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Game title |
Version |
Latest Report |
Message |
遊☆戯☆王 5D's タッグフォース4 |
v1.12.3 |
2022-08-16 |
__KernelStopThread: thread 1046 does not exist |
遊☆戯☆王 5D's タッグフォース4 |
v1.12.3 |
2022-05-24 |
sceDmacMemcpy(dest=04110000, src=097ae000, size=557056): overlapping read |
遊☆戯☆王 5D's タッグフォース4 |
v1.12.3 |
2022-03-15 |
__KernelStopThread: thread 301 does not exist |
遊☆戯☆王 5D's タッグフォース4 |
v1.12.3 |
2022-06-24 |
__KernelStopThread: thread 282 does not exist |
遊☆戯☆王 5D's タッグフォース4 |
v1.9.4 |
2022-02-22 |
sceDmacMemcpy(dest=04088000, src=092db700, size=557056): overlapping read |
遊☆戯☆王 5D's タッグフォース4 |
v1.12.3 |
2022-03-14 |
__KernelStopThread: thread 1118 does not exist |
遊☆戯☆王 5D's タッグフォース4 |
v1.12.3 |
2022-01-12 |
sceDmacMemcpy(dest=04088000, src=092e6800, size=557056): overlapping read |
遊☆戯☆王 5D's タッグフォース4 |
v1.12.3 |
2022-03-15 |
__KernelStopThread: thread 303 does not exist |
遊☆戯☆王 5D's タッグフォース4 |
v1.12.3 |
2022-06-24 |
__KernelStopThread: thread 294 does not exist |
遊☆戯☆王 5D's タッグフォース4 |
v1.12.3 |
2022-01-05 |
__KernelStopThread: thread 304 does not exist |
遊☆戯☆王 5D's タッグフォース4 |
v1.12.3 |
2022-01-04 |
__KernelStopThread: thread 331 does not exist |
遊☆戯☆王 5D's タッグフォース4 |
v1.10.3 |
2021-12-20 |
WriteToHardware: Invalid address ffff4bd8 near PC 0886f944 LR 0886f908 |
遊☆戯☆王 5D's タッグフォース4 |
v1.12.3 |
2021-11-22 |
__KernelStopThread: thread 1598 does not exist |
遊☆戯☆王 5D's タッグフォース4 |
v1.12.3 |
2021-11-22 |
__KernelStopThread: thread 1360 does not exist |
遊☆戯☆王 5D's タッグフォース4 |
v1.12.3 |
2021-11-22 |
__KernelStopThread: thread 3621 does not exist |
遊☆戯☆王 5D's タッグフォース4 |
v1.12.3 |
2022-01-06 |
__KernelStopThread: thread 278 does not exist |
遊☆戯☆王 5D's タッグフォース4 |
v1.12.3 |
2021-10-25 |
__KernelStopThread: thread 4100 does not exist |
遊☆戯☆王 5D's タッグフォース4 |
v1.12.3 |
2021-10-24 |
__KernelStopThread: thread 330 does not exist |
遊☆戯☆王 5D's タッグフォース4 |
v1.11.3 |
2021-08-24 |
sceDmacMemcpy(dest=04088000, src=092d9a00, size=557056): overlapping read |
遊☆戯☆王 5D's タッグフォース4 |
v1.11.3 |
2021-08-01 |
WriteToHardware: Invalid address 0e38b445 near PC 0886a700 LR 0886a700 |
遊☆戯☆王 5D's タッグフォース4 |
v1.11 |
2021-07-18 |
sceDmacMemcpy(dest=04088000, src=091b9300, size=557056): overlapping read |
遊☆戯☆王 5D's タッグフォース4 |
v1.10.3 |
2021-07-17 |
sceUtilityMsgDialogInitStart: invalid status |
遊☆戯☆王 5D's タッグフォース4 |
v1.11.2 |
2021-05-27 |
WriteToHardware: Invalid address ffff4e2c near PC 08829d04 LR 08829d04 |
遊☆戯☆王 5D's タッグフォース4 |
v1.11.3 |
2021-08-18 |
WriteToHardware: Invalid address ffff4bd8 near PC 08000000 LR 08000000 |
遊☆戯☆王 5D's タッグフォース4 |
v1.11.3 |
2021-04-02 |
Unknown GetPointer 00000000 PC 08860ccc LR 08000030 |
遊☆戯☆王 5D's タッグフォース4 |
v1.11.3 |
2021-04-03 |
ReadFromHardware: Invalid address 00000000 near PC 0884c410 LR 0884c410 |
遊☆戯☆王 5D's タッグフォース4 |
v1.10.3 |
2021-03-18 |
Render to area containing texture at 04000000 +0x3 |
遊☆戯☆王 5D's タッグフォース4 |
v1.11.3 |
2021-08-25 |
MIPSCompileOp: Invalid instruction 00703937 |
遊☆戯☆王 5D's タッグフォース4 |
v1.11.3 |
2021-08-25 |
MIPSCompileOp: Invalid instruction 00513937 |
遊☆戯☆王 5D's タッグフォース4 |
v1.11.3 |
2021-03-04 |
WriteToHardware: Invalid address ffff4e2c near PC 0886f97c LR 0886f908 |
遊☆戯☆王 5D's タッグフォース4 |
v1.12.2 |
2021-12-18 |
WriteToHardware: Invalid address 0e38b445 near PC 08000000 LR 08000000 |
遊☆戯☆王 5D's タッグフォース4 |
v1.11.3 |
2021-08-27 |
ReadFromHardware: Invalid address 00000000 near PC 08e3aa34 LR 08e3aa34 |
遊☆戯☆王 5D's タッグフォース4 |
v1.10.3 |
2021-02-14 |
Render to area containing texture at 04000000 +0x1 |
遊☆戯☆王 5D's タッグフォース4 |
v1.9.3 |
2022-06-10 |
Unknown GetPointer 00000000 PC 0882241c LR 0882241c |
遊☆戯☆王 5D's タッグフォース4 |
v1.6.3-492-g9fddfff66 |
2019-10-02 |
GL ran out of GPU memory; switching to low memory mode |
遊☆戯☆王 5D's タッグフォース4 |
v1.9.4 |
2022-02-18 |
Unimplemented HLE function sceUtilityHtmlViewerInitStart |
遊☆戯☆王 5D's タッグフォース4 |
v1.9.4 |
2022-02-18 |
Unimplemented HLE function sceNetResolverTerm |
遊☆戯☆王 5D's タッグフォース4 |
v1.9.4 |
2022-07-13 |
Render to area containing texture at 04088000 +64x0 |
遊☆戯☆王 5D's タッグフォース4 |
v1.9.4 |
2022-08-17 |
sceDmacMemcpy(dest=04088000, src=09726000, size=557056): overlapping read |
遊☆戯☆王 5D's タッグフォース4 |
v1.6.3 |
2018-08-04 |
Savedata version requested: 3 |
遊☆戯☆王 5D's タッグフォース4 |
v1.9.3 |
2022-04-04 |
sceDmacMemcpy(dest=04088000, src=09727100, size=557056): overlapping read |
遊☆戯☆王 5D's タッグフォース4 |
v1.2.1 |
2017-09-30 |
Unknown GE command : 52494452 |
遊☆戯☆王 5D's タッグフォース4 |
v1.0 |
2016-05-21 |
sceDmacMemcpy(dest=04110000, src=092d2b00, size=557056): overlapping read |
遊☆戯☆王 5D's タッグフォース4 |
v1.2.2 |
2016-06-13 |
sceDmacMemcpy(dest=04088000, src=09726000, size=557056): overlapping read |
遊☆戯☆王 5D's タッグフォース4 |
v1.2.2 |
2016-05-07 |
sceDmacMemcpy(dest=04088000, src=09727100, size=557056): overlapping read |
遊☆戯☆王 5D's タッグフォース4 |
v1.9.4 |
2022-05-12 |
Render to area containing texture at 04000000 +64x0 |
遊☆戯☆王 5D's タッグフォース4 |
v1.11.1 |
2021-02-14 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
遊☆戯☆王 5D's タッグフォース4 |
v1.0-33-ge6af3cf |
2015-08-17 |
sceDmacMemcpy(dest=04088000, src=092d2b00, size=557056): overlapping read |
遊☆戯☆王 5D's タッグフォース4 |
v1.1.1 |
2016-05-31 |
sceDmacMemcpy(dest=04088000, src=0971f100, size=557056): overlapping read |
遊☆戯☆王 5D's タッグフォース4 |
v1.6.3-492-g9fddfff66 |
2019-05-10 |
Unknown GE command : 347e4533 |
遊☆戯☆王 5D's タッグフォース4 |
v1.4.2-704-g08041d877 |
2019-02-12 |
Loading module sceFont_Library with version 0101, devkit 03080010 |
遊☆戯☆王 5D's タッグフォース4 |
v1.7.4 |
2022-01-13 |
Render to area containing texture at 00000000 +64x0 |
遊☆戯☆王 5D's タッグフォース4 |
v1.9.4 |
2022-08-01 |
WriteToHardware: Invalid address ffff4e2c near PC 08000000 LR 08000000 |
遊☆戯☆王 5D's タッグフォース4 |
v1.7.5 |
2022-04-16 |
Render to area containing texture at 00088000 +64x0 |
遊☆戯☆王 5D's タッグフォース4 |
v1.4.2-425-g7a7ccee5e |
2022-02-16 |
Loading module sceFont_Library with version 0101, devkit 03050010 |
遊☆戯☆王 5D's タッグフォース4 |
v1.9.4 |
2022-01-17 |
Unimplemented HLE function sceNetFreeThreadinfo |
遊☆戯☆王 5D's タッグフォース4 |
v1.9.4 |
2022-06-13 |
Ignoring func export sceLibFont/574b6fbc, already implemented in HLE. |
遊☆戯☆王 5D's タッグフォース4 |
v1.9.4 |
2022-06-11 |
Ignoring func export sceLibFont/3aea8cb6, already implemented in HLE. |
遊☆戯☆王 5D's タッグフォース4 |
v1.9.4 |
2022-06-11 |
Ignoring func export sceLibFont/980f4895, already implemented in HLE. |
遊☆戯☆王 5D's タッグフォース4 |
v1.9.4 |
2022-06-11 |
Ignoring func export sceLibFont/dcc80c2f, already implemented in HLE. |
遊☆戯☆王 5D's タッグフォース4 |
v1.9.4 |
2022-06-11 |
Ignoring func export sceLibFont/5c3e4a9e, already implemented in HLE. |
遊☆戯☆王 5D's タッグフォース4 |
v1.9.4 |
2022-06-11 |
Ignoring func export sceLibFont/ca1e6945, already implemented in HLE. |
遊☆戯☆王 5D's タッグフォース4 |
v1.9.4 |
2022-06-11 |
Ignoring func export sceLibFont/a834319d, already implemented in HLE. |
遊☆戯☆王 5D's タッグフォース4 |
v1.9.4 |
2022-06-11 |
Ignoring func export sceLibFont/0da7535e, already implemented in HLE. |
遊☆戯☆王 5D's タッグフォース4 |
v1.9.4 |
2022-06-11 |
Ignoring func export sceLibFont/ee232411, already implemented in HLE. |
遊☆戯☆王 5D's タッグフォース4 |
v1.9.4 |
2022-06-11 |
Ignoring func export sceLibFont/099ef33c, already implemented in HLE. |
遊☆戯☆王 5D's タッグフォース4 |
v1.9.4 |
2022-06-11 |
Ignoring func export sceLibFont/681e61a7, already implemented in HLE. |
遊☆戯☆王 5D's タッグフォース4 |
v1.9.4 |
2022-06-11 |
Ignoring func export sceLibFont/bc75d85b, already implemented in HLE. |
遊☆戯☆王 5D's タッグフォース4 |
v1.9.4 |
2022-06-13 |
Ignoring func export sceLibFont/67f17ed7, already implemented in HLE. |
遊☆戯☆王 5D's タッグフォース4 |
v1.9.4 |
2022-06-11 |
Ignoring func export sceLibFont/27f6e642, already implemented in HLE. |
遊☆戯☆王 5D's タッグフォース4 |
v1.9.4 |
2022-06-11 |
Ignoring func export sceLibFont/57fcb733, already implemented in HLE. |