Recent logs - WWE 2K25 BY LETSKIMODZ

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Game title Version Latest Report Message
WWE 2K25 BY LETSKIMODZ v1.9.4 2026-09-11 80630007=sceAtracSetData(2, 08d4b180, 0001efd8): atracID uses different codec type than data
WWE 2K25 BY LETSKIMODZ v1.9.4 2026-09-03 Bad vertex address 00003ed0!
WWE 2K25 BY LETSKIMODZ v1.9.4 2026-09-03 Bad vertex address 00001b60!
WWE 2K25 BY LETSKIMODZ v1.20.4 2026-06-28 Can't draw: No current render step. Step count: 0
WWE 2K25 BY LETSKIMODZ v1.10.3 2026-06-19 80020001=sceKernelCreateMutex(): invalid name
WWE 2K25 BY LETSKIMODZ v1.11.3 2026-06-16 80630006=sceAtracSetData(2, 08d13140, 00038000): invalid RIFF header
WWE 2K25 BY LETSKIMODZ v1.20.4 2026-05-30 Error in shader compilation: info: WARNING: 0:3: '#extension' : 'GL_ARB_cull_distance' is not supported ERROR: 0:43: 'gl_CullDistance' : undeclared identifier ERROR: 0:43: 'gl_CullDistance' : left of '[' is not of type array, matrix, or vector ERROR: 0:43: 'assign' : l-value required (cannot modify a const) ERROR: 0:44: 'gl_CullDistance' : left of '[' is not of type array, matrix, or vector ERROR: 0:44: 'assign' : l-value required (cannot modify a const) ERROR: 0:48: 'gl_CullDistance' : undeclared identifier ERROR: 0:48: 'gl_CullDistance' : left of '[' is not of type array, matrix, or vector ERROR: 0:48: 'assign' : l-value required (cannot modify a const) ERROR: 0:49: 'gl_CullDistance' : left of '[' is not of type array, matrix, or vector ERROR: 0:49: 'assign' : l-value required (cannot modify a const) 00000000:00000029 C LM Cull #version 310 es #extension GL_EXT_clip_cull_distance : enable // Driver: Adreno (TM) 750 - GLSL 310 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) // 00000000:00000029 C LM Cull in vec4 position; in highp float fog; in vec2 texcoord; in lowp vec4 color0; in lowp vec3 color1; uniform lowp float u_rotation; uniform highp vec2 u_fogcoef; uniform highp vec4 u_depthRange; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; out lowp vec4 v_color0; out lowp vec3 v_color1; out mediump vec3 v_texcoord; out mediump float v_fogdepth; void main() { v_texcoord = vec3(texcoord, 1.0); v_color0 = color0; v_color1 = color1; v_fogdepth = fog; vec4 pos = position; vec4 outPos = pos; vec3 projPos = outPos.xyz / outPos.w; float projZ = (projPos.z - u_depthRange.z) * u_depthRange.w; if (u_cullRangeMin.w <= 0.0 || projZ * outPos.w > -outPos.w) { if ((projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y) || (projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y)) { outPos.xyzw = u_cullRangeMax.wwww; } } if (u_cullRangeMin.w <= 0.0) { if (projPos.z < u_cullRangeMin.z || projPos.z > u_cullRangeMax.z) { outPos.xyzw = u_cullRangeMax.wwww; } } gl_ClipDistance[0] = projZ * outPos.w + outPos.w + 0.000001; if (u_cullRangeMin.w > 0.0 && u_depthRange.w != 0.0f) { gl_CullDistance[0] = projPos.z - u_cullRangeMin.z; gl_CullDistance[1] = u_cullRangeMax.z - projPos.z; } else { gl_CullDistance[0] = 0.0; gl_CullDistance[1] = 0.0; } gl_Position = outPos; }
WWE 2K25 BY LETSKIMODZ v1.20.4 2026-05-30 Error in shader compilation: info: WARNING: 0:3: '#extension' : 'GL_ARB_cull_distance' is not supported ERROR: 0:322: 'gl_CullDistance' : undeclared identifier ERROR: 0:322: 'gl_CullDistance' : left of '[' is not of type array, matrix, or vector ERROR: 0:322: 'assign' : l-value required (cannot modify a const) ERROR: 0:323: 'gl_CullDistance' : left of '[' is not of type array, matrix, or vector ERROR: 0:323: 'assign' : l-value required (cannot modify a const) ERROR: 0:327: 'gl_CullDistance' : undeclared identifier ERROR: 0:327: 'gl_CullDistance' : left of '[' is not of type array, matrix, or vector ERROR: 0:327: 'assign' : l-value required (cannot modify a const) ERROR: 0:328: 'gl_CullDistance' : left of '[' is not of type array, matrix, or vector ERROR: 0:328: 'assign' : l-value required (cannot modify a const) 01000000:80000b29 HWX C T N LM Light: LightUberShader Cull #version 310 es #extension GL_EXT_clip_cull_distance : enable // Driver: Adreno (TM) 750 - GLSL 310 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) // 01000000:80000b29 HWX C T N LM Light: LightUberShader Cull in vec3 position; in mediump vec3 normal; in vec2 texcoord; in lowp vec4 color0; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform uint u_lightControl; uniform vec3 u_lightpos0; uniform mediump vec3 u_lightatt0; uniform mediump vec3 u_lightdir0; uniform mediump vec2 u_lightangle_spotCoef0; uniform lowp vec3 u_lightambient0; uniform lowp vec3 u_lightdiffuse0; uniform lowp vec3 u_lightspecular0; uniform vec3 u_lightpos1; uniform mediump vec3 u_lightatt1; uniform mediump vec3 u_lightdir1; uniform mediump vec2 u_lightangle_spotCoef1; uniform lowp vec3 u_lightambient1; uniform lowp vec3 u_lightdiffuse1; uniform lowp vec3 u_lightspecular1; uniform vec3 u_lightpos2; uniform mediump vec3 u_lightatt2; uniform mediump vec3 u_lightdir2; uniform mediump vec2 u_lightangle_spotCoef2; uniform lowp vec3 u_lightambient2; uniform lowp vec3 u_lightdiffuse2; uniform lowp vec3 u_lightspecular2; uniform vec3 u_lightpos3; uniform mediump vec3 u_lightatt3; uniform mediump vec3 u_lightdir3; uniform mediump vec2 u_lightangle_spotCoef3; uniform lowp vec3 u_lightambient3; uniform lowp vec3 u_lightdiffuse3; uniform lowp vec3 u_lightspecular3; uniform lowp vec4 u_ambient; uniform lowp vec3 u_matdiffuse; uniform lowp vec4 u_matspecular; uniform lowp vec3 u_matemissive; uniform lowp vec4 u_matambientalpha; uniform highp vec2 u_fogcoef; uniform highp vec4 u_depthRange; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; out lowp vec4 v_color0; out lowp vec3 v_color1; out mediump vec3 v_texcoord; out mediump float v_fogdepth; vec3 normalizeOr001(vec3 v) { return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v); } void main() { vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz; mediump vec3 worldnormal = normalizeOr001(mul(vec4(normal, 0.0), u_world).xyz); vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0); vec4 outPos = mul(u_proj, viewPos); vec4 ambientColor = ((u_lightControl & (1u << 0x14u)) != 0x0u) ? color0 : u_matambientalpha; vec3 diffuseColor = ((u_lightControl & (1u << 0x15u)) != 0x0u) ? color0.rgb : u_matdiffuse; vec3 specularColor = ((u_lightControl & (1u << 0x16u)) != 0x0u) ? color0.rgb : u_matspecular.rgb; lowp vec4 lightSum0 = u_ambient * ambientColor + vec4(u_matemissive, 0.0); lowp vec3 lightSum1 = splat3(0.0); vec3 toLight; lowp vec3 diffuse; float distance; float distSq; float invDist; lowp float lightScale; mediump float ldot; lowp float angle; uint comp; uint type; float attenuation; if ((u_lightControl & 0x1u) != 0x0u) { comp = (u_lightControl >> 0x04u) & 0x3u; type = (u_lightControl >> 0x06u) & 0x3u; toLight = u_lightpos0; if (type != 0x0u) { toLight -= worldpos; float distSq = dot(toLight, toLight); float invDist = inversesqrt(distSq); distance = distSq * invDist; toLight *= invDist; attenuation = clamp
WWE 2K25 BY LETSKIMODZ v1.20.4 2026-05-30 Error in shader compilation: info: WARNING: 0:3: '#extension' : 'GL_ARB_cull_distance' is not supported ERROR: 0:47: 'gl_CullDistance' : undeclared identifier ERROR: 0:47: 'gl_CullDistance' : left of '[' is not of type array, matrix, or vector ERROR: 0:47: 'assign' : l-value required (cannot modify a const) ERROR: 0:48: 'gl_CullDistance' : left of '[' is not of type array, matrix, or vector ERROR: 0:48: 'assign' : l-value required (cannot modify a const) ERROR: 0:52: 'gl_CullDistance' : undeclared identifier ERROR: 0:52: 'gl_CullDistance' : left of '[' is not of type array, matrix, or vector ERROR: 0:52: 'assign' : l-value required (cannot modify a const) ERROR: 0:53: 'gl_CullDistance' : left of '[' is not of type array, matrix, or vector ERROR: 0:53: 'assign' : l-value required (cannot modify a const) 00000000:00000920 HWX T Cull #version 310 es #extension GL_EXT_clip_cull_distance : enable // Driver: Adreno (TM) 750 - GLSL 310 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) // 00000000:00000920 HWX T Cull in vec3 position; in vec2 texcoord; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform lowp vec4 u_matambientalpha; uniform highp vec2 u_fogcoef; uniform highp vec4 u_depthRange; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; out lowp vec4 v_color0; out mediump vec3 v_texcoord; out mediump float v_fogdepth; vec3 normalizeOr001(vec3 v) { return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v); } void main() { vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz; mediump vec3 worldnormal = normalizeOr001(mul(vec4(0.0, 0.0, 1.0, 0.0), u_world).xyz); vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0); vec4 outPos = mul(u_proj, viewPos); vec4 ambientColor = u_matambientalpha; v_color0 = u_matambientalpha; v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0); v_fogdepth = (viewPos.z + u_fogcoef.x) * u_fogcoef.y; vec3 projPos = outPos.xyz / outPos.w; float projZ = (projPos.z - u_depthRange.z) * u_depthRange.w; if (u_cullRangeMin.w <= 0.0 || projZ * outPos.w > -outPos.w) { if ((projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y) || (projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y)) { outPos.xyzw = u_cullRangeMax.wwww; } } if (u_cullRangeMin.w <= 0.0) { if (projPos.z < u_cullRangeMin.z || projPos.z > u_cullRangeMax.z) { outPos.xyzw = u_cullRangeMax.wwww; } } gl_ClipDistance[0] = projZ * outPos.w + outPos.w + 0.000001; if (u_cullRangeMin.w > 0.0 && u_depthRange.w != 0.0f) { gl_CullDistance[0] = projPos.z - u_cullRangeMin.z; gl_CullDistance[1] = u_cullRangeMax.z - projPos.z; } else { gl_CullDistance[0] = 0.0; gl_CullDistance[1] = 0.0; } gl_Position = outPos; }
WWE 2K25 BY LETSKIMODZ v1.11.3 2026-04-24 80630007=sceAtracSetData(2, 08d4b180, 0000320c): atracID uses different codec type than data
WWE 2K25 BY LETSKIMODZ v1.17.1 2026-04-20 80630007=sceAtracSetData(2, 08d4b180, 0000d7e4): atracID uses different codec type than data
WWE 2K25 BY LETSKIMODZ v1.18.1 2026-03-27 80630007=sceAtracSetData(2, 08d4b180, 00001cd0): atracID uses different codec type than data
WWE 2K25 BY LETSKIMODZ v1.18.1 2026-03-27 80630007=sceAtracSetData(2, 08d4b180, 00001758): atracID uses different codec type than data
WWE 2K25 BY LETSKIMODZ v1.18.1 2026-03-27 80630007=sceAtracSetData(2, 08d4b180, 00001870): atracID uses different codec type than data
WWE 2K25 BY LETSKIMODZ v1.9.4 2026-03-13 80630007=sceAtracSetData(2, 08d4b180, 000011e0): atracID uses different codec type than data
WWE 2K25 BY LETSKIMODZ v1.9.4 2026-03-13 80630007=sceAtracSetData(2, 08d4b180, 00007f40): atracID uses different codec type than data
WWE 2K25 BY LETSKIMODZ v1.9.4 2026-03-13 80630007=sceAtracSetData(2, 08d4b180, 00005b28): atracID uses different codec type than data
WWE 2K25 BY LETSKIMODZ v1.9.4 2026-03-13 80630007=sceAtracSetData(2, 08d4b180, 0001f0f0): atracID uses different codec type than data
WWE 2K25 BY LETSKIMODZ v1.18.1 2026-03-27 80630007=sceAtracSetData(2, 08d4b180, 00001de8): atracID uses different codec type than data
WWE 2K25 BY LETSKIMODZ v1.10.3 2026-03-11 80630007=sceAtracSetData(2, 08d4b180, 00003c88): atracID uses different codec type than data
WWE 2K25 BY LETSKIMODZ v1.8.0 2026-07-24 Bad vertex address 000045c0!
WWE 2K25 BY LETSKIMODZ v1.8.0 2026-07-24 Bad vertex address 00005e80!
WWE 2K25 BY LETSKIMODZ v1.9.4 2026-09-03 Bad vertex address 00004c50!
WWE 2K25 BY LETSKIMODZ v1.8.0 2026-07-24 Bad vertex address 00005520!
WWE 2K25 BY LETSKIMODZ v1.8.0 2026-07-24 Bad vertex address 00005040!
WWE 2K25 BY LETSKIMODZ v1.8.0 2026-07-24 Bad vertex address 00003c60!
WWE 2K25 BY LETSKIMODZ v1.8.0 2026-07-24 Bad vertex address 000032a0!
WWE 2K25 BY LETSKIMODZ v1.8.0 2026-07-24 Bad vertex address 000023d0!
WWE 2K25 BY LETSKIMODZ v1.12.3 2026-02-01 80630006=sceAtracSetData(2, 08d4b180, 00015700): invalid RIFF header
WWE 2K25 BY LETSKIMODZ v1.11.3 2026-01-25 sceDmacMemcpy(dest=04192210, src=0986c910, size=65552): overlapping read
WWE 2K25 BY LETSKIMODZ v1.9.4 2026-01-24 Unknown GetPointer 00000000 PC 08000000 LR 08000000
WWE 2K25 BY LETSKIMODZ v1.7.4 2026-01-16 80630007=sceAtracSetData(2, 08d4b180, 000094dc): atracID uses different codec type than data
WWE 2K25 BY LETSKIMODZ v1.9.4 2025-12-30 Jump to invalid address: 0108318c
WWE 2K25 BY LETSKIMODZ v1.9.4 2025-12-30 Branch in RSZeroComp delay slot at 040152e8 in block starting at 040152e0
WWE 2K25 BY LETSKIMODZ v1.9.4 2025-12-30 Branch in RSZeroComp delay slot at 0401f838 in block starting at 0401f838
WWE 2K25 BY LETSKIMODZ v1.9.4 2025-12-30 Branch in RSZeroComp delay slot at 0401951c in block starting at 04019518
WWE 2K25 BY LETSKIMODZ v1.9.4 2025-12-30 Branch in RSRTComp delay slot at 04019510 in block starting at 04019510
WWE 2K25 BY LETSKIMODZ v1.9.4 2025-12-30 Branch in Jump delay slot at 04023a68 in block starting at 04023a68
WWE 2K25 BY LETSKIMODZ v1.9.4 2025-12-30 Branch in RSZeroComp delay slot at 040208c0 in block starting at 040208c0
WWE 2K25 BY LETSKIMODZ v1.9.4 2025-12-30 Jump to invalid address: 018c5294
WWE 2K25 BY LETSKIMODZ v1.9.4 2025-12-30 Branch in RSZeroComp delay slot at 04021948 in block starting at 04021948
WWE 2K25 BY LETSKIMODZ v1.9.4 2025-12-30 Branch in RSZeroComp delay slot at 04016370 in block starting at 04016370
WWE 2K25 BY LETSKIMODZ v1.9.4 2025-12-30 Branch in RSZeroComp delay slot at 04017400 in block starting at 040173f8
WWE 2K25 BY LETSKIMODZ v1.9.4 2025-12-30 Branch in RSZeroComp delay slot at 04018488 in block starting at 04018488
WWE 2K25 BY LETSKIMODZ v1.9.4 2025-12-30 Branch in RSZeroComp delay slot at 040152d8 in block starting at 040152d8
WWE 2K25 BY LETSKIMODZ v1.9.4 2025-12-30 Jump to invalid address: 01082108
WWE 2K25 BY LETSKIMODZ v1.9.4 2025-12-30 Branch in RSRTComp delay slot at 04014250 in block starting at 0401424c
WWE 2K25 BY LETSKIMODZ v1.9.4 2025-12-30 Branch in RSZeroComp delay slot at 040131a4 in block starting at 0401319c
WWE 2K25 BY LETSKIMODZ v1.9.4 2025-12-30 Branch in RSZeroComp delay slot at 04010000 in block starting at 04010000
WWE 2K25 BY LETSKIMODZ v1.9.4 2025-12-30 Branch in RSZeroComp delay slot at 04014244 in block starting at 0401423c
WWE 2K25 BY LETSKIMODZ v1.9.4 2025-12-30 Jump to invalid address: 01085294
WWE 2K25 BY LETSKIMODZ v1.9.4 2025-12-23 80630007=sceAtracSetData(2, 08d4b180, 00007568): atracID uses different codec type than data
WWE 2K25 BY LETSKIMODZ v1.17.1 2025-12-09 Branch in JumpReg delay slot at 08fca08c in block starting at 08fca044
WWE 2K25 BY LETSKIMODZ v1.17.1 2025-12-09 MIPSCompileOp: Invalid instruction 00010005
WWE 2K25 BY LETSKIMODZ v1.17.1 2025-12-09 MIPSCompileOp: Invalid instruction 0101fa01
WWE 2K25 BY LETSKIMODZ v1.17.1 2025-12-09 MIPSCompileOp: Invalid instruction 00100005
WWE 2K25 BY LETSKIMODZ v1.8.0 2025-12-07 Bad vertex address 00002ca0!
WWE 2K25 BY LETSKIMODZ v1.8.0 2026-07-04 Unknown GetPointer 00000000 PC 0896256c LR 08000030
WWE 2K25 BY LETSKIMODZ v1.9.4 2025-10-16 80630007=sceAtracSetData(2, 08d4b180, 00015ee4): atracID uses different codec type than data
WWE 2K25 BY LETSKIMODZ v1.18.1 2025-10-13 80630007=sceAtracSetData(2, 08d4b180, 00003940): atracID uses different codec type than data
WWE 2K25 BY LETSKIMODZ v1.18.1 2025-10-13 80630007=sceAtracSetData(2, 08d4b180, 00005498): atracID uses different codec type than data
WWE 2K25 BY LETSKIMODZ v1.18.1 2025-10-13 80630007=sceAtracSetData(2, 08d4b180, 000097ec): atracID uses different codec type than data
WWE 2K25 BY LETSKIMODZ v1.18.1 2025-10-13 80630007=sceAtracSetData(2, 08d4b180, 00003198): atracID uses different codec type than data
WWE 2K25 BY LETSKIMODZ v1.11.3 2025-10-02 80630007=sceAtracSetData(2, 08d4b180, 00018048): atracID uses different codec type than data
WWE 2K25 BY LETSKIMODZ v1.16.6 2025-09-14 80630006=sceAtracSetData(2, 08d4b180, 0000dd84): invalid RIFF header
WWE 2K25 BY LETSKIMODZ v1.9.4 2025-09-07 80630007=sceAtracSetData(2, 08d4b180, 00002590): atracID uses different codec type than data
WWE 2K25 BY LETSKIMODZ v1.7.5 2025-08-22 Render to area containing texture at 00044000 +112x0
WWE 2K25 BY LETSKIMODZ v1.19.3 2025-08-16 sceKernelCreateThread(name=ScePafThread): unsupported attributes 00000008, ignoring
WWE 2K25 BY LETSKIMODZ v1.19.3 2025-08-16 sceKernelCreateThread(name=ScePafJob): unsupported attributes 00000008, ignoring
WWE 2K25 BY LETSKIMODZ v1.14.4 2025-07-29 �����?Ph?p?�����?Nh�p?�?����80000107=sceDisplaySetFr
WWE 2K25 BY LETSKIMODZ v1.16.1 2025-07-15 Failed decrypting the PRX (ret = -4, size = 4303160, psp_size = 4303504)!
WWE 2K25 BY LETSKIMODZ v1.17.1 2025-07-04 80630007=sceAtracSetData(2, 08d4b180, 0000dd84): atracID uses different codec type than data
WWE 2K25 BY LETSKIMODZ v1.17.1 2025-07-04 80630007=sceAtracSetData(2, 08d4b180, 00007d9c): atracID uses different codec type than data
WWE 2K25 BY LETSKIMODZ v1.18.1 2025-06-30 80630007=sceAtracSetData(2, 08d13140, 00005c40): atracID uses different codec type than data
WWE 2K25 BY LETSKIMODZ v1.18.1 2025-06-30 80630007=sceAtracSetData(2, 08d4b180, 0000b83c): atracID uses different codec type than data
WWE 2K25 BY LETSKIMODZ v1.19.2 2026-07-21 Savedata version requested: 3
WWE 2K25 BY LETSKIMODZ v1.18.1 2025-06-25 sceDmacMemcpy(dest=04135260, src=0967ddc0, size=65552): overlapping read
WWE 2K25 BY LETSKIMODZ v1.9.4 2025-07-04 80630007=sceAtracSetData(2, 08d4b180, 00002f24): atracID uses different codec type than data
WWE 2K25 BY LETSKIMODZ v1.10.3 2025-10-24 80630007=sceAtracSetData(2, 08d13140, 00004430): atracID uses different codec type than data
WWE 2K25 BY LETSKIMODZ v1.10.3 2025-06-19 80630007=sceAtracSetData(2, 08d4b180, 00003ac4): atracID uses different codec type than data
WWE 2K25 BY LETSKIMODZ v1.18.1 2025-08-27 Unknown GetPointer 00000000 PC 08bf67f8 LR 08bf6808
WWE 2K25 BY LETSKIMODZ v1.9.4 2025-08-02 Unknown GetPointer 00000000 PC 088d8d80 LR 088d8d98
WWE 2K25 BY LETSKIMODZ v1.9.4 2026-06-30 Render to area containing texture at 04044000 +112x0
WWE 2K25 BY LETSKIMODZ v1.20.4 2026-06-16 UNTESTED sceNetAdhocPollSocket(09fff4bc, 1, 0, 1) at 08a63f20
WWE 2K25 BY LETSKIMODZ v1.18.1 2025-06-10 80630007=sceAtracSetData(2, 08d4b180, 0000d030): atracID uses different codec type than data
WWE 2K25 BY LETSKIMODZ v1.18.1 2025-06-10 80630007=sceAtracSetData(2, 08d4b180, 00016720): atracID uses different codec type than data
WWE 2K25 BY LETSKIMODZ v1.9.4 2026-07-01 Unknown GetPointer 00000000 PC 08bf4028 LR 08bf4038
WWE 2K25 BY LETSKIMODZ v1.19 2025-06-09 Software: Bad vertex address 00005760!
WWE 2K25 BY LETSKIMODZ v1.19 2025-06-09 Software: Bad vertex address 00004860!
WWE 2K25 BY LETSKIMODZ v1.19 2025-06-09 Software: Bad vertex address 00003180!
WWE 2K25 BY LETSKIMODZ v1.7.5 2026-04-08 Render to area containing texture at 000cc000 +64x0
WWE 2K25 BY LETSKIMODZ v1.7.5 2026-08-15 Rendering to framebuffer offset: 000cc000 +65x0
WWE 2K25 BY LETSKIMODZ v1.9.4 2025-05-28 80630007=sceAtracSetData(2, 08d4b180, 0000a3ac): atracID uses different codec type than data
WWE 2K25 BY LETSKIMODZ v1.9.4 2025-05-28 80630007=sceAtracSetData(2, 08d13140, 00003710): atracID uses different codec type than data
WWE 2K25 BY LETSKIMODZ v1.9.4 2026-03-13 80630007=sceAtracSetData(2, 08d4b180, 0001aaf0): atracID uses different codec type than data
WWE 2K25 BY LETSKIMODZ v1.9.4 2026-09-11 80630007=sceAtracSetData(2, 08d4b180, 0001f320): atracID uses different codec type than data
WWE 2K25 BY LETSKIMODZ v1.9.4 2025-06-16 80630007=sceAtracSetData(2, 08d4b180, 00018a20): atracID uses different codec type than data
WWE 2K25 BY LETSKIMODZ v1.9.3 2025-05-21 80630007=sceAtracSetData(2, 08d4b180, 00012664): atracID uses different codec type than data
WWE 2K25 BY LETSKIMODZ v1.18.1 2025-12-25 80630007=sceAtracSetData(2, 08d4b180, 00006224): atracID uses different codec type than data
WWE 2K25 BY LETSKIMODZ v1.18.1 2025-05-17 Branch in branch delay slot at 040da814 with different target