Recent logs - v1.12.1

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Game title Version Latest Report Message
Dragon Ball Z: Tenkaichi Tag Team v1.12.1 2021-10-23 Jump to invalid address: 03eea100
Dragon Ball Z: Tenkaichi Tag Team v1.12.1 2021-10-23 Jump to invalid address: 06cd4700
Dragon Ball Z: Tenkaichi Tag Team v1.12.1 2021-10-23 MIPSCompileOp: Invalid instruction 00064dba
SoRR v5 v1.12.1 2021-10-23 MFIC instruction hit (70020024) at 08a230dc
TEKKEN 6 v1.12.1 2021-10-23 scePsmfPlayerSetPsmf*: incorrect PSMF magic (44f00000), bad data
TEKKEN 6 v1.12.1 2021-10-23 800200d2=scePsmfPlayerSetPsmfCB(090f4164, disc0:/PSP_GAME/USRDIR/movie/title.pmf): too many streams in PSMF video, bogus data
TEKKEN 6 v1.12.1 2021-10-23 scePsmfPlayerSetPsmf*: incorrect PSMF magic (3acc2280), bad data
Toy Story 3 v1.12.1 2021-10-22 __KernelStopThread: thread 1229 does not exist
Minecraft v1.12.1 2021-10-22 MFIC instruction hit (70020024) at 08a6a130
仮面ライダー 超クライマックスヒーローズ v1.12.1 2021-10-22 __KernelStopThread: thread 305 does not exist
Pirates of the Caribbean: Dead Man's Chest v1.12.1 2021-10-22 sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=2, text=2
Spectral Souls: Resurrection of the Ethereal Empires v1.12.1 2021-10-22 sceDmacMemcpy(dest=092d16c0, src=08b345a0, size=32768): overlapping read
Dragon Ball Z: Tenkaichi Tag Team v1.12.1 2021-10-21 ReadFromHardware: Invalid address ffffe551 near PC 0883e488 LR 0883e488
PES 2014 v1.12.1 2021-10-21 80630007=sceAtracSetData(2, 08d4b180, 00004c00): atracID uses different codec type than data
PES 2014 v1.12.1 2021-10-21 80630007=sceAtracSetData(2, 08d4b180, 00018700): atracID uses different codec type than data
PES 2014 v1.12.1 2021-10-21 80630007=sceAtracSetData(2, 08d4b180, 00004500): atracID uses different codec type than data
PES 2014 v1.12.1 2021-10-21 80630007=sceAtracSetData(2, 08d4b180, 00012e00): atracID uses different codec type than data
PES 2014 v1.12.1 2021-10-21 80630007=sceAtracSetData(2, 08d4b180, 00018000): atracID uses different codec type than data
PES 2014 v1.12.1 2021-10-21 80630007=sceAtracSetData(2, 08d13140, 00038000): atracID uses different codec type than data
PES 2014 v1.12.1 2021-10-21 80630007=sceAtracSetData(2, 08d4b180, 0000da08): atracID uses different codec type than data
PES 2014 v1.12.1 2021-10-21 80630007=sceAtracSetData(2, 08d4b180, 00001cd0): atracID uses different codec type than data
Dragon Ball Z Shin Budokai v1.12.1 2021-10-21 Unknown GetPointer 00000000 PC 08857adc LR 08857ae8
Prince of Persia - Rival Swords v1.12.1 2021-10-20 Unknown GE command : ed89ddc2
WebFest 001 v1.12.1 2021-10-20 FBO created from existing depthbuffer as color, 04088000/00000000 and 04000000/04088000
Spider-Man 3 v1.12.1 2021-10-20 80630006=sceAtracSetDataAndGetID(08c0ac40, 00020000): invalid RIFF header
Spider-Man 3 v1.12.1 2021-10-20 80630006=sceAtracSetDataAndGetID(08be2880, 00020000): invalid RIFF header
God of War: Chains of Olympus v1.12.1 2021-10-20 80020001=sceKernelCreateEventFlag((invalid), 00000200, 00000000, 00000000): invalid name
Need for Speed™ Shift v1.12.1 2021-10-20 807f00fd=sceMp3Init(00000000): invalid bitrate v1 l2 rate 000f
Need for Speed™ Shift v1.12.1 2021-10-20 807f00fd=sceMp3Init(00000000): invalid bitrate v1 l1 rate 0007
TEKKEN 6 v1.12.1 2021-10-20 Jump to invalid address: 47250cf0
TEKKEN 6 v1.12.1 2021-10-20 Branch in Jump delay slot at 49c94328 in block starting at 49c87e74
TEKKEN 6 v1.12.1 2021-10-20 Jump to invalid address: 47250c50
TEKKEN 6 v1.12.1 2021-10-20 Branch in Jump delay slot at 49c94314 in block starting at 49c87e74
TEKKEN 6 v1.12.1 2021-10-20 Jump to invalid address: 47250c00
Dragon Ball Z: Tenkaichi Tag Team v1.12.1 2021-10-20 Branch in Jump delay slot at 09e47d20 in block starting at 09e47cc0
Dragon Ball Z: Tenkaichi Tag Team v1.12.1 2021-10-20 Jump to invalid address: 0791f260
Dragon Ball Z: Tenkaichi Tag Team v1.12.1 2021-10-20 Jump to invalid address: 0791f500
Need for Speed™ Shift v1.12.2 2021-10-20 807f00fd=sceMp3Init(00000000): invalid bitrate v1 l1 rate 000b
Toy Story 3 v1.12.1 2021-10-20 __KernelStopThread: thread 477 does not exist
NBA BALLERS REBOUND v1.12.1 2021-10-20 sceDmacMemcpy(dest=09ae1580, src=08b711b0, size=74752): overlapping read
eFootball PES 2020 C19 & Nibeck Tv v1.12.1 2021-10-19 MIPSCompileOp: Invalid instruction 4e500004
sm64-port d698e233-dirty v1.12.1 2021-10-21 Trying to relocate non-loaded section (null)
Patapon™ 3 v1.12.1 2021-10-19 Rendering to framebuffer offset: 040cc000 +256x0
BLAZBLUE CONTINUUM SHIFT Ⅱ v1.12.1 2021-10-19 sceKernelLoadModule: unsupported options size=00000014, flags=09fff5c8, pos=0, access=1, data=1, text=1
Star Strike™ Portable v1.12.3 2021-10-21 Waiting thread for 20 that was already waiting for 20
God of War: Chains of Olympus v1.12.1 2021-10-19 Waiting thread for 20 that was already waiting for 20
God of War: Chains of Olympus v1.12.3 2021-10-21 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=0, data=0, text=0
God of War: Chains of Olympus v1.12.1 2021-10-19 __KernelStopThread: thread 302 does not exist
DISSIDIA duodecim FINAL FANTASY v1.12.1 2021-10-19 sceKernelLoadModule: unsupported options size=00000014, flags=09fffaf1, pos=0, access=1, data=0, text=0
DISSIDIA duodecim FINAL FANTASY v1.12.1 2021-10-19 sceKernelLoadModule: unsupported options size=00000014, flags=09fffaf1, pos=0, access=1, data=2, text=2
DISSIDIA duodecim FINAL FANTASY v1.12.1 2021-10-19 sceKernelCreateSema(KSAP_ThLockSema) unsupported attr parameter: 00000011
DISSIDIA duodecim FINAL FANTASY v1.12.1 2021-10-19 sceKernelCreateSema(KSAP_FnLockSema) unsupported attr parameter: 00000011
DISSIDIA duodecim prologus FINAL FANTASY v1.12.1 2021-10-19 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=1, text=1
DISSIDIA duodecim prologus FINAL FANTASY v1.12.1 2021-10-19 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=2, text=2
真・三國無雙5 Special v1.12.1 2021-10-19 __KernelStopThread: thread 328 does not exist
真・三國無雙5 Special v1.12.1 2021-10-19 __KernelStopThread: thread 336 does not exist
PATAPON™ 2 DonChaka♪ v1.12.1 2021-10-19 Loading file directly instead of using handlers: /font/pgf/chinese-traditional-10.125.pgf
PATAPON™ 2 DonChaka♪ v1.12.1 2021-10-19 sceKernelLoadModule: unsupported options size=00000014, flags=ffffffff, pos=0, access=1, data=2, text=2
PATAPON™ 2 DonChaka♪ v1.12.1 2021-10-19 sceKernelLoadModule: unsupported options size=00000014, flags=deadbeef, pos=0, access=1, data=1, text=1
PATAPON v1.12.1 2021-10-19 __KernelStopThread: thread 343 does not exist
PATAPON v1.12.1 2021-10-19 sceKernelLoadModule: unsupported options size=00000014, flags=deadbeef, pos=0, access=1, data=1, text=1
Bounty Hounds v1.12.1 2021-10-19 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=2, text=2
Bounty Hounds v1.12.1 2021-10-19 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=1, text=1
SBK®09 Superbike World Championship v1.12.1 2021-10-19 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 0947c670): duplicate handler
Suicide Barbie v1.12.1 2021-10-19 MFIC instruction hit (70020024) at 08826a54
Suicide Barbie v1.12.1 2021-10-19 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=2, text=2
God of War: Chains of Olympus v1.12.1 2021-10-19 Error in shader compilation: info: 0:1: F0002: Mali-400 GP register allocation failed for vertex shader. Please contact [email protected] with the shader causing the problem, along with this error message. Mali online shader compiler r4p1-01rel0 [Revision 96995]. 01f14444:00000b3d HWX C T N LM Fog Tex Light: 0: c:0 t:1 1: c:0 t:1 2: c:0 t:1 3: c:0 t:1 MatUp:1 Cull #version 100 // Mali-400 MP - GLSL 100 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) attribute vec3 position; attribute mediump vec3 normal; attribute vec2 texcoord; attribute lowp vec4 color0; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform vec3 u_lightpos0; uniform mediump vec3 u_lightatt0; uniform lowp vec3 u_lightambient0; uniform lowp vec3 u_lightdiffuse0; uniform vec3 u_lightpos1; uniform mediump vec3 u_lightatt1; uniform lowp vec3 u_lightambient1; uniform lowp vec3 u_lightdiffuse1; uniform vec3 u_lightpos2; uniform mediump vec3 u_lightatt2; uniform lowp vec3 u_lightambient2; uniform lowp vec3 u_lightdiffuse2; uniform vec3 u_lightpos3; uniform mediump vec3 u_lightatt3; uniform lowp vec3 u_lightambient3; uniform lowp vec3 u_lightdiffuse3; uniform lowp vec4 u_ambient; uniform lowp vec3 u_matdiffuse; uniform lowp vec4 u_matspecular; uniform lowp vec3 u_matemissive; uniform lowp vec4 u_matambientalpha; uniform highp vec2 u_fogcoef; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; varying lowp vec4 v_color0; varying lowp vec3 v_color1; varying mediump vec3 v_texcoord; varying mediump float v_fogdepth; vec3 normalizeOr001(vec3 v) { return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v); } void main() { vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz; mediump vec3 worldnormal = normalizeOr001(mul(vec4(normal, 0.0), u_world).xyz); vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0); vec4 outPos = mul(u_proj, viewPos); lowp vec4 lightSum0 = u_ambient * color0 + vec4(u_matemissive, 0.0); vec3 toLight; lowp vec3 diffuse; float distance; lowp float lightScale; mediump float ldot; toLight = u_lightpos0 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse0 * u_matdiffuse) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient0 * color0.rgb + diffuse) * lightScale; toLight = u_lightpos1 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt1, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse1 * u_matdiffuse) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient1 * color0.rgb + diffuse) * lightScale; toLight = u_lightpos2 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt2, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse2 * u_matdiffuse) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient2 * color0.rgb + diffuse) * lightScale; toLight = u_lightpos3 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt3, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse3 * u_matdiffuse) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient3 * color0.rgb + diffuse) * lightScale; v_color0 = clamp(lightSum0, 0.0, 1.0); v_color1 = splat3(0.0); v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0); v_fogdepth = (viewPos.z + u_fogcoef.x) * u_fogcoef.y; vec3 projPos = outPos.xyz / outPos.w; if (u_cullRangeMin.w <= 0.0 || (projPos.z >= u_cullRangeMin.z && projPos.z <= u_cullRangeMax.z)) { if (projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y || projPos.z < u_cullRangeMin.z || projPos.x > u_cullRangeMax.x || projPos
真・三國無雙5 Special v1.12.1 2021-10-19 sceKernelCreateThread(name=sceCert_Loader): unsupported attributes 00001006
真・三國無雙5 Special v1.12.1 2021-10-19 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=0, data=0, text=1
真・三國無雙5 Special v1.12.1 2021-10-19 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=0, data=0, text=2
真・三國無雙 2nd Evolution v1.12.1 2021-10-19 sceKernelCreateThread(name=SceParseHTTPheader_Library): unsupported attributes 00000006
真・三國無雙 2nd Evolution v1.12.1 2021-10-19 sceKernelCreateThread(name=SceParseURI_Library): unsupported attributes 00000006
真・三國無雙 2nd Evolution v1.12.1 2021-10-19 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=0, data=0, text=2
真・三國無雙 2nd Evolution v1.12.1 2021-10-19 sceKernelCreateThread(name=SceBase64_Library): unsupported attributes 00000006
DiRT™ 2™ v1.12.1 2021-10-19 800200d2=scePsmfPlayerSetPsmf(089c1344, disc0:/PSP_GAME/USRDIR/MOVIES/SUMO.PMF): too many streams in PSMF video, bogus data
DiRT™ 2™ v1.12.1 2021-10-19 scePsmfPlayerSetPsmf*: incorrect PSMF magic (ba010000), bad data
無雙OROCHI 蛇魔再臨 增值版 v1.12.1 2021-10-19 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=0, data=0, text=2
無雙OROCHI 蛇魔再臨 增值版 v1.12.1 2021-10-19 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=0, data=0, text=1
BlazBlue: Calamity Trigger Portable v1.12.1 2021-10-19 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=1, text=1
BlazBlue: Calamity Trigger Portable v1.12.1 2021-10-19 sceKernelLoadModule: unsupported options size=00000014, flags=deadbeef, pos=0, access=1, data=2, text=2
Split/Second Velocity v1.12.1 2021-10-19 sceKernelLoadModule: unsupported options size=00000014, flags=089e9048, pos=0, access=1, data=2, text=2
Split/Second Velocity v1.12.1 2021-10-19 sceKernelLoadModule: unsupported options size=00000014, flags=089e9048, pos=0, access=1, data=1, text=1
天地之門2 武雙傳 v1.12.1 2021-10-19 sceKernelLoadModule: unsupported options size=00000014, flags=deadbeef, pos=0, access=1, data=2, text=2
天地之門2 武雙傳 v1.12.1 2021-10-19 sceKernelLoadModule: unsupported options size=00000014, flags=deadbeef, pos=0, access=1, data=1, text=1
Pro Evolution Soccer 2014 v1.12.1 2021-10-19 sceKernelCreateThread(name=ScePafJob): unsupported options parameter 09fbfdd0
Pro Evolution Soccer 2014 v1.12.1 2021-10-19 sceKernelCreateThread(name=ScePafJob): unsupported options parameter 09fbfd90
Pro Evolution Soccer 2014 v1.12.1 2021-10-19 sceKernelCreateThread(name=ScePafJob): unsupported attributes 00000008
Pro Evolution Soccer 2014 v1.12.1 2021-10-19 sceKernelCreateThread(name=ScePafJob): unsupported options parameter 09fbfce0
SBK®09 Superbike World Championship v1.12.1 2021-10-19 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 092a62d0): duplicate handler
Michael Jackson: The Experience v1.12.1 2021-10-18 sceKernelLoadModuleByID: unsupported options size=00000014, flags=089a5128, pos=0, access=1, data=2, text=2
Battlegrounds3 v1.12.2 2021-10-20 FBO created from existing depthbuffer as color, 04088000/00000000 and 04000000/04088000
eFOOTBALL PES 2020 "C19" T. BENDEZU v1.12.1 2021-10-18 Unknown GetPointer 2cd14f14 PC 0884d7a4 LR 0884d7c4
Cave Story v1.12.1 2021-10-18 FBO created from existing depthbuffer as color, 04088000/00000000 and 04000000/04088000
Cave Story v1.12.1 2021-10-18 MFIC instruction hit (70020024) at 089941c4
Cave Story v1.12.1 2021-10-18 FBO created from existing depthbuffer as color, 04088000/00000000 and 04000000/04088000
Cave Story v1.12.1 2021-10-18 MFIC instruction hit (70020024) at 089941c4
DISSIDIA duodecim FINAL FANTASY v1.12.1 2021-10-18 FBO using existing buffer as depthbuffer, 040ee000/040cc000 and 040cc000/00000000
DISSIDIA duodecim FINAL FANTASY v1.12.1 2021-10-18 FBO using existing buffer as depthbuffer, 040aa000/04088000 and 04088000/00000000
SBK®09 Superbike World Championship v1.12.1 2021-10-18 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 0921edb0): duplicate handler
SBK®09 Superbike World Championship v1.12.1 2021-10-18 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 09658c60): duplicate handler