Recent logs - Spider-Man: Friend or Foe

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Game title Version Latest Report Message
Spider-Man: Friend or Foe v1.9.3-80-g73bf6098e 2020-01-20 __KernelStopThread: thread 603 does not exist
Spider-Man: Friend or Foe v1.9.3-80-g73bf6098e 2020-01-20 __KernelStopThread: thread 669 does not exist
Spider-Man: Friend or Foe v1.6.3-492-g9fddfff66 2020-01-18 Error in shader program link: info: L0101 All attached shaders must be compiled prior to linking fs: 00000000:0020f022 Tex TexAlpha Fog TFuncMod AlphaTest >= #version 100 precision lowp float; uniform sampler2D tex; uniform sampler2D testtex; varying vec4 v_color0; uniform vec3 u_fogcolor; varying mediump float v_fogdepth; varying mediump vec3 v_texcoord; void main() { vec4 t = texture2D(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = p * t; float fogCoef = clamp(v_fogdepth, 0.0, 1.0); v = mix(vec4(u_fogcolor, v.a), v, fogCoef); float aResult = texture2D(testtex, vec2(v.a * 0.996094 + 0.001953, 0)).a; if (aResult < 0.5) discard; gl_FragColor = v; } vs: 00000000:0000005c C Fog Tex TexProjPos (failed) #version 100 precision highp float; attribute vec4 position; attribute vec3 texcoord; attribute lowp vec4 color0; uniform mat4 u_proj; uniform highp vec2 u_fogcoef; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; varying lowp vec4 v_color0; varying mediump vec3 v_texcoord; varying mediump float v_fogdepth; void main() { v_texcoord = texcoord; v_color0 = color0; v_fogdepth = position.w; vec4 outPos = u_proj * vec4(position.xyz, 1.0); vec3 projPos = outPos.xyz / outPos.w; if (u_cullRangeMin.w <= 0.0f || (projPos.z >= u_cullRangeMin.z && projPos.z <= u_cullRangeMax.z)) { if (projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y || projPos.z < u_cullRangeMin.z || projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y || projPos.z > u_cullRangeMax.z) { outPos.w = u_cullRangeMax.w; } } gl_Position = outPos; }
Spider-Man: Friend or Foe v1.9.4 2020-01-18 WriteToHardware: Invalid address 00000a10 near PC 0890a36c LR 0890b3a0
Spider-Man: Friend or Foe v1.6.3-492-g9fddfff66 2020-01-14 Error in shader program link: info: L0101 All attached shaders must be compiled prior to linking fs: 00000000:0020f022 Tex TexAlpha Fog TFuncMod AlphaTest >= #version 100 precision lowp float; uniform sampler2D tex; uniform sampler2D testtex; varying vec4 v_color0; uniform vec3 u_fogcolor; varying mediump float v_fogdepth; varying mediump vec3 v_texcoord; void main() { vec4 t = texture2D(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = p * t; float fogCoef = clamp(v_fogdepth, 0.0, 1.0); v = mix(vec4(u_fogcolor, v.a), v, fogCoef); float aResult = texture2D(testtex, vec2(v.a * 0.996094 + 0.001953, 0)).a; if (aResult < 0.5) discard; gl_FragColor = v; } vs: 00000000:00000b1c HWX C T N Fog Tex (failed) #version 100 precision highp float; attribute vec3 position; attribute mediump vec3 normal; attribute vec2 texcoord; attribute lowp vec4 color0; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform lowp vec4 u_matambientalpha; uniform highp vec2 u_fogcoef; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; varying lowp vec4 v_color0; varying mediump vec3 v_texcoord; varying mediump float v_fogdepth; void main() { vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz; mediump vec3 worldnormal = normalize((u_world * vec4(normal, 0.0)).xyz); vec4 viewPos = u_view * vec4(worldpos, 1.0); vec4 outPos = u_proj * viewPos; v_color0 = color0; v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0); v_fogdepth = (viewPos.z + u_fogcoef.x) * u_fogcoef.y; vec3 projPos = outPos.xyz / outPos.w; if (u_cullRangeMin.w <= 0.0f || (projPos.z >= u_cullRangeMin.z && projPos.z <= u_cullRangeMax.z)) { if (projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y || projPos.z < u_cullRangeMin.z || projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y || projPos.z > u_cullRangeMax.z) { outPos.w = u_cullRangeMax.w; } } gl_Position = outPos; }
Spider-Man: Friend or Foe v1.6.3-492-g9fddfff66 2020-01-14 Error in shader program link: info: L0101 All attached shaders must be compiled prior to linking fs: 00000000:0020f022 Tex TexAlpha Fog TFuncMod AlphaTest >= #version 100 precision lowp float; uniform sampler2D tex; uniform sampler2D testtex; varying vec4 v_color0; uniform vec3 u_fogcolor; varying mediump float v_fogdepth; varying mediump vec3 v_texcoord; void main() { vec4 t = texture2D(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = p * t; float fogCoef = clamp(v_fogdepth, 0.0, 1.0); v = mix(vec4(u_fogcolor, v.a), v, fogCoef); float aResult = texture2D(testtex, vec2(v.a * 0.996094 + 0.001953, 0)).a; if (aResult < 0.5) discard; gl_FragColor = v; } vs: 01710000:00000b1c HWX C T N Fog Tex Light: 0: c:0 t:0 1: c:0 t:0 2: c:0 t:0 MatUp:1 (failed) #version 100 precision highp float; attribute vec3 position; attribute mediump vec3 normal; attribute vec2 texcoord; attribute lowp vec4 color0; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform vec3 u_lightpos0; uniform lowp vec3 u_lightambient0; uniform lowp vec3 u_lightdiffuse0; uniform vec3 u_lightpos1; uniform lowp vec3 u_lightambient1; uniform lowp vec3 u_lightdiffuse1; uniform vec3 u_lightpos2; uniform lowp vec3 u_lightambient2; uniform lowp vec3 u_lightdiffuse2; uniform lowp vec4 u_ambient; uniform lowp vec3 u_matdiffuse; uniform lowp vec4 u_matspecular; uniform lowp vec3 u_matemissive; uniform lowp vec4 u_matambientalpha; uniform highp vec2 u_fogcoef; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; varying lowp vec4 v_color0; varying mediump vec3 v_texcoord; varying mediump float v_fogdepth; void main() { vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz; mediump vec3 worldnormal = normalize((u_world * vec4(normal, 0.0)).xyz); vec4 viewPos = u_view * vec4(worldpos, 1.0); vec4 outPos = u_proj * viewPos; lowp vec4 lightSum0 = u_ambient * color0 + vec4(u_matemissive, 0.0); vec3 toLight; lowp vec3 diffuse; mediump float ldot; toLight = u_lightpos0; ldot = max(dot(toLight, worldnormal), 0.0); diffuse = (u_lightdiffuse0 * u_matdiffuse) * ldot; lightSum0.rgb += (u_lightambient0 * color0.rgb + diffuse); toLight = u_lightpos1; ldot = max(dot(toLight, worldnormal), 0.0); diffuse = (u_lightdiffuse1 * u_matdiffuse) * ldot; lightSum0.rgb += (u_lightambient1 * color0.rgb + diffuse); toLight = u_lightpos2; ldot = max(dot(toLight, worldnormal), 0.0); diffuse = (u_lightdiffuse2 * u_matdiffuse) * ldot; lightSum0.rgb += (u_lightambient2 * color0.rgb + diffuse); v_color0 = clamp(lightSum0, 0.0, 1.0); v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0); v_fogdepth = (viewPos.z + u_fogcoef.x) * u_fogcoef.y; vec3 projPos = outPos.xyz / outPos.w; if (u_cullRangeMin.w <= 0.0f || (projPos.z >= u_cullRangeMin.z && projPos.z <= u_cullRangeMax.z)) { if (projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y || projPos.z < u_cullRangeMin.z || projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y || projPos.z > u_cullRangeMax.z) { outPos.w = u_cullRangeMax.w; } } gl_Position = outPos; }
Spider-Man: Friend or Foe v1.6.3-492-g9fddfff66 2020-01-14 Error in shader program link: info: L0101 All attached shaders must be compiled prior to linking fs: 00000000:0d000000 StenToAlpha StenKeep #version 100 precision lowp float; varying vec4 v_color0; void main() { vec4 v = v_color0 ; gl_FragColor = vec4(v.rgb, 0.0); } vs: 00000000:00000100 HWX (failed) #version 100 precision highp float; attribute vec3 position; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform lowp vec4 u_matambientalpha; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; varying lowp vec4 v_color0; void main() { vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz; mediump vec3 worldnormal = vec3(0.0, 0.0, 1.0); vec4 viewPos = u_view * vec4(worldpos, 1.0); vec4 outPos = u_proj * viewPos; v_color0 = u_matambientalpha; vec3 projPos = outPos.xyz / outPos.w; if (u_cullRangeMin.w <= 0.0f || (projPos.z >= u_cullRangeMin.z && projPos.z <= u_cullRangeMax.z)) { if (projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y || projPos.z < u_cullRangeMin.z || projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y || projPos.z > u_cullRangeMax.z) { outPos.w = u_cullRangeMax.w; } } gl_Position = outPos; }
Spider-Man: Friend or Foe v1.6.3-492-g9fddfff66 2020-01-14 Error in shader compilation: info: 0:18: L0001: Expected token ')', found 'identifier' 00000000:00000100 HWX #version 100 precision highp float; attribute vec3 position; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform lowp vec4 u_matambientalpha; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; varying lowp vec4 v_color0; void main() { vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz; mediump vec3 worldnormal = vec3(0.0, 0.0, 1.0); vec4 viewPos = u_view * vec4(worldpos, 1.0); vec4 outPos = u_proj * viewPos; v_color0 = u_matambientalpha; vec3 projPos = outPos.xyz / outPos.w; if (u_cullRangeMin.w <= 0.0f || (projPos.z >= u_cullRangeMin.z && projPos.z <= u_cullRangeMax.z)) { if (projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y || projPos.z < u_cullRangeMin.z || projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y || projPos.z > u_cullRangeMax.z) { outPos.w = u_cullRangeMax.w; } } gl_Position = outPos; }
Spider-Man: Friend or Foe v1.6.3-492-g9fddfff66 2020-01-14 Error in shader compilation: info: 0:27: L0001: Expected token ')', found 'identifier' 00000000:00000b1c HWX C T N Fog Tex #version 100 precision highp float; attribute vec3 position; attribute mediump vec3 normal; attribute vec2 texcoord; attribute lowp vec4 color0; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform lowp vec4 u_matambientalpha; uniform highp vec2 u_fogcoef; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; varying lowp vec4 v_color0; varying mediump vec3 v_texcoord; varying mediump float v_fogdepth; void main() { vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz; mediump vec3 worldnormal = normalize((u_world * vec4(normal, 0.0)).xyz); vec4 viewPos = u_view * vec4(worldpos, 1.0); vec4 outPos = u_proj * viewPos; v_color0 = color0; v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0); v_fogdepth = (viewPos.z + u_fogcoef.x) * u_fogcoef.y; vec3 projPos = outPos.xyz / outPos.w; if (u_cullRangeMin.w <= 0.0f || (projPos.z >= u_cullRangeMin.z && projPos.z <= u_cullRangeMax.z)) { if (projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y || projPos.z < u_cullRangeMin.z || projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y || projPos.z > u_cullRangeMax.z) { outPos.w = u_cullRangeMax.w; } } gl_Position = outPos; }
Spider-Man: Friend or Foe v1.9.4 2020-01-13 WriteToHardware: Invalid address 00000a10 near PC 08b60fa8 LR 08b390e0
Spider-Man: Friend or Foe v1.9.4 2019-12-12 UNIMPL sceKernelStopUnloadSelfModuleWithStatus(00000001, 00000000, 00000000, 00000000, 00000000): game has likely crashed
Spider-Man: Friend or Foe v1.8.0 2019-11-21 WriteToHardware: Invalid address 00000a10 near PC 092b70d4 LR 0943bba8
Spider-Man: Friend or Foe v1.9.3-80-g73bf6098e 2019-11-11 __KernelStopThread: thread 670 does not exist
Spider-Man: Friend or Foe v1.9.3-80-g73bf6098e 2019-11-11 Unknown GetPointer 00000000 PC 08b56000 LR 08b56000
Spider-Man: Friend or Foe v1.9.3-80-g73bf6098e 2019-11-11 __KernelStopThread: thread 622 does not exist
Spider-Man: Friend or Foe v1.9.3-80-g73bf6098e 2019-11-11 __KernelStopThread: thread 340 does not exist
Spider-Man: Friend or Foe v1.9.3-80-g73bf6098e 2019-11-11 __KernelStopThread: thread 351 does not exist
Spider-Man: Friend or Foe v1.9.3-80-g73bf6098e 2019-11-11 __KernelStopThread: thread 605 does not exist
Spider-Man: Friend or Foe v1.9.3-80-g73bf6098e 2019-11-11 __KernelStopThread: thread 666 does not exist
Spider-Man: Friend or Foe v1.9.3-80-g73bf6098e 2019-11-11 __KernelStopThread: thread 610 does not exist
Spider-Man: Friend or Foe v1.9.3-80-g73bf6098e 2019-11-11 __KernelStopThread: thread 674 does not exist
Spider-Man: Friend or Foe v1.9.3-80-g73bf6098e 2019-11-11 __KernelStopThread: thread 473 does not exist
Spider-Man: Friend or Foe v1.9.3-80-g73bf6098e 2019-11-11 __KernelStopThread: thread 613 does not exist
Spider-Man: Friend or Foe v1.9.3-80-g73bf6098e 2019-11-11 __KernelStopThread: thread 569 does not exist
Spider-Man: Friend or Foe v1.9.3-80-g73bf6098e 2019-11-11 __KernelStopThread: thread 298 does not exist
Spider-Man: Friend or Foe v1.9.3-80-g73bf6098e 2019-11-11 __KernelStopThread: thread 294 does not exist
Spider-Man: Friend or Foe v1.9.4 2019-11-02 Unknown GetPointer 00000000 PC 08b56c34 LR 08b56c34
Spider-Man: Friend or Foe v1.8.0 2019-10-26 WriteToHardware: Invalid address 00000a10 near PC 08951b68 LR 08953298
Spider-Man: Friend or Foe v1.9.4 2019-11-12 Unknown GetPointer 00000000 PC 089f2b48 LR 089f2b48
Spider-Man: Friend or Foe v1.9.4 2019-10-21 Ignoring func export scePsmfPlayer/a72db4f9, already implemented in HLE.
Spider-Man: Friend or Foe v1.9.4 2019-10-21 Ignoring func export scePsmfPlayer/e792cd94, already implemented in HLE.
Spider-Man: Friend or Foe v1.9.4 2019-10-21 Ignoring func export scePsmfPlayer/46f61f8b, already implemented in HLE.
Spider-Man: Friend or Foe v1.9.4 2019-10-21 Ignoring func export scePsmfPlayer/a0b8ca55, already implemented in HLE.
Spider-Man: Friend or Foe v1.9.4 2019-10-21 Ignoring func export scePsmfPlayer/58b83577, already implemented in HLE.
Spider-Man: Friend or Foe v1.9.4 2019-10-21 Ignoring func export scePsmfPlayer/235d8787, already implemented in HLE.
Spider-Man: Friend or Foe v1.9.4 2019-10-21 Ignoring func export scePsmfPlayer/b9848a74, already implemented in HLE.
Spider-Man: Friend or Foe v1.9.4 2019-10-21 Ignoring func export scePsmfPlayer/b8d10c56, already implemented in HLE.
Spider-Man: Friend or Foe v1.9.4 2019-10-21 Ignoring func export scePsmfPlayer/df089680, already implemented in HLE.
Spider-Man: Friend or Foe v1.9.4 2019-10-21 Ignoring func export scePsmfPlayer/76c0f4ae, already implemented in HLE.
Spider-Man: Friend or Foe v1.9.4 2019-10-21 Ignoring func export scePsmfPlayer/1078c008, already implemented in HLE.
Spider-Man: Friend or Foe v1.9.4 2019-10-21 Ignoring func export scePsmfPlayer/75f03fa2, already implemented in HLE.
Spider-Man: Friend or Foe v1.9.4 2019-10-21 Ignoring func export scePsmfPlayer/9ff2b2e7, already implemented in HLE.
Spider-Man: Friend or Foe v1.9.4 2019-10-21 Ignoring func export scePsmfPlayer/85461eff, already implemented in HLE.
Spider-Man: Friend or Foe v1.9.4 2019-10-21 Ignoring func export scePsmfPlayer/3ea82a4b, already implemented in HLE.
Spider-Man: Friend or Foe v1.9.4 2019-10-21 Ignoring func export scePsmfPlayer/68f07175, already implemented in HLE.
Spider-Man: Friend or Foe v1.9.4 2019-10-21 Ignoring func export scePsmfPlayer/f8ef08a6, already implemented in HLE.
Spider-Man: Friend or Foe v1.9.4 2019-10-21 Ignoring func export scePsmfPlayer/2d0e4e0a, already implemented in HLE.
Spider-Man: Friend or Foe v1.9.4 2019-10-21 Ignoring func export scePsmfPlayer/f3efaa91, already implemented in HLE.
Spider-Man: Friend or Foe v1.9.4 2019-10-21 Ignoring func export scePsmfPlayer/1e57a8e7, already implemented in HLE.
Spider-Man: Friend or Foe v1.9.4 2019-10-21 Ignoring func export scePsmfPlayer/a3d81169, already implemented in HLE.
Spider-Man: Friend or Foe v1.9.4 2019-10-21 Ignoring func export scePsmfPlayer/3d6d25a9, already implemented in HLE.
Spider-Man: Friend or Foe v1.9.4 2019-10-21 Ignoring func export scePsmfPlayer/8a9ebdcd, already implemented in HLE.
Spider-Man: Friend or Foe v1.9.4 2019-10-21 Ignoring func export scePsmfPlayer/9b71a274, already implemented in HLE.
Spider-Man: Friend or Foe v1.9.4 2019-10-21 Ignoring func export scePsmfPlayer/95a84ee5, already implemented in HLE.
Spider-Man: Friend or Foe v1.9.4 2019-10-21 Ignoring func export scePsmfPlayer/3ed62233, already implemented in HLE.
Spider-Man: Friend or Foe v1.9.4 2019-10-21 Ignoring func export scePsmfPlayer/2beb1569, already implemented in HLE.
Spider-Man: Friend or Foe v1.9.3 2019-10-09 WriteToHardware: Invalid address 00000a10 near PC 08b8337c LR 08b82414
Spider-Man: Friend or Foe v1.8.0 2019-11-05 WriteToHardware: Invalid address 00000a10 near PC 0890ad98 LR 0890aca0
Spider-Man: Friend or Foe v1.8.0 2019-08-30 WriteToHardware: Invalid address 00000a10 near PC 0890a3dc LR 0890a934
Spider-Man: Friend or Foe v1.8.0 2019-07-03 Unknown GetPointer 00000000 PC 089bd278 LR 089bd278
Spider-Man: Friend or Foe v1.6.3-492-g9fddfff66 2019-12-07 WriteToHardware: Invalid address 00000000 near PC 0891e2c4 LR 0891e2c4
Spider-Man: Friend or Foe v1.8.0 2019-06-19 WriteToHardware: Invalid address 00000a10 near PC 089a4fec LR 089a5000
Spider-Man: Friend or Foe v1.8.0 2019-06-09 WriteToHardware: Invalid address 00000a10 near PC 089bd278 LR 089bd278
Spider-Man: Friend or Foe v1.9.4 2020-01-13 Ignoring possible render to texture at 041a0000 +192x256 / 256x272
Spider-Man: Friend or Foe v1.9.4 2019-11-20 Unknown GetPointer 00000000 PC 08b88d5c LR 08000030
Spider-Man: Friend or Foe v1.9.4 2019-11-16 Ignoring possible render to texture at 04160000 +192x256 / 256x272
Spider-Man: Friend or Foe v1.8.0 2019-09-18 WriteToHardware: Invalid address 00000a10 near PC 0890b3f4 LR 089089b4
Spider-Man: Friend or Foe v1.9.4 2020-01-13 Unknown GetPointer 00000000 PC 08af92e8 LR 08af92e8
Spider-Man: Friend or Foe v1.9.4 2020-01-14 Unknown GetPointer 00000000 PC 08000000 LR 08000000
Spider-Man: Friend or Foe v1.7.5 2019-04-01 Failed decrypting the PRX (ret = -1, size = 3152036, psp_size = 3152384)!
Spider-Man: Friend or Foe v1.9.4 2020-01-23 Ignoring possible render to texture at 04180000 +192x256 / 256x272
Spider-Man: Friend or Foe v1.7.5 2019-02-22 WriteToHardware: Invalid address 00000a10 near PC 0890a614 LR 0890a858
Spider-Man: Friend or Foe v1.4-2-g648bc5d 2019-01-31 WriteToHardware: Invalid address 00000528 near PC 0890ad90 LR 0890aca0
Spider-Man: Friend or Foe v1.9.4 2020-01-23 WriteToHardware: Invalid address 00000a10 near PC 08951d50 LR 08953298
Spider-Man: Friend or Foe v1.5.3 2019-01-06 ReadFromHardware: Invalid address 0000000c near PC 089049bc LR 08903ebc
Spider-Man: Friend or Foe v1.5.3 2019-01-06 WriteToHardware: Invalid address 012aa6f8 near PC 08904804 LR 08903ebc
Spider-Man: Friend or Foe v1.5.3 2019-01-06 WriteToHardware: Invalid address 00000016 near PC 08904bc0 LR 08904a2c
Spider-Man: Friend or Foe v1.5.3 2019-01-05 Jump to invalid address: 0300d5f0
Spider-Man: Friend or Foe v1.5.3 2019-01-05 Jump to invalid address: 030a6b30
Spider-Man: Friend or Foe v1.5.3 2019-01-05 Jump to invalid address: 030a6a10
Spider-Man: Friend or Foe v1.5.3 2019-01-05 Jump to invalid address: 030a69d0
Spider-Man: Friend or Foe v1.5.3 2019-01-05 Jump to invalid address: 0300d6f0
Spider-Man: Friend or Foe v1.5.3 2019-01-05 Jump to invalid address: 0300d4f0
Spider-Man: Friend or Foe v1.5.3 2019-01-05 Jump to invalid address: 030a69b0
Spider-Man: Friend or Foe v1.5.3 2019-01-05 Jump to invalid address: 0300d570
Spider-Man: Friend or Foe v1.5.3 2019-01-05 Jump to invalid address: 0300d270
Spider-Man: Friend or Foe v1.5.3 2019-01-05 Jump to invalid address: 0300d470
Spider-Man: Friend or Foe v1.5.3 2019-01-05 Jump to invalid address: 0300d2f0
Spider-Man: Friend or Foe v1.5.3 2019-01-05 Jump to invalid address: 021641e0
Spider-Man: Friend or Foe v1.5.3 2019-01-05 Jump to invalid address: 0300d370
Spider-Man: Friend or Foe v1.5.3 2019-01-05 Jump to invalid address: 0300d670
Spider-Man: Friend or Foe v1.5.3 2019-01-05 Jump to invalid address: 06599100
Spider-Man: Friend or Foe v1.5.3 2019-01-05 Jump to invalid address: 0300d170
Spider-Man: Friend or Foe v1.5.3 2019-01-05 Jump to invalid address: 0300cff0
Spider-Man: Friend or Foe v1.5.3 2019-01-05 Jump to invalid address: 0300cf70
Spider-Man: Friend or Foe v1.5.3 2019-01-05 Jump to invalid address: 03009770
Spider-Man: Friend or Foe v1.5.3 2019-01-05 Jump to invalid address: 0300d3f0
Spider-Man: Friend or Foe v1.5.3 2019-01-05 Jump to invalid address: 030a6890
Spider-Man: Friend or Foe v1.5.3 2019-01-05 Jump to invalid address: 0300d0f0
Spider-Man: Friend or Foe v1.5.3 2019-01-05 Jump to invalid address: 0300d1f0