Recent logs - Grand Theft Auto: Chinatown Wars

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Game title Version Latest Report Message
Grand Theft Auto: Chinatown Wars v1.12.3 2021-11-23 __KernelStopThread: thread 341 does not exist
Grand Theft Auto: Chinatown Wars v1.11.3 2021-09-18 00000000=sceDisplaySetHoldMode(00000001): unsupported
Grand Theft Auto: Chinatown Wars v1.11.3 2021-09-18 Unknown GE command : 11ffffff
Grand Theft Auto: Chinatown Wars v1.11.3 2021-07-27 sceKernelLoadModule: unsupported options size=00000014, flags=deadbeef, pos=0, access=1, data=1, text=1
Grand Theft Auto: Chinatown Wars v1.11.3 2021-07-27 sceKernelLoadModule: unsupported options size=00000014, flags=09fffad0, pos=0, access=1, data=2, text=2
Grand Theft Auto: Chinatown Wars v1.11.3 2021-07-15 __KernelStopThread: thread 335 does not exist
Grand Theft Auto: Chinatown Wars v1.11.3 2021-05-22 WriteToHardware: Invalid address 4a4899e8 near PC 08000000 LR 08000000
Grand Theft Auto: Chinatown Wars v1.11.3 2021-05-22 WriteToHardware: Invalid address 00550584 near PC 08000000 LR 08000000
Grand Theft Auto: Chinatown Wars v1.9.0 2021-08-11 WriteToHardware: Invalid address 123458be near PC 08000000 LR 08000000
Grand Theft Auto: Chinatown Wars v1.11.3 2021-05-01 Unknown GetPointer 00000000 PC 08974bac LR 08974bac
Grand Theft Auto: Chinatown Wars v1.12.3 2021-11-20 Unimplemented HLE function sceNetInetInetAddr
Grand Theft Auto: Chinatown Wars v1.11.1 2021-03-06 sceKernelLoadModule: unsupported options size=00000014, flags=089fe978, pos=0, access=1, data=1, text=1
Grand Theft Auto: Chinatown Wars v1.11.1 2021-03-06 sceKernelLoadModule: unsupported options size=00000014, flags=ffffffff, pos=0, access=1, data=2, text=2
Grand Theft Auto: Chinatown Wars v1.11.2 2021-02-20 sceKernelLoadModule: unsupported options size=00000014, flags=ffffffff, pos=0, access=1, data=1, text=1
Grand Theft Auto: Chinatown Wars v1.11.3-598-g4462b0c61 2021-10-23 GetFramebufferCandidates(DEPTH): Multiple (2) candidate framebuffers. texaddr: 04710000 offset: 0 (512x512 stride 512, CLUT16)
Grand Theft Auto: Chinatown Wars v1.10.3 2021-01-22 sceGeBreak(mode=0, unknown=08d098b8): unknown ptr (valid)
Grand Theft Auto: Chinatown Wars v1.12.3 2021-11-27 FBO using existing buffer as depthbuffer, 04132000/04110000 and 04110000/00000000
Grand Theft Auto: Chinatown Wars v1.12.3 2021-11-27 FBO created from existing depthbuffer as color, 04110000/00000000 and 04154000/04110000
Grand Theft Auto: Chinatown Wars v1.12.3 2021-11-27 FBO created from existing depthbuffer as color, 04110000/00000000 and 04000000/04110000
Grand Theft Auto: Chinatown Wars v1.12.3 2021-11-27 FBO created from existing depthbuffer as color, 04110000/00000000 and 04088000/04110000
Grand Theft Auto: Chinatown Wars v1.12.3 2021-11-20 Unimplemented HLE function sceNetResolverTerm
Grand Theft Auto: Chinatown Wars v1.10.1 2020-07-04 Unknown syscall in known module 'sceNpAuth': 0xd99455dd
Grand Theft Auto: Chinatown Wars v1.10.1 2020-07-04 Unknown syscall in known module 'sceNpAuth': 0xcd86a656
Grand Theft Auto: Chinatown Wars v1.10.1 2020-07-04 Unknown syscall in known module 'sceNpAuth': 0x72bb0467
Grand Theft Auto: Chinatown Wars v1.10.1 2020-07-04 Unknown syscall in known module 'sceNpAuth': 0x3f1c1f70
Grand Theft Auto: Chinatown Wars v1.10.1 2020-07-04 Unknown syscall in known module 'sceNp': 0xbb069a87
Grand Theft Auto: Chinatown Wars v1.10.1 2020-07-04 Unknown syscall in known module 'sceNp': 0x4b5c71c8
Grand Theft Auto: Chinatown Wars v1.10.1 2020-07-04 Unknown syscall in known module 'sceNpService': 0x78802d5f
Grand Theft Auto: Chinatown Wars v1.10.1 2020-07-04 Unknown syscall in known module 'sceNpService': 0x268c009d
Grand Theft Auto: Chinatown Wars v1.10.1 2020-07-04 Unknown syscall in known module 'sceNpService': 0x1da3e950
Grand Theft Auto: Chinatown Wars v1.10.1 2020-07-04 Unknown syscall in known module 'sceNpService': 0x168b8de5
Grand Theft Auto: Chinatown Wars v1.9.4 2021-11-13 Unknown GetPointer 00000000 PC 0890e3e8 LR 08000020
Grand Theft Auto: Chinatown Wars v1.9.4 2021-11-13 Render to texture with incompatible formats 6 != 3 at 04110000
Grand Theft Auto: Chinatown Wars v1.9.4 2021-11-25 FBO using existing buffer as depthbuffer, 04132000/04110000 and 04110000/04110000
Grand Theft Auto: Chinatown Wars v1.6.3 2020-11-16 GL ran out of GPU memory; switching to low memory mode
Grand Theft Auto: Chinatown Wars v1.9.4 2021-10-30 80630006=sceAtracSetHalfwayBufferAndGetID(08d63940, 00008000, 00040000): invalid RIFF header
Grand Theft Auto: Chinatown Wars v1.9.4 2021-02-13 Unknown GetPointer 00000000 PC 089daa6c LR 089daa80
Grand Theft Auto: Chinatown Wars v1.9.4 2021-11-25 Unknown syscall in known module 'sceAudio': 0x20628e6f
Grand Theft Auto: Chinatown Wars v1.9.4 2021-11-25 Unknown syscall in known module 'ThreadManForUser': 0x71ec4271
Grand Theft Auto: Chinatown Wars v1.9.4 2021-11-25 Unknown syscall in known module 'sceAudio': 0x46ebb729
Grand Theft Auto: Chinatown Wars v1.9.4 2021-11-25 Unknown syscall in known module 'IoFileMgrForUser': 0x05572a5f
Grand Theft Auto: Chinatown Wars v1.9.4 2021-06-17 WriteToHardware: Invalid address 000003e0 near PC 08000000 LR 08000000
Grand Theft Auto: Chinatown Wars v0.9.9-16-g50fec0e 2015-03-29 Unsupported alpha/stencil mask: ec
Grand Theft Auto: Chinatown Wars v1.9.4 2021-11-27 avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7
Grand Theft Auto: Chinatown Wars v1.9.4 2021-11-13 Render to texture using CLUT with different strides 512 != 256
Grand Theft Auto: Chinatown Wars v1.7.5 2020-09-20 Render to texture with incompatible formats 6 != 3 at 00110000
Grand Theft Auto: Chinatown Wars v1.9.4 2021-11-26 Decoding texture from VRAM mirror at 04710000 swizzle=0
Grand Theft Auto: Chinatown Wars v1.9.4 2021-11-25 Render to texture with different strides 256 != 64
Grand Theft Auto: Chinatown Wars v1.9.3-695-g15a785cac 2021-11-13 Unsupported alpha/stencil mask: f9
Grand Theft Auto: Chinatown Wars v0.9.8-180-gec6f9f2 2015-11-15 FBO using existing buffer as depthbuffer, 00154000/00110000 and 00110000/00110000
Grand Theft Auto: Chinatown Wars v0.9.8-180-gec6f9f2 2015-11-15 FBO created from existing depthbuffer as color, 00110000/00110000 and 00088000/00110000
Grand Theft Auto: Chinatown Wars v1.7.5 2021-09-25 FBO using existing buffer as depthbuffer, 00132000/00110000 and 00110000/00110000
Grand Theft Auto: Chinatown Wars v0.9.8-180-gec6f9f2 2015-11-15 FBO created from existing depthbuffer as color, 00110000/00110000 and 00000000/00110000
Grand Theft Auto: Chinatown Wars v0.9.8-180-gec6f9f2 2015-11-15 FBO created from existing depthbuffer as color, 00110000/00110000 and 00154000/00110000
Grand Theft Auto: Chinatown Wars v0.9.8-180-gec6f9f2 2015-11-15 FBO created from existing depthbuffer as color, 00110000/00110000 and 00110000/00110000