Recent logs - v1.18.1

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Showing 100 older messages. One row per game and distinct message text; Hits counts every report of it.

Game title Version Latest Report Hits Message
God of War®: Ghost of Sparta v1.18.1 2025-01-21 3 MIPSCompileOp: Invalid instruction 00bc41de
God of War®: Ghost of Sparta v1.18.1 2025-01-21 3 MIPSCompileOp: Invalid instruction 00bc515e
God of War®: Ghost of Sparta v1.18.1 2025-01-21 2 MIPSCompileOp: Invalid instruction 00bc405e
God of War®: Ghost of Sparta v1.18.1 2025-01-21 3 MIPSCompileOp: Invalid instruction 00bc425e
God of War®: Ghost of Sparta v1.18.1 2025-01-21 2 MIPSCompileOp: Invalid instruction 00bc375e
God of War®: Ghost of Sparta v1.18.1 2025-01-21 3 MIPSCompileOp: Invalid instruction 00bc505e
God of War®: Ghost of Sparta v1.18.1 2025-01-21 3 MIPSCompileOp: Invalid instruction 00bc5fde
God of War®: Ghost of Sparta v1.18.1 2025-01-21 3 MIPSCompileOp: Invalid instruction 00bc50de
God of War®: Ghost of Sparta v1.18.1 2025-01-21 3 MIPSCompileOp: Invalid instruction 00bc49de
God of War®: Ghost of Sparta v1.18.1 2025-01-21 3 MIPSCompileOp: Invalid instruction 00bc4ade
God of War®: Ghost of Sparta v1.18.1 2025-01-21 3 MIPSCompileOp: Invalid instruction 00bc3a5e
God of War®: Ghost of Sparta v1.18.1 2025-01-21 3 MIPSCompileOp: Invalid instruction 00bc595e
God of War®: Ghost of Sparta v1.18.1 2025-01-21 3 MIPSCompileOp: Invalid instruction 00bc555e
God of War®: Ghost of Sparta v1.18.1 2025-01-21 3 MIPSCompileOp: Invalid instruction 00bc55de
God of War®: Ghost of Sparta v1.18.1 2025-01-21 3 MIPSCompileOp: Invalid instruction 00bc395e
God of War®: Ghost of Sparta v1.18.1 2025-01-21 3 MIPSCompileOp: Invalid instruction 00bc24de
God of War®: Ghost of Sparta v1.18.1 2025-01-21 3 MIPSCompileOp: Invalid instruction 00bc225e
God of War®: Ghost of Sparta v1.18.1 2025-01-21 3 MIPSCompileOp: Invalid instruction 00bc5dde
God of War®: Ghost of Sparta v1.18.1 2025-01-21 3 MIPSCompileOp: Invalid instruction 00bc485e
God of War®: Ghost of Sparta v1.18.1 2025-01-21 3 MIPSCompileOp: Invalid instruction 00bc5ede
God of War®: Ghost of Sparta v1.18.1 2025-01-21 3 MIPSCompileOp: Invalid instruction 00bc3cde
God of War®: Ghost of Sparta v1.18.1 2025-01-21 3 MIPSCompileOp: Invalid instruction 00bc58de
God of War®: Ghost of Sparta v1.18.1 2025-01-21 3 MIPSCompileOp: Invalid instruction 00bc66de
God of War®: Ghost of Sparta v1.18.1 2025-01-21 3 MIPSCompileOp: Invalid instruction 00bc4cde
God of War®: Ghost of Sparta v1.18.1 2025-01-21 3 MIPSCompileOp: Invalid instruction 00bc275e
God of War®: Ghost of Sparta v1.18.1 2025-01-21 3 MIPSCompileOp: Invalid instruction 00bc415e
God of War®: Ghost of Sparta v1.18.1 2025-01-21 3 MIPSCompileOp: Invalid instruction 00bc33de
God of War®: Ghost of Sparta v1.18.1 2025-01-21 3 MIPSCompileOp: Invalid instruction 00bc4c5e
God of War®: Ghost of Sparta v1.18.1 2025-01-21 3 MIPSCompileOp: Invalid instruction 00bc495e
God of War®: Ghost of Sparta v1.18.1 2025-01-21 3 MIPSCompileOp: Invalid instruction 00bc67de
God of War®: Ghost of Sparta v1.18.1 2025-01-21 3 MIPSCompileOp: Invalid instruction 00bc665e
God of War®: Ghost of Sparta v1.18.1 2025-01-21 3 MIPSCompileOp: Invalid instruction 00bc4ede
God of War®: Ghost of Sparta v1.18.1 2025-01-21 3 MIPSCompileOp: Invalid instruction 00bc545e
God of War®: Ghost of Sparta v1.18.1 2025-01-21 3 MIPSCompileOp: Invalid instruction 00bc565e
God of War®: Ghost of Sparta v1.18.1 2025-01-21 3 MIPSCompileOp: Invalid instruction 00bc51de
God of War®: Ghost of Sparta v1.18.1 2025-01-21 3 MIPSCompileOp: Invalid instruction 00bc535e
God of War®: Ghost of Sparta v1.18.1 2025-01-21 3 MIPSCompileOp: Invalid instruction 00bc44de
God of War®: Ghost of Sparta v1.18.1 2025-01-21 3 MIPSCompileOp: Invalid instruction 00bc52de
God of War®: Ghost of Sparta v1.18.1 2025-01-21 3 MIPSCompileOp: Invalid instruction 00bc585e
God of War®: Ghost of Sparta v1.18.1 2025-01-21 3 MIPSCompileOp: Invalid instruction 00bc4a5e
God of War®: Ghost of Sparta v1.18.1 2025-01-21 3 MIPSCompileOp: Invalid instruction 00bc5c5e
God of War®: Ghost of Sparta v1.18.1 2025-01-21 3 MIPSCompileOp: Invalid instruction 00bc615e
God of War®: Ghost of Sparta v1.18.1 2025-01-21 3 MIPSCompileOp: Invalid instruction 00bc65de
God of War®: Ghost of Sparta v1.18.1 2025-01-21 3 MIPSCompileOp: Invalid instruction 00bc3bde
God of War®: Ghost of Sparta v1.18.1 2025-01-21 3 MIPSCompileOp: Invalid instruction 00bc5b5e
God of War®: Ghost of Sparta v1.18.1 2025-01-21 3 MIPSCompileOp: Invalid instruction 00bc3f5e
God of War®: Ghost of Sparta v1.18.1 2025-01-21 3 MIPSCompileOp: Invalid instruction 00bc4d5e
God of War®: Ghost of Sparta v1.18.1 2025-01-21 3 MIPSCompileOp: Invalid instruction 00bc5d5e
God of War®: Ghost of Sparta v1.18.1 2025-01-21 3 MIPSCompileOp: Invalid instruction 00bc42de
God of War®: Ghost of Sparta v1.18.1 2025-01-21 3 MIPSCompileOp: Invalid instruction 00bc6e5e
Dragon Ball Z: Tenkaichi Tag Team v1.18.1 2025-01-21 1 MIPSCompileOp: Invalid instruction b4bd2268
WWE 2K25 BY LETSKIMODZ v1.8.0 2026-03-31 12 80630006=sceAtracSetData(2, 08d4b180, 0000665c): invalid RIFF header
WWE 2K25 BY LETSKIMODZ v1.9.4 2026-01-26 15 80630007=sceAtracSetData(3, 08d13140, 00038000): atracID uses different codec type than data
Dragon Ball Z: Tenkaichi Tag Team v1.18.1 2025-01-21 1 MIPSCompileOp: Invalid instruction b4052468
Dragon Ball Z: Tenkaichi Tag Team v1.18.1 2025-01-21 1 MIPSCompileOp: Invalid instruction 74052468
WWE 2K25 BY LETSKIMODZ v1.9.4 2026-01-29 10 80630007=sceAtracSetData(2, 08d4b180, 00006000): atracID uses different codec type than data
Dragon Ball Z: Tenkaichi Tag Team v1.18.1 2025-01-21 1 MIPSCompileOp: Invalid instruction b0232468
Dragon Ball Z: Tenkaichi Tag Team v1.18.1 2025-01-21 1 MIPSCompileOp: Invalid instruction b08a2468
Dragon Ball Z: Tenkaichi Tag Team v1.18.1 2025-01-21 1 MIPSCompileOp: Invalid instruction 708a2468
Grand Theft Auto: Vice City Stories v1.18.1 2025-01-21 1 WriteToHardware: Invalid address 000004e4 near PC 08a94f2c LR 088713e8
Dragon Ball Z: Tenkaichi Tag Team v1.18.1 2025-01-21 1 Branch in branch delay slot at 0883b784 with different target
Dragon Ball Z: Tenkaichi Tag Team v1.18.1 2025-01-21 1 MIPSCompileOp: Invalid instruction ec162468
Dragon Ball Z: Tenkaichi Tag Team v1.18.1 2025-01-21 1 MIPSCompileOp: Invalid instruction 74822368
Dragon Ball Z: Tenkaichi Tag Team v1.18.1 2025-01-21 1 MIPSCompileOp: Invalid instruction 44f72468
Dragon Ball Z: Tenkaichi Tag Team v1.18.1 2025-01-21 1 MIPSCompileOp: Invalid instruction 00f72468
WWE 2K25 BY LETSKIMODZ v1.9.4 2026-01-09 156 80630007=sceAtracSetData(2, 08d4b180, 00020000): atracID uses different codec type than data
WWE 2K25 BY LETSKIMODZ v1.18.1 2025-01-24 6 80630006=sceAtracSetData(2, 08d4b180, 00003a58): invalid RIFF header
Prince of Persia - Revelations v1.18.1 2025-01-21 1 80630006=sceAtracSetDataAndGetID(0976fac0, 00000800): invalid RIFF header
Prince of Persia - Revelations v1.18.1 2025-01-21 1 80630006=sceAtracSetDataAndGetID(09a6b0c0, 00000800): invalid RIFF header
Prince of Persia - Revelations v1.18.1 2025-01-21 1 80630006=sceAtracSetDataAndGetID(0975ce80, 00000800): invalid RIFF header
WWE SmackDown vs. RAW 2011 v1.18.1 2025-01-21 282 No DL ID available to enqueue
WWE 2K25 BY LETSKIMODZ v1.9.4 2026-04-02 24 80630007=sceAtracSetData(2, 08d4b180, 00010000): atracID uses different codec type than data
WWE 2K25 BY LETSKIMODZ v1.9.4 2025-12-06 37 80630006=sceAtracSetData(2, 08d4b180, 00009aac): invalid RIFF header
NBA LIVE 06 v1.18.1 2025-01-21 1 Truncating vertex count from 24300 to 21845
WWE 2K25 BY LETSKIMODZ v1.19.3 2025-10-06 10 sceNetAdhocMatchingInit(32768) at 08a587d0
SOCOM: U.S. Navy SEALs Fireteam Bravo v1.18.1 2025-01-21 1 80630006=sceAtracSetDataAndGetID(08e7c0c0, 00045d00): invalid RIFF header
MLB 11 The Show™ v1.18.1 2025-01-21 1 scePsmfPlayerSetPsmf*: incorrect PSMF magic (000001ae), bad data
DBZ TTT:The Legacy Of Tenkaichi V2 v1.18.1 2025-01-21 1 MIPSCompileOp: Invalid instruction 7ab777a7
DBZ TTT:The Legacy Of Tenkaichi V2 v1.18.1 2025-01-21 2 MIPSCompileOp: Invalid instruction 42400000
DBZ TTT:The Legacy Of Tenkaichi V2 v1.18.1 2025-01-21 2 MIPSCompileOp: Invalid instruction 43cc0000
DBZ TTT:The Legacy Of Tenkaichi V2 v1.18.1 2025-01-21 2 MIPSCompileOp: Invalid instruction 43ee0000
DBZ TTT:The Legacy Of Tenkaichi V2 v1.18.1 2025-01-21 4 MIPSCompileOp: Invalid instruction 43780000
DBZ TTT:The Legacy Of Tenkaichi V2 v1.18.1 2025-01-21 2 MIPSCompileOp: Invalid instruction 42aa0000
DBZ TTT:The Legacy Of Tenkaichi V2 v1.18.1 2025-01-21 2 MIPSCompileOp: Invalid instruction 42140000
DBZ TTT:The Legacy Of Tenkaichi V2 v1.18.1 2025-01-21 4 MIPSCompileOp: Invalid instruction 477fff00
DBZ TTT:The Legacy Of Tenkaichi V2 v1.18.1 2025-01-21 6 MIPSCompileOp: Invalid instruction 42880000
MLB 11 The Show™ v1.18.1 2025-01-21 1 scePsmfPlayerSetPsmf*: incorrect PSMF magic (3064726f), bad data
Prince of Persia The Forgotten Sands™ v1.18.1 2025-01-21 1 UNIMPL sceIoDevctl("usbpspcm:", 03415002, 0954430c, 4, 00000000, 0)
Prince of Persia The Forgotten Sands™ v1.18.1 2025-01-21 1 UNIMPL sceIoDevctl("usbpspcm:", 03415001, 0954430c, 4, 00000000, 0)
WWE 2K25 BY LETSKIMODZ v1.9.4 2026-06-07 1,555 80000107=sceDisplaySetFrameBuf(04000000, 512, 1, 0): must change latched framebuf first
WWE 2K25 BY LETSKIMODZ v1.9.4 2026-06-07 1,544 80000107=sceDisplaySetFrameBuf(04044000, 512, 1, 0): must change latched framebuf first
Dragon Ball Z: Tenkaichi Tag Team v1.18.1 2025-01-21 1 80420014=__sceSasCoreWithMix(08b65a00, 2f0c80c0, 4096, 4096): invalid address
eFootball 2025 By Syhrilz Project v1 v1.18.1 2025-01-25 4 Unknown GetPointerWrite 00000000 PC 08816148 LR 0881615c
Spider-Man 3 v1.18.1 2025-01-24 12 Error in shader compilation: info: 0:1: F0002: Mali-400 GP register allocation failed for vertex shader. Please contact [email protected] with the shader causing the problem, along with this error message. Mali online shader compiler r10p0-00rel0 [Revision 96995]. 03730110:41c00b29 HWX C T N LM Bones:8 Light: 0: c:0 t:0 1: c:1 t:0 2: c:1 t:0 MatUp:3 WScale 1 Cull #version 100 // Driver: Mali-400 MP - GLSL 100 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) // 03730110:41c00b29 HWX C T N LM Bones:8 Light: 0: c:0 t:0 1: c:1 t:0 2: c:1 t:0 MatUp:3 WScale 1 Cull attribute mediump vec4 w1, w2; attribute vec3 position; attribute mediump vec3 normal; attribute vec2 texcoord; attribute lowp vec4 color0; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform mat4 u_bone0; uniform mat4 u_bone1; uniform mat4 u_bone2; uniform mat4 u_bone3; uniform mat4 u_bone4; uniform mat4 u_bone5; uniform mat4 u_bone6; uniform mat4 u_bone7; uniform vec4 u_uvscaleoffset; uniform vec3 u_lightpos0; uniform lowp vec3 u_lightambient0; uniform lowp vec3 u_lightdiffuse0; uniform vec3 u_lightpos1; uniform lowp vec3 u_lightambient1; uniform lowp vec3 u_lightdiffuse1; uniform lowp vec3 u_lightspecular1; uniform vec3 u_lightpos2; uniform lowp vec3 u_lightambient2; uniform lowp vec3 u_lightdiffuse2; uniform lowp vec3 u_lightspecular2; uniform lowp vec4 u_ambient; uniform lowp vec4 u_matspecular; uniform lowp vec3 u_matemissive; uniform lowp vec4 u_matambientalpha; uniform highp vec2 u_fogcoef; uniform highp vec4 u_depthRange; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; varying lowp vec4 v_color0; varying lowp vec3 v_color1; varying mediump vec3 v_texcoord; varying mediump float v_fogdepth; vec3 normalizeOr001(vec3 v) { return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v); } void main() { mat4 skinMatrix = mul(w1.x, u_bone0) + mul(w1.y, u_bone1) + mul(w1.z, u_bone2) + mul(w1.w, u_bone3) + mul(w2.x, u_bone4) + mul(w2.y, u_bone5) + mul(w2.z, u_bone6) + mul(w2.w, u_bone7); vec3 skinnedpos = mul(vec4(position, 1.0), skinMatrix).xyz * 1.9921875; vec3 worldpos = mul(vec4(skinnedpos, 1.0), u_world).xyz; mediump vec3 skinnednormal = mul(vec4(normal, 0.0), skinMatrix).xyz * 1.9921875; mediump vec3 worldnormal = normalizeOr001(mul(vec4(skinnednormal, 0.0), u_world).xyz); vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0); vec4 outPos = mul(u_proj, viewPos); vec4 ambientColor = color0; vec3 diffuseColor = color0.rgb; vec3 specularColor = u_matspecular.rgb; lowp vec4 lightSum0 = u_ambient * ambientColor + vec4(u_matemissive, 0.0); lowp vec3 lightSum1 = splat3(0.0); vec3 toLight; lowp vec3 diffuse; mediump float ldot; toLight = u_lightpos0; ldot = dot(toLight, worldnormal); diffuse = (u_lightdiffuse0 * diffuseColor) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient0 * ambientColor.rgb + diffuse); toLight = u_lightpos1; ldot = dot(toLight, worldnormal); diffuse = (u_lightdiffuse1 * diffuseColor) * max(ldot, 0.0); if (ldot >= 0.0) { if (u_matspecular.a > 0.0) { ldot = dot(normalize(toLight + vec3(0.0, 0.0, 1.0)), worldnormal); ldot = pow(max(ldot, 0.0), u_matspecular.a); } else { ldot = 1.0; } if (ldot > 0.0) lightSum1 += u_lightspecular1 * specularColor * ldot ; } lightSum0.rgb += (u_lightambient1 * ambientColor.rgb + diffuse); toLight = u_lightpos2; ldot = dot(toLight, worldnormal); diffuse = (u_lightdiffuse2 * diffuseColor) * max(ldot, 0.0); if (ldot >= 0.0) { if (u_matspecular.a > 0.0) { ldot = dot(normalize(toLight + vec3(0.0, 0.0, 1.0)), worldnormal); ldot = pow(max(ldot, 0.0), u_matspecular.a); } else { ldot = 1.0; } if (ldot > 0.0) lightSum1 += u_lightspecular2 * specularColor * ldot ; } lightSum0.rgb += (u_lightambient2 * ambientColor.rgb + diffuse); v_color0 = clamp(lightSum0, 0.0, 1.0); v_color1 = clamp(lightSum1, 0.0, 1.0); v_texcoord = vec3(te
SOCOM: U.S. Navy SEALs Fireteam Bravo v1.18.1 2025-01-21 1 80630006=sceAtracSetDataAndGetID(08e7c0c0, 00040580): invalid RIFF header
Assassin's Creed: Bloodlines™ v1.18.1 2025-01-21 1 UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09bb8694, 4, 00000000, 0)
Assassin's Creed: Bloodlines™ v1.18.1 2025-01-21 1 UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09bb8694, 4, 00000000, 0)
God of War™: Ghost of Sparta v1.18.1 2025-01-21 1 WriteToHardware: Invalid address 00000029 near PC 08a79014 LR 08a79014
SOCOM: U.S. Navy SEALs Fireteam Bravo v1.18.1 2025-01-21 10 80630006=sceAtracSetDataAndGetID(08e7c0c0, 00057480): invalid RIFF header
SOCOM: U.S. Navy SEALs Fireteam Bravo v1.18.1 2025-01-21 1 80630006=sceAtracSetDataAndGetID(08e38f00, 00040580): invalid RIFF header

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