Recent logs - WWE SmackDown! vs. RAW 2006.

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Game title Version Latest Report Message
WWE SmackDown! vs. RAW 2006. v1.6.3 2024-03-03 sceDmacMemcpy(dest=04154fd0, src=08fc6d50, size=262160): overlapping read
WWE SmackDown! vs. RAW 2006. v1.6.3 2024-03-03 sceDmacMemcpy(dest=04154fd0, src=0915a2d0, size=262160): overlapping read
WWE SmackDown! vs. RAW 2006. v1.6.3 2024-03-03 sceDmacMemcpy(dest=04154fd0, src=0915a250, size=262160): overlapping read
WWE SmackDown! vs. RAW 2006. v1.10.2 2023-12-20 sceDmacMemcpy(dest=04154fd0, src=0915a3e0, size=262160): overlapping read
WWE SmackDown! vs. RAW 2006. v1.6.3 2024-03-01 sceDmacMemcpy(dest=04154fd0, src=091da5c0, size=262160): overlapping read
WWE SmackDown! vs. RAW 2006. v1.13.2 2022-10-02 GetFramebufferCandidates(COLOR): Multiple (2) candidate framebuffers. First will be chosen. texaddr: 040103c0 offset: 0 (32x64 stride 512, 5551): [C:04000000/512 Z:04088000/512 X:480 Y:64 reint: false] [C:040103c0/512 Z:040883c0/512 X:0 Y:0 reint: false]
WWE SmackDown! vs. RAW 2006. v1.6.3 2023-11-25 sceDmacMemcpy(dest=04114fc0, src=0911a560, size=262160): overlapping read
WWE SmackDown! vs. RAW 2006. v1.12.3 2022-07-09 GetFramebufferCandidates(COLOR): Multiple (2) candidate framebuffers. texaddr: 040103c0 offset: 0 (32x64 stride 512, 5551)
WWE SmackDown! vs. RAW 2006. v1.17.1 2024-03-23 Unimplemented HLE function Kprintf
WWE SmackDown! vs. RAW 2006. v1.17.1 2024-03-23 sceKernelCreateThread(name=sceUSB_PSPComm_Driver): unsupported attributes 00001006
WWE SmackDown! vs. RAW 2006. v1.10.3 2024-01-20 Unknown syscall in known module 'SysMemForKernel': 0x7b749390
WWE SmackDown! vs. RAW 2006. v1.10.3 2024-01-20 Unknown syscall in known module 'SysMemForKernel': 0xeb7a74db
WWE SmackDown! vs. RAW 2006. v1.9.4 2023-12-21 Render to texture using CLUT with offset at 04000000 +64x0
WWE SmackDown! vs. RAW 2006. v1.9.4 2021-07-04 1 depal unsupported: shift=7 mask=f8 offset=0
WWE SmackDown! vs. RAW 2006. v1.9.4 2020-06-18 Render to texture using CLUT with offset at 04044000 +64x0
WWE SmackDown! vs. RAW 2006. v1.9.4 2024-01-20 Rendering to framebuffer offset: 04000000 +480x0
WWE SmackDown! vs. RAW 2006. v1.9.4 2021-02-23 Unknown GetPointer 00000000 PC 08943b28 LR 08000020
WWE SmackDown! vs. RAW 2006. v1.9.4 2024-03-03 Render to area containing texture at 04000000 +480x0
WWE SmackDown! vs. RAW 2006. v1.6.3 2018-09-10 avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7
WWE SmackDown! vs. RAW 2006. v1.6.3 2024-03-03 sceDmacMemcpy(dest=04114fc0, src=0919a5a0, size=262160): overlapping read
WWE SmackDown! vs. RAW 2006. v1.6.3 2023-11-25 sceDmacMemcpy(dest=04154fd0, src=0915a580, size=262160): overlapping read
WWE SmackDown! vs. RAW 2006. v1.5.4-956-ga3bbe8791 2018-07-21 Unexpected mpeg first timestamp: 0 / 0
WWE SmackDown! vs. RAW 2006. v1.5.4-956-ga3bbe8791 2018-07-21 Unexpected mpeg first timestamp: 2dcd4080000 / 3147473354752
WWE SmackDown! vs. RAW 2006. v1.9.4 2024-01-02 Render to area containing texture at 04000000 +112x0
WWE SmackDown! vs. RAW 2006. v1.9.4 2024-03-23 An uneaten prefix at end of block: 0893bd34
WWE SmackDown! vs. RAW 2006. v1.9.4 2024-03-03 Render to area containing texture at 04044000 +112x0
WWE SmackDown! vs. RAW 2006. v1.7.5 2024-03-03 Render to texture using CLUT with offset at 00000000 +64x0
WWE SmackDown! vs. RAW 2006. v1.3.0.1 2017-03-29 sceDmacMemcpy(dest=04154fd0, src=0915a580, size=262160): overlapping read
WWE SmackDown! vs. RAW 2006. v1.3.0.1 2017-03-31 sceDmacMemcpy(dest=04154fd0, src=091da310, size=262160): overlapping read
WWE SmackDown! vs. RAW 2006. v1.3.0.1 2017-03-26 sceDmacMemcpy(dest=04114fc0, src=0911a2b0, size=262160): overlapping read
WWE SmackDown! vs. RAW 2006. v1.3.0.1 2017-03-26 sceDmacMemcpy(dest=04114fc0, src=0911a310, size=262160): overlapping read
WWE SmackDown! vs. RAW 2006. v1.3.0.1 2017-03-22 sceDmacMemcpy(dest=04154fd0, src=0915a0e0, size=262160): overlapping read
WWE SmackDown! vs. RAW 2006. v1.3.0.1 2017-03-21 UNIMPL sceIoDevctl("usbpspcm:", 03415001, 08f7cca4, 4, 00000000, 0)
WWE SmackDown! vs. RAW 2006. v1.3.0.1 2017-03-21 UNIMPL sceIoDevctl("usbpspcm:", 03415002, 08f7ccac, 4, 00000000, 0)
WWE SmackDown! vs. RAW 2006. v1.3.0.1 2017-03-21 UNIMPL sceIoDevctl("usbpspcm:", 03415002, 08f7cd4c, 4, 00000000, 0)
WWE SmackDown! vs. RAW 2006. v1.3.0.1 2017-03-21 UNIMPL sceIoDevctl("usbpspcm:", 03415001, 08f7cd44, 4, 00000000, 0)
WWE SmackDown! vs. RAW 2006. v1.9.4 2024-03-23 80000107=sceDisplaySetFrameBuf(00000000, 0, 0, 0): must change latched framebuf first
WWE SmackDown! vs. RAW 2006. v1.7.5 2019-04-14 Render to texture using CLUT with offset at 00044000 +64x0
WWE SmackDown! vs. RAW 2006. v1.5.4 2018-02-18 Render to area containing texture at 00000000 +112x0
WWE SmackDown! vs. RAW 2006. v1.6.3 2024-03-03 Render to area containing texture at 00044000 +112x0
WWE SmackDown! vs. RAW 2006. v1.7.5 2024-03-03 Render to area containing texture at 00000000 +480x0
WWE SmackDown! vs. RAW 2006. v1.7.5 2024-03-03 Rendering to framebuffer offset: 00000000 +480x0
WWE SmackDown! vs. RAW 2006. v1.9.4 2024-03-23 sceGeBreak(mode=0, unknown=08a6ac38): unknown ptr (valid)
WWE SmackDown! vs. RAW 2006. v1.4.2 2021-08-29 Loading module sceAudiocodec_Driver with version 0102, devkit 00000000
WWE SmackDown! vs. RAW 2006. v1.4.2 2021-08-29 Loading module sceATRAC3plus_Library with version 0101, devkit 00000000
WWE SmackDown! vs. RAW 2006. v1.4.2 2021-08-29 Loading module sceVideocodec_Driver with version 0101, devkit 00000000
WWE SmackDown! vs. RAW 2006. v1.4.2 2021-08-29 Loading module sceSAScore with version 0102, devkit 00000000
WWE SmackDown! vs. RAW 2006. v1.4.2 2021-08-29 Loading module sceMpegbase_Driver with version 0102, devkit 00000000
WWE SmackDown! vs. RAW 2006. v1.4.2 2021-08-29 Loading module sceMpeg_library with version 0102, devkit 00000000
WWE SmackDown! vs. RAW 2006. v1.9.4 2024-03-23 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=1, text=1
WWE SmackDown! vs. RAW 2006. v1.9.4 2024-03-23 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=2, text=2