Recent logs - Pirates of the Caribbean: At World's End

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Game title Version Latest Report Message
Pirates of the Caribbean: At World's End v1.10.1 2020-07-05 sceGeBreak(mode=0, unknown=08dfeba8): unknown ptr (valid)
Pirates of the Caribbean: At World's End v1.10.1 2020-07-05 GE Interrupt: newState might be 1
Pirates of the Caribbean: At World's End v1.9.4 2020-06-30 Unknown GetPointer 00000000 PC 08000000 LR 08000010
Pirates of the Caribbean: At World's End v1.9.3 2020-06-20 sceDmacMemcpy(dest=04110000, src=091d3c10, size=557056): overlapping read
Pirates of the Caribbean: At World's End v1.9.4 2020-04-10 Video out requested, not supported: mode=0 size=0,0
Pirates of the Caribbean: At World's End v1.6.3-492-g9fddfff66 2020-04-06 WriteToHardware: Invalid address 000ce328 near PC 089e1e8c LR 089e1e8c
Pirates of the Caribbean: At World's End v1.6.3-492-g9fddfff66 2020-04-05 WriteToHardware: Invalid address 000a4f68 near PC 089e1e8c LR 089e1e8c
Pirates of the Caribbean: At World's End v1.6.3-492-g9fddfff66 2020-04-05 WriteToHardware: Invalid address 000408b0 near PC 089e1e8c LR 089e1e8c
Pirates of the Caribbean: At World's End v1.6.3-492-g9fddfff66 2020-03-18 Error in shader program link: info: Link Error: Fragment shader is missing. fs: 00000000:00800022 Tex TexAlpha 2x TFuncMod #version 300 es #extension GL_EXT_shader_framebuffer_fetch : require precision lowp float; uniform sampler2D tex; in vec4 v_color0; in highp vec3 v_texcoord; inout vec4 fragColor0; void main() { vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = p * t; v.rgb = clamp(v.rgb * 2.0, 0.0, 1.0); fragColor0 = v; } vs: 00000000:0000001a THR C Tex #version 300 es precision highp float; in vec4 position; in vec2 texcoord; in lowp vec4 color0; uniform mat4 u_proj_through; out lowp vec4 v_color0; out highp vec3 v_texcoord; void main() { v_texcoord = vec3(texcoord, 1.0); v_color0 = color0; vec4 outPos = u_proj_through * vec4(position.xyz, 1.0); gl_Position = outPos; }
Pirates of the Caribbean: At World's End v1.9.4 2020-03-02 ReadFromHardware: Invalid address 000000a3 near PC 000000a3 LR 0896c5c8
Pirates of the Caribbean: At World's End v1.9.4 2020-06-15 Unknown GetPointer 00000000 PC 08940b14 LR 08000030
Pirates of the Caribbean: At World's End v1.9.4 2020-05-01 Unknown GetPointer 00000000 PC 089c6618 LR 089c6618
Pirates of the Caribbean: At World's End v1.6.3-492-g9fddfff66 2019-10-04 WriteToHardware: Invalid address 001ab870 near PC 089e1e8c LR 089e1e8c
Pirates of the Caribbean: At World's End v1.8.0 2019-09-30 Unexpected mpeg first timestamp: 2ff40962a7c / 3295323499132
Pirates of the Caribbean: At World's End v1.9.4 2020-06-11 Unknown GetPointer 00000000 PC 08000000 LR 08000000
Pirates of the Caribbean: At World's End v1.4.2 2019-06-10 D3D error in shader compilation: info: D:\dbs v2\memory(15,16): error X3018: invalid subscript 'pixelPos' / code: sampler tex : register(s0); float4 u_alphacolorref : register(c1); float4 u_alphacolormask : register(c2); float roundAndScaleTo255f(float x) { return floor(x * 255.0f + 0.5f); } struct PS_IN { float3 v_texcoord: TEXCOORD0; float4 v_color0: COLOR0; }; float4 main( PS_IN In ) : COLOR { float4 t = tex2D(tex, In.v_texcoord.xy).bgra; float4 p = In.v_color0; float4 v = float4(t.rgb * p.rgb, p.a); if (roundAndScaleTo255f(v.a) <= u_alphacolorref.a) clip(-1); v.rgb = v.rgb * 2.0; float z = In.pixelPos.z; z = (floor((z * 16776960.000000) - (1.0 / 2.0)) + (1.0 / 2.0)) * (1.0 / 16776960.000000); outfragment.depth = z; return v; }
Pirates of the Caribbean: At World's End v1.4-2-g648bc5d 2019-05-28 Render to area containing texture at 00162000 +256x0
Pirates of the Caribbean: At World's End v1.4-2-g648bc5d 2019-05-28 Rendering to framebuffer offset: 00162000 +256x0
Pirates of the Caribbean: At World's End v1.8.0 2019-05-22 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=2, text=2
Pirates of the Caribbean: At World's End v1.8.0 2019-05-22 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=1, text=1
Pirates of the Caribbean: At World's End v1.7.5 2020-05-20 GL ran out of GPU memory; switching to low memory mode
Pirates of the Caribbean: At World's End v1.5.4 2018-11-15 Unexpected mpeg first timestamp: 67c61411cdd / 7131277368541
Pirates of the Caribbean: At World's End v1.6.3-492-g9fddfff66 2020-06-28 WriteToHardware: Invalid address 00000000 near PC 089e1e8c LR 089e1e8c
Pirates of the Caribbean: At World's End v1.9.4 2020-04-14 sceDmacMemcpy(dest=04088000, src=091d3c10, size=557056): overlapping read
Pirates of the Caribbean: At World's End v1.5.4 2018-06-29 sceDmacMemcpy(dest=04110000, src=0925bc20, size=557056): overlapping read
Pirates of the Caribbean: At World's End v1.4.2 2017-11-07 sceDmacMemcpy(dest=04088000, src=0925bc20, size=557056): overlapping read
Pirates of the Caribbean: At World's End v1.4.2 2017-09-13 sceDmacMemcpy(dest=04110000, src=092e3c30, size=557056): overlapping read
Pirates of the Caribbean: At World's End v1.3.0.1 2017-07-23 sceDmacMemcpy(dest=04110000, src=0925bc20, size=557056): overlapping read
Pirates of the Caribbean: At World's End v1.9.4 2020-06-29 Unexpected mpeg first timestamp: fffffffffff / 17592186044415
Pirates of the Caribbean: At World's End v1.9.4 2020-06-14 Unexpected mpeg first timestamp: 0 / 0
Pirates of the Caribbean: At World's End v1.9.4 2020-06-09 UNIMPL sceUtilityGameSharingInitStart(08a634d4)
Pirates of the Caribbean: At World's End v1.6.3-492-g9fddfff66 2019-10-04 sceKernelCreateThread(name=AdhocThread): unsupported options parameter 00001000
Pirates of the Caribbean: At World's End v1.4.2 2017-11-26 sceDmacMemcpy(dest=04088000, src=091d3c10, size=557056): overlapping read
Pirates of the Caribbean: At World's End v1.9.4 2020-07-05 Unknown GetPointer 00000000 PC 089ed9f0 LR 089ed9f0
Pirates of the Caribbean: At World's End v1.9.4 2020-07-05 80020001=sceKernelCreateSema(): invalid name