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| Game title |
Version |
Latest Report |
Hits |
Message |
| Indiana Jones™ and the Staff of Kings |
v1.10.3 |
2020-07-31 |
1 |
Ignoring func export scePsmfPlayer/b9848a74, already implemented in HLE. |
| Indiana Jones™ and the Staff of Kings |
v1.10.3 |
2020-07-31 |
1 |
Ignoring func export scePsmfPlayer/b8d10c56, already implemented in HLE. |
| Indiana Jones™ and the Staff of Kings |
v1.10.3 |
2020-07-31 |
1 |
Ignoring func export scePsmfPlayer/a72db4f9, already implemented in HLE. |
| Indiana Jones™ and the Staff of Kings |
v1.10.3 |
2020-07-31 |
1 |
Ignoring func export scePsmfPlayer/a3d81169, already implemented in HLE. |
| Indiana Jones™ and the Staff of Kings |
v1.10.3 |
2020-07-31 |
1 |
Ignoring func export scePsmfPlayer/a0b8ca55, already implemented in HLE. |
| Indiana Jones™ and the Staff of Kings |
v1.10.3 |
2020-07-31 |
1 |
Ignoring func export scePsmfPlayer/9ff2b2e7, already implemented in HLE. |
| Indiana Jones™ and the Staff of Kings |
v1.10.3 |
2020-07-31 |
1 |
Ignoring func export scePsmfPlayer/9b71a274, already implemented in HLE. |
| Indiana Jones™ and the Staff of Kings |
v1.10.3 |
2020-07-31 |
1 |
Ignoring func export scePsmfPlayer/95a84ee5, already implemented in HLE. |
| Indiana Jones™ and the Staff of Kings |
v1.10.3 |
2020-07-31 |
1 |
Ignoring func export scePsmfPlayer/8a9ebdcd, already implemented in HLE. |
| Indiana Jones™ and the Staff of Kings |
v1.10.3 |
2020-07-31 |
1 |
Ignoring func export scePsmfPlayer/85461eff, already implemented in HLE. |
| Indiana Jones™ and the Staff of Kings |
v1.10.3 |
2020-07-31 |
1 |
Ignoring func export scePsmfPlayer/76c0f4ae, already implemented in HLE. |
| Indiana Jones™ and the Staff of Kings |
v1.10.3 |
2020-07-31 |
1 |
Ignoring func export scePsmfPlayer/75f03fa2, already implemented in HLE. |
| Indiana Jones™ and the Staff of Kings |
v1.10.3 |
2020-07-31 |
1 |
Ignoring func export scePsmfPlayer/68f07175, already implemented in HLE. |
| Indiana Jones™ and the Staff of Kings |
v1.10.3 |
2020-07-31 |
1 |
Ignoring func export scePsmfPlayer/58b83577, already implemented in HLE. |
| Indiana Jones™ and the Staff of Kings |
v1.10.3 |
2020-07-31 |
1 |
Ignoring func export scePsmfPlayer/46f61f8b, already implemented in HLE. |
| Indiana Jones™ and the Staff of Kings |
v1.10.3 |
2020-07-31 |
1 |
Ignoring func export scePsmfPlayer/3ed62233, already implemented in HLE. |
| Indiana Jones™ and the Staff of Kings |
v1.10.3 |
2020-07-31 |
1 |
Ignoring func export scePsmfPlayer/3ea82a4b, already implemented in HLE. |
| Indiana Jones™ and the Staff of Kings |
v1.10.3 |
2020-07-31 |
1 |
Ignoring func export scePsmfPlayer/3d6d25a9, already implemented in HLE. |
| V8 Race Driver 2 |
v1.10.3 |
2021-01-04 |
10 |
Ignoring func export sceNetIfhandle/fd8585e1, already implemented in HLE. |
| V8 Race Driver 2 |
v1.10.3 |
2021-01-04 |
10 |
Ignoring func export sceNetIfhandle/c80181a2, already implemented in HLE. |
| The Simpsons™ Game |
v1.10.3 |
2021-08-17 |
2 |
Ignoring func export sceNetIfhandle/fd8585e1, already implemented in HLE. |
| The Simpsons™ Game |
v1.10.3 |
2021-08-17 |
2 |
Ignoring func export sceNetIfhandle/c80181a2, already implemented in HLE. |
| Tomb Raider: Anniversary |
v1.10.3 |
2021-04-17 |
8 |
Ignoring func export sceNetIfhandle/fd8585e1, already implemented in HLE. |
| Tomb Raider: Anniversary |
v1.10.3 |
2021-04-17 |
8 |
Ignoring func export sceNetIfhandle/c80181a2, already implemented in HLE. |
| Dragon Ball Z Shin Budokai |
v1.10.3 |
2022-10-03 |
9 |
Ignoring func export sceCcc/a2d5d209, already implemented in HLE. |
| Dragon Ball Z Shin Budokai |
v1.10.3 |
2022-10-03 |
8 |
Ignoring func export sceCcc/953e6c10, already implemented in HLE. |
| Dragon Ball Z Shin Budokai |
v1.10.3 |
2022-10-03 |
7 |
Ignoring func export sceCcc/92c05851, already implemented in HLE. |
| Dragon Ball Z Shin Budokai |
v1.10.3 |
2022-10-03 |
7 |
Ignoring func export sceCcc/90521ac5, already implemented in HLE. |
| Dragon Ball Z Shin Budokai |
v1.10.3 |
2022-10-03 |
7 |
Ignoring func export sceCcc/8406f469, already implemented in HLE. |
| Dragon Ball Z Shin Budokai |
v1.10.3 |
2022-10-03 |
7 |
Ignoring func export sceCcc/76e33e9c, already implemented in HLE. |
| Dragon Ball Z Shin Budokai |
v1.10.3 |
2022-10-03 |
6 |
Ignoring func export sceCcc/70ecaa10, already implemented in HLE. |
| Dragon Ball Z Shin Budokai |
v1.10.3 |
2022-10-03 |
4 |
Ignoring func export sceCcc/6f82ee03, already implemented in HLE. |
| 太鼓の達人 ぽ~たぶる2 |
v1.10.3 |
2021-01-04 |
3 |
Ignoring func export sceNetIfhandle/fd8585e1, already implemented in HLE. |
| 太鼓の達人 ぽ~たぶる2 |
v1.10.3 |
2021-01-04 |
3 |
Ignoring func export sceNetIfhandle/c80181a2, already implemented in HLE. |
| DYNASTY WARRIORS |
v1.10.3 |
2021-04-15 |
6 |
Ignoring func export sceNetIfhandle/fd8585e1, already implemented in HLE. |
| DYNASTY WARRIORS |
v1.10.3 |
2021-04-15 |
6 |
Ignoring func export sceNetIfhandle/c80181a2, already implemented in HLE. |
| Crash® of the Titans |
v1.10.3 |
2021-09-17 |
6 |
Ignoring func export sceDeflt/e46eb986, already implemented in HLE. |
| Crash® of the Titans |
v1.10.3 |
2021-09-17 |
6 |
Ignoring func export sceDeflt/b767f9a0, already implemented in HLE. |
| Crash® of the Titans |
v1.10.3 |
2021-09-17 |
6 |
Ignoring func export sceDeflt/afe01fd3, already implemented in HLE. |
| WORMS: OPEN WARFARE |
v1.10.1 |
2020-07-31 |
1 |
Ignoring func export sceDeflt/a9e4fb28, already implemented in HLE. |
| WORMS: OPEN WARFARE |
v1.10.1 |
2020-07-31 |
1 |
Ignoring func export sceDeflt/8aa82c92, already implemented in HLE. |
| WORMS: OPEN WARFARE |
v1.10.1 |
2020-07-31 |
1 |
Ignoring func export sceDeflt/6dbcf897, already implemented in HLE. |
| WORMS: OPEN WARFARE |
v1.10.1 |
2020-07-31 |
1 |
Ignoring func export sceDeflt/6a548477, already implemented in HLE. |
| WORMS: OPEN WARFARE |
v1.10.1 |
2020-07-31 |
1 |
Ignoring func export sceDeflt/44054e03, already implemented in HLE. |
| WORMS: OPEN WARFARE |
v1.10.1 |
2020-07-31 |
1 |
Ignoring func export sceDeflt/2ee39a64, already implemented in HLE. |
| WORMS: OPEN WARFARE |
v1.10.1 |
2020-07-31 |
1 |
Ignoring func export sceDeflt/1b5b82bc, already implemented in HLE. |
| Minis 2 |
v1.10.2 |
2020-07-31 |
1 |
Ignoring func export sceNetIfhandle/fd8585e1, already implemented in HLE. |
| Minis 2 |
v1.10.2 |
2020-07-31 |
1 |
Ignoring func export sceNetIfhandle/c80181a2, already implemented in HLE. |
| Pirates of the Caribbean: At World's End |
v1.10.3 |
2020-10-16 |
3 |
Ignoring func export sceNetIfhandle/fd8585e1, already implemented in HLE. |
| Pirates of the Caribbean: At World's End |
v1.10.3 |
2020-10-16 |
3 |
Ignoring func export sceNetIfhandle/c80181a2, already implemented in HLE. |
| (homebrew) |
v1.10.3 |
2021-06-08 |
12 |
Ignoring func export sceDeflt/0ba3b9cc, already implemented in HLE. |
| God of War: Chains of Olympus |
v1.10.3 |
2024-03-12 |
6 |
Ignoring func export scePsmf/0c120e1d, already implemented in HLE. |
| God of War: Chains of Olympus |
v1.10.3 |
2024-03-12 |
6 |
Ignoring func export scePsmf/68d42328, already implemented in HLE. |
| God of War: Chains of Olympus |
v1.10.3 |
2020-12-25 |
5 |
Ignoring func export scePsmf/9553cc91, already implemented in HLE. |
| God of War: Chains of Olympus |
v1.10.3 |
2020-12-25 |
5 |
Ignoring func export scePsmf/5b70fcc1, already implemented in HLE. |
| God of War: Chains of Olympus |
v1.10.3 |
2020-12-25 |
5 |
Ignoring func export scePsmf/5f457515, already implemented in HLE. |
| God of War: Chains of Olympus |
v1.10.3 |
2020-12-25 |
5 |
Ignoring func export scePsmf/7c0e7ac3, already implemented in HLE. |
| God of War: Chains of Olympus |
v1.10.3 |
2020-12-25 |
5 |
Ignoring func export scePsmf/4e624a34, already implemented in HLE. |
| God of War: Chains of Olympus |
v1.10.3 |
2020-12-25 |
5 |
Ignoring func export scePsmf/971a3a90, already implemented in HLE. |
| God of War: Chains of Olympus |
v1.10.3 |
2020-12-31 |
6 |
Ignoring func export scePsmf/a83f7113, already implemented in HLE. |
| God of War: Chains of Olympus |
v1.10.3 |
2020-12-31 |
6 |
Ignoring func export scePsmf/0ba514e5, already implemented in HLE. |
| God of War: Chains of Olympus |
v1.10.3 |
2020-12-25 |
5 |
Ignoring func export scePsmf/7491c438, already implemented in HLE. |
| God of War: Chains of Olympus |
v1.10.3 |
2020-12-25 |
5 |
Ignoring func export scePsmf/eaed89cd, already implemented in HLE. |
| God of War: Chains of Olympus |
v1.10.3 |
2020-12-25 |
5 |
Ignoring func export scePsmf/bd8ae0d8, already implemented in HLE. |
| God of War: Chains of Olympus |
v1.10.3 |
2020-12-25 |
5 |
Ignoring func export scePsmf/76d3aeba, already implemented in HLE. |
| God of War: Chains of Olympus |
v1.10.3 |
2020-12-25 |
5 |
Ignoring func export scePsmf/4bc9bde0, already implemented in HLE. |
| God of War: Chains of Olympus |
v1.10.3 |
2020-12-25 |
4 |
Ignoring func export scePsmf/1e6d9013, already implemented in HLE. |
| God of War: Chains of Olympus |
v1.10.3 |
2020-12-25 |
4 |
Ignoring func export scePsmf/28240568, already implemented in HLE. |
| God of War: Chains of Olympus |
v1.10.3 |
2020-12-25 |
4 |
Ignoring func export scePsmf/c7db3a5b, already implemented in HLE. |
| God of War: Chains of Olympus |
v1.10.3 |
2020-12-25 |
4 |
Ignoring func export scePsmf/c22c8327, already implemented in HLE. |
| Gran Turismo® |
v1.10.3 |
2022-08-23 |
3 |
Ignoring func export sceNetIfhandle/fd8585e1, already implemented in HLE. |
| Gran Turismo® |
v1.10.3 |
2022-08-23 |
3 |
Ignoring func export sceNetIfhandle/c80181a2, already implemented in HLE. |
| GTA: Liberty City Stories |
v1.10.3 |
2020-12-29 |
3 |
Ignoring func export scePsmfPlayer/f8ef08a6, already implemented in HLE. |
| GTA: Liberty City Stories |
v1.10.3 |
2020-12-29 |
3 |
Ignoring func export scePsmfPlayer/f3efaa91, already implemented in HLE. |
| GTA: Liberty City Stories |
v1.10.3 |
2020-12-29 |
3 |
Ignoring func export scePsmfPlayer/e792cd94, already implemented in HLE. |
| GTA: Liberty City Stories |
v1.10.3 |
2020-12-29 |
4 |
Ignoring func export scePsmfPlayer/df089680, already implemented in HLE. |
| GTA: Liberty City Stories |
v1.10.3 |
2020-12-29 |
4 |
Ignoring func export scePsmfPlayer/b9848a74, already implemented in HLE. |
| GTA: Liberty City Stories |
v1.10.3 |
2020-12-29 |
4 |
Ignoring func export scePsmfPlayer/b8d10c56, already implemented in HLE. |
| GTA: Liberty City Stories |
v1.10.3 |
2021-01-29 |
4 |
Ignoring func export scePsmfPlayer/a72db4f9, already implemented in HLE. |
| GTA: Liberty City Stories |
v1.10.3 |
2021-01-29 |
5 |
Ignoring func export scePsmfPlayer/a3d81169, already implemented in HLE. |
| GTA: Liberty City Stories |
v1.10.3 |
2021-01-29 |
5 |
Ignoring func export scePsmfPlayer/a0b8ca55, already implemented in HLE. |
| GTA: Liberty City Stories |
v1.10.3 |
2021-01-29 |
5 |
Ignoring func export scePsmfPlayer/9ff2b2e7, already implemented in HLE. |
| GTA: Liberty City Stories |
v1.10.3 |
2021-01-29 |
5 |
Ignoring func export scePsmfPlayer/9b71a274, already implemented in HLE. |
| GTA: Liberty City Stories |
v1.10.3 |
2021-01-29 |
5 |
Ignoring func export scePsmfPlayer/95a84ee5, already implemented in HLE. |
| GTA: Liberty City Stories |
v1.10.3 |
2021-01-29 |
5 |
Ignoring func export scePsmfPlayer/8a9ebdcd, already implemented in HLE. |
| GTA: Liberty City Stories |
v1.10.3 |
2021-01-29 |
5 |
Ignoring func export scePsmfPlayer/85461eff, already implemented in HLE. |
| GTA: Liberty City Stories |
v1.10.3 |
2021-01-29 |
4 |
Ignoring func export scePsmfPlayer/76c0f4ae, already implemented in HLE. |
| GTA: Liberty City Stories |
v1.10.3 |
2020-12-29 |
3 |
Ignoring func export scePsmfPlayer/75f03fa2, already implemented in HLE. |
| GTA: Liberty City Stories |
v1.10.3 |
2020-12-29 |
3 |
Ignoring func export scePsmfPlayer/68f07175, already implemented in HLE. |
| GTA: Liberty City Stories |
v1.10.3 |
2020-12-29 |
2 |
Ignoring func export scePsmfPlayer/58b83577, already implemented in HLE. |
| WWE All Stars |
v1.10.3 |
2020-07-30 |
1 |
Ignoring func export sceHeap/a8e102a0, already implemented in HLE. |
| WWE All Stars |
v1.10.3 |
2020-07-30 |
1 |
Ignoring func export sceHeap/7de281c2, already implemented in HLE. |
| WWE All Stars |
v1.10.3 |
2020-07-30 |
1 |
Ignoring func export sceHeap/70210b73, already implemented in HLE. |
| WWE All Stars |
v1.10.3 |
2020-07-30 |
1 |
Ignoring func export sceHeap/7012bbdd, already implemented in HLE. |
| WWE All Stars |
v1.10.3 |
2020-07-30 |
1 |
Ignoring func export sceHeap/4929b40d, already implemented in HLE. |
| BOMBERMAN |
v1.10.3 |
2022-09-02 |
8 |
Ignoring func export sceNetIfhandle/fd8585e1, already implemented in HLE. |
| BOMBERMAN |
v1.10.3 |
2022-09-02 |
8 |
Ignoring func export sceNetIfhandle/c80181a2, already implemented in HLE. |
| LocoRoco™ Midnight Carnival |
v1.10.3 |
2020-07-30 |
1 |
Ignoring func export sceNetIfhandle/fd8585e1, already implemented in HLE. |
| LocoRoco™ Midnight Carnival |
v1.10.3 |
2020-07-30 |
1 |
Ignoring func export sceNetIfhandle/c80181a2, already implemented in HLE. |
| Twisted Metal: Head-On |
v1.10.3 |
2022-09-20 |
32 |
Ignoring func export sceNetIfhandle/fd8585e1, already implemented in HLE. |