Recent logs - Grand Theft Auto: Chinatown Wars

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Game title Version Latest Report Message
Grand Theft Auto: Chinatown Wars v1.17.1 2024-12-17 sceMpegRingbufferPut(): invalid mpeg data
Grand Theft Auto: Chinatown Wars v1.16.6 2024-11-28 sceSasSetADSRMode(08e57640, 2, 8, 00000000, 00000000, 00000000, 00000004): invalid modes
Grand Theft Auto: Chinatown Wars v1.16.6 2024-11-28 sceSasSetADSRMode(08e57640, 1, 8, 00000000, 00000000, 00000000, 00000004): invalid modes
Grand Theft Auto: Chinatown Wars v1.16.6 2024-11-28 sceSasSetADSRMode(08e57640, 0, 8, 00000000, 00000000, 00000000, 00000004): invalid modes
Grand Theft Auto: Chinatown Wars v1.16.6 2024-11-28 sceSasSetADSRMode(08e57640, 15, 8, 00000000, 00000000, 00000000, 00000004): invalid modes
Grand Theft Auto: Chinatown Wars v1.16.6 2024-11-28 sceSasSetADSRMode(08e57640, 14, 8, 00000000, 00000000, 00000000, 00000004): invalid modes
Grand Theft Auto: Chinatown Wars v1.16.6 2024-11-28 sceSasSetADSRMode(08e57640, 13, 8, 00000000, 00000000, 00000000, 00000004): invalid modes
Grand Theft Auto: Chinatown Wars v1.16.6 2024-11-28 sceSasSetADSRMode(08e57640, 12, 8, 00000000, 00000000, 00000000, 00000004): invalid modes
Grand Theft Auto: Chinatown Wars v1.16.6 2024-11-28 sceSasSetADSRMode(08e57640, 11, 8, 00000000, 00000000, 00000000, 00000004): invalid modes
Grand Theft Auto: Chinatown Wars v1.16.6 2024-11-28 sceSasSetADSRMode(08e57640, 10, 8, 00000000, 00000000, 00000000, 00000004): invalid modes
Grand Theft Auto: Chinatown Wars v1.16.6 2024-11-28 sceSasSetADSRMode(08e57640, 9, 8, 00000000, 00000000, 00000000, 00000004): invalid modes
Grand Theft Auto: Chinatown Wars v1.16.6 2024-11-28 sceSasSetADSRMode(08e57640, 8, 8, 00000000, 00000000, 00000000, 00000004): invalid modes
Grand Theft Auto: Chinatown Wars v1.16.6 2024-11-28 sceSasSetADSRMode(08e57640, 7, 8, 00000000, 00000000, 00000000, 00000004): invalid modes
Grand Theft Auto: Chinatown Wars v1.10.3 2024-09-19 sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000137, pos=0, access=1, data=2, text=2
Grand Theft Auto: Chinatown Wars v1.17.1 2024-04-13 Unknown GetPointerWrite 00000000 PC 089dfca4 LR 089dfcb8
Grand Theft Auto: Chinatown Wars v1.13.2-1944-g3e481634a 2024-03-31 Attempting to texture from current render target (src=04088000 / target=04088000 / flags=7), making a copy
Grand Theft Auto: Chinatown Wars v1.13.2-1944-g3e481634a 2024-03-03 avcodec_send_packet: Error decoding audio -1163346256 / baa8beb0
Grand Theft Auto: Chinatown Wars v1.4.2 2023-12-03 Error in shader compilation: info: 0:1: F0002: Mali-400 GP register allocation failed for vertex shader. Please contact [email protected] with the shader causing the problem, along with this error message. Mali online shader compiler r2p1_05rel0 [Revision 96995]. / code: #version 100 precision highp float; attribute vec3 position; attribute mediump vec3 normal; attribute vec2 texcoord; attribute lowp vec4 color0; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform vec3 u_lightpos0; uniform lowp vec3 u_lightambient0; uniform lowp vec3 u_lightdiffuse0; uniform lowp vec3 u_lightspecular0; uniform vec3 u_lightpos1; uniform mediump vec3 u_lightatt1; uniform lowp vec3 u_lightambient1; uniform lowp vec3 u_lightdiffuse1; uniform lowp vec3 u_lightspecular1; uniform vec3 u_lightpos2; uniform mediump vec3 u_lightatt2; uniform lowp vec3 u_lightambient2; uniform lowp vec3 u_lightdiffuse2; uniform lowp vec3 u_lightspecular2; uniform vec3 u_lightpos3; uniform lowp vec3 u_lightambient3; uniform lowp vec3 u_lightdiffuse3; uniform lowp vec3 u_lightspecular3; uniform lowp vec4 u_ambient; uniform lowp vec4 u_matspecular; uniform lowp vec3 u_matemissive; uniform lowp vec4 u_matambientalpha; varying lowp vec4 v_color0; varying lowp vec3 v_color1; varying mediump vec3 v_texcoord; void main() { vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz; mediump vec3 worldnormal = normalize((u_world * vec4(normal, 0.0)).xyz); vec4 viewPos = u_view * vec4(worldpos, 1.0); gl_Position = u_proj * viewPos; lowp vec4 lightSum0 = u_ambient * color0 + vec4(u_matemissive, 0.0); lowp vec3 lightSum1 = vec3(0.0); vec3 toLight; lowp vec3 diffuse; float distance; lowp float lightScale; toLight = u_lightpos0; mediump float dot0 = max(dot(toLight, worldnormal), 0.0); diffuse = (u_lightdiffuse0 * color0.rgb) * dot0; dot0 = dot(normalize(toLight + vec3(0.0, 0.0, 1.0)), worldnormal); if (dot0 > 0.0) lightSum1 += u_lightspecular0 * u_matspecular.rgb * (pow(dot0, u_matspecular.a) ); lightSum0.rgb += (u_lightambient0 * color0.rgb + diffuse); toLight = u_lightpos1 - worldpos; distance = length(toLight); toLight /= distance; mediump float dot1 = max(dot(toLight, worldnormal), 0.0); lightScale = clamp(1.0 / dot(u_lightatt1, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse1 * color0.rgb) * dot1; dot1 = dot(normalize(toLight + vec3(0.0, 0.0, 1.0)), worldnormal); if (dot1 > 0.0) lightSum1 += u_lightspecular1 * u_matspecular.rgb * (pow(dot1, u_matspecular.a) * lightScale); lightSum0.rgb += (u_lightambient1 * color0.rgb + diffuse) * lightScale; toLight = u_lightpos2 - worldpos; distance = length(toLight); toLight /= distance; mediump float dot2 = max(dot(toLight, worldnormal), 0.0); lightScale = clamp(1.0 / dot(u_lightatt2, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse2 * color0.rgb) * dot2; dot2 = dot(normalize(toLight + vec3(0.0, 0.0, 1.0)), worldnormal); if (dot2 > 0.0) lightSum1 += u_lightspecular2 * u_matspecular.rgb * (pow(dot2, u_matspecular.a) * lightScale); lightSum0.rgb += (u_lightambient2 * color0.rgb + diffuse) * lightScale; toLight = u_lightpos3; mediump float dot3 = max(dot(toLight, worldnormal), 0.0); diffuse = (u_lightdiffuse3 * color0.rgb) * dot3; dot3 = dot(normalize(toLight + vec3(0.0, 0.0, 1.0)), worldnormal); if (dot3 > 0.0) lightSum1 += u_lightspecular3 * u_matspecular.rgb * (pow(dot3, u_matspecular.a) ); lightSum0.rgb += (u_lightambient3 * color0.rgb + diffuse); v_color0 = clamp(lightSum0, 0.0, 1.0); v_color1 = clamp(lightSum1, 0.0, 1.0); v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0); }
Grand Theft Auto: Chinatown Wars v1.11.3 2023-09-15 Unknown GetPointer 00000000 PC 08000000 LR 08000000
Grand Theft Auto: Chinatown Wars v1.12.3 2023-09-08 MIPSCompileOp: Invalid instruction 00260038
Grand Theft Auto: Chinatown Wars v1.12.3 2023-09-08 MIPSCompileOp: Invalid instruction 00260037
Grand Theft Auto: Chinatown Wars v1.12.3 2023-09-08 MIPSCompileOp: Invalid instruction 0026001f
Grand Theft Auto: Chinatown Wars v1.12.3 2023-09-08 MIPSCompileOp: Invalid instruction 0026001e
Grand Theft Auto: Chinatown Wars v1.12.3 2023-09-08 MIPSCompileOp: Invalid instruction 0025003b
Grand Theft Auto: Chinatown Wars v1.12.3 2023-09-08 MIPSCompileOp: Invalid instruction 0025003a
Grand Theft Auto: Chinatown Wars v1.12.3 2023-09-08 MIPSCompileOp: Invalid instruction 00250039
Grand Theft Auto: Chinatown Wars v1.12.3 2023-09-08 MIPSCompileOp: Invalid instruction 00250038
Grand Theft Auto: Chinatown Wars v1.12.3 2023-09-08 MIPSCompileOp: Invalid instruction 00250037
Grand Theft Auto: Chinatown Wars v1.12.3 2023-09-08 MIPSCompileOp: Invalid instruction 0024003b
Grand Theft Auto: Chinatown Wars v1.12.3 2023-09-08 MIPSCompileOp: Invalid instruction 0024003a
Grand Theft Auto: Chinatown Wars v1.12.3 2023-09-08 MIPSCompileOp: Invalid instruction 00240039
Grand Theft Auto: Chinatown Wars v1.12.3 2023-09-08 MIPSCompileOp: Invalid instruction 00240038
Grand Theft Auto: Chinatown Wars v1.12.3 2023-09-08 MIPSCompileOp: Invalid instruction 00240037
Grand Theft Auto: Chinatown Wars v1.12.3 2023-09-08 MIPSCompileOp: Invalid instruction 0023003f
Grand Theft Auto: Chinatown Wars v1.12.3 2023-09-08 MIPSCompileOp: Invalid instruction 0023003e
Grand Theft Auto: Chinatown Wars v1.12.3 2023-09-08 MIPSCompileOp: Invalid instruction 0022003f
Grand Theft Auto: Chinatown Wars v1.12.3 2023-09-08 MIPSCompileOp: Invalid instruction 0022003e
Grand Theft Auto: Chinatown Wars v1.12.3 2023-09-08 MIPSCompileOp: Invalid instruction 001f003f
Grand Theft Auto: Chinatown Wars v1.12.3 2023-09-08 MIPSCompileOp: Invalid instruction 001f003e
Grand Theft Auto: Chinatown Wars v1.12.3 2023-09-08 MIPSCompileOp: Invalid instruction 001f003d
Grand Theft Auto: Chinatown Wars v1.12.3 2023-09-08 MIPSCompileOp: Invalid instruction 001f003c
Grand Theft Auto: Chinatown Wars v1.12.3 2023-09-08 MIPSCompileOp: Invalid instruction 001e003f
Grand Theft Auto: Chinatown Wars v1.12.3 2023-09-08 MIPSCompileOp: Invalid instruction 001e003e
Grand Theft Auto: Chinatown Wars v1.12.3 2023-09-08 MIPSCompileOp: Invalid instruction 001e003d
Grand Theft Auto: Chinatown Wars v1.12.3 2023-09-08 MIPSCompileOp: Invalid instruction 001e003c
Grand Theft Auto: Chinatown Wars v1.12.3 2023-09-08 MIPSCompileOp: Invalid instruction 0019003d
Grand Theft Auto: Chinatown Wars v1.12.3 2023-09-08 MIPSCompileOp: Invalid instruction 0019003c
Grand Theft Auto: Chinatown Wars v1.12.3 2023-09-08 MIPSCompileOp: Invalid instruction 0019003b
Grand Theft Auto: Chinatown Wars v1.12.3 2023-09-08 MIPSCompileOp: Invalid instruction 0019003a
Grand Theft Auto: Chinatown Wars v1.12.3 2023-09-08 MIPSCompileOp: Invalid instruction 00190029
Grand Theft Auto: Chinatown Wars v1.12.3 2023-09-08 MIPSCompileOp: Invalid instruction 00190028
Grand Theft Auto: Chinatown Wars v1.12.3 2023-09-08 MIPSCompileOp: Invalid instruction 0018003d
Grand Theft Auto: Chinatown Wars v1.12.3 2023-09-08 MIPSCompileOp: Invalid instruction 0018003c
Grand Theft Auto: Chinatown Wars v1.12.3 2023-09-08 MIPSCompileOp: Invalid instruction 0018003b
Grand Theft Auto: Chinatown Wars v1.12.3 2023-09-08 MIPSCompileOp: Invalid instruction 0018003a
Grand Theft Auto: Chinatown Wars v1.12.3 2023-09-08 MIPSCompileOp: Invalid instruction 00180029
Grand Theft Auto: Chinatown Wars v1.12.3 2023-09-08 MIPSCompileOp: Invalid instruction 00180028
Grand Theft Auto: Chinatown Wars v1.12.3 2023-09-08 MIPSCompileOp: Invalid instruction 0017003d
Grand Theft Auto: Chinatown Wars v1.12.3 2023-09-08 MIPSCompileOp: Invalid instruction 0017003c
Grand Theft Auto: Chinatown Wars v1.12.3 2023-09-08 MIPSCompileOp: Invalid instruction 0017003b
Grand Theft Auto: Chinatown Wars v1.12.3 2023-09-08 MIPSCompileOp: Invalid instruction 0017003a
Grand Theft Auto: Chinatown Wars v1.12.3 2023-09-08 MIPSCompileOp: Invalid instruction 00170029
Grand Theft Auto: Chinatown Wars v1.12.3 2023-09-08 MIPSCompileOp: Invalid instruction 00170028
Grand Theft Auto: Chinatown Wars v1.12.3 2023-09-08 MIPSCompileOp: Invalid instruction 0016003d
Grand Theft Auto: Chinatown Wars v1.12.3 2023-09-08 MIPSCompileOp: Invalid instruction 0016003c
Grand Theft Auto: Chinatown Wars v1.12.3 2023-09-08 MIPSCompileOp: Invalid instruction 0016003b
Grand Theft Auto: Chinatown Wars v1.12.3 2023-09-08 MIPSCompileOp: Invalid instruction 0016003a
Grand Theft Auto: Chinatown Wars v1.12.3 2023-09-08 MIPSCompileOp: Invalid instruction 00160029
Grand Theft Auto: Chinatown Wars v1.12.3 2023-09-08 MIPSCompileOp: Invalid instruction 00160028
Grand Theft Auto: Chinatown Wars v1.12.3 2023-09-08 MIPSCompileOp: Invalid instruction 00000001
Grand Theft Auto: Chinatown Wars v1.12.3 2023-09-08 BREAK instruction hit
Grand Theft Auto: Chinatown Wars v1.12.3 2023-09-08 MIPSCompileOp: Invalid instruction 0000014e
Grand Theft Auto: Chinatown Wars v1.12.3 2023-09-08 MIPSCompileOp: Invalid instruction 000004d5
Grand Theft Auto: Chinatown Wars v1.13.2-1944-g3e481634a 2024-09-13 avcodec_send_packet: Error decoding audio -1094995529 / bebbb1b7
Grand Theft Auto: Chinatown Wars v1.14.4 2023-08-13 Jump to invalid address: 02e0c5d0
Grand Theft Auto: Chinatown Wars v1.15.4 2023-07-31 UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09fff610, 4, 00000000, 0)
Grand Theft Auto: Chinatown Wars v1.15.4 2023-07-31 Unimplemented HLE function Kprintf
Grand Theft Auto: Chinatown Wars v1.15.4 2023-07-31 sceKernelCreateThread(name=sceUSB_PSPComm_Driver): unsupported attributes 00001006
Grand Theft Auto: Chinatown Wars v1.15.4 2023-07-31 sceKernelLoadModule: unsupported options size=00000014, flags=09fff5b0, pos=0, access=1, data=1, text=1
Grand Theft Auto: Chinatown Wars v1.15.4 2023-07-31 sceKernelLoadModule: unsupported options size=00000014, flags=ffffdeec, pos=0, access=1, data=2, text=2
Grand Theft Auto: Chinatown Wars v1.15.4 2023-06-25 __KernelStopThread: thread 392 does not exist (helper deleted)
Grand Theft Auto: Chinatown Wars v1.12.3 2023-05-09 FBO using existing buffer as depthbuffer, 04020000/04000000 and 04000000/00000000
Grand Theft Auto: Chinatown Wars v1.14.4 2023-03-16 Unknown GetPointerWrite 00000000 PC 089daa6c LR 089daa80
Grand Theft Auto: Chinatown Wars v1.12.3 2023-01-17 sceKernelLoadModule: unsupported options size=00000014, flags=09fffaf1, pos=0, access=1, data=0, text=0
Grand Theft Auto: Chinatown Wars v1.14.4 2023-01-14 Texture cache ran out of GPU memory; switching to low memory mode
Grand Theft Auto: Chinatown Wars v1.14.1 2023-01-09 UI scissor out of bounds in SavedataScreen: 1908,349-0,112 / 1722,816
Grand Theft Auto: Chinatown Wars v1.14.1 2023-01-09 UI scissor out of bounds in SavedataScreen: 1908,231-0,112 / 1722,816
Grand Theft Auto: Chinatown Wars v1.14.1 2023-01-09 UI scissor out of bounds in SavedataScreen: 1908,113-0,112 / 1722,816
Grand Theft Auto: Chinatown Wars v1.14.1 2023-01-09 UI scissor out of bounds in SavedataScreen: 1948,349-0,112 / 1722,816
Grand Theft Auto: Chinatown Wars v1.14.1 2023-01-09 UI scissor out of bounds in SavedataScreen: 1948,231-0,112 / 1722,816
Grand Theft Auto: Chinatown Wars v1.14.1 2023-01-09 UI scissor out of bounds in SavedataScreen: 1948,113-0,112 / 1722,816
Grand Theft Auto: Chinatown Wars v1.14.1 2023-01-07 UI scissor out of bounds in SavedataScreen: 1900,349-0,112 / 1722,816
Grand Theft Auto: Chinatown Wars v1.13.2 2022-12-12 sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=2, text=2
Grand Theft Auto: Chinatown Wars v1.13.2 2024-09-19 sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=1, text=1
Grand Theft Auto: Chinatown Wars v1.10.3 2022-12-06 sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000000, pos=1, access=0, data=0, text=2
Grand Theft Auto: Chinatown Wars v1.10.3 2022-11-28 sceKernelLoadModule: unsupported options size=00000014, flags=00000002, pos=0, access=1, data=2, text=2
Grand Theft Auto: Chinatown Wars v1.10.3 2022-11-28 sceKernelLoadModule: unsupported options size=00000014, flags=08af0100, pos=0, access=1, data=2, text=2
Grand Theft Auto: Chinatown Wars v1.10.3 2022-11-28 sceKernelLoadModule: unsupported options size=00000014, flags=08c03ab0, pos=0, access=1, data=1, text=1
Grand Theft Auto: Chinatown Wars v1.10.3 2022-11-28 sceKernelLoadModule: unsupported options size=00000014, flags=08c03ab0, pos=0, access=1, data=2, text=2
Grand Theft Auto: Chinatown Wars v1.13.2 2022-11-23 sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000000, pos=0, access=0, data=0, text=2