Recent logs - v1.9.4

To see your stuff show here, enable Compatibility Server Reports in PPSSPP.

Click on a version, game, or report message to show similar entries. Hover over version to see platform info, and hover over a game title to see region and version info.

Showing 41 older messages. One row per game and distinct message text; Hits counts every report of it.

Game title Version Latest Report Hits Message
WWE SmackDown vs. RAW 2011 v1.9.4 2026-11-03 5,587 80630007=sceAtracSetData(2, 08d4b1c0, 00002c20): atracID uses different codec type than data
WWE'12 v1.9.4 2026-11-04 11,869 80630007=sceAtracSetData(2, 08d4b180, 00008a30): atracID uses different codec type than data
WWE'12 v1.9.4 2026-11-06 2,226 80630007=sceAtracSetData(2, 08d13140, 00005c40): atracID uses different codec type than data
Grand Theft Auto: Vice City Stories v1.9.4 2026-11-08 964,320 80630011=sceAtracSetHalfwayBufferAndGetID(08bff040, 00000000, 00040000): buffer too small
Tomb Raider: Anniversary v1.9.4 2026-10-31 38,991 80630011=sceAtracSetDataAndGetID(00000000, 00000000): buffer too small
WWE'12 v1.9.4 2026-10-20 3,030 80630007=sceAtracSetData(2, 08d4b180, 00001988): atracID uses different codec type than data
WWE SmackDown vs. RAW 2011 v1.9.4 2026-11-08 971,298 80630007=sceAtracSetData(2, 08d13180, 00038000): atracID uses different codec type than data
Army of TWO™: The 40th Day v1.9.4 2026-10-20 9,716 80630011=sceAtracSetDataAndGetID(00000000, 00000000): buffer too small
WWE'12 v1.9.4 2026-10-21 4,089 80630007=sceAtracSetData(2, 08d4b180, 00007d10): atracID uses different codec type than data
WWE'12 v1.9.4 2026-10-20 2,191 80630007=sceAtracSetData(2, 08d4b180, 0001aaf0): atracID uses different codec type than data
WWE'12 v1.9.4 2026-10-24 3,898 80630007=sceAtracSetData(2, 08d4b180, 0001f320): atracID uses different codec type than data
WWE'12 v1.9.4 2026-10-20 1,824 80630007=sceAtracSetData(2, 08d4b180, 0001efd8): atracID uses different codec type than data
WWE'12 v1.9.4 2026-11-08 54,399 80630007=sceAtracSetData(2, 08d4b180, 00003080): atracID uses different codec type than data
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.9.4 2026-11-08 2,472,143 80630006=sceAtracSetDataAndGetID(09c75150, 0001fff0): invalid RIFF header
WWE'12 v1.9.4 2026-11-07 33,962 80630007=sceAtracSetData(2, 08d4b180, 000033c8): atracID uses different codec type than data
WWE'12 v1.9.4 2026-11-08 367,483 80630007=sceAtracSetData(2, 08d4b180, 00004500): atracID uses different codec type than data
WWE'12 v1.9.4 2026-11-06 32,870 80630007=sceAtracSetData(2, 08d4b180, 000040e8): atracID uses different codec type than data
WWE'12 v1.9.4 2026-11-08 173,512 80630007=sceAtracSetData(2, 08d4b180, 00004d00): atracID uses different codec type than data
WWE'12 v1.9.4 2026-11-08 291,794 80630007=sceAtracSetData(2, 08d4b180, 00020000): atracID uses different codec type than data
WWE'12 v1.9.4 2026-11-06 39,894 80630007=sceAtracSetData(2, 08d4b180, 00002c20): atracID uses different codec type than data
WWE'12 v1.9.4 2026-11-05 37,623 80630007=sceAtracSetData(2, 08d4b180, 00002d38): atracID uses different codec type than data
WWE'12 v1.9.4 2026-11-08 739,261 80630007=sceAtracSetData(2, 08d4b180, 00019800): atracID uses different codec type than data
WWE'12 v1.9.4 2026-11-08 473,550 80630007=sceAtracSetData(2, 08d4b180, 00004c00): atracID uses different codec type than data
WWE'12 v1.9.4 2026-11-08 776,480 80630007=sceAtracSetData(2, 08d4b180, 00018000): atracID uses different codec type than data
WWE'12 v1.9.4 2026-11-08 1,736,313 80630007=sceAtracSetData(2, 08d4b180, 0000d800): atracID uses different codec type than data
WWE'12 v1.9.4 2026-11-08 1,297,768 80630007=sceAtracSetData(2, 08d4b180, 00018700): atracID uses different codec type than data
WWE'12 v1.9.4 2026-11-08 1,352,749 80630007=sceAtracSetData(2, 08d4b180, 00012e00): atracID uses different codec type than data
WWE'12 v1.9.4 2026-11-08 1,048,295 80630007=sceAtracSetData(2, 08d4b180, 00005000): atracID uses different codec type than data
WWE'12 v1.9.4 2026-11-08 1,813,617 80630007=sceAtracSetData(2, 08d4b180, 0000fe00): atracID uses different codec type than data
WWE'12 v1.9.4 2026-11-08 2,222,750 80630007=sceAtracSetData(2, 08d4b180, 00015700): atracID uses different codec type than data
WWE'12 v1.9.4 2026-11-08 2,518,190 80630007=sceAtracSetData(2, 08d13140, 00038000): atracID uses different codec type than data
Silent Hill® Origins v1.9.4 2026-11-07 74,521 Rendering from framebuf with offset 040d43c0 -> 040d4000+480x0
METAL GEAR ACID v1.9.4 2026-11-07 5,851 sceIoAssign(disc0:, umd0:, isofs:, IOASSIGN_RDONLY, 00000000, 0)
KINGDOM HEARTS Birth by Sleep FINAL MIX v1.9.4 2026-11-05 41,791 sceKernelSetCompiledSdkVersion603_605 unknown SDK: 5000010
Resistance: Retribution™ v1.9.4 2026-11-12 13,382 UNIMPL sceIoDevctl("usbpspcm:", 03415001, 08ed48a0, 4, 00000000, 0)
Resistance: Retribution™ v1.9.4 2026-10-16 1,257 UNIMPL sceKernelStopUnloadSelfModuleWithStatus(00000001, 00000000, 00000000, 00000000, 00000000): game may have crashed
Dragon Ball Z: Tenkaichi Tag Team v1.9.4 2026-11-07 16,833 WriteToHardware: Invalid address 00000000 near PC 0887d15c LR 0887d15c
METAL GEAR ACID v1.9.4 2026-09-27 315 sceKernelReleaseWaitThread(): Refusing to wake HLE-delayed thread, right thing to do?
Assassin's Creed: Bloodlines™ v1.9.4 2026-11-13 1,055,141 BREAK instruction hit
METAL GEAR SOLID PEACE WALKER v1.9.4 2026-11-06 13,290 sceKernelReleaseWaitThread(): Refusing to wake HLE-delayed thread, right thing to do?
METAL GEAR SOLID PORTABLE OPS v1.9.4 2026-11-02 6,967 sceKernelReleaseWaitThread(): Refusing to wake HLE-delayed thread, right thing to do?

« Newest