00000000:00000382 Tex TClampST TFuncMod #version 300 es #extension GL_EXT_shader_framebuffer_fetch : require precision lowp float; uniform sampler2D tex; uniform vec4 u_texclamp; in vec4 v_color0; in mediump vec3 v_texcoord; inout vec4 fragColor0; void main() { vec2 fixedcoord = vec2(clamp(v_texcoord.x, u_texclamp.z, u_texclamp.x - u_texclamp.z), clamp(v_texcoord.y, u_texclamp.w, u_texclamp.y - u_texclamp.w)); vec4 t = texture(tex, fixedcoord.xy); vec4 p = v_color0; vec4 v = vec4(t.rgb * p.rgb, p.a); fragColor0 = v; }
Ys SEVEN v1.6.3-492-g9fddfff66 2019-11-27 Error in shader compilation: info: (unknown reason) stencil #ifdef GL_ES precision highp float; #endif #if __VERSION__ >= 130 #define attribute in #define varying out #endif attribute vec4 a_position; attribute vec2 a_texcoord0; varying vec2 v_texcoord0; void main() { v_texcoord0 = a_texcoord0; gl_Position = a_position; }
Ys SEVEN v1.6.3-492-g9fddfff66 2019-11-11 sceDmacMemcpy(dest=08d9c2c0, src=09d2e9b0, size=32768): overlapping read
Ys SEVEN v1.6.3-492-g9fddfff66 2019-11-11 ReadFromHardware: Invalid address 00d5c770 near PC 08000000 LR 08000000
Ys SEVEN v1.8.0 2019-11-10 Ignoring possible render to texture at 09d5a100 +64x131 / 512x272
Ys SEVEN v1.8.0 2019-11-10 Render to area containing texture at 09d7ae20 +200x0
Ys SEVEN v1.8.0 2019-11-09 Ignoring possible render to texture at 09d7c770 +376x69 / 512x272
Ys SEVEN v1.9 2019-11-03 sceDmacMemcpy(dest=0413a000, src=08c92120, size=16384): overlapping read
Ys SEVEN v1.9 2019-11-03 Unknown GetPointer 00000000 PC 08a2de78 LR 08a2de78
Ys SEVEN v1.9.3 2019-10-29 sceDmacMemcpy(dest=08d89640, src=09d947b0, size=32768): overlapping read
Ys SEVEN v1.9.3 2019-10-29 Ignoring possible render to texture at 09c1ef50 +32x127 / 512x272
Ys SEVEN v1.8.0 2019-10-27 sceDmacMemcpy(dest=04170000, src=08c93e00, size=65536): overlapping read
Ys SEVEN v1.8.0 2019-10-18 Ignoring possible render to texture at 09d2c6a0 +328x104 / 512x272
Ys SEVEN v1.8.0 2019-10-17 Render to area containing texture at 09e4d7e0 +104x1
Ys SEVEN v1.8.0 2019-10-17 Render to area containing texture at 09d3cb80 +128x2
Ys SEVEN v1.8.0 2019-10-17 Ignoring possible render to texture at 09d3d480 +200x133 / 512x272
Ys SEVEN v1.9.3 2019-10-17 Render to area containing texture at 09cfadc0 +240x21
Ys SEVEN v1.9.3 2019-10-16 Ignoring possible render to texture at 09c93be0 +184x48 / 512x272
Ys SEVEN v1.9.3 2019-10-16 Ignoring possible render to texture at 09d45e40 +40x109 / 512x272
Ys SEVEN v1.9.3 2019-10-16 Ignoring possible render to texture at 09dca750 +72x139 / 512x272
Ys SEVEN v1.9.3 2019-10-16 Render to area containing texture at 09ded3e0 +416x4
Ys SEVEN v1.9.3 2019-10-15 Ignoring possible render to texture at 09ce21f0 +200x119 / 512x272
Ys SEVEN v1.9.3 2019-10-15 Render to area containing texture at 09cfff80 +360x17
Ys SEVEN v1.9.3 2019-10-11 Render to area containing texture at 09d0a060 +352x3
Ys SEVEN v1.9.3 2019-10-11 Ignoring possible render to texture at 09cf23d0 +424x98 / 512x272
Ys SEVEN v1.9.3 2019-10-10 Render to area containing texture at 09cdbc40 +344x30
Ys SEVEN v1.9.3 2019-10-10 Ignoring possible render to texture at 09ce36f0 +320x66 / 512x272
Ys SEVEN v1.8.0 2019-10-05 Ignoring possible render to texture at 09d54200 +288x127 / 512x272
Ys SEVEN v1.8.0 2019-10-05 Render to area containing texture at 09ecf510 +488x2
Ys SEVEN v1.8.0 2019-10-03 Render to area containing texture at 09dd5690 +48x1
Ys SEVEN v1.8.0 2019-09-28 Render to area containing texture at 09e82a50 +8x4
Ys SEVEN v1.8.0 2019-09-28 Ignoring possible render to texture at 09daa9c0 +224x104 / 512x272
Ys SEVEN v1.8.0 2019-09-27 Render to area containing texture at 09d8bcb0 +40x20
Ys SEVEN v1.8.0 2019-09-25 Ignoring possible render to texture at 09dfd950 +432x36 / 512x272
Ys SEVEN v1.8.0 2019-09-25 Render to area containing texture at 09e06cb0 +352x2
Ys SEVEN v1.8.0 2019-09-25 Render to area containing texture at 09d87270 +392x6
Ys SEVEN v1.8.0 2019-09-25 Render to area containing texture at 09da2680 +360x30
Ys SEVEN v1.8.0 2019-09-25 Ignoring possible render to texture at 09daa150 +72x61 / 512x272
Ys SEVEN v1.8.0 2019-09-21 Ignoring possible render to texture at 09e37110 +448x82 / 512x272
Ys SEVEN v1.8.0 2019-09-21 Render to area containing texture at 09e4bc90 +424x31
Ys SEVEN v1.8.0 2019-09-20 Render to area containing texture at 09dea540 +80x14
Ys SEVEN v1.6.3-492-g9fddfff66 2019-09-18 ReadFromHardware: Invalid address 00d5c774 near PC 08000000 LR 08000000
Ys SEVEN v1.8.0 2019-09-17 Ignoring possible render to texture at 09dbe280 +280x108 / 512x272
Ys SEVEN v1.8.0 2019-09-17 Render to area containing texture at 09ddbdf0 +192x16
Ys SEVEN v1.8.0 2019-09-17 Ignoring possible render to texture at 09d16830 +224x60 / 512x272