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Game title |
Version |
Latest Report |
Message |
遊☆戯☆王 5D's タッグフォース4 |
v1.9.0 |
2024-09-15 |
ReadFromHardware: Invalid address 0005535c near PC 088285a8 LR 09873c04 |
遊☆戯☆王 5D's タッグフォース4 |
v1.9.0 |
2024-08-31 |
ReadFromHardware: Invalid address 0005535c near PC 08000000 LR 08000000 |
遊☆戯☆王 5D's タッグフォース4 |
v1.4.2-425-g7a7ccee5e |
2024-10-01 |
Error in shader compilation: info: ERROR: 0:16: 'u_proj' : undeclared identifier
/ code: #version 330
#define lowp
#define mediump
#define highp
in vec3 position;
in mediump vec3 normal;
uniform mat4 u_proj_through;
uniform mat4 u_world;
uniform mat4 u_view;
uniform lowp vec4 u_matambientalpha;
out lowp vec4 v_color0;
void main() {
vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz;
mediump vec3 worldnormal = normalize((u_world * vec4(normal, 0.0)).xyz);
vec4 viewPos = u_view * vec4(worldpos, 1.0);
gl_Position = u_proj * viewPos;
v_color0 = u_matambientalpha;
}
|
遊☆戯☆王 5D's タッグフォース4 |
v1.4.2-425-g7a7ccee5e |
2024-07-10 |
Error in shader compilation: info: ERROR: 0:19: 'u_proj' : undeclared identifier
/ code: #version 330
#define lowp
#define mediump
#define highp
in vec3 position;
in mediump vec3 normal;
in lowp vec4 color0;
uniform mat4 u_proj_through;
uniform mat4 u_world;
uniform mat4 u_view;
uniform lowp vec4 u_matambientalpha;
uniform highp vec2 u_fogcoef;
out lowp vec4 v_color0;
out mediump float v_fogdepth;
void main() {
vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz;
mediump vec3 worldnormal = normalize((u_world * vec4(normal, 0.0)).xyz);
vec4 viewPos = u_view * vec4(worldpos, 1.0);
gl_Position = u_proj * viewPos;
v_color0 = color0;
v_fogdepth = (viewPos.z + u_fogcoef.x) * u_fogcoef.y;
}
|
遊☆戯☆王 5D's タッグフォース4 |
v1.10.3 |
2024-07-01 |
sceKernelLoadModule: unsupported options size=00000014, flags=000001a4, pos=0, access=1, data=2, text=2 |
遊☆戯☆王 5D's タッグフォース4 |
v1.10.3 |
2024-07-01 |
sceKernelLoadModule: unsupported options size=00000014, flags=000001a4, pos=0, access=1, data=1, text=1 |
遊☆戯☆王 5D's タッグフォース4 |
v1.10.3 |
2024-07-01 |
sceKernelLoadModule: unsupported options size=00000014, flags=0899b0cc, pos=0, access=1, data=1, text=1 |
遊☆戯☆王 5D's タッグフォース4 |
v1.17.1 |
2024-07-17 |
__KernelStopThread: thread 323 does not exist (helper deleted) |
遊☆戯☆王 5D's タッグフォース4 |
v1.17.1 |
2024-04-06 |
sceKernelLoadModule: unsupported options size=00000014, flags=deadbeef, pos=0, access=1, data=2, text=2 |
遊☆戯☆王 5D's タッグフォース4 |
v1.17.1 |
2024-04-06 |
sceKernelLoadModule: unsupported options size=00000014, flags=0881d51c, pos=0, access=1, data=1, text=1 |
遊☆戯☆王 5D's タッグフォース4 |
v1.17.1 |
2024-02-23 |
sceNetAdhocMatchingInit(32768) at 0886a138 |
遊☆戯☆王 5D's タッグフォース4 |
v1.17.1 |
2024-02-23 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000000, pos=1, access=0, data=0, text=2 |
遊☆戯☆王 5D's タッグフォース4 |
v1.11.3-111-g047f84d5e |
2024-02-21 |
MIPSCompileOp: Invalid instruction 00000435 |
遊☆戯☆王 5D's タッグフォース4 |
v1.16.6 |
2024-02-03 |
__KernelStopThread: thread 1295 does not exist (helper deleted) |
遊☆戯☆王 5D's タッグフォース4 |
v1.16.6 |
2024-02-03 |
__KernelStopThread: thread 1247 does not exist (helper deleted) |
遊☆戯☆王 5D's タッグフォース4 |
v1.17 |
2024-02-03 |
80630011=sceAtracSetDataAndGetID(e5afbd3d, 00000000): buffer too small |
遊☆戯☆王 5D's タッグフォース4 |
v1.17 |
2024-02-03 |
80630006=sceAtracSetDataAndGetID(08bbcb44, 01010101): invalid RIFF header |
遊☆戯☆王 5D's タッグフォース4 |
v1.16.6 |
2024-01-26 |
__KernelStopThread: thread 326 does not exist (helper deleted) |
遊☆戯☆王 5D's タッグフォース4 |
v1.16.6 |
2023-11-01 |
__KernelStopThread: thread 2387 does not exist (helper deleted) |
遊☆戯☆王 5D's タッグフォース4 |
v1.16.6 |
2023-11-01 |
__KernelStopThread: thread 1768 does not exist (helper deleted) |
遊☆戯☆王 5D's タッグフォース4 |
v1.16.6 |
2023-11-01 |
__KernelStopThread: thread 718 does not exist (helper deleted) |
遊☆戯☆王 5D's タッグフォース4 |
v1.16.1 |
2023-09-16 |
__KernelStopThread: thread 327 does not exist (helper deleted) |
遊☆戯☆王 5D's タッグフォース4 |
v1.15.4 |
2023-08-11 |
__KernelStopThread: thread 3982 does not exist (helper deleted) |
遊☆戯☆王 5D's タッグフォース4 |
v1.15.4 |
2023-08-10 |
__KernelStopThread: thread 486 does not exist (helper deleted) |
遊☆戯☆王 5D's タッグフォース4 |
v1.17.1 |
2024-09-12 |
__KernelStopThread: thread 294 does not exist (helper deleted) |
遊☆戯☆王 5D's タッグフォース4 |
v1.17.1 |
2024-06-27 |
WriteToHardware: Invalid address ffff68c8 near PC 08000000 LR 08000000 |
遊☆戯☆王 5D's タッグフォース4 |
v1.11.3-111-g047f84d5e |
2023-07-27 |
__KernelStopThread: thread 3218 does not exist (helper deleted) |
遊☆戯☆王 5D's タッグフォース4 |
v1.17.1 |
2024-09-12 |
__KernelStopThread: thread 282 does not exist (helper deleted) |
遊☆戯☆王 5D's タッグフォース4 |
v1.15.4 |
2023-06-11 |
__KernelStopThread: thread 2289 does not exist (helper deleted) |
遊☆戯☆王 5D's タッグフォース4 |
v1.15.2 |
2023-05-09 |
__KernelStopThread: thread 447 does not exist (helper deleted) |
遊☆戯☆王 5D's タッグフォース4 |
v1.15.2 |
2023-05-09 |
__KernelStopThread: thread 3449 does not exist (helper deleted) |
遊☆戯☆王 5D's タッグフォース4 |
v1.15.2 |
2023-05-09 |
__KernelStopThread: thread 2457 does not exist (helper deleted) |
遊☆戯☆王 5D's タッグフォース4 |
v1.15.2 |
2023-05-09 |
__KernelStopThread: thread 481 does not exist (helper deleted) |
遊☆戯☆王 5D's タッグフォース4 |
v1.15.2 |
2023-05-09 |
__KernelStopThread: thread 732 does not exist (helper deleted) |
遊☆戯☆王 5D's タッグフォース4 |
v1.15.2 |
2023-05-09 |
__KernelStopThread: thread 522 does not exist (helper deleted) |
遊☆戯☆王 5D's タッグフォース4 |
v1.15.2 |
2023-05-09 |
__KernelStopThread: thread 430 does not exist (helper deleted) |
遊☆戯☆王 5D's タッグフォース4 |
v1.15.2 |
2023-05-09 |
__KernelStopThread: thread 467 does not exist (helper deleted) |
遊☆戯☆王 5D's タッグフォース4 |
v1.15.2 |
2023-05-08 |
__KernelStopThread: thread 1414 does not exist (helper deleted) |
遊☆戯☆王 5D's タッグフォース4 |
v1.14.4 |
2023-04-22 |
__KernelStopThread: thread 316 does not exist (helper deleted) |
遊☆戯☆王 5D's タッグフォース4 |
v1.17.1 |
2024-07-19 |
__KernelStopThread: thread 301 does not exist (helper deleted) |
遊☆戯☆王 5D's タッグフォース4 |
v1.17.1 |
2024-09-12 |
__KernelStopThread: thread 303 does not exist (helper deleted) |
遊☆戯☆王 5D's タッグフォース4 |
v1.14.4 |
2023-01-18 |
80630011=sceAtracSetDataAndGetID(5f2642ca, 00000000): buffer too small |
遊☆戯☆王 5D's タッグフォース4 |
v1.14.4 |
2023-01-18 |
80630011=sceAtracSetDataAndGetID(6964b3eb, 00000000): buffer too small |
遊☆戯☆王 5D's タッグフォース4 |
v1.14.4 |
2023-01-18 |
80630011=sceAtracSetDataAndGetID(c8b8f387, 00000000): buffer too small |
遊☆戯☆王 5D's タッグフォース4 |
v1.14.4 |
2023-01-18 |
80630011=sceAtracSetDataAndGetID(5830ca6c, 00000000): buffer too small |
遊☆戯☆王 5D's タッグフォース4 |
v1.14.4 |
2023-01-18 |
80630011=sceAtracSetDataAndGetID(9c5bf7bf, 00000000): buffer too small |
遊☆戯☆王 5D's タッグフォース4 |
v1.14.4 |
2023-01-18 |
80630011=sceAtracSetDataAndGetID(90d7f920, 00000000): buffer too small |
遊☆戯☆王 5D's タッグフォース4 |
v1.14.4 |
2023-01-18 |
80630011=sceAtracSetDataAndGetID(10db7027, 00000000): buffer too small |
遊☆戯☆王 5D's タッグフォース4 |
v1.14.4 |
2023-01-18 |
80630011=sceAtracSetDataAndGetID(2680b73a, 00000000): buffer too small |
遊☆戯☆王 5D's タッグフォース4 |
v1.14.4 |
2023-01-18 |
80630011=sceAtracSetDataAndGetID(5c04c8af, 00000000): buffer too small |
遊☆戯☆王 5D's タッグフォース4 |
v1.14.4 |
2023-01-18 |
80630011=sceAtracSetDataAndGetID(17bd949d, 00000000): buffer too small |
遊☆戯☆王 5D's タッグフォース4 |
v1.14.4 |
2023-01-18 |
80630011=sceAtracSetDataAndGetID(06d4f020, 00000002): buffer too small |
遊☆戯☆王 5D's タッグフォース4 |
v1.14.4 |
2023-01-18 |
80630011=sceAtracSetDataAndGetID(8209be33, 00000002): buffer too small |
遊☆戯☆王 5D's タッグフォース4 |
v1.14.4 |
2023-01-18 |
80630011=sceAtracSetDataAndGetID(8209be33, 00000000): buffer too small |
遊☆戯☆王 5D's タッグフォース4 |
v1.14.4 |
2023-01-18 |
80630011=sceAtracSetDataAndGetID(bc893bad, 00000002): buffer too small |
遊☆戯☆王 5D's タッグフォース4 |
v1.14.4 |
2023-01-09 |
80630011=sceAtracSetDataAndGetID(06d4f021, 00000002): buffer too small |
遊☆戯☆王 5D's タッグフォース4 |
v1.14.4 |
2023-01-09 |
80630011=sceAtracSetDataAndGetID(a8723c42, 00000000): buffer too small |
遊☆戯☆王 5D's タッグフォース4 |
v1.14.4 |
2023-01-09 |
80630011=sceAtracSetDataAndGetID(9a5e35c1, 00000000): buffer too small |
遊☆戯☆王 5D's タッグフォース4 |
v1.14.4 |
2023-01-09 |
80630011=sceAtracSetDataAndGetID(c5557a3d, 00000000): buffer too small |
遊☆戯☆王 5D's タッグフォース4 |
v1.14.4 |
2023-01-09 |
80630011=sceAtracSetDataAndGetID(be6ccc31, 00000000): buffer too small |
遊☆戯☆王 5D's タッグフォース4 |
v1.14.4 |
2023-01-18 |
80630011=sceAtracSetDataAndGetID(efd4f411, 00000000): buffer too small |
遊☆戯☆王 5D's タッグフォース4 |
v1.14.4 |
2023-01-09 |
80630011=sceAtracSetDataAndGetID(91dd9b30, 00000000): buffer too small |
遊☆戯☆王 5D's タッグフォース4 |
v1.14.4 |
2023-01-18 |
80630011=sceAtracSetDataAndGetID(bc893bad, 00000000): buffer too small |
遊☆戯☆王 5D's タッグフォース4 |
v1.14.4 |
2023-01-18 |
80630011=sceAtracSetDataAndGetID(bf1132f9, 00000000): buffer too small |
遊☆戯☆王 5D's タッグフォース4 |
v1.14.4 |
2023-01-09 |
80630011=sceAtracSetDataAndGetID(a164c688, 00000000): buffer too small |
遊☆戯☆王 5D's タッグフォース4 |
v1.14.4 |
2023-01-09 |
80630011=sceAtracSetDataAndGetID(d126a846, 00000000): buffer too small |
遊☆戯☆王 5D's タッグフォース4 |
v1.14.4 |
2023-01-09 |
80630011=sceAtracSetDataAndGetID(756fc8b9, 00000000): buffer too small |
遊☆戯☆王 5D's タッグフォース4 |
v1.14.4 |
2023-01-09 |
80630011=sceAtracSetDataAndGetID(5caac3d4, 00000000): buffer too small |
遊☆戯☆王 5D's タッグフォース4 |
v1.14.4 |
2023-01-09 |
80630011=sceAtracSetDataAndGetID(0fc031b1, 00000000): buffer too small |
遊☆戯☆王 5D's タッグフォース4 |
v1.14.4 |
2023-01-18 |
80630011=sceAtracSetDataAndGetID(a164c688, 00000001): buffer too small |
遊☆戯☆王 5D's タッグフォース4 |
v1.17.4-1 |
2024-10-05 |
00000400=sceGeEdramSetAddrTranslation(00000800) |
遊☆戯☆王 5D's タッグフォース4 |
v1.17.1 |
2024-05-29 |
sceNetAdhocMatchingInit(32768) at 0884a414 |
遊☆戯☆王 5D's タッグフォース4 |
v1.12.3 |
2022-05-24 |
sceDmacMemcpy(dest=04110000, src=097ae000, size=557056): overlapping read |
遊☆戯☆王 5D's タッグフォース4 |
v1.9.4 |
2022-02-22 |
sceDmacMemcpy(dest=04088000, src=092db700, size=557056): overlapping read |
遊☆戯☆王 5D's タッグフォース4 |
v1.17.1 |
2024-08-01 |
sceDmacMemcpy(dest=04088000, src=092e6800, size=557056): overlapping read |
遊☆戯☆王 5D's タッグフォース4 |
v1.10.3 |
2021-12-20 |
WriteToHardware: Invalid address ffff4bd8 near PC 0886f944 LR 0886f908 |
遊☆戯☆王 5D's タッグフォース4 |
v1.11.3 |
2021-08-24 |
sceDmacMemcpy(dest=04088000, src=092d9a00, size=557056): overlapping read |
遊☆戯☆王 5D's タッグフォース4 |
v1.11.3 |
2021-08-01 |
WriteToHardware: Invalid address 0e38b445 near PC 0886a700 LR 0886a700 |
遊☆戯☆王 5D's タッグフォース4 |
v1.11 |
2021-07-18 |
sceDmacMemcpy(dest=04088000, src=091b9300, size=557056): overlapping read |
遊☆戯☆王 5D's タッグフォース4 |
v1.10.3 |
2021-07-17 |
sceUtilityMsgDialogInitStart: invalid status |
遊☆戯☆王 5D's タッグフォース4 |
v1.11.2 |
2021-05-27 |
WriteToHardware: Invalid address ffff4e2c near PC 08829d04 LR 08829d04 |
遊☆戯☆王 5D's タッグフォース4 |
v1.11.3 |
2021-08-19 |
WriteToHardware: Invalid address ffff4bd8 near PC 08000000 LR 08000000 |
遊☆戯☆王 5D's タッグフォース4 |
v1.11.3 |
2021-04-03 |
Unknown GetPointer 00000000 PC 08860ccc LR 08000030 |
遊☆戯☆王 5D's タッグフォース4 |
v1.11.3 |
2021-04-04 |
ReadFromHardware: Invalid address 00000000 near PC 0884c410 LR 0884c410 |
遊☆戯☆王 5D's タッグフォース4 |
v1.10.3 |
2021-03-18 |
Render to area containing texture at 04000000 +0x3 |
遊☆戯☆王 5D's タッグフォース4 |
v1.11.3 |
2021-03-05 |
WriteToHardware: Invalid address ffff4e2c near PC 0886f97c LR 0886f908 |
遊☆戯☆王 5D's タッグフォース4 |
v1.12.2 |
2021-12-18 |
WriteToHardware: Invalid address 0e38b445 near PC 08000000 LR 08000000 |
遊☆戯☆王 5D's タッグフォース4 |
v1.16.6 |
2024-01-19 |
ReadFromHardware: Invalid address 00000000 near PC 08e3aa34 LR 08e3aa34 |
遊☆戯☆王 5D's タッグフォース4 |
v1.10.3 |
2021-02-14 |
Render to area containing texture at 04000000 +0x1 |
遊☆戯☆王 5D's タッグフォース4 |
v1.9.3 |
2024-09-15 |
Unknown GetPointer 00000000 PC 0882241c LR 0882241c |
遊☆戯☆王 5D's タッグフォース4 |
v1.6.3-492-g9fddfff66 |
2019-10-02 |
GL ran out of GPU memory; switching to low memory mode |
遊☆戯☆王 5D's タッグフォース4 |
v1.9.4 |
2024-09-03 |
Unimplemented HLE function sceUtilityHtmlViewerInitStart |
遊☆戯☆王 5D's タッグフォース4 |
v1.9.4 |
2024-09-03 |
Unimplemented HLE function sceNetResolverTerm |
遊☆戯☆王 5D's タッグフォース4 |
v1.9.4 |
2024-09-15 |
Render to area containing texture at 04088000 +64x0 |
遊☆戯☆王 5D's タッグフォース4 |
v1.9.4 |
2024-10-03 |
sceDmacMemcpy(dest=04088000, src=09726000, size=557056): overlapping read |
遊☆戯☆王 5D's タッグフォース4 |
v1.6.3 |
2018-08-04 |
Savedata version requested: 3 |
遊☆戯☆王 5D's タッグフォース4 |
v1.9.3 |
2024-08-09 |
sceDmacMemcpy(dest=04088000, src=09727100, size=557056): overlapping read |
遊☆戯☆王 5D's タッグフォース4 |
v1.2.1 |
2017-09-30 |
Unknown GE command : 52494452 |
遊☆戯☆王 5D's タッグフォース4 |
v1.0 |
2016-05-21 |
sceDmacMemcpy(dest=04110000, src=092d2b00, size=557056): overlapping read |
遊☆戯☆王 5D's タッグフォース4 |
v1.2.2 |
2016-06-13 |
sceDmacMemcpy(dest=04088000, src=09726000, size=557056): overlapping read |