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Game title |
Version |
Latest Report |
Message |
スーパーロボット大戦A PORTABLE |
v1.15.4 |
2024-09-13 |
ReadFromHardware: Invalid address 00000000 near PC 089ae59c LR 089ae5c4 |
スーパーロボット大戦A PORTABLE |
v1.9.0 |
2024-06-21 |
WriteToHardware: Invalid address 00381643 near PC 08000000 LR 08000000 |
スーパーロボット大戦A PORTABLE |
v1.4.2-425-g7a7ccee5e |
2024-06-17 |
Error in shader compilation: info: ERROR: 0:16: 'u_proj' : undeclared identifier
/ code: #version 330
#define lowp
#define mediump
#define highp
in vec3 position;
in mediump vec3 normal;
uniform mat4 u_proj_through;
uniform mat4 u_world;
uniform mat4 u_view;
uniform lowp vec4 u_matambientalpha;
out lowp vec4 v_color0;
void main() {
vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz;
mediump vec3 worldnormal = normalize((u_world * vec4(normal, 0.0)).xyz);
vec4 viewPos = u_view * vec4(worldpos, 1.0);
gl_Position = u_proj * viewPos;
v_color0 = u_matambientalpha;
}
|
スーパーロボット大戦A PORTABLE |
v1.16.6 |
2024-01-30 |
Branch in JumpReg delay slot at 48be09b0 in block starting at 48be0728 |
スーパーロボット大戦A PORTABLE |
v1.16.6 |
2024-01-30 |
Jump to invalid address: 428ff6e0 |
スーパーロボット大戦A PORTABLE |
v1.16.6 |
2024-01-30 |
Jump to invalid address: 428e2dc0 |
スーパーロボット大戦A PORTABLE |
v1.16.6 |
2024-01-30 |
Jump to invalid address: 428efa40 |
スーパーロボット大戦A PORTABLE |
v1.16.6 |
2024-01-30 |
Jump to invalid address: 428e1970 |
スーパーロボット大戦A PORTABLE |
v1.16.6 |
2024-01-30 |
MIPSCompileOp: Invalid instruction 00000001 |
スーパーロボット大戦A PORTABLE |
v1.16.6 |
2024-01-30 |
Jump to invalid address: 438b2340 |
スーパーロボット大戦A PORTABLE |
v1.15.3-2-g97ea55542 |
2023-11-03 |
ReadFromHardware: Invalid address 00000008 near PC 088c8a64 LR 088c8a64 |
スーパーロボット大戦A PORTABLE |
v1.15.3-2-g97ea55542 |
2023-11-03 |
ReadFromHardware: Invalid address 4d39b416 near PC 088d99b4 LR 08829888 |
スーパーロボット大戦A PORTABLE |
v1.15.3-2-g97ea55542 |
2023-11-03 |
WriteToHardware: Invalid address 0000001c near PC 088ce118 LR 088ce104 |
スーパーロボット大戦A PORTABLE |
v1.15.3-2-g97ea55542 |
2023-11-03 |
ReadFromHardware: Invalid address 00000008 near PC 089c2f38 LR 089c2f34 |
スーパーロボット大戦A PORTABLE |
v1.15.3-2-g97ea55542 |
2023-11-03 |
ReadFromHardware: Invalid address 2f37426c near PC 088de0c0 LR 08829b08 |
スーパーロボット大戦A PORTABLE |
v1.9.0 |
2023-10-01 |
ReadFromHardware: Invalid address 0014a6d7 near PC 08000000 LR 08000000 |
スーパーロボット大戦A PORTABLE |
v1.4.2-425-g7a7ccee5e |
2024-08-10 |
Error in shader compilation: info: ERROR: 0:16: 'u_proj' : undeclared identifier
ERROR: 0:16: '' : compilation terminated
ERROR: 2 compilation errors. No code generated.
/ code: #version 330
#define lowp
#define mediump
#define highp
in vec3 position;
in mediump vec3 normal;
uniform mat4 u_proj_through;
uniform mat4 u_world;
uniform mat4 u_view;
uniform lowp vec4 u_matambientalpha;
out lowp vec4 v_color0;
void main() {
vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz;
mediump vec3 worldnormal = normalize((u_world * vec4(normal, 0.0)).xyz);
vec4 viewPos = u_view * vec4(worldpos, 1.0);
gl_Position = u_proj * viewPos;
v_color0 = u_matambientalpha;
}
|
スーパーロボット大戦A PORTABLE |
v1.4.2-425-g7a7ccee5e |
2023-07-27 |
Error in shader program link: info: The shader uses varying v_texcoord, but previous shader does not write to it.
Out of resource error.
/ fs: #version 330
#define lowp
#define mediump
#define highp
uniform sampler2D tex;
in vec4 v_color0;
in mediump vec3 v_texcoord;
out vec4 fragColor0;
void main() {
vec4 t = texture(tex, v_texcoord.xy);
vec4 p = v_color0;
vec4 v = vec4(p.rgb + t.rgb, p.a);
fragColor0 = v;
}
/ vs: #version 330
#define lowp
#define mediump
#define highp
in vec4 position;
in lowp vec4 color0;
uniform mat4 u_proj_through;
out lowp vec4 v_color0;
void main() {
v_color0 = color0;
gl_Position = u_proj_through * vec4(position.xyz, 1.0);
}
|
スーパーロボット大戦A PORTABLE |
v1.14.4 |
2023-05-04 |
__KernelStopThread: thread 311 does not exist (helper deleted) |
スーパーロボット大戦A PORTABLE |
v1.9.0 |
2023-04-22 |
ReadFromHardware: Invalid address f93194d0 near PC 08000000 LR 08000000 |
スーパーロボット大戦A PORTABLE |
v1.9.0 |
2023-04-22 |
WriteToHardware: Invalid address 00000084 near PC 088d1de8 LR 088cdfd4 |
スーパーロボット大戦A PORTABLE |
v1.9.0 |
2023-04-22 |
ReadFromHardware: Invalid address f931b990 near PC 088d1de8 LR 088cdfd4 |
スーパーロボット大戦A PORTABLE |
v1.9.0 |
2023-04-17 |
ReadFromHardware: Invalid address f931d3d0 near PC 08000000 LR 08000000 |
スーパーロボット大戦A PORTABLE |
v1.9.0 |
2023-04-16 |
WriteToHardware: Invalid address 00000084 near PC 089d97a4 LR 089d956c |
スーパーロボット大戦A PORTABLE |
v1.9.0 |
2023-04-16 |
ReadFromHardware: Invalid address f93194d0 near PC 089d97a4 LR 089d956c |
スーパーロボット大戦A PORTABLE |
v1.9.0 |
2023-04-10 |
ReadFromHardware: Invalid address 006e799f near PC 08000000 LR 08000000 |
スーパーロボット大戦A PORTABLE |
v1.14.2 |
2023-01-07 |
UI scissor out of bounds in MainScreen: 313,584-144,80 / 960,540 |
スーパーロボット大戦A PORTABLE |
v1.14.4 |
2023-11-13 |
80630007=sceAtracSetData(0, 09e88000, 00004000): atracID uses different codec type than data |
スーパーロボット大戦A PORTABLE |
v1.9.0 |
2022-04-15 |
WriteToHardware: Invalid address ffffffff near PC 088d1aac LR 088d0470 |
スーパーロボット大戦A PORTABLE |
v1.9.0 |
2022-03-28 |
WriteToHardware: Invalid address ffffffff near PC 08862334 LR 08862334 |
スーパーロボット大戦A PORTABLE |
v1.9.0 |
2022-03-11 |
ReadFromHardware: Invalid address 00162b77 near PC 08000000 LR 08000000 |
スーパーロボット大戦A PORTABLE |
v1.9.0 |
2021-09-26 |
ReadFromHardware: Invalid address 000e6ad4 near PC 08000000 LR 08000000 |
スーパーロボット大戦A PORTABLE |
v1.9.0 |
2023-05-01 |
ReadFromHardware: Invalid address 000e6ad3 near PC 08000000 LR 08000000 |
スーパーロボット大戦A PORTABLE |
v1.9.0 |
2021-08-05 |
WriteToHardware: Invalid address 00024e94 near PC 089db780 LR 089db780 |
スーパーロボット大戦A PORTABLE |
v1.9.0 |
2021-08-05 |
WriteToHardware: Invalid address 00003a18 near PC 089db780 LR 089db780 |
スーパーロボット大戦A PORTABLE |
v1.9.0 |
2023-03-31 |
Unknown GetPointer 00000000 PC 08867468 LR 08000024 |
スーパーロボット大戦A PORTABLE |
v1.11.3 |
2021-05-24 |
Unknown GE command : fc040004 |
スーパーロボット大戦A PORTABLE |
v1.10.3 |
2020-09-21 |
GL ran out of GPU memory; switching to low memory mode |
スーパーロボット大戦A PORTABLE |
v1.10.3-352-gd90630c26 |
2020-08-25 |
Texturing from framebuffer with incompatible format 8888 != 565 at 04000000 |
スーパーロボット大戦A PORTABLE |
v1.9.4 |
2020-06-11 |
80630006=sceAtracSetData(2, 09ac0020, 000f0390): invalid RIFF header |
スーパーロボット大戦A PORTABLE |
v1.9.3-271-gb34ce3990 |
2020-03-03 |
Rendering to framebuffer offset: 04161800 +64x0 |
スーパーロボット大戦A PORTABLE |
v1.8.0 |
2019-04-20 |
Jump to invalid address: 0bd497a4 |
スーパーロボット大戦A PORTABLE |
v1.8.0 |
2019-04-20 |
An uneaten prefix at end of block: 089d9fd4 |
スーパーロボット大戦A PORTABLE |
v1.8.0 |
2019-04-20 |
Jump to invalid address: 0f68f7e0 |
スーパーロボット大戦A PORTABLE |
v1.8.0 |
2019-04-20 |
Jump to invalid address: 0e384700 |
スーパーロボット大戦A PORTABLE |
v1.8.0 |
2019-04-20 |
Garbage libstub address or end |
スーパーロボット大戦A PORTABLE |
v1.9.4 |
2024-03-06 |
Unknown GetPointer 00000000 PC 08000000 LR 08000000 |
スーパーロボット大戦A PORTABLE |
v1.9.4 |
2024-10-05 |
Unknown GetPointer 00000000 PC 08867468 LR 08000020 |
スーパーロボット大戦A PORTABLE |
v1.5.4 |
2024-04-25 |
80630006=sceAtracSetData(2, 09c19040, 001029d0): invalid RIFF header |
スーパーロボット大戦A PORTABLE |
v1.5.4 |
2018-01-06 |
80630006=sceAtracSetData(2, 09ac0020, 000c47d0): invalid RIFF header |
スーパーロボット大戦A PORTABLE |
v1.5.4 |
2018-01-06 |
80630006=sceAtracSetData(2, 09ac0020, 000c5d90): invalid RIFF header |
スーパーロボット大戦A PORTABLE |
v1.9.4 |
2024-07-04 |
80630006=sceAtracSetData(2, 09ac0020, 0001f54c): invalid RIFF header |
スーパーロボット大戦A PORTABLE |
v1.3-26-gff66fe7 |
2017-04-24 |
80630006=sceAtracSetData(0, 09e88000, 00004000): invalid RIFF header |
スーパーロボット大戦A PORTABLE |
v1.9.4 |
2024-04-27 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
スーパーロボット大戦A PORTABLE |
v1.9.0 |
2022-12-08 |
ReadFromHardware: Invalid address 00162a9c near PC 08000000 LR 08000000 |
スーパーロボット大戦A PORTABLE |
v1.9.0 |
2023-04-22 |
WriteToHardware: Invalid address 00000084 near PC 08000000 LR 08000000 |
スーパーロボット大戦A PORTABLE |
v1.0.1-780-g9137894 |
2017-07-17 |
sceAtracSetData(0, 09e88000, 00004000): atracID uses different codec type than data |
スーパーロボット大戦A PORTABLE |
v1.4-2-g648bc5d |
2022-12-08 |
WriteToHardware: Invalid address 000000a8 near PC 08000000 LR 08000000 |