Recent logs - LEGO® Indiana Jones™ 2

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Game title Version Latest Report Message
LEGO® Indiana Jones™ 2 v1.11.3 2021-07-26 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 144296812
LEGO® Indiana Jones™ 2 v1.11.3 2021-07-25 Unknown GetPointer 00000000 PC 0890da40 LR 0890d9c8
LEGO® Indiana Jones™ 2 v1.11.3 2021-07-12 sceKernelLoadModuleByID: unsupported options size=00000014, flags=08b792f4, pos=0, access=1, data=2, text=2
LEGO® Indiana Jones™ 2 v1.10.2 2021-07-03 sceKernelLoadModule: unsupported options size=00000014, flags=09fffad0, pos=0, access=1, data=2, text=2
LEGO® Indiana Jones™ 2 v1.10.2 2021-07-03 sceKernelLoadModule: unsupported options size=00000014, flags=09fffad0, pos=0, access=1, data=1, text=1
LEGO® Indiana Jones™ 2 v1.11.3 2021-06-30 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 145635464
LEGO® Indiana Jones™ 2 v1.11.3 2021-06-30 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 16
LEGO® Indiana Jones™ 2 v1.11.3 2021-06-30 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 34520
LEGO® Indiana Jones™ 2 v1.11.3 2021-06-30 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 143964328
LEGO® Indiana Jones™ 2 v1.11.3 2021-06-18 Bad bounding box data: 841f4f
LEGO® Indiana Jones™ 2 v1.11.3 2021-06-18 Unknown GE command : 520f2352
LEGO® Indiana Jones™ 2 v1.10.3 2021-03-24 RET: Stack empty!
LEGO® Indiana Jones™ 2 v1.10.3 2021-03-24 Render to texture with different strides 1024 != 512
LEGO® Indiana Jones™ 2 v1.10.3 2021-03-24 Ignoring possible render to texture at 04161800 +0x64 / 480x272
LEGO® Indiana Jones™ 2 v1.10.3 2021-03-24 sceKernelLoadModule: unsupported options size=00000014, flags=000001a4, pos=0, access=1, data=2, text=2
LEGO® Indiana Jones™ 2 v1.10.3 2021-02-17 BREAK instruction hit
LEGO® Indiana Jones™ 2 v1.10.3 2021-02-14 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=1, text=1
LEGO® Indiana Jones™ 2 v1.10.3 2021-02-07 sceKernelLoadModule: unsupported options size=00000014, flags=deadbeef, pos=0, access=1, data=1, text=1
LEGO® Indiana Jones™ 2 v1.10.3 2021-02-05 FBO using existing buffer as depthbuffer, 04154000/04110000 and 04110000/04110000
LEGO® Indiana Jones™ 2 v1.11.3 2021-07-27 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 146210816
LEGO® Indiana Jones™ 2 v1.11.3 2021-07-27 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145232488
LEGO® Indiana Jones™ 2 v1.11.3 2021-07-27 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145224280
LEGO® Indiana Jones™ 2 v1.11.3 2021-07-27 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 151249632
LEGO® Indiana Jones™ 2 v1.10.3 2021-01-18 sceKernelLoadModule: unsupported options size=00000014, flags=ffffffff, pos=0, access=1, data=2, text=2
LEGO® Indiana Jones™ 2 v1.10.3 2021-01-07 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=1, access=1, data=2, text=2
LEGO® Indiana Jones™ 2 v1.10.3 2020-11-26 Render to texture with different formats 0 != 3
LEGO® Indiana Jones™ 2 v1.10.3 2020-11-13 sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=2, text=2
LEGO® Indiana Jones™ 2 v1.10.3 2020-10-13 FBO using existing buffer as depthbuffer, 04044000/04088000 and 04088000/04088000
LEGO® Indiana Jones™ 2 v1.10.3 2020-10-13 FBO using existing buffer as depthbuffer, 04000000/04088000 and 04088000/04088000
LEGO® Indiana Jones™ 2 v1.10.3 2020-09-29 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 167771616
LEGO® Indiana Jones™ 2 v1.10.3 2020-09-10 sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000000, pos=0, access=0, data=0, text=2
LEGO® Indiana Jones™ 2 v1.10.3 2020-09-10 sceKernelCreateThread(name=sceNetAdhocAuth_Service): unsupported attributes 00001006
LEGO® Indiana Jones™ 2 v1.10.3 2020-09-10 Unknown syscall in known module 'ThreadManForKernel': 0x293b45b8
LEGO® Indiana Jones™ 2 v1.10.3 2020-09-10 Unknown syscall in known module 'ThreadManForKernel': 0x7e65b999
LEGO® Indiana Jones™ 2 v1.10.3 2020-09-10 Unknown syscall in known module 'ThreadManForKernel': 0x6652b8ca
LEGO® Indiana Jones™ 2 v1.10.3 2020-09-10 Unknown syscall in known module 'ThreadManForKernel': 0x18260574
LEGO® Indiana Jones™ 2 v1.10.3 2020-09-10 Unknown syscall in known module 'ThreadManForKernel': 0xe9b3061e
LEGO® Indiana Jones™ 2 v1.10.3 2020-09-10 Unknown syscall in known module 'ThreadManForKernel': 0x86255ada
LEGO® Indiana Jones™ 2 v1.10.3 2020-09-10 Unknown syscall in known module 'ThreadManForKernel': 0x8125221d
LEGO® Indiana Jones™ 2 v1.10.3 2020-09-10 sceKernelCreateThread(name=sceMemab): unsupported attributes 00001006
LEGO® Indiana Jones™ 2 v1.10.3 2020-09-10 Module linking debug info: ThreadManForKernel ver=0000, flags=0001, size=5, numVars=0, numFuncs=4, nidData=08227844, firstSym=082276c0, varData=00000000, extra=00000000 sceIdStorage_driver ver=0000, flags=0001, size=5, numVars=0, numFuncs=1, nidData=08227854, firstSym=082276e0, varData=00000000, extra=00000000 semaphore ver=0000, flags=0001, size=5, numVars=0, numFuncs=1, nidData=08227858, firstSym=082276e8, varData=00000000, extra=00000000
LEGO® Indiana Jones™ 2 v1.10.3 2020-09-10 Crazy varData address 01011006, skipping rest of module
LEGO® Indiana Jones™ 2 v1.10.3 2020-09-10 sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000000, pos=0, access=0, data=0, text=1
LEGO® Indiana Jones™ 2 v1.10.3 2020-09-10 sceKernelCreateThread(name=sceNetIfhandle_Service): unsupported attributes 00001006
LEGO® Indiana Jones™ 2 v1.10.3 2020-09-10 Ignoring func export sceNetIfhandle/fd8585e1, already implemented in HLE.
LEGO® Indiana Jones™ 2 v1.10.3 2020-09-10 Ignoring func export sceNetIfhandle/c80181a2, already implemented in HLE.
LEGO® Indiana Jones™ 2 v1.10.3 2020-09-10 Unknown syscall in known module 'ThreadManForKernel': 0x369ed59d
LEGO® Indiana Jones™ 2 v1.10.3 2020-09-10 Unknown syscall in known module 'ThreadManForKernel': 0x39810265
LEGO® Indiana Jones™ 2 v1.10.3 2020-09-10 Unknown syscall in known module 'ThreadManForKernel': 0xb736e9ff
LEGO® Indiana Jones™ 2 v1.10.3 2020-09-10 Unknown syscall in known module 'ThreadManForKernel': 0xaf36d708
LEGO® Indiana Jones™ 2 v1.10.3 2020-09-10 Unknown syscall in known module 'ThreadManForKernel': 0x89b3d48c
LEGO® Indiana Jones™ 2 v1.10.3 2020-09-10 Unknown syscall in known module 'ThreadManForKernel': 0x56c039b5
LEGO® Indiana Jones™ 2 v1.10.3 2020-09-10 sceKernelLoadModuleByID: unsupported options size=00000014, flags=08aa3278, pos=0, access=1, data=1, text=1
LEGO® Indiana Jones™ 2 v1.10.3 2020-09-10 sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=1, text=1
LEGO® Indiana Jones™ 2 v1.9.0 2020-09-05 Unknown syscall in known module 'sceNpService': 0xbe22eea3
LEGO® Indiana Jones™ 2 v1.9.0 2020-09-05 Unknown syscall in known module 'sceNpService': 0xa670d3a3
LEGO® Indiana Jones™ 2 v1.9.0 2020-09-05 Unknown syscall in known module 'sceNpService': 0xa01443aa
LEGO® Indiana Jones™ 2 v1.9.0 2020-09-05 Unknown syscall in known module 'sceNpService': 0x90e4db6a
LEGO® Indiana Jones™ 2 v1.9.0 2020-09-05 Unknown syscall in known module 'sceNpService': 0x78802d5f
LEGO® Indiana Jones™ 2 v1.9.0 2020-09-05 Unknown syscall in known module 'sceNpService': 0x66c64821
LEGO® Indiana Jones™ 2 v1.9.0 2020-09-05 Unknown syscall in known module 'sceNpService': 0x58251346
LEGO® Indiana Jones™ 2 v1.9.0 2020-09-05 Unknown syscall in known module 'sceNpService': 0x5494274b
LEGO® Indiana Jones™ 2 v1.9.0 2020-09-05 Unknown syscall in known module 'sceNpService': 0x506c318d
LEGO® Indiana Jones™ 2 v1.9.0 2020-09-05 Unknown syscall in known module 'sceNpService': 0x4e851b10
LEGO® Indiana Jones™ 2 v1.9.0 2020-09-05 Unknown syscall in known module 'sceNpService': 0x1da3e950
LEGO® Indiana Jones™ 2 v1.9.0 2020-09-05 Unknown syscall in known module 'sceNpService': 0x168b8de5
LEGO® Indiana Jones™ 2 v1.9.4 2021-03-24 Rendering to framebuffer offset: 04162000 +256x0
LEGO® Indiana Jones™ 2 v1.9.4 2021-03-24 Render to area containing texture at 04162000 +256x0
LEGO® Indiana Jones™ 2 v1.10.3 2020-08-20 80630011=sceAtracSetData(0, 08bd1dbc, 00000000): buffer too small
LEGO® Indiana Jones™ 2 v1.10.2 2020-07-28 sceKernelLoadModuleByID: unsupported options size=00000014, flags=08bc68c0, pos=0, access=1, data=2, text=2
LEGO® Indiana Jones™ 2 v1.10.2 2020-07-28 sceKernelLoadModuleByID: unsupported options size=00000014, flags=deadbeef, pos=0, access=1, data=2, text=2
LEGO® Indiana Jones™ 2 v1.10.2 2020-07-28 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=2, text=2
LEGO® Indiana Jones™ 2 v1.10.3 2020-09-29 sceKernelCreateSema(RealMutex) unsupported options parameter, size = -65536
LEGO® Indiana Jones™ 2 v1.9.4 2020-07-24 80630006=sceAtracSetData(0, 09607f80, 00030000): invalid RIFF header
LEGO® Indiana Jones™ 2 v1.9.4 2021-05-23 BlockTransfer: Bad destination transfer address 0d3b4280!
LEGO® Indiana Jones™ 2 v1.9.4 2021-05-23 BlockTransfer: Bad destination transfer address 0d3b2e80!
LEGO® Indiana Jones™ 2 v1.9.4 2021-05-23 BlockTransfer: Bad destination transfer address 0d3b3e80!
LEGO® Indiana Jones™ 2 v1.9.4 2020-03-22 sceKernelLoadModule: unsupported options size=00000014, flags=09fffaf1, pos=0, access=1, data=2, text=2
LEGO® Indiana Jones™ 2 v1.9.4 2020-03-22 sceKernelLoadModule: unsupported options size=00000014, flags=09fffaf1, pos=0, access=1, data=1, text=1
LEGO® Indiana Jones™ 2 v1.8.0 2019-08-20 Error in shader compilation: info: (0) : error C3001: no program defined 36 lines, 1 errors. 01010000:00020b10 HWX T N Tex UVEnv Light: 0: c:0 t:0 MatUp:1 #version 100 precision highp float; attribute vec3 position; attribute mediump vec3 normal; attribute vec2 texcoord; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform vec3 u_lightpos0; uniform lowp vec4 u_ambient; uniform lowp vec3 u_matdiffuse; uniform lowp vec4 u_matspecular; uniform lowp vec3 u_matemissive; uniform lowp vec4 u_matambientalpha; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; varying lowp vec4 v_color0; varying mediump vec3 v_texcoord; void main() { vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz; mediump vec3 worldnormal = normalize((u_world * vec4(normal, 0.0)).xyz); vec4 viewPos = u_view * vec4(worldpos, 1.0); vec4 outPos = u_proj * viewPos; lowp vec4 lightSum0 = u_ambient * u_matambientalpha + vec4(u_matemissive, 0.0); mediump float ldot; v_color0 = clamp(lightSum0, 0.0, 1.0); v_texcoord = vec3(u_uvscaleoffset.xy * vec2(1.0 + (length(u_lightpos0) == 0.0 ? worldnormal.z : dot(normalize(u_lightpos0), worldnormal)), 1.0 + (length(u_lightpos0) == 0.0 ? worldnormal.z : dot(normalize(u_lightpos0), worldnormal))) * 0.5, 1.0); vec3 projPos = outPos.xyz / outPos.w; if (u_cullRangeMin.w <= 0.0 || (projPos.z >= u_cullRangeMin.z && projPos.z <= u_cullRangeMax.z)) { if (projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y || projPos.z < u_cullRangeMin.z || projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y || projPos.z > u_cullRangeMax.z) { outPos.w = u_cullRangeMax.w; } } gl_Position = outPos; }
LEGO® Indiana Jones™ 2 v1.8.0 2019-08-20 Error in shader compilation: info: (0) : error C3001: no program defined 30 lines, 1 errors. 00000000:00020b10 HWX T N Tex UVEnv 0: c:0 t:0 #version 100 precision highp float; attribute vec3 position; attribute mediump vec3 normal; attribute vec2 texcoord; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform vec3 u_lightpos0; uniform lowp vec4 u_matambientalpha; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; varying lowp vec4 v_color0; varying mediump vec3 v_texcoord; void main() { vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz; mediump vec3 worldnormal = normalize((u_world * vec4(normal, 0.0)).xyz); vec4 viewPos = u_view * vec4(worldpos, 1.0); vec4 outPos = u_proj * viewPos; v_color0 = u_matambientalpha; v_texcoord = vec3(u_uvscaleoffset.xy * vec2(1.0 + (length(u_lightpos0) == 0.0 ? worldnormal.z : dot(normalize(u_lightpos0), worldnormal)), 1.0 + (length(u_lightpos0) == 0.0 ? worldnormal.z : dot(normalize(u_lightpos0), worldnormal))) * 0.5, 1.0); vec3 projPos = outPos.xyz / outPos.w; if (u_cullRangeMin.w <= 0.0 || (projPos.z >= u_cullRangeMin.z && projPos.z <= u_cullRangeMax.z)) { if (projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y || projPos.z < u_cullRangeMin.z || projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y || projPos.z > u_cullRangeMax.z) { outPos.w = u_cullRangeMax.w; } } gl_Position = outPos; }
LEGO® Indiana Jones™ 2 v1.8.0 2019-07-27 80630006=sceAtracSetData(0, 099a1f00, 00030000): invalid RIFF header
LEGO® Indiana Jones™ 2 v1.9.4 2021-06-22 Unknown GetPointer 00000000 PC 08804108 LR 08000030
LEGO® Indiana Jones™ 2 v1.9.4 2021-07-25 Unknown GetPointer 00000000 PC 08923ed0 LR 08000020
LEGO® Indiana Jones™ 2 v1.9.2 2020-10-17 avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7
LEGO® Indiana Jones™ 2 v1.7.2 2018-11-24 80630006=sceAtracSetData(0, 095f71c0, 00030000): invalid RIFF header
LEGO® Indiana Jones™ 2 v1.6.3 2021-06-15 Savedata version requested: 3
LEGO® Indiana Jones™ 2 v1.6.3 2018-06-16 GL ran out of GPU memory; switching to low memory mode
LEGO® Indiana Jones™ 2 v1.9.4 2021-07-10 80630006=sceAtracSetData(0, 093f9e00, 00030000): invalid RIFF header
LEGO® Indiana Jones™ 2 v1.4.2 2017-06-10 Somehow calculated too many writable bytes: 0 + 753672 > 196608
LEGO® Indiana Jones™ 2 v1.9.4 2021-07-29 Video out requested, not supported: mode=0 size=0,0