Recent logs - v1.14.4-1001-g5855c3ebb
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Showing the 13 newest messages. One row per game and distinct message text; Hits counts every report of it.
| Game title |
Version |
Latest Report |
Hits |
Message |
| Need for Speed™ Shift |
v1.14.4-1001-g5855c3ebb |
2023-05-04 |
3 |
Ignoring possible texturing from framebuffer at 04176000 +512x178 / 512x272 |
| God of War®: Ghost of Sparta |
v1.15.4-97-geb872b7a8 |
2026-11-04 |
30,017 |
Rendering to framebuffer offset at 04162000 +384x0 (stride 512) |
| God of War: Chains of Olympus |
v1.15.4-89-g5d149e379 |
2026-10-11 |
11,264 |
Rendering to framebuffer offset at 04162000 +384x0 (stride 512) |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.18.1-92-gfe6db07f0d |
2026-11-08 |
92,625 |
00000400=sceGeEdramSetAddrTranslation(00000800) |
| Need for Speed™ Shift |
v1.14.4-615-g34e6dcb28 |
2026-07-05 |
151 |
Ignoring possible texturing from framebuffer at 04176000 +0x64 / 512x272 |
| Need for Speed™ Shift |
v1.14.4-861-g4e9db4d34 |
2026-08-21 |
513 |
Using texture with dynamic CLUT: texfmt=5, clutfmt=3 |
| God of War®: Ghost of Sparta |
v1.18.1-92-gfe6db07f0d |
2026-11-08 |
237,053 |
00000400=sceGeEdramSetAddrTranslation(00000800) |
| God of War: Chains of Olympus |
v1.18.1-92-gfe6db07f0d |
2026-11-07 |
129,147 |
00000400=sceGeEdramSetAddrTranslation(00000800) |
| God of War®: Ghost of Sparta |
v1.20.4-856-g49fb4f9b1a |
2026-11-13 |
19,893 |
Rendering to framebuffer offset at 04161800 +64x0 (stride 1024) |
| God of War: Chains of Olympus |
v1.14.4-993-gf03dc23df |
2026-11-06 |
53,882 |
Ignoring possible texturing from framebuffer at 04161800 +0x64 / 480x272 |
| God of War®: Ghost of Sparta |
v1.14.4-951-gaa66cc03f |
2026-11-07 |
197,067 |
Ignoring possible texturing from framebuffer at 04161800 +0x64 / 480x272 |
| ソウルキャリバー Broken Destiny |
v1.9.4 |
2026-11-07 |
13,523 |
80000107=sceDisplaySetFrameBuf(04000000, 512, 1, 0): must change latched framebuf first |
| ソウルキャリバー Broken Destiny |
v1.9.4 |
2026-11-07 |
13,991 |
80000107=sceDisplaySetFrameBuf(04044000, 512, 1, 0): must change latched framebuf first |