Recent logs - v1.18.1

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Showing 100 older messages. One row per game and distinct message text; Hits counts every report of it.

Game title Version Latest Report Hits Message
FIFA 14 v1.18.1 2025-06-03 1 MIPSCompileOp: Invalid instruction 0000007d
FIFA 14 v1.18.1 2025-06-03 1 MIPSCompileOp: Invalid instruction 9ff3cfe9
FIFA 14 v1.18.1 2025-06-03 5 MIPSCompileOp: Invalid instruction 9ff00000
FIFA 14 v1.18.1 2025-06-03 1 MIPSCompileOp: Invalid instruction 019effc5
Ben 10 Ultimate Alien: Cosmic Destruction v1.18.1 2025-06-03 1 scePsmfPlayerSetPsmf*: incorrect PSMF magic (b10d7b29), bad data
討鬼伝 極 v1.18.1 2025-06-03 1 Unknown GetPointerWrite 4dff34f0 PC 0896df44 LR 0896cd58
MLB 11 The Show™ v1.18.1 2026-01-19 2 scePsmfPlayerSetPsmf*: incorrect PSMF magic (0c000c73), bad data
e football pes 2025 v1.18.1 2025-06-11 2 Unknown GetPointerWrite 00000000 PC 08824cf4 LR 088113dc
戦国BASARA BATTLE HEROES v1.18.1 2025-06-03 1 WriteToHardware: Invalid address 00000368 near PC 0898fc68 LR 0898d0a4
Def Jam® Fight For NY™: The Takeover v1.18.1 2025-06-03 1 UNTESTED sceNetAdhocctlCreateEnterGameMode(f38e8ad, 1, 2, 09fbf960, 20000000, 0) at 0897eb28
Def Jam® Fight For NY™: The Takeover v1.18.1 2025-06-03 1 UNTESTED sceNetAdhocctlJoinEnterGameMode(9510861, b4:71:52:34:b4:ee, 20000000, 0) at 0897ed90
SBK-07 v1.18.1 2025-06-03 1 sceKernelRegisterSubIntrHandler(30, 0, 08a24354, 093ad9b0): duplicate handler
SBK-07 v1.18.1 2025-06-03 1 sceKernelRegisterSubIntrHandler(30, 0, 08a24354, 093ad9a0): duplicate handler
SBK-07 v1.18.1 2025-06-03 1 sceKernelRegisterSubIntrHandler(30, 0, 08a24354, 09265c30): duplicate handler
SBK-07 v1.18.1 2025-06-03 1 sceKernelRegisterSubIntrHandler(30, 0, 08a24354, 0905c2b0): duplicate handler
SBK-07 v1.18.1 2025-06-03 1 sceKernelRegisterSubIntrHandler(30, 0, 08a24354, 090a0510): duplicate handler
刺客信条 血统 汉化版 PLAY汉化组 v1.18.1 2025-06-03 1 UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09b08bc4, 4, 00000000, 0)
刺客信条 血统 汉化版 PLAY汉化组 v1.18.1 2025-06-03 1 UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09b08bc4, 4, 00000000, 0)
Dead Head Fred v1.18.1 2025-06-03 99 Normal projection mapping without normal?
WWE VS AEW 2K23 (DELUXE EDITION) BY ¡¿Eso Que?! v1.18.1 2025-06-03 1 80630007=sceAtracSetData(3, 08d4b180, 00003b70): atracID uses different codec type than data
WWE VS AEW 2K23 (DELUXE EDITION) BY ¡¿Eso Que?! v1.18.1 2025-06-03 2 80630007=sceAtracSetData(3, 08d4b180, 000032b0): atracID uses different codec type than data
WWE VS AEW 2K23 (DELUXE EDITION) BY ¡¿Eso Que?! v1.18.1 2025-06-03 1 80630007=sceAtracSetData(3, 08d4b180, 0000bc80): atracID uses different codec type than data
WWE DON'21 v1.18.1 2025-06-02 2 80630007=sceAtracSetData(2, 08d4b180, 0001a690): atracID uses different codec type than data
WWE DON'21 v1.18.1 2025-06-02 1 80630007=sceAtracSetData(2, 08d4b180, 0001a460): atracID uses different codec type than data
Dragon Ball Z: Tenkaichi Tag Team v1.18.1 2025-06-02 1 MIPSCompileOp: Invalid instruction 42e1f8cc
Dragon Ball Z: Tenkaichi Tag Team v1.18.1 2025-06-02 1 MIPSCompileOp: Invalid instruction 4277a7f1
Dragon Ball Z: Tenkaichi Tag Team v1.18.1 2025-06-02 1 MIPSCompileOp: Invalid instruction 431c97ad
Dragon Ball Z: Tenkaichi Tag Team v1.18.1 2025-06-02 1 MIPSCompileOp: Invalid instruction 4298f25c
Dragon Ball Z: Tenkaichi Tag Team v1.18.1 2025-06-02 1 MIPSCompileOp: Invalid instruction 430f3c30
Dragon Ball Z: Tenkaichi Tag Team v1.18.1 2025-06-02 1 MIPSCompileOp: Invalid instruction 427bb9f4
Dragon Ball Z: Tenkaichi Tag Team v1.18.1 2025-06-02 1 MIPSCompileOp: Invalid instruction 4278317c
Dragon Ball Z: Tenkaichi Tag Team v1.18.1 2025-06-02 1 MIPSCompileOp: Invalid instruction 4279f5b8
Dragon Ball Z: Tenkaichi Tag Team v1.18.1 2025-06-02 1 MIPSCompileOp: Invalid instruction 42ac7974
Dragon Ball Z: Tenkaichi Tag Team v1.18.1 2025-06-02 1 MIPSCompileOp: Invalid instruction 42a0339d
Dragon Ball Z: Tenkaichi Tag Team v1.18.1 2025-06-02 1 MIPSCompileOp: Invalid instruction 43445a67
Dragon Ball Z: Tenkaichi Tag Team v1.18.1 2025-06-02 1 MIPSCompileOp: Invalid instruction 421a836d
Dragon Ball Z: Tenkaichi Tag Team v1.18.1 2025-06-02 1 MIPSCompileOp: Invalid instruction 427540b9
Dragon Ball Z: Tenkaichi Tag Team v1.18.1 2025-06-02 1 MIPSCompileOp: Invalid instruction 423307c9
Dragon Ball Z: Tenkaichi Tag Team v1.18.1 2025-06-02 1 MIPSCompileOp: Invalid instruction 4276a227
Dragon Ball Z: Tenkaichi Tag Team v1.18.1 2025-06-02 1 MIPSCompileOp: Invalid instruction 4296be74
Dragon Ball Z: Tenkaichi Tag Team v1.18.1 2025-06-02 1 MIPSCompileOp: Invalid instruction 433aec84
Dragon Ball Z: Tenkaichi Tag Team v1.18.1 2025-06-02 1 MIPSCompileOp: Invalid instruction 42ea2a09
Dragon Ball Z: Tenkaichi Tag Team v1.18.1 2025-06-02 1 MIPSCompileOp: Invalid instruction 421b334a
Dragon Ball Z: Tenkaichi Tag Team v1.18.1 2025-06-02 1 MIPSCompileOp: Invalid instruction 427383ec
Dragon Ball Z: Tenkaichi Tag Team v1.18.1 2025-06-02 1 MIPSCompileOp: Invalid instruction 432a220c
Dragon Ball Z: Tenkaichi Tag Team v1.18.1 2025-06-02 1 MIPSCompileOp: Invalid instruction 427d7e30
Dragon Ball Z: Tenkaichi Tag Team v1.18.1 2025-06-02 1 MIPSCompileOp: Invalid instruction 4276c9a2
Dragon Ball Z: Tenkaichi Tag Team v1.18.1 2025-06-02 1 MIPSCompileOp: Invalid instruction 42766d40
Dragon Ball Z: Tenkaichi Tag Team v1.18.1 2025-06-02 1 MIPSCompileOp: Invalid instruction 42b63c9b
Dragon Ball Z: Tenkaichi Tag Team v1.18.1 2025-06-02 1 MIPSCompileOp: Invalid instruction 42d03352
Dragon Ball Z: Tenkaichi Tag Team v1.18.1 2025-06-02 1 MIPSCompileOp: Invalid instruction 43318aa9
Dragon Ball Z: Tenkaichi Tag Team v1.18.1 2025-06-02 1 MIPSCompileOp: Invalid instruction 432834ac
Dragon Ball Z: Tenkaichi Tag Team v1.18.1 2025-06-02 1 MIPSCompileOp: Invalid instruction 42700a52
Dragon Ball Z: Tenkaichi Tag Team v1.18.1 2025-06-02 1 MIPSCompileOp: Invalid instruction 429c45e4
Dragon Ball Z: Tenkaichi Tag Team v1.18.1 2025-06-02 1 MIPSCompileOp: Invalid instruction 42fcb878
Dragon Ball Z: Tenkaichi Tag Team v1.18.1 2025-06-02 1 MIPSCompileOp: Invalid instruction 427851d6
Dragon Ball Z: Tenkaichi Tag Team v1.18.1 2025-06-02 1 MIPSCompileOp: Invalid instruction 42045a43
Dragon Ball Z: Tenkaichi Tag Team v1.18.1 2025-06-02 1 MIPSCompileOp: Invalid instruction 426e4d85
WWE 2K23 DELUXE EDITION BY LUCKY ULTIMATE v1.18.1 2025-06-03 2 80630007=sceAtracSetData(2, 08d4b180, 00008c2c): atracID uses different codec type than data
WWE 2K23 DELUXE EDITION BY LUCKY ULTIMATE v1.18.1 2025-06-02 1 80630007=sceAtracSetData(2, 08d4b180, 0000d59c): atracID uses different codec type than data
WWE 2K23 DELUXE EDITION BY LUCKY ULTIMATE v1.18.1 2025-06-02 1 80630007=sceAtracSetData(2, 08d4b180, 0000835c): atracID uses different codec type than data
eFootball 2024 By Komo Valeri v1.18.1 2025-06-03 2 80630006=sceAtracSetDataAndGetID(09a25200, 00004000): fmt definition too small (16)
WWE 2K23 DELUXE EDITION BY LUCKY ULTIMATE v1.18.1 2025-06-04 3 80630007=sceAtracSetData(2, 08d4b180, 0000d714): atracID uses different codec type than data
Gran Turismo® v1.18.1 2025-06-02 1 MIPSCompileOp: Invalid instruction 72756f43
Gran Turismo® v1.18.1 2025-06-02 1 MIPSCompileOp: Invalid instruction 4c20a096
Gran Turismo® v1.18.1 2025-06-02 1 MIPSCompileOp: Invalid instruction 636e6572
Gran Turismo® v1.18.1 2025-06-02 1 MIPSCompileOp: Invalid instruction 4d33392e
Gran Turismo® v1.18.1 2025-06-02 1 MIPSCompileOp: Invalid instruction 74676e65
Gran Turismo® v1.18.1 2025-06-02 1 MIPSCompileOp: Invalid instruction 73656c69
Gran Turismo® v1.18.1 2025-06-02 1 MIPSCompileOp: Invalid instruction 44206e6f
Gran Turismo® v1.18.1 2025-06-02 1 MIPSCompileOp: Invalid instruction 73655720
Gran Turismo® v1.18.1 2025-06-02 2 MIPSCompileOp: Invalid instruction 0000005e
Gran Turismo® v1.18.1 2025-06-02 1 Branch in VFPU delay slot at 09a1f110 in block starting at 09a1f000
Assassin's Creed: Bloodlines™ v1.18.1 2025-06-02 1 Error in shader compilation: info: 0:1: F0002: Mali-400 GP register allocation failed for vertex shader. Please contact [email protected] with the shader causing the problem, along with this error message. Mali online shader compiler r10p0-00rel0 [Revision 96995]. 01f14440:00090b20 HWX T N TexProjNNrm UVMtx Light: 0: c:0 t:0 1: c:0 t:1 2: c:0 t:1 3: c:0 t:1 MatUp:1 Cull #version 100 // Driver: Mali-400 MP - GLSL 100 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) // 01f14440:00090b20 HWX T N TexProjNNrm UVMtx Light: 0: c:0 t:0 1: c:0 t:1 2: c:0 t:1 3: c:0 t:1 MatUp:1 Cull attribute vec3 position; attribute mediump vec3 normal; attribute vec2 texcoord; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform mediump mat4 u_texmtx; uniform vec4 u_uvscaleoffset; uniform vec3 u_lightpos0; uniform lowp vec3 u_lightambient0; uniform lowp vec3 u_lightdiffuse0; uniform vec3 u_lightpos1; uniform mediump vec3 u_lightatt1; uniform lowp vec3 u_lightambient1; uniform lowp vec3 u_lightdiffuse1; uniform vec3 u_lightpos2; uniform mediump vec3 u_lightatt2; uniform lowp vec3 u_lightambient2; uniform lowp vec3 u_lightdiffuse2; uniform vec3 u_lightpos3; uniform mediump vec3 u_lightatt3; uniform lowp vec3 u_lightambient3; uniform lowp vec3 u_lightdiffuse3; uniform lowp vec4 u_ambient; uniform lowp vec3 u_matdiffuse; uniform lowp vec4 u_matspecular; uniform lowp vec3 u_matemissive; uniform lowp vec4 u_matambientalpha; uniform highp vec2 u_fogcoef; uniform highp vec4 u_depthRange; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; varying lowp vec4 v_color0; varying mediump vec3 v_texcoord; varying mediump float v_fogdepth; vec3 normalizeOr001(vec3 v) { return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v); } void main() { vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz; mediump vec3 worldnormal = normalizeOr001(mul(vec4(normal, 0.0), u_world).xyz); vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0); vec4 outPos = mul(u_proj, viewPos); vec4 ambientColor = u_matambientalpha; vec3 diffuseColor = u_matdiffuse.rgb; vec3 specularColor = u_matspecular.rgb; lowp vec4 lightSum0 = u_ambient * ambientColor + vec4(u_matemissive, 0.0); vec3 toLight; lowp vec3 diffuse; float distance; lowp float lightScale; mediump float ldot; toLight = u_lightpos0; ldot = dot(toLight, worldnormal); diffuse = (u_lightdiffuse0 * diffuseColor) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient0 * ambientColor.rgb + diffuse); toLight = u_lightpos1 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt1, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse1 * diffuseColor) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient1 * ambientColor.rgb + diffuse) * lightScale; toLight = u_lightpos2 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt2, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse2 * diffuseColor) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient2 * ambientColor.rgb + diffuse) * lightScale; toLight = u_lightpos3 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt3, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse3 * diffuseColor) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient3 * ambientColor.rgb + diffuse) * lightScale; v_color0 = clamp(lightSum0, 0.0, 1.0); v_texcoord = mul(length(normal) == 0.0 ? vec4(0.0, 0.0, 0.0, 1.0) : vec4(normalize(normal), 1.0), u_texmtx).xyz * vec3(u_uvscaleoffset.xy, 1.0); v_fogdepth = (viewPos.z + u_fogcoef.x) * u_fogcoef.y; vec3 projPos = outPos.xyz / outPos.w; float projZ = (projPos.z - u_depthRange.z) * u_depthRange.w; if (u_cullRangeMin.w <= 0.0 || proj
Dragon Ball Z: Tenkaichi Tag Team v1.18.1 2025-06-02 1 80420014=__sceSasCoreWithMix(08b65a00, 6eef57c0, 4096, 4096): invalid address
Assassin's Creed: Bloodlines™ v1.18.1 2025-06-02 1 UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09af0c44, 4, 00000000, 0)
Assassin's Creed: Bloodlines™ v1.18.1 2025-06-02 1 UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09af0c44, 4, 00000000, 0)
e football pes 2025 v1.18.1 2025-06-06 26 MIPSCompileOp: Invalid instruction 46800499
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.18.1 2025-06-02 1 00000000=sceUtilityScreenshotInitStart(09caae88)
eFootball 2025 v1.18.1 2025-06-02 1 MIPSCompileOp: Invalid instruction 00001777
eFootball 2025 v1.18.1 2025-06-02 2 MIPSCompileOp: Invalid instruction 00017777
eFootball 2025 v1.18.1 2025-06-02 3 MIPSCompileOp: Invalid instruction 0000000e
Dragon Ball Z: Tenkaichi Tag Team v1.18.1 2025-06-02 1 80420014=__sceSasCoreWithMix(08b65a00, 6ef72d80, 4096, 4096): invalid address
eFootball 2025 Official Gameplay v1.18.1 2025-06-02 1 MIPSCompileOp: Invalid instruction 4fa00000
eFootball 2025 Official Gameplay v1.18.1 2025-06-02 1 MIPSCompileOp: Invalid instruction 4f800000
eFootball 2025 Official Gameplay v1.18.1 2025-06-02 1 MIPSCompileOp: Invalid instruction 0000affa
eFootball 2025 Official Gameplay v1.18.1 2025-06-02 1 MIPSCompileOp: Invalid instruction 0001afff
eFootball 2025 Official Gameplay v1.18.1 2025-06-02 1 MIPSCompileOp: Invalid instruction 4f5af6f9
eFootball 2025 Official Gameplay v1.18.1 2025-06-02 1 MIPSCompileOp: Invalid instruction 002fffff
eFootball 2025 Official Gameplay v1.18.1 2025-06-02 1 MIPSCompileOp: Invalid instruction 000009f7
Grand Theft Auto: Vice City Stories v1.18.1 2025-06-02 1 Block transfer invalid: 00000000/0 -> cf000000/0, 513x2x4 (0,0)->(0,0)
Persona 3 Portable v1.18.1 2025-06-02 1 MIPSCompileOp: Invalid instruction 00d03138
Persona 3 Portable v1.18.1 2025-06-02 1 MIPSCompileOp: Invalid instruction ced100c5
Persona 3 Portable v1.18.1 2025-06-02 1 MIPSCompileOp: Invalid instruction 00b72937
Persona 3 Portable v1.18.1 2025-06-02 1 MIPSCompileOp: Invalid instruction 00e43a41
Persona 3 Portable v1.18.1 2025-06-02 2 BREAK instruction hit
Persona 3 Portable v1.18.1 2025-06-02 2 MIPSCompileOp: Invalid instruction 00653b39
Persona 3 Portable v1.18.1 2025-06-02 2 MIPSCompileOp: Invalid instruction 000e0e0e
Persona 3 Portable v1.18.1 2025-06-02 1 MIPSCompileOp: Invalid instruction 00683c3b
Persona 3 Portable v1.18.1 2025-06-02 1 MIPSCompileOp: Invalid instruction 006d403f

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