Recent logs - eFootball Chelito 19

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Game title Version Latest Report Message
eFootball Chelito 19 v1.20.4 2026-07-11 Branch in branch delay slot at 0802c59c with different target
eFootball Chelito 19 v1.20.4 2026-07-11 PerformMemorySet with invalid range: 041adb80, size 166068592
eFootball Chelito 19 v1.20.4 2026-07-11 PerformMemorySet with invalid range: 041adb80, size 166068912
eFootball Chelito 19 v1.20.4 2026-07-10 SCE_KERNEL_ERROR_SCE_SAS_ERROR_INVALID_PARAMETER=__sceSasCore(08bb3ac0, e4b32980): invalid address
eFootball Chelito 19 v1.20.4 2026-07-10 SCE_KERNEL_ERROR_SCE_SAS_ERROR_INVALID_PARAMETER=__sceSasCore(08bb3ac0, e4b32d80): invalid address
eFootball Chelito 19 v1.20.4 2026-07-10 PerformMemorySet with invalid range: 041b0800, size -16
eFootball Chelito 19 v1.20.4 2026-07-09 WriteFCR: Unexpected reg 8 (value deadbeef)
eFootball Chelito 19 v1.20.4 2026-07-07 PerformMemorySet with invalid range: 041da380, size 165146672
eFootball Chelito 19 v1.11.3 2026-07-06 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 145635464
eFootball Chelito 19 v1.11.3 2026-07-06 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 145544000
eFootball Chelito 19 v1.11.3 2026-07-06 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 16
eFootball Chelito 19 v1.11.3 2026-07-06 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 34520
eFootball Chelito 19 v1.11.3 2026-07-06 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 143964328
eFootball Chelito 19 v1.20.4 2026-07-06 An uneaten prefix at end of block: 08098a14
eFootball Chelito 19 v1.20.4 2026-07-06 Branch in branch delay slot at 081097ec with different target
eFootball Chelito 19 v1.20.4 2026-07-06 Branch in branch delay slot at 08109790 with different target
eFootball Chelito 19 v1.20.4 2026-07-05 PerformMemorySet with invalid range: 041c1300, size -48
eFootball Chelito 19 v1.18.1 2026-07-04 ReadFromHardware: Invalid address 00000101 near PC 00000101 LR 08a3c17c
eFootball Chelito 19 v1.20.4 2026-07-03 Branch in branch delay slot at 08ae0130 with different target
eFootball Chelito 19 v1.20.4 2026-07-03 Branch in Jump delay slot at 08adffdc in block starting at 08adffdc
eFootball Chelito 19 v1.20.4-443-g52cce09118 2026-07-04 sceDisplayWaitVblankCB: could not find waiting thread info.
eFootball Chelito 19 v1.14.2 2026-07-01 UI scissor out of bounds in GameSettingsScreen: 360,0-1227,720 / 1600,688
eFootball Chelito 19 v1.20.4 2026-07-01 SCE_KERNEL_ERROR_SCE_SAS_ERROR_INVALID_PARAMETER=__sceSasCore(08bb3ac0, 4ee88d80): invalid address
eFootball Chelito 19 v1.20.4 2026-07-01 PerformMemorySet with invalid range: 041d1e00, size -48
eFootball Chelito 19 v1.6.3 2026-06-30 MIPSCompileOp: Invalid instruction 71e99e60
eFootball Chelito 19 v1.18.1 2026-06-30 Rendering to framebuffer offset at 04161800 +64x0 (stride 1024)
eFootball Chelito 19 v1.20.4 2026-06-29 PerformMemorySet with invalid range: 041a2980, size -48
eFootball Chelito 19 v1.13 2026-06-29 Unknown GetPointerWrite 00000000 PC 08816130 LR 08816144
eFootball Chelito 19 v1.20.4 2026-06-29 PerformMemorySet with invalid range: 041a2980, size 165130224
eFootball Chelito 19 v1.20.4 2026-06-29 PerformMemorySet with invalid range: 041a5600, size 165130224
eFootball Chelito 19 v1.20.4-443-g52cce09118 2026-06-28 Error in shader program link: info: L0001 The fragment shader uniform floating-point TintSaturation does not match the vertex shader uniform floating-point TintSaturation. The precision does not match. fs: thin3d #version 310 es // Driver: Mali-T860 - GLSL 310 #define DISCARD discard precision lowp float; precision highp int; #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) uniform sampler2D tex; uniform mat4 WorldViewProj; uniform vec2 TintSaturation; in lowp vec4 oColor0; // COLOR0 out vec4 fragColor0; void main() { vec4 col = oColor0; col.rgb *= oColor0.a; fragColor0 = col; } vs: thin3d #version 310 es // Driver: Mali-T860 - GLSL 310 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) vec3 rgb2hsv(vec3 c) { vec4 K = vec4(0.0, -1.0 / 3.0, 2.0 / 3.0, -1.0); vec4 p = mix(vec4(c.bg, K.wz), vec4(c.gb, K.xy), step(c.b, c.g)); vec4 q = mix(vec4(p.xyw, c.r), vec4(c.r, p.yzx), step(p.x, c.r)); float d = q.x - min(q.w, q.y); float e = 1.0e-10; return vec3(abs(q.z + (q.w - q.y) / (6.0 * d + e)), d / (q.x + e), q.x); } vec3 hsv2rgb(vec3 c) { vec4 K = vec4(1.0, 2.0 / 3.0, 1.0 / 3.0, 3.0); vec3 p = abs(fract(c.xxx + K.xyz) * 6.0 - K.www); return c.z * mix(K.xxx, clamp(p - K.xxx, 0.0, 1.0), c.y); } uniform mat4 WorldViewProj; uniform vec2 TintSaturation; in vec3 Position; in vec4 Color0; in vec2 TexCoord0; out lowp vec4 oColor0; // COLOR0 (0) void main() { gl_Position = mul(WorldViewProj, vec4(Position, 1.0)); vec3 hsv = rgb2hsv(Color0.xyz); hsv.x += TintSaturation.x; hsv.y *= TintSaturation.y; oColor0 = vec4(hsv2rgb(hsv), Color0.w); }
eFootball Chelito 19 v1.20.4-443-g52cce09118 2026-06-28 Error in shader program link: info: L0001 The fragment shader uniform floating-point TintSaturation does not match the vertex shader uniform floating-point TintSaturation. The precision does not match. fs: thin3d #version 310 es // Driver: Mali-T860 - GLSL 310 #define DISCARD discard precision lowp float; precision highp int; #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) uniform sampler2D tex; uniform mat4 WorldViewProj; uniform vec2 TintSaturation; in lowp vec4 oColor0; // COLOR0 in highp vec2 oTexCoord0; // TEXCOORD0 out vec4 fragColor0; void main() { vec4 col = texture(tex, oTexCoord0) * oColor0; col.rgb *= oColor0.a; fragColor0 = col; } vs: thin3d #version 310 es // Driver: Mali-T860 - GLSL 310 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) vec3 rgb2hsv(vec3 c) { vec4 K = vec4(0.0, -1.0 / 3.0, 2.0 / 3.0, -1.0); vec4 p = mix(vec4(c.bg, K.wz), vec4(c.gb, K.xy), step(c.b, c.g)); vec4 q = mix(vec4(p.xyw, c.r), vec4(c.r, p.yzx), step(p.x, c.r)); float d = q.x - min(q.w, q.y); float e = 1.0e-10; return vec3(abs(q.z + (q.w - q.y) / (6.0 * d + e)), d / (q.x + e), q.x); } vec3 hsv2rgb(vec3 c) { vec4 K = vec4(1.0, 2.0 / 3.0, 1.0 / 3.0, 3.0); vec3 p = abs(fract(c.xxx + K.xyz) * 6.0 - K.www); return c.z * mix(K.xxx, clamp(p - K.xxx, 0.0, 1.0), c.y); } uniform mat4 WorldViewProj; uniform vec2 TintSaturation; in vec3 Position; in vec4 Color0; in vec2 TexCoord0; out lowp vec4 oColor0; // COLOR0 (0) out highp vec2 oTexCoord0; // TEXCOORD0 (1) void main() { gl_Position = mul(WorldViewProj, vec4(Position, 1.0)); vec3 hsv = rgb2hsv(Color0.xyz); hsv.x += TintSaturation.x; hsv.y *= TintSaturation.y; oColor0 = vec4(hsv2rgb(hsv), Color0.w); oTexCoord0 = TexCoord0; }
eFootball Chelito 19 v1.20.4-443-g52cce09118 2026-06-28 Error in shader program link: info: L0001 The fragment shader uniform floating-point TintSaturation does not match the vertex shader uniform floating-point TintSaturation. The precision does not match. fs: thin3d #version 310 es // Driver: Mali-T860 - GLSL 310 #define DISCARD discard precision lowp float; precision highp int; #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) uniform sampler2D tex; uniform mat4 WorldViewProj; uniform vec2 TintSaturation; in lowp vec4 oColor0; // COLOR0 in highp vec2 oTexCoord0; // TEXCOORD0 out vec4 fragColor0; void main() { vec4 col = texture(tex, oTexCoord0).zyxw * oColor0; col.rgb *= oColor0.a; fragColor0 = col; } vs: thin3d #version 310 es // Driver: Mali-T860 - GLSL 310 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) vec3 rgb2hsv(vec3 c) { vec4 K = vec4(0.0, -1.0 / 3.0, 2.0 / 3.0, -1.0); vec4 p = mix(vec4(c.bg, K.wz), vec4(c.gb, K.xy), step(c.b, c.g)); vec4 q = mix(vec4(p.xyw, c.r), vec4(c.r, p.yzx), step(p.x, c.r)); float d = q.x - min(q.w, q.y); float e = 1.0e-10; return vec3(abs(q.z + (q.w - q.y) / (6.0 * d + e)), d / (q.x + e), q.x); } vec3 hsv2rgb(vec3 c) { vec4 K = vec4(1.0, 2.0 / 3.0, 1.0 / 3.0, 3.0); vec3 p = abs(fract(c.xxx + K.xyz) * 6.0 - K.www); return c.z * mix(K.xxx, clamp(p - K.xxx, 0.0, 1.0), c.y); } uniform mat4 WorldViewProj; uniform vec2 TintSaturation; in vec3 Position; in vec4 Color0; in vec2 TexCoord0; out lowp vec4 oColor0; // COLOR0 (0) out highp vec2 oTexCoord0; // TEXCOORD0 (1) void main() { gl_Position = mul(WorldViewProj, vec4(Position, 1.0)); vec3 hsv = rgb2hsv(Color0.xyz); hsv.x += TintSaturation.x; hsv.y *= TintSaturation.y; oColor0 = vec4(hsv2rgb(hsv), Color0.w); oTexCoord0 = TexCoord0; }
eFootball Chelito 19 v1.18 2026-06-27 WriteToHardware: Invalid address 00000048 near PC 08000000 LR 08000000
eFootball Chelito 19 v1.20.4 2026-06-25 PerformMemorySet with invalid range: 041dd000, size 165028144
eFootball Chelito 19 v1.17.1 2026-06-22 Unknown GetPointer f1000000 PC 0884d7b4 LR 0884d7d4
eFootball Chelito 19 v1.20.3-144-g37824b894a 2026-06-22 An uneaten prefix at end of block: 0803d988
eFootball Chelito 19 v1.20.3-144-g37824b894a 2026-06-22 Invalid replacement op 6a500000 at 0803d8c0
eFootball Chelito 19 v1.10.3-1614-g3aa099f2d 2026-06-21 ReadFromHardware: Invalid address 00000004 near PC 0880a8f4 LR 08809cc8
eFootball Chelito 19 v1.10.3-1614-g3aa099f2d 2026-06-21 WriteToHardware: Invalid address 0000000c near PC 0880a1f0 LR 0880abbc
eFootball Chelito 19 v1.17.1 2026-06-21 Branch in Jump delay slot at 09d34f44 in block starting at 09d34f44
eFootball Chelito 19 v1.20.4 2026-06-21 PerformMemorySet with invalid range: 041c6c00, size -48
eFootball Chelito 19 v1.18.1 2026-06-20 MIPSCompileOp: Invalid instruction 003e10be
eFootball Chelito 19 v1.18.1 2026-06-20 MIPSCompileOp: Invalid instruction 4646c000
eFootball Chelito 19 v1.18.1 2026-06-20 MIPSCompileOp: Invalid instruction 4646c646
eFootball Chelito 19 v1.18.1 2026-06-20 MFIC instruction hit (71573ae4) at 08000020
eFootball Chelito 19 v1.18.1 2026-06-20 MIPSCompileOp: Invalid instruction 46464646
eFootball Chelito 19 v1.18.1 2026-06-20 MIPSCompileOp: Invalid instruction 7778c61b
eFootball Chelito 19 v1.18.1 2026-06-20 MIPSCompileOp: Invalid instruction 4136db6f
eFootball Chelito 19 v1.20.3 2026-06-20 Bad SAS Mix output address: 08b26d80, grain=164369936
eFootball Chelito 19 v1.9.4 2026-06-19 Unknown GetPointer 29867293 PC 0881c2d8 LR 0881c2e8
eFootball Chelito 19 v1.11 2026-06-15 Error in shader program link: info: (unknown reason) fs: thin3d #version 320 es #ifdef GL_ES precision mediump float; #endif #ifdef GL_ES precision lowp float; #endif #if __VERSION__ >= 130 #define varying in #define texture2D texture #define gl_FragColor fragColor0 out vec4 fragColor0; #endif varying vec4 oColor0; varying vec2 oTexCoord0; uniform sampler2D Sampler0; void main() { gl_FragColor = texture2D(Sampler0, oTexCoord0).zyxw * oColor0; } vs: thin3d #version 320 es #if __VERSION__ >= 130 #define attribute in #define varying out #endif attribute vec3 Position; attribute vec4 Color0; attribute vec2 TexCoord0; varying vec4 oColor0; varying vec2 oTexCoord0; uniform mat4 WorldViewProj; void main() { gl_Position = WorldViewProj * vec4(Position, 1.0); oColor0 = Color0; oTexCoord0 = TexCoord0; }
eFootball Chelito 19 v1.11 2026-06-15 Error in shader program link: info: (unknown reason) fs: thin3d #version 320 es #ifdef GL_ES precision mediump float; #endif #ifdef GL_ES precision lowp float; #endif #if __VERSION__ >= 130 #define varying in #define texture2D texture #define gl_FragColor fragColor0 out vec4 fragColor0; #endif varying vec4 oColor0; varying vec2 oTexCoord0; uniform sampler2D Sampler0; void main() { gl_FragColor = texture2D(Sampler0, oTexCoord0) * oColor0; } vs: thin3d #version 320 es #if __VERSION__ >= 130 #define attribute in #define varying out #endif attribute vec3 Position; attribute vec4 Color0; attribute vec2 TexCoord0; varying vec4 oColor0; varying vec2 oTexCoord0; uniform mat4 WorldViewProj; void main() { gl_Position = WorldViewProj * vec4(Position, 1.0); oColor0 = Color0; oTexCoord0 = TexCoord0; }
eFootball Chelito 19 v1.8.0 2026-06-15 Unknown GetPointer 00000000 PC 08a0ff84 LR 08a0ff84
eFootball Chelito 19 v1.20.4 2026-06-15 Branch in branch delay slot at 0802f344 with different target
eFootball Chelito 19 v1.7.5 2026-06-15 Unknown GetPointer cccccccc PC 0884d7b4 LR 0884d7d4
eFootball Chelito 19 v1.16.6 2026-06-14 Unknown GetPointer 7870711f PC 08815fc8 LR 08815fd4
eFootball Chelito 19 v1.20.3-144-g37824b894a 2026-06-13 Branch in RSZeroComp delay slot at 08023f24 in block starting at 08023e78
eFootball Chelito 19 v1.9.4 2026-06-13 Jump to invalid address: 0264e7b0
eFootball Chelito 19 v1.9.4 2026-06-13 Jump to invalid address: 02e2b490
eFootball Chelito 19 v1.9.4 2026-06-13 Jump to invalid address: 02e2cfb0
eFootball Chelito 19 v1.13.2 2026-06-10 Unknown GetPointer 4584d000 PC 4584d000 LR 0887bd64
eFootball Chelito 19 v1.13.2 2026-06-10 ReadFromHardware: Invalid address 4584d000 near PC 4584d000 LR 0887bd64
eFootball Chelito 19 v1.20.3 2026-06-08 SCE_AVCODEC_ERROR_INVALID_DATA=sceMp3Init(00000000): invalid bitrate v3 l1 rate 000f
eFootball Chelito 19 v1.20.3 2026-06-08 SCE_AVCODEC_ERROR_INVALID_DATA=sceMp3Init(00000000): invalid sample rate v3 l3 rate 03
eFootball Chelito 19 v1.20.3 2026-06-08 SCE_AVCODEC_ERROR_INVALID_DATA=sceMp3Init(00000000): invalid bitrate v1 l0 rate 0003
eFootball Chelito 19 v1.20.3 2026-06-08 SCE_AVCODEC_ERROR_INVALID_DATA=sceMp3Init(00000000): invalid bitrate v3 l0 rate 000a
eFootball Chelito 19 v1.20.3 2026-06-08 SCE_AVCODEC_ERROR_INVALID_DATA=sceMp3Init(00000000): invalid bitrate v1 l3 rate 0006
eFootball Chelito 19 v1.18.1 2026-06-08 Unknown GetPointer 000b0000 PC 0884a918 LR 0884a938
eFootball Chelito 19 v1.20.4 2026-06-07 PerformMemorySet with invalid range: 041c1300, size -579137058
eFootball Chelito 19 v1.20.4-210-g0b5ecfa8a4 2026-06-07 Error in shader compilation: info: 0:18: P0004: High precision not supported, instead compiling high precision as medium precision 0:19: L0002: Undeclared variable 'gl_FragDepth' 40180000:00000402 Tex TexAlpha TFuncMod FragDepthClamp #version 100 // Driver: Mali-450 MP - GLSL 100 #define DISCARD discard precision lowp float; #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) // 40180000:00000402 Tex TexAlpha TFuncMod FragDepthClamp uniform sampler2D tex; varying lowp vec4 v_color0; varying mediump float v_fogdepth; varying mediump vec3 v_texcoord; varying vec2 v_zw; void main() { vec4 t = texture2D(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = p * t; gl_FragColor = v; highp float projZ = v_zw.x / v_zw.y; gl_FragDepth = clamp(projZ, 0.0, 65536.0) / 65536.0; }
eFootball Chelito 19 v1.20.4-210-g0b5ecfa8a4 2026-06-07 Error in shader compilation: info: 0:21: P0004: High precision not supported, instead compiling high precision as medium precision 0:22: L0002: Undeclared variable 'gl_FragDepth' 40180000:00200402 Tex Fog TexAlpha TFuncMod FragDepthClamp #version 100 // Driver: Mali-450 MP - GLSL 100 #define DISCARD discard precision lowp float; #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) // 40180000:00200402 Tex Fog TexAlpha TFuncMod FragDepthClamp uniform sampler2D tex; varying lowp vec4 v_color0; uniform vec3 u_fogcolor; varying mediump float v_fogdepth; varying mediump vec3 v_texcoord; varying vec2 v_zw; void main() { vec4 t = texture2D(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = p * t; float fogCoef = clamp(v_fogdepth, 0.0, 1.0); v = mix(vec4(u_fogcolor, v.a), v, fogCoef); gl_FragColor = v; highp float projZ = v_zw.x / v_zw.y; gl_FragDepth = clamp(projZ, 0.0, 65536.0) / 65536.0; }
eFootball Chelito 19 v1.10.3 2026-06-06 Jump to invalid address: 00100000
eFootball Chelito 19 v1.6.3 2026-06-06 ReadFromHardware: Invalid address b2813314 near PC b2813314 LR 08000018
eFootball Chelito 19 v1.11.3 2026-06-05 Jump to invalid address: 074d6e80
eFootball Chelito 19 v1.11.3 2026-06-05 Branch in Jump delay slot at 09d32e50 in block starting at 09d32c80
eFootball Chelito 19 v1.11.3 2026-06-05 Jump to invalid address: 074d6680
eFootball Chelito 19 v1.11.3 2026-06-05 MIPSCompileOp: Invalid instruction 42366667
eFootball Chelito 19 v1.11.3 2026-06-05 Branch in Jump delay slot at 09d32dd0 in block starting at 09d32c80
eFootball Chelito 19 v1.11.3 2026-06-05 Jump to invalid address: 0727a1e0
eFootball Chelito 19 v1.11.3 2026-06-05 Branch in Jump delay slot at 09d32d64 in block starting at 09d32c80
eFootball Chelito 19 v1.11.3 2026-06-05 Jump to invalid address: 0749a3c0
eFootball Chelito 19 v1.11.3 2026-06-05 Branch in Jump delay slot at 09d32d60 in block starting at 09d32c80
eFootball Chelito 19 v1.11.3 2026-06-05 Jump to invalid address: 07499cc0
eFootball Chelito 19 v1.11.3 2026-06-05 Jump to invalid address: 074cb080
eFootball Chelito 19 v1.11.3 2026-06-05 Branch in Jump delay slot at 09d32d38 in block starting at 09d32c80
eFootball Chelito 19 v1.11.3 2026-06-05 Branch in Jump delay slot at 09d32d34 in block starting at 09d32c80
eFootball Chelito 19 v1.11.3 2026-06-05 Jump to invalid address: 074cb200
eFootball Chelito 19 v1.11.3 2026-06-05 Branch in Jump delay slot at 09d32d10 in block starting at 09d32c80
eFootball Chelito 19 v1.11.3 2026-06-05 Jump to invalid address: 072a04a0
eFootball Chelito 19 v1.11.3 2026-06-05 Branch in Jump delay slot at 09d32cf0 in block starting at 09d32c80
eFootball Chelito 19 v1.11.3 2026-06-05 Jump to invalid address: 074cb700
eFootball Chelito 19 v1.11.3 2026-06-05 Branch in Jump delay slot at 09d32ce0 in block starting at 09d32c80
eFootball Chelito 19 v1.11.3 2026-06-05 Jump to invalid address: 074cb640
eFootball Chelito 19 v1.11.3 2026-06-05 MIPSCompileOp: Invalid instruction 429b3333
eFootball Chelito 19 v1.11.3 2026-06-05 Jump to invalid address: 074cb580
eFootball Chelito 19 v1.11.3 2026-06-05 MIPSCompileOp: Invalid instruction 00000041
eFootball Chelito 19 v1.11.3 2026-06-05 Jump to invalid address: 074cb4c0
eFootball Chelito 19 v1.11.3 2026-06-05 Jump to invalid address: 0745c600
eFootball Chelito 19 v1.11.3 2026-06-05 Jump to invalid address: 07339a80