Recent logs - Spider-Man: Friend or Foe

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Game title Version Latest Report Message
Spider-Man: Friend or Foe v1.18.1 2024-12-07 WriteToHardware: Invalid address 00000528 near PC 089731ec LR 089777b0
Spider-Man: Friend or Foe v1.18.1 2024-11-21 WriteToHardware: Invalid address 00000a10 near PC 08b56c34 LR 08b56c34
Spider-Man: Friend or Foe v1.17.1 2024-11-10 WriteToHardware: Invalid address 00000a10 near PC 0890a928 LR 0890a928
Spider-Man: Friend or Foe v1.17.4-1 2024-10-23 80630006=sceAtracSetData(2, 08e8a990, 00001000): multiple fmt definitions
Spider-Man: Friend or Foe v1.17.1 2024-10-02 WriteToHardware: Invalid address 00000a10 near PC 0890a3dc LR 0890aca0
Spider-Man: Friend or Foe v1.17.1 2024-09-14 sceKernelLoadModule: unsupported options size=00000014, flags=088273f0, pos=0, access=1, data=1, text=1
Spider-Man: Friend or Foe v1.14.1 2024-09-04 UI scissor out of bounds in GamePauseScreen: 265,20-200,940 / 960,480
Spider-Man: Friend or Foe v1.14.1 2024-09-04 UI scissor out of bounds in GamePauseScreen: 0,20-255,940 / 960,480
Spider-Man: Friend or Foe v1.14.1 2024-09-04 UI scissor out of bounds in GamePauseScreen: 645,20-300,460 / 480,960
Spider-Man: Friend or Foe v1.14.1 2024-09-04 UI scissor out of bounds in GamePauseScreen: 0,20-635,460 / 480,960
Spider-Man: Friend or Foe v1.17.1 2024-09-04 WriteToHardware: Invalid address 00000a10 near PC 089bd2ac LR 089bd2ac
Spider-Man: Friend or Foe v1.17.1 2024-09-04 sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000000, pos=1, access=0, data=0, text=2
Spider-Man: Friend or Foe v1.17.1 2024-09-04 Video out requested, not supported: mode=0 size=512,272
Spider-Man: Friend or Foe v1.17.1 2024-08-06 sceKernelLoadModule: unsupported options size=00000014, flags=09fbebf8, pos=0, access=1, data=2, text=2
Spider-Man: Friend or Foe v1.17.1 2024-08-06 sceKernelLoadModule: unsupported options size=00000014, flags=09fbebb8, pos=0, access=1, data=2, text=2
Spider-Man: Friend or Foe v1.17.1 2024-08-06 sceKernelLoadModule: unsupported options size=00000014, flags=09fbec58, pos=0, access=1, data=2, text=2
Spider-Man: Friend or Foe v1.17.1 2024-08-01 Failed to allocate memory for ELF!
Spider-Man: Friend or Foe v1.17.1 2024-08-01 Traditional relocations unsupported.
Spider-Man: Friend or Foe v1.17.1 2024-07-24 sceKernelLoadModuleByID: unsupported options size=00000014, flags=089a5128, pos=0, access=1, data=1, text=1
Spider-Man: Friend or Foe v1.17.3 2024-07-23 WriteToHardware: Invalid address 00000a10 near PC 0890a334 LR 0890ad00
Spider-Man: Friend or Foe v1.17.1 2024-07-09 Unknown GE command : 52ffffff
Spider-Man: Friend or Foe v1.17.1 2024-08-13 WriteToHardware: Invalid address 00000528 near PC 08950f14 LR 089537fc
Spider-Man: Friend or Foe v1.17.1 2024-07-06 WriteToHardware: Invalid address 00000a10 near PC 0890a19c LR 0890a994
Spider-Man: Friend or Foe v1.17.1-491-g9cdd97c13b 2024-05-29 sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000000, pos=0, access=0, data=0, text=2
Spider-Man: Friend or Foe v1.17.1 2024-05-12 WriteToHardware: Invalid address 00000528 near PC 08b85320 LR 08b85320
Spider-Man: Friend or Foe v1.17.1 2024-05-06 sceKernelLoadModule: unsupported options size=00000014, flags=00000002, pos=0, access=1, data=2, text=2
Spider-Man: Friend or Foe v1.17.1 2024-05-06 sceKernelLoadModule: unsupported options size=00000014, flags=08af0100, pos=0, access=1, data=2, text=2
Spider-Man: Friend or Foe v1.17.1 2024-05-06 sceKernelLoadModule: unsupported options size=00000014, flags=08c03ab0, pos=0, access=1, data=1, text=1
Spider-Man: Friend or Foe v1.17.1 2024-03-18 WriteToHardware: Invalid address 00000528 near PC 0890a3dc LR 0890a934
Spider-Man: Friend or Foe v1.17.1 2024-03-18 sceUtilityMsgDialogInitStart: invalid status
Spider-Man: Friend or Foe v1.17.1 2024-03-14 Unusual bezier/spline vtype: 120017c1, morph: 0, bones: 1
Spider-Man: Friend or Foe v1.18.1 2024-11-26 Can't draw: No current render step. Step count: 0
Spider-Man: Friend or Foe v1.17 2024-02-11 sceKernelLoadModuleByID: unsupported options size=00000014, flags=08b792f4, pos=0, access=1, data=2, text=2
Spider-Man: Friend or Foe v1.17 2024-02-11 sceKernelLoadModuleByID: unsupported options size=00000014, flags=08b792f4, pos=0, access=1, data=1, text=1
Spider-Man: Friend or Foe v1.17.1 2024-07-01 Rendering to framebuffer offset at 04162000 +256x0 (stride 512)
Spider-Man: Friend or Foe v1.16.6 2024-01-01 WriteToHardware: Invalid address 00000a10 near PC 0890896c LR 0890896c
Spider-Man: Friend or Foe v1.16.6 2023-12-21 80630007=sceAtracSetData(2, 08bd5600, 000035a0): atracID uses different codec type than data
Spider-Man: Friend or Foe v1.16.6 2023-12-21 80630007=sceAtracSetData(2, 08bd5600, 00006a20): atracID uses different codec type than data
Spider-Man: Friend or Foe v1.16.6 2023-12-19 __KernelStopThread: thread 308 does not exist (helper deleted)
Spider-Man: Friend or Foe v1.16.6 2023-11-30 Unknown GetPointer 00008009 PC 08a79940 LR 08a7a29c
Spider-Man: Friend or Foe v1.16.6 2023-10-29 sceKernelLoadModule: unsupported options size=00000014, flags=08c734c4, pos=0, access=1, data=2, text=2
Spider-Man: Friend or Foe v1.16.6 2023-10-29 sceKernelLoadModule: unsupported options size=00000014, flags=08c734c4, pos=0, access=1, data=1, text=1
Spider-Man: Friend or Foe v1.16.6 2023-10-29 sceKernelLoadModule: unsupported options size=00000014, flags=00000021, pos=0, access=1, data=2, text=2
Spider-Man: Friend or Foe v1.16.6 2023-10-29 sceKernelLoadModule: unsupported options size=00000014, flags=00000021, pos=0, access=1, data=1, text=1
Spider-Man: Friend or Foe v1.16.6 2023-10-24 WriteToHardware: Invalid address 00000a10 near PC 08b86fcc LR 08b86eb4
Spider-Man: Friend or Foe v1.16.5 2023-10-17 80630006=sceAtracSetData(2, 08e8be90, 00001000): invalid RIFF header
Spider-Man: Friend or Foe v1.15.4 2023-08-23 WriteToHardware: Invalid address 00000528 near PC 089bd260 LR 089a7c7c
Spider-Man: Friend or Foe v1.11.3 2023-08-19 WriteToHardware: Invalid address 00000a10 near PC 089ab740 LR 089aad70
Spider-Man: Friend or Foe v1.10.3 2023-08-18 Render to texture with incompatible formats 3 != 0 at 04044000
Spider-Man: Friend or Foe v1.12.2 2023-08-08 An uneaten prefix at end of block: 08927e70
Spider-Man: Friend or Foe v1.15.4 2023-07-28 WriteToHardware: Invalid address 00000a10 near PC 089bd260 LR 089a7c7c
Spider-Man: Friend or Foe v1.15.4 2023-07-14 WriteToHardware: Invalid address 00000a10 near PC 0890a0c4 LR 0890b608
Spider-Man: Friend or Foe v1.15.4 2023-06-30 Unimplemented HLE function sceKernelDcacheWritebackAll
Spider-Man: Friend or Foe v1.15.4 2023-06-26 80630007=sceAtracSetData(2, 08bd5600, 000043e0): atracID uses different codec type than data
Spider-Man: Friend or Foe v1.15.4 2023-06-26 80630007=sceAtracSetData(2, 08bd5600, 00002b20): atracID uses different codec type than data
Spider-Man: Friend or Foe v1.15.4 2023-06-26 80630007=sceAtracSetData(2, 08bd5600, 00018700): atracID uses different codec type than data
Spider-Man: Friend or Foe v1.15.4 2023-06-26 80630007=sceAtracSetData(2, 08bd5600, 00012e00): atracID uses different codec type than data
Spider-Man: Friend or Foe v1.15.4 2023-06-26 80630007=sceAtracSetData(2, 08bd5600, 00015700): atracID uses different codec type than data
Spider-Man: Friend or Foe v1.15.4 2023-06-26 80630007=sceAtracSetData(2, 08bd5600, 00005000): atracID uses different codec type than data
Spider-Man: Friend or Foe v1.15.4 2023-06-26 80630007=sceAtracSetData(2, 08bd5600, 0000b2e0): atracID uses different codec type than data
Spider-Man: Friend or Foe v1.15.4 2023-06-26 80630007=sceAtracSetData(2, 08bd5600, 00002820): atracID uses different codec type than data
Spider-Man: Friend or Foe v1.15.4 2023-06-26 80630007=sceAtracSetData(2, 08bd5600, 00009720): atracID uses different codec type than data
Spider-Man: Friend or Foe v1.15.4 2023-06-26 80630007=sceAtracSetData(2, 08bd5600, 00001860): atracID uses different codec type than data
Spider-Man: Friend or Foe v1.15.4 2023-06-26 80630007=sceAtracSetData(2, 08bd5600, 00003ea0): atracID uses different codec type than data
Spider-Man: Friend or Foe v1.16.6 2023-12-21 80630007=sceAtracSetData(2, 08b9d5c0, 00038000): atracID uses different codec type than data
Spider-Man: Friend or Foe v1.15.4 2023-06-26 Rendering to framebuffer offset at 040cc000 +64x0 (stride 512)
Spider-Man: Friend or Foe v1.15.4 2023-06-20 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=0, data=0, text=2
Spider-Man: Friend or Foe v1.15.4 2023-06-20 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=0, data=0, text=1
Spider-Man: Friend or Foe v1.15.4 2023-06-18 sceKernelLoadModule: unsupported options size=00000014, flags=08a87160, pos=0, access=1, data=2, text=2
Spider-Man: Friend or Foe v1.15.4 2023-06-18 sceKernelLoadModule: unsupported options size=00000014, flags=08b8c790, pos=0, access=1, data=1, text=1
Spider-Man: Friend or Foe v1.9.3 2023-06-17 Ignoring possible render to texture at 04161800 +0x64 / 480x272
Spider-Man: Friend or Foe v1.9.3 2023-06-17 80630006=sceAtracSetDataAndGetID(09b7cac0, 0000598c): invalid RIFF header
Spider-Man: Friend or Foe v1.9.3 2023-06-17 80630006=sceAtracSetDataAndGetID(09b7cac0, 0000220c): invalid RIFF header
Spider-Man: Friend or Foe v1.9.3 2023-06-17 80630006=sceAtracSetDataAndGetID(09b7cac0, 00001b4c): invalid RIFF header
Spider-Man: Friend or Foe v1.9.3 2023-06-17 Render to area containing texture at 040ec000 +0x160
Spider-Man: Friend or Foe v1.15.4 2023-06-10 Branch in RSZeroComp delay slot at 040cc108 in block starting at 040cc09c
Spider-Man: Friend or Foe v1.9.3 2023-05-31 Render to area containing texture at 040ec000 +0x32
Spider-Man: Friend or Foe v1.9.3 2023-05-31 Render to texture with incompatible formats 3 != 1 at 04110000
Spider-Man: Friend or Foe v1.15.4 2023-05-31 sceKernelLoadModule: unsupported options size=00000014, flags=0899b0cc, pos=0, access=1, data=2, text=2
Spider-Man: Friend or Foe v1.15.3 2023-05-21 80630007=sceAtracSetData(2, 08d13140, 00038000): atracID uses different codec type than data
Spider-Man: Friend or Foe v1.14.4 2023-04-30 sceKernelLoadModule: unsupported options size=00000014, flags=088620a0, pos=0, access=1, data=2, text=2
Spider-Man: Friend or Foe v1.15.4 2023-05-31 sceKernelLoadModule: unsupported options size=00000014, flags=0899b0cc, pos=0, access=1, data=1, text=1
Spider-Man: Friend or Foe v1.15.4 2023-09-13 WriteToHardware: Invalid address 00000a10 near PC 0890a44c LR 0890a934
Spider-Man: Friend or Foe v1.14.4 2023-04-19 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=0, data=0, text=0
Spider-Man: Friend or Foe v1.14.4 2023-04-12 800200d2=scePsmfPlayerSetPsmf(09b0bf3c, disc0:/PSP_GAME/USRDIR/fmv/d3.pmf): too many streams in PSMF video, bogus data
Spider-Man: Friend or Foe v1.14.4 2023-04-12 800200d2=scePsmfPlayerSetPsmf(09b0bf3c, disc0:/PSP_GAME/USRDIR/fmv/namco.pmf): too many streams in PSMF video, bogus data
Spider-Man: Friend or Foe v1.14.4 2023-04-12 scePsmfPlayerSetPsmf*: incorrect PSMF magic (1feb8592), bad data
Spider-Man: Friend or Foe v1.14.4 2023-04-11 WriteToHardware: Invalid address 00000a10 near PC 0890acdc LR 0890aca0
Spider-Man: Friend or Foe v1.17.1 2024-10-11 00000400=sceGeEdramSetAddrTranslation(00000400)
Spider-Man: Friend or Foe v1.14.4 2023-03-24 Ignoring possible texturing from framebuffer at 04160000 +0x115 / 256x272
Spider-Man: Friend or Foe v1.14.4 2023-03-24 __KernelStopThread: thread 349 does not exist (helper deleted)
Spider-Man: Friend or Foe v1.17.1 2024-03-20 WriteToHardware: Invalid address 00000a10 near PC 0890a3a8 LR 0890ac94
Spider-Man: Friend or Foe v1.14.4 2023-03-11 Texture cache ran out of GPU memory; switching to low memory mode
Spider-Man: Friend or Foe v1.14.4 2023-02-11 WriteToHardware: Invalid address 00000a10 near PC 08952f20 LR 08952ec8
Spider-Man: Friend or Foe v1.14.4 2023-02-09 Error in shader compilation: info: Vertex shader compilation failed. ERROR: 0:126: 'comp' : redefinition ERROR: 0:127: 'type' : redefinition ERROR: 0:175: 'comp' : redefinition ERROR: 0:176: 'type' : redefinition ERROR: 0:224: 'comp' : redefinition ERROR: 0:225: 'type' : redefinition ERROR: 6 compilation errors. No code generated. 01000000:80000b38 HWX C T N Tex Light: LightUberShader Cull #version 300 es // Driver: Adreno (TM) 320 - GLSL 300 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) // 01000000:80000b38 HWX C T N Tex Light: LightUberShader Cull in vec3 position; in mediump vec3 normal; in vec2 texcoord; in lowp vec4 color0; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform uint u_lightControl; uniform vec3 u_lightpos0; uniform mediump vec3 u_lightatt0; uniform mediump vec3 u_lightdir0; uniform mediump vec2 u_lightangle_spotCoef0; uniform lowp vec3 u_lightambient0; uniform lowp vec3 u_lightdiffuse0; uniform lowp vec3 u_lightspecular0; uniform vec3 u_lightpos1; uniform mediump vec3 u_lightatt1; uniform mediump vec3 u_lightdir1; uniform mediump vec2 u_lightangle_spotCoef1; uniform lowp vec3 u_lightambient1; uniform lowp vec3 u_lightdiffuse1; uniform lowp vec3 u_lightspecular1; uniform vec3 u_lightpos2; uniform mediump vec3 u_lightatt2; uniform mediump vec3 u_lightdir2; uniform mediump vec2 u_lightangle_spotCoef2; uniform lowp vec3 u_lightambient2; uniform lowp vec3 u_lightdiffuse2; uniform lowp vec3 u_lightspecular2; uniform vec3 u_lightpos3; uniform mediump vec3 u_lightatt3; uniform mediump vec3 u_lightdir3; uniform mediump vec2 u_lightangle_spotCoef3; uniform lowp vec3 u_lightambient3; uniform lowp vec3 u_lightdiffuse3; uniform lowp vec3 u_lightspecular3; uniform lowp vec4 u_ambient; uniform lowp vec3 u_matdiffuse; uniform lowp vec4 u_matspecular; uniform lowp vec3 u_matemissive; uniform lowp vec4 u_matambientalpha; uniform highp vec2 u_fogcoef; uniform highp vec4 u_depthRange; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; out lowp vec4 v_color0; out mediump vec3 v_texcoord; out mediump float v_fogdepth; vec3 normalizeOr001(vec3 v) { return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v); } void main() { vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz; mediump vec3 worldnormal = normalizeOr001(mul(vec4(normal, 0.0), u_world).xyz); vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0); vec4 outPos = mul(u_proj, viewPos); vec4 ambientColor = ((u_lightControl & (1u << 0x14u)) != 0x0u) ? color0 : u_matambientalpha; vec3 diffuseColor = ((u_lightControl & (1u << 0x15u)) != 0x0u) ? color0.rgb : u_matdiffuse; vec3 specularColor = ((u_lightControl & (1u << 0x16u)) != 0x0u) ? color0.rgb : u_matspecular.rgb; lowp vec4 lightSum0 = u_ambient * ambientColor + vec4(u_matemissive, 0.0); lowp vec3 lightSum1 = splat3(0.0); vec3 toLight; lowp vec3 diffuse; float distance; lowp float lightScale; mediump float ldot; lowp float angle; if ((u_lightControl & 1u) != 0x0u) { uint comp = (u_lightControl >> 0x04u) & 0x3u; uint type = (u_lightControl >> 0x06u) & 0x3u; if (type == 0x0u) { toLight = u_lightpos0; } else { toLight = u_lightpos0 - worldpos; distance = length(toLight); toLight /= distance; } ldot = dot(toLight, worldnormal); if (comp == 0x2u) { if (u_matspecular.a <= 0.0) { ldot = 1.0; } else { ldot = pow(max(ldot, 0.0), u_matspecular.a); } } switch (int(type)) { case 1: lightScale = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0); break; case 2: angle = length(u_lightdir0) == 0.0 ? 0.0 : dot(normalize(u_lightdir0), toLight); if (angle >= u_lightangle_spotCoef0.x) { lightScale = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0) * (u_lightangle_spotCoef0.y <= 0.0 ? 1.0 : pow(angle, u_lightangle_spotCoef0.y)); } else { lig
Spider-Man: Friend or Foe v1.14.4 2023-02-09 Error in shader compilation: info: Vertex shader compilation failed. ERROR: 0:126: 'comp' : redefinition ERROR: 0:127: 'type' : redefinition ERROR: 0:175: 'comp' : redefinition ERROR: 0:176: 'type' : redefinition ERROR: 0:224: 'comp' : redefinition ERROR: 0:225: 'type' : redefinition ERROR: 6 compilation errors. No code generated. 01000000:80120b31 HWX T N LM Tex UVEnv Light: LightUberShader 0: c:0 t:0 1: c:0 t:0 Cull #version 300 es // Driver: Adreno (TM) 320 - GLSL 300 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) // 01000000:80120b31 HWX T N LM Tex UVEnv Light: LightUberShader 0: c:0 t:0 1: c:0 t:0 Cull in vec3 position; in mediump vec3 normal; in vec2 texcoord; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform uint u_lightControl; uniform vec3 u_lightpos0; uniform mediump vec3 u_lightatt0; uniform mediump vec3 u_lightdir0; uniform mediump vec2 u_lightangle_spotCoef0; uniform lowp vec3 u_lightambient0; uniform lowp vec3 u_lightdiffuse0; uniform lowp vec3 u_lightspecular0; uniform vec3 u_lightpos1; uniform mediump vec3 u_lightatt1; uniform mediump vec3 u_lightdir1; uniform mediump vec2 u_lightangle_spotCoef1; uniform lowp vec3 u_lightambient1; uniform lowp vec3 u_lightdiffuse1; uniform lowp vec3 u_lightspecular1; uniform vec3 u_lightpos2; uniform mediump vec3 u_lightatt2; uniform mediump vec3 u_lightdir2; uniform mediump vec2 u_lightangle_spotCoef2; uniform lowp vec3 u_lightambient2; uniform lowp vec3 u_lightdiffuse2; uniform lowp vec3 u_lightspecular2; uniform vec3 u_lightpos3; uniform mediump vec3 u_lightatt3; uniform mediump vec3 u_lightdir3; uniform mediump vec2 u_lightangle_spotCoef3; uniform lowp vec3 u_lightambient3; uniform lowp vec3 u_lightdiffuse3; uniform lowp vec3 u_lightspecular3; uniform lowp vec4 u_ambient; uniform lowp vec3 u_matdiffuse; uniform lowp vec4 u_matspecular; uniform lowp vec3 u_matemissive; uniform lowp vec4 u_matambientalpha; uniform highp vec2 u_fogcoef; uniform highp vec4 u_depthRange; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; out lowp vec4 v_color0; out lowp vec3 v_color1; out mediump vec3 v_texcoord; out mediump float v_fogdepth; vec3 normalizeOr001(vec3 v) { return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v); } void main() { vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz; mediump vec3 worldnormal = normalizeOr001(mul(vec4(normal, 0.0), u_world).xyz); vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0); vec4 outPos = mul(u_proj, viewPos); vec4 ambientColor = u_matambientalpha; vec3 diffuseColor = u_matdiffuse.rgb; vec3 specularColor = u_matspecular.rgb; lowp vec4 lightSum0 = u_ambient * ambientColor + vec4(u_matemissive, 0.0); lowp vec3 lightSum1 = splat3(0.0); vec3 toLight; lowp vec3 diffuse; float distance; lowp float lightScale; mediump float ldot; lowp float angle; if ((u_lightControl & 1u) != 0x0u) { uint comp = (u_lightControl >> 0x04u) & 0x3u; uint type = (u_lightControl >> 0x06u) & 0x3u; if (type == 0x0u) { toLight = u_lightpos0; } else { toLight = u_lightpos0 - worldpos; distance = length(toLight); toLight /= distance; } ldot = dot(toLight, worldnormal); if (comp == 0x2u) { if (u_matspecular.a <= 0.0) { ldot = 1.0; } else { ldot = pow(max(ldot, 0.0), u_matspecular.a); } } switch (int(type)) { case 1: lightScale = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0); break; case 2: angle = length(u_lightdir0) == 0.0 ? 0.0 : dot(normalize(u_lightdir0), toLight); if (angle >= u_lightangle_spotCoef0.x) { lightScale = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0) * (u_lightangle_spotCoef0.y <= 0.0 ? 1.0 : pow(angle, u_lightangle_spotCoef0.y)); } else { lightScale = 0.0; } break; default: lightScale = 1.0; break; } diffuse =
Spider-Man: Friend or Foe v1.13.1 2023-01-31 sceKernelLoadModule: unsupported options size=00000014, flags=09fff5b0, pos=0, access=1, data=1, text=1
Spider-Man: Friend or Foe v1.13.1 2023-01-12 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 147243972
Spider-Man: Friend or Foe v1.13.1 2023-01-12 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 148581032
Spider-Man: Friend or Foe v1.13.1 2023-01-12 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 149356544